EffectNegate.java 1.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.effects;
  16. import com.l2jserver.gameserver.model.L2Effect;
  17. import com.l2jserver.gameserver.model.L2Skill;
  18. import com.l2jserver.gameserver.skills.Env;
  19. import com.l2jserver.gameserver.templates.effects.EffectTemplate;
  20. import com.l2jserver.gameserver.templates.skills.L2EffectType;
  21. /**
  22. *
  23. * @author Gnat
  24. */
  25. public class EffectNegate extends L2Effect
  26. {
  27. public EffectNegate(Env env, EffectTemplate template)
  28. {
  29. super(env, template);
  30. }
  31. @Override
  32. public L2EffectType getEffectType()
  33. {
  34. return L2EffectType.NEGATE;
  35. }
  36. @Override
  37. public boolean onStart()
  38. {
  39. L2Skill skill = getSkill();
  40. if (skill.getNegateId().length != 0)
  41. {
  42. for (int i = 0; i < skill.getNegateId().length; i++)
  43. {
  44. if (skill.getNegateId()[i] != 0)
  45. getEffected().stopSkillEffects(skill.getNegateId()[i]);
  46. }
  47. }
  48. return true;
  49. }
  50. @Override
  51. public boolean onActionTime()
  52. {
  53. return false;
  54. }
  55. }