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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.skills.conditions;
- import com.l2jserver.gameserver.model.L2Effect;
- import com.l2jserver.gameserver.skills.Env;
- public class ConditionTargetActiveEffectId extends Condition
- {
-
- private final int _effectId;
- private final int _effectLvl;
-
- public ConditionTargetActiveEffectId(int effectId)
- {
- _effectId = effectId;
- _effectLvl = -1;
- }
-
- public ConditionTargetActiveEffectId(int effectId, int effectLevel)
- {
- _effectId = effectId;
- _effectLvl = effectLevel;
- }
-
- @Override
- public boolean testImpl(Env env)
- {
- final L2Effect e = env.target.getFirstEffect(_effectId);
- if (e != null && (_effectLvl == -1 || _effectLvl <= e.getSkill().getLevel()))
- return true;
- return false;
- }
- }
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