123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189 |
- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * http://www.gnu.org/copyleft/gpl.html
- */
- package net.sf.l2j.gameserver.serverpackets;
- import net.sf.l2j.Config;
- import net.sf.l2j.gameserver.model.L2Character;
- import net.sf.l2j.gameserver.model.L2Summon;
- import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
- /**
- * This class ...
- *
- * @version $Revision: 1.7.2.4.2.9 $ $Date: 2005/04/11 10:05:54 $
- */
- public class NpcInfo extends L2GameServerPacket
- {
- // ddddddddddddddddddffffdddcccccSSddd dddddc
- // ddddddddddddddddddffffdddcccccSSddd dddddccffd
- private static final String _S__22_NPCINFO = "[S] 16 NpcInfo";
- private L2Character _activeChar;
- private int _x, _y, _z, _heading;
- private int _idTemplate;
- private boolean _isAttackable, _isSummoned;
- private int _mAtkSpd, _pAtkSpd;
- private int _runSpd, _walkSpd, _swimRunSpd, _swimWalkSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd;
- private int _rhand, _lhand;
- private int _collisionHeight, _collisionRadius;
- private String _name = "";
- private String _title = "";
- /**
- * @param _characters
- */
- public NpcInfo(L2NpcInstance cha, L2Character attacker)
- {
- _activeChar = cha;
- _idTemplate = cha.getTemplate().idTemplate;
- _isAttackable = cha.isAutoAttackable(attacker);
- _rhand = cha.getRightHandItem();
- _lhand = cha.getLeftHandItem();
- _isSummoned = false;
- _collisionHeight = cha.getCollisionHeight();
- _collisionRadius = cha.getColisionRadius();
- if (cha.getTemplate().serverSideName)
- _name = cha.getTemplate().name;
- if(Config.L2JMOD_CHAMPION_ENABLE && cha.isChampion())
- _title = ("Champion");
- else if (cha.getTemplate().serverSideTitle)
- _title = cha.getTemplate().title;
- else
- _title = cha.getTitle();
- if (Config.SHOW_NPC_LVL && _activeChar instanceof L2MonsterInstance)
- {
- String t = "Lv " + cha.getLevel() + (cha.getAggroRange() > 0 ? "*" : "");
- if (_title != null)
- t += " " + _title;
- _title = t;
- }
- _x = _activeChar.getX();
- _y = _activeChar.getY();
- _z = _activeChar.getZ();
- _heading = _activeChar.getHeading();
- _mAtkSpd = _activeChar.getMAtkSpd();
- _pAtkSpd = _activeChar.getPAtkSpd();
- _runSpd = _activeChar.getRunSpeed();
- _walkSpd = _activeChar.getWalkSpeed();
- _swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd;
- _swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd;
- }
- public NpcInfo(L2Summon cha, L2Character attacker)
- {
- _activeChar = cha;
- _idTemplate = cha.getTemplate().idTemplate;
- _isAttackable = cha.isAutoAttackable(attacker); //(cha.getKarma() > 0);
- _rhand = 0;
- _lhand = 0;
- _isSummoned = cha.isShowSummonAnimation();
- _collisionHeight = _activeChar.getTemplate().collisionHeight;
- _collisionRadius = _activeChar.getTemplate().collisionRadius;
- if (cha.getTemplate().serverSideName || cha instanceof L2PetInstance)
- {
- _name = _activeChar.getName();
- _title = cha.getTitle();
- }
- _x = _activeChar.getX();
- _y = _activeChar.getY();
- _z = _activeChar.getZ();
- _heading = _activeChar.getHeading();
- _mAtkSpd = _activeChar.getMAtkSpd();
- _pAtkSpd = _activeChar.getPAtkSpd();
- _runSpd = _activeChar.getRunSpeed();
- _walkSpd = _activeChar.getWalkSpeed();
- _swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd;
- _swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd;
- }
- @Override
- protected final void writeImpl()
- {
- if (_activeChar instanceof L2Summon)
- if (((L2Summon)_activeChar).getOwner() != null
- && ((L2Summon)_activeChar).getOwner().getAppearance().getInvisible())
- return;
- writeC(0x16);
- writeD(_activeChar.getObjectId());
- writeD(_idTemplate+1000000); // npctype id
- writeD(_isAttackable ? 1 : 0);
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeD(_heading);
- writeD(0x00);
- writeD(_mAtkSpd);
- writeD(_pAtkSpd);
- writeD(_runSpd);
- writeD(_walkSpd);
- writeD(_swimRunSpd/*0x32*/); // swimspeed
- writeD(_swimWalkSpd/*0x32*/); // swimspeed
- writeD(_flRunSpd);
- writeD(_flWalkSpd);
- writeD(_flyRunSpd);
- writeD(_flyWalkSpd);
- writeF(1.1/*_activeChar.getProperMultiplier()*/);
- //writeF(1/*_activeChar.getAttackSpeedMultiplier()*/);
- writeF(_pAtkSpd/277.478340719);
- writeF(_collisionRadius);
- writeF(_collisionHeight);
- writeD(_rhand); // right hand weapon
- writeD(0);
- writeD(_lhand); // left hand weapon
- writeC(1); // name above char 1=true ... ??
- writeC(_activeChar.isRunning() ? 1 : 0);
- writeC(_activeChar.isInCombat() ? 1 : 0);
- writeC(_activeChar.isAlikeDead() ? 1 : 0);
- writeC(_isSummoned ? 2 : 0); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation)
- writeS(_name);
- writeS(_title);
- writeD(0);
- writeD(0);
- writeD(0000); // hmm karma ??
- writeD(_activeChar.getAbnormalEffect()); // C2
- writeD(0000); // C2
- writeD(0000); // C2
- writeD(0000); // C2
- writeD(0000); // C2
- writeC(0000); // C2
- writeC(0x00); // C3 team circle 1-blue, 2-red
- writeF(_collisionRadius);
- writeF(_collisionHeight);
- writeD(0x00); // C4
- writeD(0x00); // C6
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__22_NPCINFO;
- }
- }
|