L2LoginPacketHandler.java 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.loginserver.network;
  16. import java.nio.ByteBuffer;
  17. import java.util.logging.Logger;
  18. import org.mmocore.network.IPacketHandler;
  19. import org.mmocore.network.ReceivablePacket;
  20. import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
  21. import com.l2jserver.loginserver.network.clientpackets.AuthGameGuard;
  22. import com.l2jserver.loginserver.network.clientpackets.RequestAuthLogin;
  23. import com.l2jserver.loginserver.network.clientpackets.RequestServerList;
  24. import com.l2jserver.loginserver.network.clientpackets.RequestServerLogin;
  25. /**
  26. * Handler for packets received by Login Server
  27. *
  28. * @author KenM
  29. */
  30. public final class L2LoginPacketHandler implements IPacketHandler<L2LoginClient>
  31. {
  32. protected static final Logger _log = Logger.getLogger(L2LoginPacketHandler.class.getName());
  33. /**
  34. * @see com.l2jserver.mmocore.network.IPacketHandler#handlePacket(java.nio.ByteBuffer, com.l2jserver.mmocore.interfaces.MMOClient)
  35. */
  36. public ReceivablePacket<L2LoginClient> handlePacket(ByteBuffer buf, L2LoginClient client)
  37. {
  38. int opcode = buf.get() & 0xFF;
  39. ReceivablePacket<L2LoginClient> packet = null;
  40. LoginClientState state = client.getState();
  41. switch (state)
  42. {
  43. case CONNECTED:
  44. switch (opcode)
  45. {
  46. case 0x07:
  47. packet = new AuthGameGuard();
  48. break;
  49. default:
  50. debugOpcode(opcode, state);
  51. break;
  52. }
  53. break;
  54. case AUTHED_GG:
  55. switch (opcode)
  56. {
  57. case 0x00:
  58. packet = new RequestAuthLogin();
  59. break;
  60. default:
  61. debugOpcode(opcode, state);
  62. break;
  63. }
  64. break;
  65. case AUTHED_LOGIN:
  66. switch (opcode)
  67. {
  68. case 0x02:
  69. packet = new RequestServerLogin();
  70. break;
  71. case 0x05:
  72. packet = new RequestServerList();
  73. break;
  74. default:
  75. debugOpcode(opcode, state);
  76. break;
  77. }
  78. break;
  79. }
  80. return packet;
  81. }
  82. private void debugOpcode(int opcode, LoginClientState state)
  83. {
  84. _log.info("Unknown Opcode: "+opcode+" for state: "+state.name());
  85. }
  86. }