RequestExEnchantSkillRouteChange.java 7.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import java.util.logging.Level;
  17. import java.util.logging.LogRecord;
  18. import java.util.logging.Logger;
  19. import com.l2jserver.Config;
  20. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  21. import com.l2jserver.gameserver.datatables.SkillTable;
  22. import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
  23. import com.l2jserver.gameserver.model.L2ItemInstance;
  24. import com.l2jserver.gameserver.model.L2ShortCut;
  25. import com.l2jserver.gameserver.model.L2Skill;
  26. import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillDetail;
  27. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  28. import com.l2jserver.gameserver.network.SystemMessageId;
  29. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  30. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
  31. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
  32. import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
  33. import com.l2jserver.gameserver.network.serverpackets.ShortCutRegister;
  34. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  35. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  36. import com.l2jserver.util.Rnd;
  37. /**
  38. * Format (ch) dd c: (id) 0xD0 h: (subid) 0x34 d: skill id d: skill lvl
  39. *
  40. * @author -Wooden-
  41. *
  42. */
  43. public final class RequestExEnchantSkillRouteChange extends L2GameClientPacket
  44. {
  45. protected static final Logger _log = Logger.getLogger(RequestExEnchantSkillRouteChange.class.getName());
  46. private static final Logger _logEnchant = Logger.getLogger("enchant");
  47. private int _skillId;
  48. private int _skillLvl;
  49. @Override
  50. protected void readImpl()
  51. {
  52. _skillId = readD();
  53. _skillLvl = readD();
  54. }
  55. /*
  56. * (non-Javadoc)
  57. *
  58. * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#runImpl()
  59. */
  60. @Override
  61. protected void runImpl()
  62. {
  63. L2PcInstance player = getClient().getActiveChar();
  64. if (player == null)
  65. return;
  66. if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
  67. {
  68. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_IN_THIS_CLASS);
  69. return;
  70. }
  71. if (player.getLevel() < 76)
  72. {
  73. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ON_THIS_LEVEL);
  74. return;
  75. }
  76. if (!player.isAllowedToEnchantSkills())
  77. {
  78. player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_ATTACKING_TRANSFORMED_BOAT);
  79. return;
  80. }
  81. L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl);
  82. if (skill == null)
  83. {
  84. return;
  85. }
  86. int reqItemId = EnchantGroupsTable.CHANGE_ENCHANT_BOOK;
  87. L2EnchantSkillLearn s = EnchantGroupsTable.getInstance().getSkillEnchantmentBySkillId(_skillId);
  88. if (s == null)
  89. {
  90. return;
  91. }
  92. int currentLevel = player.getSkillLevel(_skillId);
  93. // do u have this skill enchanted?
  94. if (currentLevel <= 100)
  95. {
  96. return;
  97. }
  98. int currentEnchantLevel = currentLevel % 100;
  99. // is the requested level valid?
  100. if (currentEnchantLevel != _skillLvl % 100)
  101. {
  102. return;
  103. }
  104. EnchantSkillDetail esd = s.getEnchantSkillDetail(_skillLvl);
  105. int requiredSp = esd.getSpCost();
  106. int requireditems = esd.getAdenaCost();
  107. if (player.getSp() >= requiredSp)
  108. {
  109. // only first lvl requires book
  110. L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
  111. if (Config.ES_SP_BOOK_NEEDED)
  112. {
  113. if (spb == null)// Haven't spellbook
  114. {
  115. player.sendPacket(new SystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_ITENS_NEEDED_TO_CHANGE_SKILL_ENCHANT_ROUTE));
  116. return;
  117. }
  118. }
  119. if (player.getInventory().getAdena() < requireditems)
  120. {
  121. player.sendPacket(new SystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL));
  122. return;
  123. }
  124. boolean check;
  125. check = player.getStat().removeExpAndSp(0, requiredSp, false);
  126. if (Config.ES_SP_BOOK_NEEDED)
  127. {
  128. check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
  129. }
  130. check &= player.destroyItemByItemId("Consume", 57, requireditems, player, true);
  131. if (!check)
  132. {
  133. player.sendPacket(new SystemMessage(SystemMessageId.YOU_DONT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL));
  134. return;
  135. }
  136. int levelPenalty = Rnd.get(Math.min(4, currentEnchantLevel));
  137. _skillLvl -= levelPenalty;
  138. if (_skillLvl % 100 == 0)
  139. {
  140. _skillLvl = s.getBaseLevel();
  141. }
  142. skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl);
  143. if (skill != null)
  144. {
  145. if (Config.LOG_SKILL_ENCHANTS)
  146. {
  147. LogRecord record = new LogRecord(Level.INFO, "Route Change");
  148. record.setParameters(new Object[]
  149. {
  150. player, skill, spb
  151. });
  152. record.setLoggerName("skill");
  153. _logEnchant.log(record);
  154. }
  155. player.addSkill(skill, true);
  156. player.sendPacket(ExEnchantSkillResult.valueOf(true));
  157. }
  158. if (Config.DEBUG)
  159. {
  160. _log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
  161. }
  162. player.sendPacket(new UserInfo(player));
  163. player.sendPacket(new ExBrExtraUserInfo(player));
  164. if (levelPenalty == 0)
  165. {
  166. SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_ENCHANT_CHANGE_SUCCESSFUL_S1_LEVEL_WILL_REMAIN);
  167. sm.addSkillName(_skillId);
  168. player.sendPacket(sm);
  169. }
  170. else
  171. {
  172. SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_ENCHANT_CHANGE_SUCCESSFUL_S1_LEVEL_WAS_DECREASED_BY_S2);
  173. sm.addSkillName(_skillId);
  174. sm.addNumber(levelPenalty);
  175. player.sendPacket(sm);
  176. }
  177. player.sendSkillList();
  178. player.sendPacket(new ExEnchantSkillInfo(_skillId, player.getSkillLevel(_skillId)));
  179. player.sendPacket(new ExEnchantSkillInfoDetail(3, _skillId, player.getSkillLevel(_skillId), player));
  180. this.updateSkillShortcuts(player);
  181. }
  182. else
  183. {
  184. SystemMessage sm = new SystemMessage(SystemMessageId.YOU_DONT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
  185. player.sendPacket(sm);
  186. }
  187. }
  188. private void updateSkillShortcuts(L2PcInstance player)
  189. {
  190. // update all the shortcuts to this skill
  191. L2ShortCut[] allShortCuts = player.getAllShortCuts();
  192. for (L2ShortCut sc : allShortCuts)
  193. {
  194. if (sc.getId() == _skillId && sc.getType() == L2ShortCut.TYPE_SKILL)
  195. {
  196. L2ShortCut newsc = new L2ShortCut(sc.getSlot(), sc.getPage(), sc.getType(), sc.getId(), player.getSkillLevel(_skillId), 1);
  197. player.sendPacket(new ShortCutRegister(newsc));
  198. player.registerShortCut(newsc);
  199. }
  200. }
  201. }
  202. /*
  203. * (non-Javadoc)
  204. *
  205. * @see com.l2jserver.gameserver.BasePacket#getType()
  206. */
  207. @Override
  208. public String getType()
  209. {
  210. return "[C] D0:34 RequestExEnchantSkillRouteChange";
  211. }
  212. }