RequestBuyItem.java 11 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import static com.l2jserver.gameserver.model.actor.L2Npc.INTERACTION_DISTANCE;
  17. import static com.l2jserver.gameserver.model.itemcontainer.PcInventory.MAX_ADENA;
  18. import java.util.List;
  19. import java.util.logging.Logger;
  20. import com.l2jserver.Config;
  21. import com.l2jserver.gameserver.TradeController;
  22. import com.l2jserver.gameserver.datatables.ItemTable;
  23. import com.l2jserver.gameserver.model.L2Object;
  24. import com.l2jserver.gameserver.model.L2TradeList;
  25. import com.l2jserver.gameserver.model.L2TradeList.L2TradeItem;
  26. import com.l2jserver.gameserver.model.actor.L2Character;
  27. import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
  28. import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance;
  29. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  30. import com.l2jserver.gameserver.network.SystemMessageId;
  31. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  32. import com.l2jserver.gameserver.network.serverpackets.ExBuySellListPacket;
  33. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  34. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  35. import com.l2jserver.gameserver.templates.item.L2Item;
  36. import com.l2jserver.gameserver.util.Util;
  37. /**
  38. * RequestBuyItem client packet class.
  39. */
  40. public final class RequestBuyItem extends L2GameClientPacket
  41. {
  42. private static final String _C__1F_REQUESTBUYITEM = "[C] 1F RequestBuyItem";
  43. private static Logger _log = Logger.getLogger(RequestBuyItem.class.getName());
  44. private static final int BATCH_LENGTH = 12; // length of the one item
  45. private int _listId;
  46. private Item[] _items = null;
  47. @Override
  48. protected void readImpl()
  49. {
  50. _listId = readD();
  51. int count = readD();
  52. if (count <= 0 || count > Config.MAX_ITEM_IN_PACKET || count * BATCH_LENGTH != _buf.remaining())
  53. {
  54. return;
  55. }
  56. _items = new Item[count];
  57. for (int i = 0; i < count; i++)
  58. {
  59. int itemId = readD();
  60. long cnt = readQ();
  61. if (itemId < 1 || cnt < 1)
  62. {
  63. _items = null;
  64. return;
  65. }
  66. _items[i] = new Item(itemId, cnt);
  67. }
  68. }
  69. @Override
  70. protected void runImpl()
  71. {
  72. L2PcInstance player = getClient().getActiveChar();
  73. if (player == null)
  74. return;
  75. if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy"))
  76. {
  77. player.sendMessage("You buying too fast.");
  78. return;
  79. }
  80. if (_items == null)
  81. {
  82. sendPacket(ActionFailed.STATIC_PACKET);
  83. return;
  84. }
  85. // Alt game - Karma punishment
  86. if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && player.getKarma() > 0)
  87. {
  88. sendPacket(ActionFailed.STATIC_PACKET);
  89. return;
  90. }
  91. L2Object target = player.getTarget();
  92. if (!player.isGM() && (target == null // No target (ie GM Shop)
  93. || !(target instanceof L2MerchantInstance || target instanceof L2MerchantSummonInstance) || player.getInstanceId() != target.getInstanceId() || !player.isInsideRadius(target, INTERACTION_DISTANCE, true, false))) // Distance is too far
  94. {
  95. sendPacket(ActionFailed.STATIC_PACKET);
  96. return;
  97. }
  98. L2Character merchant = null;
  99. if (target instanceof L2MerchantInstance || target instanceof L2MerchantSummonInstance)
  100. merchant = (L2Character) target;
  101. else if (!player.isGM())
  102. {
  103. sendPacket(ActionFailed.STATIC_PACKET);
  104. return;
  105. }
  106. L2TradeList list = null;
  107. double castleTaxRate = 0;
  108. double baseTaxRate = 0;
  109. if (merchant != null)
  110. {
  111. List<L2TradeList> lists;
  112. if (merchant instanceof L2MerchantInstance)
  113. {
  114. lists = TradeController.getInstance().getBuyListByNpcId(((L2MerchantInstance) merchant).getNpcId());
  115. castleTaxRate = ((L2MerchantInstance) merchant).getMpc().getCastleTaxRate();
  116. baseTaxRate = ((L2MerchantInstance) merchant).getMpc().getBaseTaxRate();
  117. }
  118. else
  119. {
  120. lists = TradeController.getInstance().getBuyListByNpcId(((L2MerchantSummonInstance) merchant).getNpcId());
  121. baseTaxRate = 50;
  122. }
  123. if (!player.isGM())
  124. {
  125. if (lists == null)
  126. {
  127. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
  128. return;
  129. }
  130. for (L2TradeList tradeList : lists)
  131. {
  132. if (tradeList.getListId() == _listId)
  133. list = tradeList;
  134. }
  135. }
  136. else
  137. list = TradeController.getInstance().getBuyList(_listId);
  138. }
  139. else
  140. list = TradeController.getInstance().getBuyList(_listId);
  141. if (list == null)
  142. {
  143. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
  144. return;
  145. }
  146. _listId = list.getListId();
  147. long subTotal = 0;
  148. long castleTax = 0;
  149. long baseTax = 0;
  150. // Check for buylist validity and calculates summary values
  151. long slots = 0;
  152. long weight = 0;
  153. for (Item i : _items)
  154. {
  155. long price = -1;
  156. L2TradeItem tradeItem = list.getItemById(i.getItemId());
  157. if (tradeItem == null)
  158. {
  159. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + i.getItemId(), Config.DEFAULT_PUNISH);
  160. return;
  161. }
  162. L2Item template = ItemTable.getInstance().getTemplate(i.getItemId());
  163. if (template == null)
  164. continue;
  165. if (!template.isStackable() && i.getCount() > 1)
  166. {
  167. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase invalid quantity of items at the same time.", Config.DEFAULT_PUNISH);
  168. SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED);
  169. sendPacket(sm);
  170. sm = null;
  171. return;
  172. }
  173. price = list.getPriceForItemId(i.getItemId());
  174. if (i.getItemId() >= 3960 && i.getItemId() <= 4026)
  175. price *= Config.RATE_SIEGE_GUARDS_PRICE;
  176. if (price < 0)
  177. {
  178. _log.warning("ERROR, no price found .. wrong buylist ??");
  179. sendPacket(ActionFailed.STATIC_PACKET);
  180. return;
  181. }
  182. if (price == 0 && !player.isGM() && Config.ONLY_GM_ITEMS_FREE)
  183. {
  184. player.sendMessage("Ohh Cheat dont work? You have a problem now!");
  185. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried buy item for 0 adena.", Config.DEFAULT_PUNISH);
  186. return;
  187. }
  188. if (tradeItem.hasLimitedStock())
  189. {
  190. // trying to buy more then avaliable
  191. if (i.getCount() > tradeItem.getCurrentCount())
  192. return;
  193. }
  194. if ((MAX_ADENA / i.getCount()) < price)
  195. {
  196. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
  197. return;
  198. }
  199. subTotal += i.getCount() * price; // Before tax
  200. castleTax = (long) (subTotal * castleTaxRate);
  201. baseTax = (long) (subTotal * baseTaxRate);
  202. if (subTotal + castleTax + baseTax > MAX_ADENA)
  203. {
  204. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
  205. return;
  206. }
  207. weight += i.getCount() * template.getWeight();
  208. if (!template.isStackable())
  209. slots += i.getCount();
  210. else if (player.getInventory().getItemByItemId(i.getItemId()) == null)
  211. slots++;
  212. }
  213. if (weight > Integer.MAX_VALUE || weight < 0 || !player.getInventory().validateWeight((int) weight))
  214. {
  215. sendPacket(new SystemMessage(SystemMessageId.WEIGHT_LIMIT_EXCEEDED));
  216. sendPacket(ActionFailed.STATIC_PACKET);
  217. return;
  218. }
  219. if (slots > Integer.MAX_VALUE || slots < 0 || !player.getInventory().validateCapacity((int) slots))
  220. {
  221. sendPacket(new SystemMessage(SystemMessageId.SLOTS_FULL));
  222. sendPacket(ActionFailed.STATIC_PACKET);
  223. return;
  224. }
  225. // Charge buyer and add tax to castle treasury if not owned by npc clan
  226. if ((subTotal < 0) || !player.reduceAdena("Buy", (subTotal + baseTax + castleTax), player.getLastFolkNPC(), false))
  227. {
  228. sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
  229. sendPacket(ActionFailed.STATIC_PACKET);
  230. return;
  231. }
  232. // Proceed the purchase
  233. for (Item i : _items)
  234. {
  235. L2TradeItem tradeItem = list.getItemById(i.getItemId());
  236. if (tradeItem == null)
  237. {
  238. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + i.getItemId(), Config.DEFAULT_PUNISH);
  239. continue;
  240. }
  241. if (tradeItem.hasLimitedStock())
  242. {
  243. if (tradeItem.decreaseCount(i.getCount()))
  244. player.getInventory().addItem("Buy", i.getItemId(), i.getCount(), player, merchant);
  245. }
  246. else
  247. player.getInventory().addItem("Buy", i.getItemId(), i.getCount(), player, merchant);
  248. }
  249. // add to castle treasury
  250. if (merchant instanceof L2MerchantInstance)
  251. ((L2MerchantInstance) merchant).getCastle().addToTreasury(castleTax);
  252. StatusUpdate su = new StatusUpdate(player.getObjectId());
  253. su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
  254. player.sendPacket(su);
  255. player.sendPacket(new ExBuySellListPacket(player, list, castleTaxRate + baseTaxRate, true));
  256. }
  257. private class Item
  258. {
  259. private final int _itemId;
  260. private final long _count;
  261. public Item(int id, long num)
  262. {
  263. _itemId = id;
  264. _count = num;
  265. }
  266. public int getItemId()
  267. {
  268. return _itemId;
  269. }
  270. public long getCount()
  271. {
  272. return _count;
  273. }
  274. }
  275. /* (non-Javadoc)
  276. * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
  277. */
  278. @Override
  279. public String getType()
  280. {
  281. return _C__1F_REQUESTBUYITEM;
  282. }
  283. }