FloodProtectorAction.java 5.3 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under the terms of the
  3. * GNU General Public License as published by the Free Software Foundation, either version 3 of the
  4. * License, or (at your option) any later version.
  5. *
  6. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
  7. * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  8. * General Public License for more details.
  9. *
  10. * You should have received a copy of the GNU General Public License along with this program. If
  11. * not, see <http://www.gnu.org/licenses/>.
  12. */
  13. package com.l2jserver.gameserver.util;
  14. import java.util.concurrent.atomic.AtomicInteger;
  15. import java.util.logging.Level;
  16. import java.util.logging.Logger;
  17. import com.l2jserver.gameserver.GameTimeController;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  19. /**
  20. * Flood protector implementation.
  21. *
  22. * @author fordfrog
  23. */
  24. public final class FloodProtectorAction
  25. {
  26. /**
  27. * Logger
  28. */
  29. private static final Logger _log = Logger.getLogger(FloodProtectorAction.class.getName());
  30. /**
  31. * Player for this instance of flood protector.
  32. */
  33. private final L2PcInstance _player;
  34. /**
  35. * Configuration of this instance of flood protector.
  36. */
  37. private final FloodProtectorConfig _config;
  38. /**
  39. * Next game tick when new request is allowed.
  40. */
  41. private volatile int _nextGameTick = GameTimeController.getGameTicks();
  42. /**
  43. * Request counter.
  44. */
  45. private AtomicInteger _count = new AtomicInteger(0);
  46. /**
  47. * Flag determining whether exceeding request has been logged.
  48. */
  49. private boolean _logged;
  50. /**
  51. * Flag determining whether punishment application is in progress so that we do not apply
  52. * punisment multiple times (flooding).
  53. */
  54. private volatile boolean _punishmentInProgress;
  55. /**
  56. * Creates new instance of FloodProtectorAction.
  57. *
  58. * @param player
  59. * player for which flood protection is being created
  60. * @param config
  61. * flood protector configuration
  62. */
  63. public FloodProtectorAction(final L2PcInstance player, final FloodProtectorConfig config)
  64. {
  65. super();
  66. _player = player;
  67. _config = config;
  68. }
  69. /**
  70. * Checks whether the request is flood protected or not.
  71. *
  72. * @param command
  73. * command issued or short command description
  74. *
  75. * @return true if action is allowed, otherwise false
  76. */
  77. public boolean tryPerformAction(final String command)
  78. {
  79. final int curTick = GameTimeController.getGameTicks();
  80. if (curTick < _nextGameTick || _punishmentInProgress)
  81. {
  82. if (_config.LOG_FLOODING && !_logged && _log.isLoggable(Level.WARNING))
  83. {
  84. _log.warning(StringUtil.concat(_config.FLOOD_PROTECTOR_TYPE, ": Player [", _player.getName(), "] called command [", command, "] [~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms] after previous command"));
  85. _logged = true;
  86. }
  87. _count.incrementAndGet();
  88. if (!_punishmentInProgress && _config.PUNISHMENT_LIMIT > 0 && _count.get() > _config.PUNISHMENT_LIMIT && _config.PUNISHMENT_TYPE != null)
  89. {
  90. _punishmentInProgress = true;
  91. if ("kick".equals(_config.PUNISHMENT_TYPE))
  92. {
  93. kickPlayer();
  94. }
  95. else if ("ban".equals(_config.PUNISHMENT_TYPE))
  96. {
  97. banAccount();
  98. }
  99. else if ("jail".equals(_config.PUNISHMENT_TYPE))
  100. {
  101. jailChar();
  102. }
  103. _punishmentInProgress = false;
  104. }
  105. return false;
  106. }
  107. if (_count.get() > 0)
  108. {
  109. if (_config.LOG_FLOODING && _log.isLoggable(Level.WARNING))
  110. {
  111. _log.warning(StringUtil.concat(_config.FLOOD_PROTECTOR_TYPE, ": Player [", _player.getName(), "] issued [", String.valueOf(_count), "] extra requests within [~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms]"));
  112. }
  113. }
  114. _nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;
  115. _logged = false;
  116. _count.set(0);
  117. return true;
  118. }
  119. /**
  120. * Kick player from game (close network connection).
  121. */
  122. private void kickPlayer()
  123. {
  124. _player.logout(false);
  125. if (_log.isLoggable(Level.WARNING))
  126. {
  127. _log.warning(StringUtil.concat(_config.FLOOD_PROTECTOR_TYPE, ": Account [", _player.getAccountName(), "] kicked for flooding [char ", _player.getName(), "]"));
  128. }
  129. }
  130. /**
  131. * Bans char account and logs out the char.
  132. */
  133. private void banAccount()
  134. {
  135. _player.setPunishLevel(L2PcInstance.PunishLevel.ACC, _config.PUNISHMENT_TIME);
  136. if (_log.isLoggable(Level.WARNING))
  137. {
  138. _log.warning(StringUtil.concat(_config.FLOOD_PROTECTOR_TYPE, ": Account [", _player.getAccountName(), "] banned for flooding [char ", _player.getName(), "] ", _config.PUNISHMENT_TIME <= 0 ? "forever" : "for " + _config.PUNISHMENT_TIME + " mins"));
  139. }
  140. _player.logout();
  141. }
  142. /**
  143. * Jails char.
  144. */
  145. private void jailChar()
  146. {
  147. _player.setPunishLevel(L2PcInstance.PunishLevel.JAIL, _config.PUNISHMENT_TIME);
  148. if (_log.isLoggable(Level.WARNING))
  149. {
  150. _log.warning(StringUtil.concat(_config.FLOOD_PROTECTOR_TYPE, ": Player [", _player.getName(), "] jailed for flooding [char ", _player.getName(), "] ", _config.PUNISHMENT_TIME <= 0 ? "forever" : "for " + _config.PUNISHMENT_TIME + " mins"));
  151. }
  152. }
  153. }