SkillCoolTime.java 1.8 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.serverpackets;
  16. import java.util.Collection;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp;
  19. /**
  20. *
  21. * @author KenM
  22. */
  23. public class SkillCoolTime extends L2GameServerPacket
  24. {
  25. public Collection<TimeStamp> _reuseTimeStamps;
  26. public SkillCoolTime(L2PcInstance cha)
  27. {
  28. _reuseTimeStamps = cha.getReuseTimeStamps();
  29. }
  30. /**
  31. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
  32. */
  33. @Override
  34. public String getType()
  35. {
  36. return "[S] C7 SkillCoolTime";
  37. }
  38. /**
  39. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
  40. */
  41. @Override
  42. protected void writeImpl()
  43. {
  44. writeC(0xc7);
  45. writeD(_reuseTimeStamps.size()); // list size
  46. for (TimeStamp ts : _reuseTimeStamps)
  47. {
  48. writeD(ts.getSkill());
  49. writeD(0x00);
  50. writeD((int) ts.getReuse() / 1000);
  51. writeD((int) ts.getRemaining() / 1000);
  52. }
  53. }
  54. }