ExEnchantSkillInfoDetail.java 4.2 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.serverpackets;
  16. import java.util.List;
  17. import com.l2jserver.Config;
  18. import com.l2jserver.gameserver.datatables.SkillTreeTable;
  19. import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
  20. import com.l2jserver.gameserver.model.L2EnchantSkillLearn.EnchantSkillDetail;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. /**
  23. *
  24. * @author KenM
  25. */
  26. public class ExEnchantSkillInfoDetail extends L2GameServerPacket
  27. {
  28. private static final int TYPE_NORMAL_ENCHANT = 0;
  29. private static final int TYPE_SAFE_ENCHANT = 1;
  30. private static final int TYPE_UNTRAIN_ENCHANT = 2;
  31. private static final int TYPE_CHANGE_ENCHANT = 3;
  32. private int bookId = 0;
  33. private int reqCount = 0;
  34. private int multi = 1;
  35. private final int _type;
  36. private final int _skillid;
  37. private final int _skilllvl;
  38. private final int _chance;
  39. private int _sp;
  40. private final int _adenacount;
  41. public ExEnchantSkillInfoDetail(int type, int skillid, int skilllvl, L2PcInstance ply)
  42. {
  43. L2EnchantSkillLearn enchantLearn = SkillTreeTable.getInstance().getSkillEnchantmentBySkillId(skillid);
  44. EnchantSkillDetail esd = null;
  45. // do we have this skill?
  46. if (enchantLearn != null)
  47. {
  48. if (skilllvl > 100)
  49. {
  50. int route = (skilllvl / 100) -1;
  51. if (skilllvl % 100 == 0)
  52. esd = enchantLearn.getEnchantRoutes()[route].get(0);
  53. else if (skilllvl % 100 >= enchantLearn.getEnchantRoutes()[route].size())
  54. esd = enchantLearn.getEnchantRoutes()[route].get(enchantLearn.getEnchantRoutes()[route].size()-1);
  55. else
  56. esd = enchantLearn.getEnchantSkillDetail(skilllvl);
  57. }
  58. else
  59. //find first enchant route
  60. for (List<EnchantSkillDetail> list : enchantLearn.getEnchantRoutes())
  61. if (list != null)
  62. {
  63. esd = list.get(0);
  64. break;
  65. }
  66. }
  67. if (esd == null)
  68. throw new IllegalArgumentException("Skill "+skillid + " dont have enchant data for level "+skilllvl);
  69. if (type == 0)
  70. multi = SkillTreeTable.NORMAL_ENCHANT_COST_MULTIPLIER;
  71. else if (type == 1)
  72. multi = SkillTreeTable.SAFE_ENCHANT_COST_MULTIPLIER;
  73. _chance = esd.getRate(ply);
  74. _sp = esd.getSpCost();
  75. if (type == TYPE_UNTRAIN_ENCHANT)
  76. _sp = (int) (0.8 * _sp);
  77. _adenacount = esd.getAdena() * multi;
  78. _type = type;
  79. _skillid = skillid;
  80. _skilllvl = skilllvl;
  81. switch (type)
  82. {
  83. case TYPE_NORMAL_ENCHANT:
  84. bookId = SkillTreeTable.NORMAL_ENCHANT_BOOK;
  85. reqCount = ((_skilllvl % 100 > 1) ? 0 : 1) ;
  86. break;
  87. case TYPE_SAFE_ENCHANT:
  88. bookId = SkillTreeTable.SAFE_ENCHANT_BOOK;
  89. reqCount = 1;
  90. break;
  91. case TYPE_UNTRAIN_ENCHANT:
  92. bookId = SkillTreeTable.UNTRAIN_ENCHANT_BOOK;
  93. reqCount = 1;
  94. break;
  95. case TYPE_CHANGE_ENCHANT:
  96. bookId = SkillTreeTable.CHANGE_ENCHANT_BOOK;
  97. reqCount = 1;
  98. break;
  99. default:
  100. return;
  101. }
  102. if (type != TYPE_SAFE_ENCHANT && !Config.ES_SP_BOOK_NEEDED)
  103. reqCount = 0;
  104. }
  105. /**
  106. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
  107. */
  108. @Override
  109. public String getType()
  110. {
  111. return "[S] FE:5E ExEnchantSkillInfoDetail";
  112. }
  113. /**
  114. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
  115. */
  116. @Override
  117. protected void writeImpl()
  118. {
  119. writeC(0xfe);
  120. writeH(0x5e);
  121. writeD(_type);
  122. writeD(_skillid);
  123. writeD(_skilllvl);
  124. writeD(_sp * multi); // sp
  125. writeD(_chance); // exp
  126. writeD(2); // items count?
  127. writeD(57); // adena //TODO unhardcode me
  128. writeD(_adenacount); // adena count
  129. writeD(bookId); // ItemId Required
  130. writeD(reqCount);
  131. }
  132. }