TerritoryWarManager.java 50 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2SkillLearn;
  42. import com.l2jserver.gameserver.model.L2Spawn;
  43. import com.l2jserver.gameserver.model.L2World;
  44. import com.l2jserver.gameserver.model.Location;
  45. import com.l2jserver.gameserver.model.TerritoryWard;
  46. import com.l2jserver.gameserver.model.actor.L2Npc;
  47. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  48. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  50. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.model.skills.L2Skill;
  56. import com.l2jserver.gameserver.network.SystemMessageId;
  57. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  58. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. public static String qn = "TerritoryWarSuperClass";
  69. public static int DEFENDERMAXCLANS; // Max number of clans
  70. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  71. public static int CLANMINLEVEL;
  72. public static int PLAYERMINLEVEL;
  73. public static int MINTWBADGEFORNOBLESS;
  74. public static int MINTWBADGEFORSTRIDERS;
  75. public static int MINTWBADGEFORBIGSTRIDER;
  76. public static Long WARLENGTH;
  77. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  78. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  79. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  80. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  81. // Territory War settings
  82. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  83. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  84. private FastMap<Integer, Territory> _territoryList;
  85. private FastList<Integer> _disguisedPlayers;
  86. private FastList<TerritoryWard> _territoryWards;
  87. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  88. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  89. private Calendar _startTWDate = Calendar.getInstance();
  90. private boolean _isRegistrationOver = true;
  91. private boolean _isTWChannelOpen = false;
  92. private boolean _isTWInProgress = false;
  93. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  94. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  95. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  96. private TerritoryWarManager()
  97. {
  98. _log.info("Initializing TerritoryWarManager");
  99. // init lists
  100. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  101. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  102. _territoryList = new FastMap<Integer, Territory>();
  103. _territoryWards = new FastList<TerritoryWard>();
  104. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  105. _disguisedPlayers = new FastList<Integer>();
  106. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  107. // Constant data
  108. TERRITORY_ITEM_IDS.put(81, 13757);
  109. TERRITORY_ITEM_IDS.put(82, 13758);
  110. TERRITORY_ITEM_IDS.put(83, 13759);
  111. TERRITORY_ITEM_IDS.put(84, 13760);
  112. TERRITORY_ITEM_IDS.put(85, 13761);
  113. TERRITORY_ITEM_IDS.put(86, 13762);
  114. TERRITORY_ITEM_IDS.put(87, 13763);
  115. TERRITORY_ITEM_IDS.put(88, 13764);
  116. TERRITORY_ITEM_IDS.put(89, 13765);
  117. // load data from database
  118. load();
  119. }
  120. public int getRegisteredTerritoryId(L2PcInstance player)
  121. {
  122. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  123. return 0;
  124. if (player.getClan() != null)
  125. {
  126. if (player.getClan().getCastleId() > 0)
  127. return player.getClan().getCastleId() + 80;
  128. for(int cId:_registeredClans.keySet())
  129. if (_registeredClans.get(cId).contains(player.getClan()))
  130. return cId + 80;
  131. }
  132. for(int cId:_registeredMercenaries.keySet())
  133. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  134. return cId + 80;
  135. return 0;
  136. }
  137. public boolean isAllyField(L2PcInstance player, int fieldId)
  138. {
  139. if (player == null || player.getSiegeSide() == 0)
  140. return false;
  141. else if ((player.getSiegeSide() - 80) == fieldId)
  142. return true;
  143. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  144. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  145. return true;
  146. return false;
  147. }
  148. /**
  149. * @param castleId
  150. * @param clan The L2Clan of the player
  151. * @return true if the clan is registered
  152. */
  153. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  154. {
  155. if (clan == null)
  156. return false;
  157. if (clan.getCastleId() > 0)
  158. return (castleId == -1 ? true : (clan.getCastleId() == castleId));
  159. if (castleId == -1)
  160. {
  161. for(int cId:_registeredClans.keySet())
  162. if (_registeredClans.get(cId).contains(clan))
  163. return true;
  164. return false;
  165. }
  166. return _registeredClans.get(castleId).contains(clan);
  167. }
  168. /**
  169. * @param castleId
  170. * @param objId
  171. * @return true if the player is registered
  172. */
  173. public final boolean checkIsRegistered(int castleId, int objId)
  174. {
  175. if (castleId == -1)
  176. {
  177. for(int cId:_registeredMercenaries.keySet())
  178. if (_registeredMercenaries.get(cId).contains(objId))
  179. return true;
  180. return false;
  181. }
  182. return _registeredMercenaries.get(castleId).contains(objId);
  183. }
  184. public Territory getTerritory(int castleId)
  185. {
  186. return _territoryList.get(castleId);
  187. }
  188. public FastList<Territory> getAllTerritories()
  189. {
  190. FastList<Territory> ret = new FastList<Territory>();
  191. for (Territory t : _territoryList.values())
  192. if (t.getOwnerClan() != null)
  193. ret.add(t);
  194. return ret;
  195. }
  196. public Collection<L2Clan> getRegisteredClans(int castleId)
  197. {
  198. return _registeredClans.get(castleId);
  199. }
  200. public void addDisguisedPlayer(int playerObjId)
  201. {
  202. _disguisedPlayers.add(playerObjId);
  203. }
  204. public boolean isDisguised(int playerObjId)
  205. {
  206. return _disguisedPlayers.contains(playerObjId);
  207. }
  208. public Collection<Integer> getRegisteredMercenaries(int castleId)
  209. {
  210. return _registeredMercenaries.get(castleId);
  211. }
  212. public long getTWStartTimeInMillis()
  213. {
  214. return _startTWDate.getTimeInMillis();
  215. }
  216. public Calendar getTWStart()
  217. {
  218. return _startTWDate;
  219. }
  220. public void setTWStartTimeInMillis(long time)
  221. {
  222. _startTWDate.setTimeInMillis(time);
  223. if (_isTWInProgress)
  224. {
  225. if (_scheduledEndTWTask != null)
  226. _scheduledEndTWTask.cancel(false);
  227. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  228. }
  229. else
  230. {
  231. if (_scheduledStartTWTask != null)
  232. _scheduledStartTWTask.cancel(false);
  233. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  234. }
  235. }
  236. public boolean isTWChannelOpen()
  237. {
  238. return _isTWChannelOpen;
  239. }
  240. public void registerClan(int castleId, L2Clan clan)
  241. {
  242. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  243. return;
  244. else if (_registeredClans.get(castleId) == null)
  245. _registeredClans.put(castleId, new FastList<L2Clan>());
  246. _registeredClans.get(castleId).add(clan);
  247. changeRegistration(castleId, clan.getClanId(), false);
  248. }
  249. public void registerMerc(int castleId, L2PcInstance player)
  250. {
  251. if (player == null || player.getLevel() < PLAYERMINLEVEL
  252. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  253. return;
  254. else if (_registeredMercenaries.get(castleId) == null)
  255. _registeredMercenaries.put(castleId, new FastList<Integer>());
  256. _registeredMercenaries.get(castleId).add(player.getObjectId());
  257. changeRegistration(castleId, player.getObjectId(), false);
  258. }
  259. public void removeClan(int castleId, L2Clan clan)
  260. {
  261. if (clan == null)
  262. return;
  263. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  264. {
  265. _registeredClans.get(castleId).remove(clan);
  266. changeRegistration(castleId, clan.getClanId(), true);
  267. }
  268. }
  269. public void removeMerc(int castleId, L2PcInstance player)
  270. {
  271. if (player == null)
  272. return;
  273. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  274. {
  275. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  276. changeRegistration(castleId, player.getObjectId(), true);
  277. }
  278. }
  279. public boolean getIsRegistrationOver()
  280. {
  281. return _isRegistrationOver;
  282. }
  283. public boolean isTWInProgress()
  284. {
  285. return _isTWInProgress;
  286. }
  287. public void territoryCatapultDestroyed(int castleId)
  288. {
  289. if (_territoryList.get(castleId) != null)
  290. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  291. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  292. door.openMe();
  293. }
  294. @SuppressWarnings("null")
  295. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  296. {
  297. L2Npc ret = null;
  298. if (_territoryList.get(newOwnerId) != null)
  299. {
  300. Territory terNew = _territoryList.get(newOwnerId);
  301. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  302. if (ward != null)
  303. {
  304. ward._npcId = territoryId;
  305. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  306. ward.setNPC(ret);
  307. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  308. ret.decayMe();
  309. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  310. {
  311. for(int wardId : terNew.getOwnedWardIds())
  312. {
  313. final List<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  314. for (L2SkillLearn s : residentialSkills)
  315. {
  316. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  317. if (sk != null)
  318. {
  319. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  320. {
  321. if (!member.isInOlympiadMode())
  322. {
  323. member.addSkill(sk, false);
  324. }
  325. }
  326. }
  327. }
  328. }
  329. }
  330. }
  331. if (_territoryList.containsKey(oldOwnerId))
  332. {
  333. Territory terOld = _territoryList.get(oldOwnerId);
  334. terOld.removeWard(territoryId);
  335. updateTerritoryData(terOld);
  336. updateTerritoryData(terNew);
  337. if (broadcastMessage)
  338. {
  339. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  340. sm.addString(terNew.getOwnerClan().getName());
  341. // TODO: Unhardcode using territory Id.
  342. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  343. announceToParticipants(sm, 135000, 13500);
  344. }
  345. if (terOld.getOwnerClan() != null)
  346. {
  347. final List<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  348. for (L2SkillLearn s : territorySkills)
  349. {
  350. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  351. if (sk != null)
  352. {
  353. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  354. {
  355. member.removeSkill(sk, false);
  356. }
  357. }
  358. }
  359. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  360. {
  361. for(int wardId : terOld.getOwnedWardIds())
  362. {
  363. final List<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  364. for (L2SkillLearn s : wardSkills)
  365. {
  366. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  367. if (sk != null)
  368. {
  369. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  370. {
  371. member.removeSkill(sk, false);
  372. }
  373. }
  374. }
  375. }
  376. }
  377. }
  378. }
  379. }
  380. else
  381. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  382. return ret;
  383. }
  384. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  385. {
  386. if (clan.getCastleId() > 0)
  387. return _territoryList.get(clan.getCastleId()).getHQ();
  388. return null;
  389. }
  390. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  391. {
  392. if (_territoryList.containsKey(territoryId - 80))
  393. return _territoryList.get(territoryId - 80).getHQ();
  394. return null;
  395. }
  396. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  397. {
  398. if (clan.getCastleId() > 0)
  399. _territoryList.get(clan.getCastleId()).setHQ(hq);
  400. }
  401. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  402. {
  403. _clanFlags.put(clan, flag);
  404. }
  405. public boolean isClanHasFlag(L2Clan clan)
  406. {
  407. return _clanFlags.containsKey(clan);
  408. }
  409. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  410. {
  411. if (_clanFlags.containsKey(clan))
  412. return _clanFlags.get(clan);
  413. return null;
  414. }
  415. public void removeClanFlag(L2Clan clan)
  416. {
  417. _clanFlags.remove(clan);
  418. }
  419. public List<TerritoryWard> getAllTerritoryWards()
  420. {
  421. return _territoryWards;
  422. }
  423. public TerritoryWard getTerritoryWardForOwner(int castleId)
  424. {
  425. for(TerritoryWard twWard : _territoryWards)
  426. if (twWard.getTerritoryId() == castleId)
  427. return twWard;
  428. return null;
  429. }
  430. public TerritoryWard getTerritoryWard(int territoryId)
  431. {
  432. for(TerritoryWard twWard : _territoryWards)
  433. if (twWard.getTerritoryId() == territoryId)
  434. return twWard;
  435. return null;
  436. }
  437. public TerritoryWard getTerritoryWard(L2PcInstance player)
  438. {
  439. for(TerritoryWard twWard : _territoryWards)
  440. if (twWard.playerId == player.getObjectId())
  441. return twWard;
  442. return null;
  443. }
  444. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  445. {
  446. for(TerritoryWard twWard : _territoryWards)
  447. if (twWard.playerId == player.getObjectId())
  448. {
  449. twWard.dropIt();
  450. if (isTWInProgress())
  451. {
  452. if (isKilled)
  453. twWard.spawnMe();
  454. else if (isSpawnBack)
  455. twWard.spawnBack();
  456. else
  457. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  458. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  459. {
  460. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  461. twWard.unSpawnMe();
  462. twWard.setNpc(wardSpawn.getNpc());
  463. }
  464. }
  465. if (isKilled)
  466. {
  467. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  468. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  469. announceToParticipants(sm, 0, 0);
  470. }
  471. }
  472. }
  473. public void giveTWQuestPoint(L2PcInstance player)
  474. {
  475. if (!_participantPoints.containsKey(player.getObjectId()))
  476. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  477. _participantPoints.get(player.getObjectId())[2]++;
  478. }
  479. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  480. {
  481. if (victimSide == 0)
  482. return;
  483. if (killer.getParty() != null && type < 5)
  484. for(L2PcInstance pl : killer.getParty().getMembers())
  485. {
  486. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  487. continue;
  488. else if (!_participantPoints.containsKey(pl.getObjectId()))
  489. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  490. _participantPoints.get(pl.getObjectId())[type]++;
  491. }
  492. else
  493. {
  494. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  495. return;
  496. else if (!_participantPoints.containsKey(killer.getObjectId()))
  497. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  498. _participantPoints.get(killer.getObjectId())[type]++;
  499. }
  500. }
  501. public int[] calcReward(L2PcInstance player)
  502. {
  503. if (_participantPoints.containsKey(player.getObjectId()))
  504. {
  505. int[] reward = new int[2];
  506. Integer[] temp = _participantPoints.get(player.getObjectId());
  507. reward[0] = temp[0];
  508. reward[1] = 0;
  509. // badges for being online. if char was not online at least 10 mins
  510. // than he cant get rewards(also this will handle that player already get his/her rewards)
  511. if (temp[6] < 10)
  512. return reward;
  513. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  514. // badges for player Quests
  515. reward[1] += temp[2] * 7;
  516. // badges for player Kills
  517. if (temp[1] < 50)
  518. reward[1] += temp[1] * 0.1;
  519. else if (temp[1] < 120)
  520. reward[1] += (5 + (temp[1] - 50) / 14);
  521. else
  522. reward[1] += 10;
  523. // badges for territory npcs
  524. reward[1] += temp[3];
  525. // badges for territory catapults
  526. reward[1] += temp[4] * 2;
  527. // badges for territory Wards
  528. reward[1] += (temp[5] > 0 ? 5 : 0);
  529. // badges for territory quest done
  530. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  531. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  532. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  533. return reward;
  534. }
  535. return new int[]{0,0};
  536. }
  537. public void debugReward(L2PcInstance player)
  538. {
  539. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  540. if (_participantPoints.containsKey(player.getObjectId()))
  541. {
  542. Integer[] temp = _participantPoints.get(player.getObjectId());
  543. player.sendMessage("TerrId: " + temp[0]);
  544. player.sendMessage("PcKill: " + temp[1]);
  545. player.sendMessage("PcQuests: " + temp[2]);
  546. player.sendMessage("npcKill: " + temp[3]);
  547. player.sendMessage("CatatKill: " + temp[4]);
  548. player.sendMessage("WardKill: " + temp[5]);
  549. player.sendMessage("onlineTime: " + temp[6]);
  550. }
  551. else
  552. player.sendMessage("No points for you!");
  553. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  554. {
  555. player.sendMessage("Your Territory's jobs:");
  556. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  557. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  558. }
  559. }
  560. public void resetReward(L2PcInstance player)
  561. {
  562. if (_participantPoints.containsKey(player.getObjectId()))
  563. {
  564. _participantPoints.get(player.getObjectId())[6] = 0;
  565. }
  566. }
  567. public L2Npc spawnNPC(int npcId, Location loc)
  568. {
  569. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  570. if (template != null)
  571. {
  572. L2Spawn spawnDat;
  573. try
  574. {
  575. spawnDat = new L2Spawn(template);
  576. spawnDat.setAmount(1);
  577. spawnDat.setLocx(loc.getX());
  578. spawnDat.setLocy(loc.getY());
  579. spawnDat.setLocz(loc.getZ());
  580. spawnDat.setHeading(loc.getHeading());
  581. spawnDat.stopRespawn();
  582. return spawnDat.spawnOne(false);
  583. }
  584. catch (Exception e)
  585. {
  586. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  587. }
  588. }
  589. else
  590. {
  591. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  592. }
  593. return null;
  594. }
  595. private void changeRegistration(int castleId, int objId, boolean delete)
  596. {
  597. Connection con = null;
  598. try
  599. {
  600. con = L2DatabaseFactory.getInstance().getConnection();
  601. PreparedStatement statement;
  602. if (delete)
  603. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  604. else
  605. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  606. statement.setInt(1, castleId);
  607. statement.setInt(2, objId);
  608. statement.execute();
  609. statement.close();
  610. }
  611. catch (Exception e)
  612. {
  613. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  614. }
  615. finally
  616. {
  617. L2DatabaseFactory.close(con);
  618. }
  619. }
  620. private void updateTerritoryData(Territory ter)
  621. {
  622. Connection con = null;
  623. try
  624. {
  625. con = L2DatabaseFactory.getInstance().getConnection();
  626. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  627. StringBuilder wardList = new StringBuilder();
  628. for (int i : ter.getOwnedWardIds())
  629. wardList.append(i + ";");
  630. statement.setString(1, wardList.toString());
  631. statement.setInt(2, ter.getTerritoryId());
  632. statement.execute();
  633. statement.close();
  634. }
  635. catch (Exception e)
  636. {
  637. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  638. }
  639. finally
  640. {
  641. L2DatabaseFactory.close(con);
  642. }
  643. }
  644. private final void load()
  645. {
  646. try (InputStream is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE)))
  647. {
  648. L2Properties territoryWarSettings = new L2Properties();
  649. territoryWarSettings.load(is);
  650. // Siege setting
  651. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  652. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  653. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  654. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  655. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  656. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  657. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  658. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  659. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  660. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  661. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  662. Connection con = null;
  663. try
  664. {
  665. con = L2DatabaseFactory.getInstance().getConnection();
  666. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  667. ResultSet rs = statement.executeQuery();
  668. while (rs.next())
  669. {
  670. int castleId = rs.getInt("castleId");
  671. int npcId = rs.getInt("npcId");
  672. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  673. int spawnType = rs.getInt("spawnType");
  674. if (!_territoryList.containsKey(castleId))
  675. _territoryList.put(castleId, new Territory(castleId));
  676. switch(spawnType)
  677. {
  678. case 0: // town npcs
  679. case 1: // fortress npcs
  680. case 2: // castle npcs
  681. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  682. break;
  683. case 3: // ward spawns
  684. _territoryList.get(castleId).addWardSpawnPlace(loc);
  685. break;
  686. default:
  687. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  688. }
  689. }
  690. rs.close();
  691. statement.close();
  692. }
  693. catch (Exception e)
  694. {
  695. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  696. }
  697. finally
  698. {
  699. L2DatabaseFactory.close(con);
  700. }
  701. try
  702. {
  703. con = L2DatabaseFactory.getInstance().getConnection();
  704. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  705. ResultSet rs = statement.executeQuery();
  706. while (rs.next())
  707. {
  708. int castleId = rs.getInt("castleId");
  709. int fortId = rs.getInt("fortId");
  710. String ownedWardIds = rs.getString("OwnedWardIds");
  711. Territory t = _territoryList.get(castleId);
  712. if (t != null)
  713. {
  714. t._fortId = fortId;
  715. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  716. {
  717. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  718. t.changeNPCsSpawn(0, true);
  719. }
  720. if (!ownedWardIds.isEmpty())
  721. {
  722. for(String wardId:ownedWardIds.split(";"))
  723. if (Integer.parseInt(wardId) > 0)
  724. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  725. }
  726. }
  727. }
  728. rs.close();
  729. statement.close();
  730. }
  731. catch (Exception e)
  732. {
  733. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  734. }
  735. finally
  736. {
  737. L2DatabaseFactory.close(con);
  738. }
  739. try
  740. {
  741. con = L2DatabaseFactory.getInstance().getConnection();
  742. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  743. ResultSet rs = statement.executeQuery();
  744. while (rs.next())
  745. {
  746. int castleId = rs.getInt("castleId");
  747. int registeredId = rs.getInt("registeredId");
  748. if (ClanTable.getInstance().getClan(registeredId) != null)
  749. {
  750. if (_registeredClans.get(castleId) == null)
  751. _registeredClans.put(castleId, new FastList<L2Clan>());
  752. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  753. }
  754. else
  755. {
  756. if (_registeredMercenaries.get(castleId) == null)
  757. _registeredMercenaries.put(castleId, new FastList<Integer>());
  758. _registeredMercenaries.get(castleId).add(registeredId);
  759. }
  760. }
  761. rs.close();
  762. statement.close();
  763. }
  764. catch (Exception e)
  765. {
  766. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  767. }
  768. finally
  769. {
  770. L2DatabaseFactory.close(con);
  771. }
  772. }
  773. catch (Exception e)
  774. {
  775. //_initialized = false;
  776. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  777. }
  778. }
  779. private void startTerritoryWar()
  780. {
  781. if (_territoryList == null)
  782. {
  783. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  784. return;
  785. }
  786. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  787. for(Territory t : _territoryList.values())
  788. {
  789. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  790. if (castle != null)
  791. {
  792. if (castle.getOwnerId() > 0)
  793. activeTerritoryList.add(t);
  794. }
  795. else
  796. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  797. }
  798. if (activeTerritoryList.size() < 2)
  799. return;
  800. _isTWInProgress = true;
  801. if (!updatePlayerTWStateFlags(false))
  802. return;
  803. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  804. for(Territory t : activeTerritoryList)
  805. {
  806. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  807. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  808. // spawnControlTower(t.getCastleId()); // Spawn control tower
  809. if (castle != null)
  810. {
  811. t.changeNPCsSpawn(2, true);
  812. castle.spawnDoor(); // Spawn door
  813. castle.getZone().setSiegeInstance(this);
  814. castle.getZone().setIsActive(true);
  815. castle.getZone().updateZoneStatusForCharactersInside();
  816. }
  817. else
  818. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  819. if (fort != null)
  820. {
  821. t.changeNPCsSpawn(1, true);
  822. fort.resetDoors(); // Spawn door
  823. fort.getZone().setSiegeInstance(this);
  824. fort.getZone().setIsActive(true);
  825. fort.getZone().updateZoneStatusForCharactersInside();
  826. }
  827. else
  828. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  829. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  830. if (ward.getNpc() != null && t.getOwnerClan() != null)
  831. {
  832. if (!ward.getNpc().isVisible())
  833. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  834. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  835. }
  836. t.getQuestDone()[0] = 0; // killed npc
  837. t.getQuestDone()[1] = 0; // captured wards
  838. }
  839. _participantPoints.clear();
  840. if (RETURN_WARDS_WHEN_TW_STARTS)
  841. for(TerritoryWard ward : _territoryWards)
  842. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  843. {
  844. ward.unSpawnMe();
  845. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  846. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  847. }
  848. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  849. Announcements.getInstance().announceToAll(sm);
  850. }
  851. private void endTerritoryWar()
  852. {
  853. _isTWInProgress = false;
  854. if (_territoryList == null)
  855. {
  856. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  857. return;
  858. }
  859. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  860. for(Territory t : _territoryList.values())
  861. {
  862. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  863. if (castle != null)
  864. {
  865. if (castle.getOwnerId() > 0)
  866. activeTerritoryList.add(t);
  867. }
  868. else
  869. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  870. }
  871. if (activeTerritoryList.size() < 2)
  872. return;
  873. if (!updatePlayerTWStateFlags(true))
  874. return;
  875. if (_territoryWards != null)
  876. {
  877. for(TerritoryWard twWard : _territoryWards)
  878. twWard.unSpawnMe();
  879. _territoryWards.clear();
  880. }
  881. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  882. for(Territory t : activeTerritoryList)
  883. {
  884. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  885. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  886. if (castle != null)
  887. {
  888. castle.spawnDoor();
  889. t.changeNPCsSpawn(2, false);
  890. castle.getZone().setIsActive(false);
  891. castle.getZone().updateZoneStatusForCharactersInside();
  892. castle.getZone().setSiegeInstance(null);
  893. }
  894. else
  895. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  896. if (fort != null)
  897. {
  898. t.changeNPCsSpawn(1, false);
  899. fort.getZone().setIsActive(false);
  900. fort.getZone().updateZoneStatusForCharactersInside();
  901. fort.getZone().setSiegeInstance(null);
  902. }
  903. else
  904. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  905. if (t.getHQ() != null)
  906. t.getHQ().deleteMe();
  907. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  908. if (ward.getNpc() != null)
  909. {
  910. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  911. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  912. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  913. ward.getNpc().decayMe();
  914. }
  915. }
  916. for(L2SiegeFlagInstance flag : _clanFlags.values())
  917. flag.deleteMe();
  918. _clanFlags.clear();
  919. for(Integer castleId:_registeredClans.keySet())
  920. for(L2Clan clan:_registeredClans.get(castleId))
  921. changeRegistration(castleId, clan.getClanId(), true);
  922. for(Integer castleId:_registeredMercenaries.keySet())
  923. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  924. changeRegistration(castleId, pl_objId, true);
  925. // change next TW date
  926. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  927. Announcements.getInstance().announceToAll(sm);
  928. }
  929. private boolean updatePlayerTWStateFlags(boolean clear)
  930. {
  931. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  932. if (twQuest == null)
  933. {
  934. _log.warning("TerritoryWarManager: missing main Quest!");
  935. return false;
  936. }
  937. for(int castleId : _registeredClans.keySet())
  938. for(L2Clan clan : _registeredClans.get(castleId))
  939. for(L2PcInstance player : clan.getOnlineMembers(0))
  940. {
  941. if (player == null)
  942. continue;
  943. if (clear)
  944. {
  945. player.setSiegeState((byte) 0);
  946. if (!_isTWChannelOpen)
  947. player.setSiegeSide(0);
  948. }
  949. else
  950. {
  951. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  952. continue;
  953. if (_isTWInProgress)
  954. {
  955. player.setSiegeState((byte) 1);
  956. }
  957. player.setSiegeSide(80 + castleId);
  958. }
  959. player.broadcastUserInfo();
  960. }
  961. for(int castleId : _registeredMercenaries.keySet())
  962. for(int objId : _registeredMercenaries.get(castleId))
  963. {
  964. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  965. if (player == null)
  966. continue;
  967. if (clear)
  968. {
  969. player.setSiegeState((byte) 0);
  970. if (!_isTWChannelOpen)
  971. player.setSiegeSide(0);
  972. }
  973. else
  974. {
  975. if (_isTWInProgress)
  976. {
  977. player.setSiegeState((byte) 1);
  978. }
  979. player.setSiegeSide(80 + castleId);
  980. }
  981. player.broadcastUserInfo();
  982. }
  983. for(Territory terr : _territoryList.values())
  984. if (terr.getOwnerClan() != null)
  985. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  986. {
  987. if (player == null)
  988. continue;
  989. if (clear)
  990. {
  991. player.setSiegeState((byte) 0);
  992. if (!_isTWChannelOpen)
  993. player.setSiegeSide(0);
  994. }
  995. else
  996. {
  997. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  998. continue;
  999. if (_isTWInProgress)
  1000. {
  1001. player.setSiegeState((byte) 1);
  1002. }
  1003. player.setSiegeSide(80 + terr.getCastleId());
  1004. }
  1005. player.broadcastUserInfo();
  1006. }
  1007. twQuest.setOnEnterWorld(_isTWInProgress);
  1008. return true;
  1009. }
  1010. private class RewardOnlineParticipants implements Runnable
  1011. {
  1012. public RewardOnlineParticipants()
  1013. {
  1014. }
  1015. @Override
  1016. public void run()
  1017. {
  1018. if (isTWInProgress())
  1019. {
  1020. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1021. if (player != null && player.getSiegeSide() > 0)
  1022. giveTWPoint(player, 1000, 6);
  1023. }
  1024. else
  1025. _scheduledRewardOnlineTask.cancel(false);
  1026. }
  1027. }
  1028. private class ScheduleStartTWTask implements Runnable
  1029. {
  1030. public ScheduleStartTWTask()
  1031. {
  1032. }
  1033. @Override
  1034. public void run()
  1035. {
  1036. _scheduledStartTWTask.cancel(false);
  1037. try
  1038. {
  1039. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1040. if (timeRemaining > 7200000)
  1041. {
  1042. _isRegistrationOver = false;
  1043. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1044. }
  1045. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1046. {
  1047. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1048. Announcements.getInstance().announceToAll(sm);
  1049. _isRegistrationOver = true;
  1050. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1051. }
  1052. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1053. {
  1054. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1055. Announcements.getInstance().announceToAll(sm);
  1056. _isTWChannelOpen = true;
  1057. _isRegistrationOver = true;
  1058. updatePlayerTWStateFlags(false);
  1059. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1060. }
  1061. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1062. {
  1063. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1064. Announcements.getInstance().announceToAll(sm);
  1065. _isTWChannelOpen = true;
  1066. _isRegistrationOver = true;
  1067. updatePlayerTWStateFlags(false);
  1068. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1069. }
  1070. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1071. {
  1072. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1073. Announcements.getInstance().announceToAll(sm);
  1074. _isTWChannelOpen = true;
  1075. _isRegistrationOver = true;
  1076. updatePlayerTWStateFlags(false);
  1077. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1078. }
  1079. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1080. {
  1081. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1082. Announcements.getInstance().announceToAll(sm);
  1083. _isTWChannelOpen = true;
  1084. _isRegistrationOver = true;
  1085. updatePlayerTWStateFlags(false);
  1086. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1087. }
  1088. else if ((timeRemaining + WARLENGTH) > 0)
  1089. {
  1090. _isTWChannelOpen = true;
  1091. _isRegistrationOver = true;
  1092. startTerritoryWar();
  1093. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1094. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1095. }
  1096. }
  1097. catch (Exception e)
  1098. {
  1099. _log.log(Level.SEVERE, "", e);
  1100. }
  1101. }
  1102. }
  1103. private class ScheduleEndTWTask implements Runnable
  1104. {
  1105. public ScheduleEndTWTask()
  1106. {
  1107. }
  1108. @Override
  1109. public void run()
  1110. {
  1111. try
  1112. {
  1113. _scheduledEndTWTask.cancel(false);
  1114. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1115. if (timeRemaining > 3600000)
  1116. {
  1117. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1118. sm.addNumber(2);
  1119. announceToParticipants(sm, 0, 0);
  1120. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1121. }
  1122. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1123. {
  1124. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1125. sm.addNumber((int) (timeRemaining / 60000));
  1126. announceToParticipants(sm, 0, 0);
  1127. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1128. }
  1129. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1130. {
  1131. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1132. sm.addNumber((int) (timeRemaining / 60000));
  1133. announceToParticipants(sm, 0, 0);
  1134. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1135. }
  1136. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1137. {
  1138. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1139. sm.addNumber((int) (timeRemaining / 60000));
  1140. announceToParticipants(sm, 0, 0);
  1141. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1142. }
  1143. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1144. {
  1145. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1146. sm.addNumber((int) (timeRemaining / 1000));
  1147. announceToParticipants(sm, 0, 0);
  1148. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1149. }
  1150. else
  1151. {
  1152. endTerritoryWar();
  1153. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1154. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1155. }
  1156. }
  1157. catch (Exception e)
  1158. {
  1159. _log.log(Level.SEVERE, "", e);
  1160. }
  1161. }
  1162. }
  1163. private class closeTerritoryChannelTask implements Runnable
  1164. {
  1165. public closeTerritoryChannelTask()
  1166. {
  1167. }
  1168. @Override
  1169. public void run()
  1170. {
  1171. _isTWChannelOpen = false;
  1172. _disguisedPlayers.clear();
  1173. updatePlayerTWStateFlags(true);
  1174. }
  1175. }
  1176. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1177. {
  1178. // broadcast to clan members
  1179. for(Territory ter : _territoryList.values())
  1180. if (ter.getOwnerClan() != null)
  1181. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1182. {
  1183. member.sendPacket(sm);
  1184. if (exp > 0 || sp > 0)
  1185. member.addExpAndSp(exp, sp);
  1186. }
  1187. for(FastList<L2Clan> list:_registeredClans.values())
  1188. for(L2Clan c:list)
  1189. for (L2PcInstance member : c.getOnlineMembers(0))
  1190. {
  1191. member.sendPacket(sm);
  1192. if (exp > 0 || sp > 0)
  1193. member.addExpAndSp(exp, sp);
  1194. }
  1195. // broadcast to mercenaries
  1196. for(FastList<Integer> list:_registeredMercenaries.values())
  1197. for(int objId:list)
  1198. {
  1199. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1200. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1201. {
  1202. player.sendPacket(sm);
  1203. if (exp > 0 || sp > 0)
  1204. player.addExpAndSp(exp, sp);
  1205. }
  1206. }
  1207. }
  1208. public static class TerritoryNPCSpawn
  1209. {
  1210. private Location _location;
  1211. private int _npcId;
  1212. private int _castleId;
  1213. private int _type;
  1214. private L2Npc _npc;
  1215. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1216. {
  1217. _castleId = castle_id;
  1218. _location = loc;
  1219. _npcId = npc_id;
  1220. _type = type;
  1221. _npc = npc;
  1222. }
  1223. public int getCastleId()
  1224. {
  1225. return _castleId;
  1226. }
  1227. public int getNpcId()
  1228. {
  1229. return _npcId;
  1230. }
  1231. public int getType()
  1232. {
  1233. return _type;
  1234. }
  1235. public void setNPC(L2Npc npc)
  1236. {
  1237. if (_npc != null)
  1238. _npc.deleteMe();
  1239. _npc = npc;
  1240. }
  1241. public L2Npc getNpc()
  1242. {
  1243. return _npc;
  1244. }
  1245. public Location getLocation()
  1246. {
  1247. return _location;
  1248. }
  1249. }
  1250. public class Territory
  1251. {
  1252. private final int _territoryId;
  1253. private final int _castleId; // territory Castle
  1254. private int _fortId; // territory Fortress
  1255. private L2Clan _ownerClan;
  1256. private FastList<TerritoryNPCSpawn> _spawnList;
  1257. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1258. private boolean _isInProgress = false;
  1259. private L2SiegeFlagInstance _territoryHQ = null;
  1260. private int[] _questDone;
  1261. public Territory(int castleId)
  1262. {
  1263. _castleId = castleId;
  1264. _territoryId = castleId + 80;
  1265. _spawnList = new FastList<TerritoryNPCSpawn>();
  1266. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1267. _questDone = new int[2];
  1268. }
  1269. private void addWardSpawnPlace(Location loc)
  1270. {
  1271. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1272. if (_territoryWardSpawnPlaces[i] == null)
  1273. {
  1274. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1275. return;
  1276. }
  1277. }
  1278. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1279. {
  1280. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1281. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1282. return _territoryWardSpawnPlaces[i];
  1283. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1284. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1285. if (_territoryWardSpawnPlaces[i] == null)
  1286. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1287. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1288. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1289. else
  1290. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1291. return null;
  1292. }
  1293. public FastList<TerritoryNPCSpawn> getSpawnList()
  1294. {
  1295. return _spawnList;
  1296. }
  1297. private void changeNPCsSpawn(int type, boolean isSpawn)
  1298. {
  1299. if (type < 0 || type > 3)
  1300. {
  1301. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1302. return;
  1303. }
  1304. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1305. {
  1306. if (twSpawn.getType() != type)
  1307. continue;
  1308. if (isSpawn)
  1309. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1310. else
  1311. {
  1312. L2Npc npc = twSpawn.getNpc();
  1313. if (npc != null && !npc.isDead())
  1314. npc.deleteMe();
  1315. twSpawn.setNPC(null);
  1316. }
  1317. }
  1318. }
  1319. private void removeWard(int wardId)
  1320. {
  1321. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1322. if (wardSpawn.getNpcId() == wardId)
  1323. {
  1324. wardSpawn.getNpc().deleteMe();
  1325. wardSpawn.setNPC(null);
  1326. wardSpawn._npcId = 0;
  1327. return;
  1328. }
  1329. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1330. }
  1331. public int getTerritoryId()
  1332. {
  1333. return _territoryId;
  1334. }
  1335. public int getCastleId()
  1336. {
  1337. return _castleId;
  1338. }
  1339. public int getFortId()
  1340. {
  1341. return _fortId;
  1342. }
  1343. public L2Clan getOwnerClan()
  1344. {
  1345. return _ownerClan;
  1346. }
  1347. public void setOwnerClan(L2Clan newOwner)
  1348. {
  1349. _ownerClan = newOwner;
  1350. }
  1351. public void setHQ(L2SiegeFlagInstance hq)
  1352. {
  1353. _territoryHQ = hq;
  1354. }
  1355. public L2SiegeFlagInstance getHQ()
  1356. {
  1357. return _territoryHQ;
  1358. }
  1359. public TerritoryNPCSpawn[] getOwnedWard()
  1360. {
  1361. return _territoryWardSpawnPlaces;
  1362. }
  1363. public int[] getQuestDone()
  1364. {
  1365. return _questDone;
  1366. }
  1367. public FastList<Integer> getOwnedWardIds()
  1368. {
  1369. FastList<Integer> ret = new FastList<Integer>();
  1370. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1371. if (wardSpawn.getNpcId() > 0)
  1372. ret.add(wardSpawn.getNpcId());
  1373. return ret;
  1374. }
  1375. public boolean getIsInProgress()
  1376. {
  1377. return _isInProgress;
  1378. }
  1379. public void setIsInProgress(boolean val)
  1380. {
  1381. _isInProgress = val;
  1382. }
  1383. }
  1384. @SuppressWarnings("synthetic-access")
  1385. private static class SingletonHolder
  1386. {
  1387. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1388. }
  1389. @Override
  1390. public void startSiege()
  1391. {
  1392. // TODO Auto-generated method stub
  1393. throw new UnsupportedOperationException();
  1394. }
  1395. @Override
  1396. public void endSiege()
  1397. {
  1398. // TODO Auto-generated method stub
  1399. throw new UnsupportedOperationException();
  1400. }
  1401. @Override
  1402. public L2SiegeClan getAttackerClan(int clanId)
  1403. {
  1404. throw new UnsupportedOperationException();
  1405. }
  1406. @Override
  1407. public L2SiegeClan getAttackerClan(L2Clan clan)
  1408. {
  1409. // TODO Auto-generated method stub
  1410. throw new UnsupportedOperationException();
  1411. }
  1412. @Override
  1413. public List<L2SiegeClan> getAttackerClans()
  1414. {
  1415. // TODO Auto-generated method stub
  1416. throw new UnsupportedOperationException();
  1417. }
  1418. @Override
  1419. public List<L2PcInstance> getAttackersInZone()
  1420. {
  1421. // TODO Auto-generated method stub
  1422. throw new UnsupportedOperationException();
  1423. }
  1424. @Override
  1425. public boolean checkIsAttacker(L2Clan clan)
  1426. {
  1427. // TODO Auto-generated method stub
  1428. throw new UnsupportedOperationException();
  1429. }
  1430. @Override
  1431. public L2SiegeClan getDefenderClan(int clanId)
  1432. {
  1433. // TODO Auto-generated method stub
  1434. throw new UnsupportedOperationException();
  1435. }
  1436. @Override
  1437. public L2SiegeClan getDefenderClan(L2Clan clan)
  1438. {
  1439. // TODO Auto-generated method stub
  1440. throw new UnsupportedOperationException();
  1441. }
  1442. @Override
  1443. public List<L2SiegeClan> getDefenderClans()
  1444. {
  1445. // TODO Auto-generated method stub
  1446. throw new UnsupportedOperationException();
  1447. }
  1448. @Override
  1449. public boolean checkIsDefender(L2Clan clan)
  1450. {
  1451. // TODO Auto-generated method stub
  1452. throw new UnsupportedOperationException();
  1453. }
  1454. @Override
  1455. public List<L2Npc> getFlag(L2Clan clan)
  1456. {
  1457. // TODO Auto-generated method stub
  1458. throw new UnsupportedOperationException();
  1459. }
  1460. @Override
  1461. public Calendar getSiegeDate()
  1462. {
  1463. // TODO Auto-generated method stub
  1464. throw new UnsupportedOperationException();
  1465. }
  1466. @Override
  1467. public boolean giveFame()
  1468. {
  1469. return true;
  1470. }
  1471. @Override
  1472. public int getFameFrequency()
  1473. {
  1474. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1475. }
  1476. @Override
  1477. public int getFameAmount()
  1478. {
  1479. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1480. }
  1481. @Override
  1482. public void updateSiege()
  1483. {
  1484. }
  1485. }