DecayTaskManager.java 4.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.taskmanager;
  16. import java.util.Iterator;
  17. import java.util.Map;
  18. import java.util.Map.Entry;
  19. import java.util.NoSuchElementException;
  20. import java.util.logging.Level;
  21. import java.util.logging.Logger;
  22. import javolution.util.FastMap;
  23. import com.l2jserver.gameserver.ThreadPoolManager;
  24. import com.l2jserver.gameserver.model.actor.L2Attackable;
  25. import com.l2jserver.gameserver.model.actor.L2Character;
  26. /**
  27. * @author la2 Lets drink to code!
  28. */
  29. public class DecayTaskManager
  30. {
  31. protected static final Logger _log = Logger.getLogger(DecayTaskManager.class.getName());
  32. protected Map<L2Character, Long> _decayTasks = new FastMap<L2Character, Long>().shared();
  33. public static final int RAID_BOSS_DECAY_TIME = 30000;
  34. public static final int ATTACKABLE_DECAY_TIME = 8500;
  35. private DecayTaskManager()
  36. {
  37. ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new DecayScheduler(), 10000, 5000);
  38. }
  39. public static DecayTaskManager getInstance()
  40. {
  41. return SingletonHolder._instance;
  42. }
  43. public void addDecayTask(L2Character actor)
  44. {
  45. _decayTasks.put(actor, System.currentTimeMillis());
  46. }
  47. public void addDecayTask(L2Character actor, int interval)
  48. {
  49. _decayTasks.put(actor, System.currentTimeMillis() + interval);
  50. }
  51. public void cancelDecayTask(L2Character actor)
  52. {
  53. try
  54. {
  55. _decayTasks.remove(actor);
  56. }
  57. catch (NoSuchElementException e)
  58. {
  59. }
  60. }
  61. private class DecayScheduler implements Runnable
  62. {
  63. protected DecayScheduler()
  64. {
  65. // Do nothing
  66. }
  67. public void run()
  68. {
  69. long current = System.currentTimeMillis();
  70. int delay;
  71. try
  72. {
  73. Iterator<Entry<L2Character, Long>> it = _decayTasks.entrySet().iterator();
  74. while (it.hasNext())
  75. {
  76. Entry<L2Character, Long> e = it.next();
  77. L2Character actor = e.getKey();
  78. Long next = e.getValue();
  79. if (next == null)
  80. continue;
  81. if (actor.isRaid() && !actor.isRaidMinion())
  82. delay = RAID_BOSS_DECAY_TIME;
  83. else if (actor instanceof L2Attackable &&
  84. (((L2Attackable)actor).isSpoil() || ((L2Attackable)actor).isSeeded()))
  85. delay = ATTACKABLE_DECAY_TIME * 2;
  86. else
  87. delay = ATTACKABLE_DECAY_TIME;
  88. if ((current - next) > delay)
  89. {
  90. actor.onDecay();
  91. it.remove();
  92. }
  93. }
  94. }
  95. catch (Exception e)
  96. {
  97. // TODO: Find out the reason for exception. Unless caught here,
  98. // mob decay would stop.
  99. _log.log(Level.WARNING, "Error in DecayScheduler: " + e.getMessage(), e);
  100. }
  101. }
  102. }
  103. @Override
  104. public String toString()
  105. {
  106. StringBuilder ret = new StringBuilder();
  107. ret.append("============= DecayTask Manager Report ============\r\n");
  108. ret.append("Tasks count: ");
  109. ret.append(_decayTasks.size());
  110. ret.append("\r\n");
  111. ret.append("Tasks dump:\r\n");
  112. Long current = System.currentTimeMillis();
  113. for (L2Character actor : _decayTasks.keySet())
  114. {
  115. ret.append("Class/Name: ");
  116. ret.append(actor.getClass().getSimpleName());
  117. ret.append("/");
  118. ret.append(actor.getName());
  119. ret.append(" decay timer: ");
  120. ret.append(current - _decayTasks.get(actor));
  121. ret.append("\r\n");
  122. }
  123. return ret.toString();
  124. }
  125. /**
  126. * <u><b><font color="FF0000">Read only</font></b></u>
  127. */
  128. public Map<L2Character, Long> getTasks()
  129. {
  130. return _decayTasks;
  131. }
  132. @SuppressWarnings("synthetic-access")
  133. private static class SingletonHolder
  134. {
  135. protected static final DecayTaskManager _instance = new DecayTaskManager();
  136. }
  137. }