TerritoryWarManager.java 52 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  38. import com.l2jserver.gameserver.model.L2Clan;
  39. import com.l2jserver.gameserver.model.L2SiegeClan;
  40. import com.l2jserver.gameserver.model.L2Skill;
  41. import com.l2jserver.gameserver.model.L2Spawn;
  42. import com.l2jserver.gameserver.model.L2World;
  43. import com.l2jserver.gameserver.model.Location;
  44. import com.l2jserver.gameserver.model.TerritoryWard;
  45. import com.l2jserver.gameserver.model.actor.L2Npc;
  46. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  47. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  48. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  49. import com.l2jserver.gameserver.model.entity.Castle;
  50. import com.l2jserver.gameserver.model.entity.Fort;
  51. import com.l2jserver.gameserver.model.entity.Siegable;
  52. import com.l2jserver.gameserver.model.quest.Quest;
  53. import com.l2jserver.gameserver.network.SystemMessageId;
  54. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  55. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  56. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  57. import com.l2jserver.gameserver.util.Util;
  58. import com.l2jserver.util.L2Properties;
  59. public class TerritoryWarManager implements Siegable
  60. {
  61. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  62. public static final TerritoryWarManager getInstance()
  63. {
  64. return SingletonHolder._instance;
  65. }
  66. // =========================================================
  67. // Data Field
  68. public static String qn = "TerritoryWarSuperClass";
  69. public static int DEFENDERMAXCLANS; // Max number of clans
  70. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  71. public static int CLANMINLEVEL;
  72. public static int PLAYERMINLEVEL;
  73. public static int MINTWBADGEFORNOBLESS;
  74. public static int MINTWBADGEFORSTRIDERS;
  75. public static int MINTWBADGEFORBIGSTRIDER;
  76. public static Long WARLENGTH;
  77. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  78. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  79. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  80. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  81. // Territory War settings
  82. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  83. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  84. private FastMap<Integer, Territory> _territoryList;
  85. private FastList<Integer> _disguisedPlayers;
  86. private FastList<TerritoryWard> _territoryWards;
  87. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  88. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  89. private Calendar _startTWDate = Calendar.getInstance();
  90. private boolean _isRegistrationOver = true;
  91. private boolean _isTWChannelOpen = false;
  92. private boolean _isTWInProgress = false;
  93. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  94. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  95. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  96. // =========================================================
  97. // Constructor
  98. private TerritoryWarManager()
  99. {
  100. _log.info("Initializing TerritoryWarManager");
  101. // init lists
  102. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  103. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  104. _territoryList = new FastMap<Integer, Territory>();
  105. _territoryWards = new FastList<TerritoryWard>();
  106. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  107. _disguisedPlayers = new FastList<Integer>();
  108. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  109. // Constant data
  110. TERRITORY_ITEM_IDS.put(81, 13757);
  111. TERRITORY_ITEM_IDS.put(82, 13758);
  112. TERRITORY_ITEM_IDS.put(83, 13759);
  113. TERRITORY_ITEM_IDS.put(84, 13760);
  114. TERRITORY_ITEM_IDS.put(85, 13761);
  115. TERRITORY_ITEM_IDS.put(86, 13762);
  116. TERRITORY_ITEM_IDS.put(87, 13763);
  117. TERRITORY_ITEM_IDS.put(88, 13764);
  118. TERRITORY_ITEM_IDS.put(89, 13765);
  119. // load data from database
  120. load();
  121. }
  122. // =========================================================
  123. // Method - Public
  124. public int getRegisteredTerritoryId(L2PcInstance player)
  125. {
  126. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  127. return 0;
  128. if (player.getClan() != null)
  129. {
  130. if (player.getClan().getHasCastle() > 0)
  131. return player.getClan().getHasCastle() + 80;
  132. for(int cId:_registeredClans.keySet())
  133. if (_registeredClans.get(cId).contains(player.getClan()))
  134. return cId + 80;
  135. }
  136. for(int cId:_registeredMercenaries.keySet())
  137. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  138. return cId + 80;
  139. return 0;
  140. }
  141. public boolean isAllyField(L2PcInstance player, int fieldId)
  142. {
  143. if (player == null || player.getSiegeSide() == 0)
  144. return false;
  145. else if ((player.getSiegeSide() - 80) == fieldId)
  146. return true;
  147. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  148. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  149. return true;
  150. return false;
  151. }
  152. /**
  153. * Return true if the clan is registered<BR><BR>
  154. * @param clan The L2Clan of the player
  155. */
  156. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  157. {
  158. if (clan == null)
  159. return false;
  160. else if (clan.getHasCastle() > 0)
  161. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  162. if (castleId == -1)
  163. {
  164. for(int cId:_registeredClans.keySet())
  165. if (_registeredClans.get(cId).contains(clan))
  166. return true;
  167. return false;
  168. }
  169. else
  170. return _registeredClans.get(castleId).contains(clan);
  171. }
  172. /**
  173. * Return true if the player is registered<BR><BR>
  174. * @param integer The objectId of the player
  175. */
  176. public final boolean checkIsRegistered(int castleId, int objId)
  177. {
  178. if (castleId == -1)
  179. {
  180. for(int cId:_registeredMercenaries.keySet())
  181. if (_registeredMercenaries.get(cId).contains(objId))
  182. return true;
  183. return false;
  184. }
  185. else
  186. return _registeredMercenaries.get(castleId).contains(objId);
  187. }
  188. public Territory getTerritory(int castleId)
  189. {
  190. return _territoryList.get(castleId);
  191. }
  192. public FastList<Territory> getAllTerritories()
  193. {
  194. FastList<Territory> ret = new FastList<Territory>();
  195. for (Territory t : _territoryList.values())
  196. if (t.getOwnerClan() != null)
  197. ret.add(t);
  198. return ret;
  199. }
  200. public Collection<L2Clan> getRegisteredClans(int castleId)
  201. {
  202. return _registeredClans.get(castleId);
  203. }
  204. public void addDisguisedPlayer(int playerObjId)
  205. {
  206. _disguisedPlayers.add(playerObjId);
  207. }
  208. public boolean isDisguised(int playerObjId)
  209. {
  210. return _disguisedPlayers.contains(playerObjId);
  211. }
  212. public Collection<Integer> getRegisteredMercenaries(int castleId)
  213. {
  214. return _registeredMercenaries.get(castleId);
  215. }
  216. public long getTWStartTimeInMillis()
  217. {
  218. return _startTWDate.getTimeInMillis();
  219. }
  220. public Calendar getTWStart()
  221. {
  222. return _startTWDate;
  223. }
  224. public void setTWStartTimeInMillis(long time)
  225. {
  226. _startTWDate.setTimeInMillis(time);
  227. if (_isTWInProgress)
  228. {
  229. if (_scheduledEndTWTask != null)
  230. _scheduledEndTWTask.cancel(false);
  231. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  232. }
  233. else
  234. {
  235. if (_scheduledStartTWTask != null)
  236. _scheduledStartTWTask.cancel(false);
  237. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  238. }
  239. }
  240. public boolean isTWChannelOpen()
  241. {
  242. return _isTWChannelOpen;
  243. }
  244. public void registerClan(int castleId, L2Clan clan)
  245. {
  246. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  247. return;
  248. else if (_registeredClans.get(castleId) == null)
  249. _registeredClans.put(castleId, new FastList<L2Clan>());
  250. _registeredClans.get(castleId).add(clan);
  251. changeRegistration(castleId, clan.getClanId(), false);
  252. }
  253. public void registerMerc(int castleId, L2PcInstance player)
  254. {
  255. if (player == null || player.getLevel() < PLAYERMINLEVEL
  256. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  257. return;
  258. else if (_registeredMercenaries.get(castleId) == null)
  259. _registeredMercenaries.put(castleId, new FastList<Integer>());
  260. _registeredMercenaries.get(castleId).add(player.getObjectId());
  261. changeRegistration(castleId, player.getObjectId(), false);
  262. }
  263. public void removeClan(int castleId, L2Clan clan)
  264. {
  265. if (clan == null)
  266. return;
  267. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  268. {
  269. _registeredClans.get(castleId).remove(clan);
  270. changeRegistration(castleId, clan.getClanId(), true);
  271. }
  272. }
  273. public void removeMerc(int castleId, L2PcInstance player)
  274. {
  275. if (player == null)
  276. return;
  277. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  278. {
  279. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  280. changeRegistration(castleId, player.getObjectId(), true);
  281. }
  282. }
  283. public boolean getIsRegistrationOver()
  284. {
  285. return _isRegistrationOver;
  286. }
  287. public boolean isTWInProgress()
  288. {
  289. return _isTWInProgress;
  290. }
  291. public void territoryCatapultDestroyed(int castleId)
  292. {
  293. if (_territoryList.get(castleId) != null)
  294. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  295. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  296. door.openMe();
  297. }
  298. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  299. {
  300. L2Npc ret = null;
  301. if (_territoryList.get(newOwnerId) != null)
  302. {
  303. Territory terNew = _territoryList.get(newOwnerId);
  304. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  305. if (ward != null)
  306. {
  307. ward._npcId = territoryId;
  308. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  309. ward.setNPC(ret);
  310. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  311. ret.decayMe();
  312. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  313. for(int wardId : terNew.getOwnedWardIds())
  314. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  315. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  316. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  317. if (!member.isInOlympiadMode())
  318. member.addSkill(sk, false);
  319. }
  320. if (_territoryList.containsKey(oldOwnerId))
  321. {
  322. Territory terOld = _territoryList.get(oldOwnerId);
  323. terOld.removeWard(territoryId);
  324. updateTerritoryData(terOld);
  325. updateTerritoryData(terNew);
  326. if (broadcastMessage)
  327. {
  328. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  329. sm.addString(terNew.getOwnerClan().getName());
  330. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  331. announceToParticipants(sm, 135000, 13500);
  332. }
  333. if (terOld.getOwnerClan() != null)
  334. {
  335. if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
  336. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
  337. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  338. member.removeSkill(sk, false);
  339. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  340. for(int wardId : terOld.getOwnedWardIds())
  341. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  342. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  343. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  344. member.removeSkill(sk, false);
  345. }
  346. }
  347. }
  348. else
  349. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  350. return ret;
  351. }
  352. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  353. {
  354. if (clan.getHasCastle() > 0)
  355. return _territoryList.get(clan.getHasCastle()).getHQ();
  356. return null;
  357. }
  358. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  359. {
  360. if (_territoryList.containsKey(territoryId - 80))
  361. return _territoryList.get(territoryId - 80).getHQ();
  362. return null;
  363. }
  364. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  365. {
  366. if (clan.getHasCastle() > 0)
  367. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  368. }
  369. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  370. {
  371. _clanFlags.put(clan, flag);
  372. }
  373. public boolean isClanHasFlag(L2Clan clan)
  374. {
  375. return _clanFlags.containsKey(clan);
  376. }
  377. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  378. {
  379. if (_clanFlags.containsKey(clan))
  380. return _clanFlags.get(clan);
  381. return null;
  382. }
  383. public void removeClanFlag(L2Clan clan)
  384. {
  385. _clanFlags.remove(clan);
  386. }
  387. public List<TerritoryWard> getAllTerritoryWards()
  388. {
  389. return _territoryWards;
  390. }
  391. public TerritoryWard getTerritoryWardForOwner(int castleId)
  392. {
  393. for(TerritoryWard twWard : _territoryWards)
  394. if (twWard.getTerritoryId() == castleId)
  395. return twWard;
  396. return null;
  397. }
  398. public TerritoryWard getTerritoryWard(int territoryId)
  399. {
  400. for(TerritoryWard twWard : _territoryWards)
  401. if (twWard.getTerritoryId() == territoryId)
  402. return twWard;
  403. return null;
  404. }
  405. public TerritoryWard getTerritoryWard(L2PcInstance player)
  406. {
  407. for(TerritoryWard twWard : _territoryWards)
  408. if (twWard.playerId == player.getObjectId())
  409. return twWard;
  410. return null;
  411. }
  412. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  413. {
  414. for(TerritoryWard twWard : _territoryWards)
  415. if (twWard.playerId == player.getObjectId())
  416. {
  417. twWard.dropIt();
  418. if (isTWInProgress())
  419. {
  420. if (isKilled)
  421. twWard.spawnMe();
  422. else if (isSpawnBack)
  423. twWard.spawnBack();
  424. else
  425. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  426. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  427. {
  428. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  429. twWard.unSpawnMe();
  430. twWard.setNpc(wardSpawn.getNpc());
  431. }
  432. }
  433. if (isKilled)
  434. {
  435. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  436. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  437. announceToParticipants(sm, 0, 0);
  438. }
  439. }
  440. }
  441. public void giveTWQuestPoint(L2PcInstance player)
  442. {
  443. if (!_participantPoints.containsKey(player.getObjectId()))
  444. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  445. _participantPoints.get(player.getObjectId())[2]++;
  446. }
  447. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  448. {
  449. if (victimSide == 0)
  450. return;
  451. if (killer.getParty() != null && type < 5)
  452. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  453. {
  454. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  455. continue;
  456. else if (!_participantPoints.containsKey(pl.getObjectId()))
  457. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  458. _participantPoints.get(pl.getObjectId())[type]++;
  459. }
  460. else
  461. {
  462. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  463. return;
  464. else if (!_participantPoints.containsKey(killer.getObjectId()))
  465. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  466. _participantPoints.get(killer.getObjectId())[type]++;
  467. }
  468. }
  469. public int[] calcReward(L2PcInstance player)
  470. {
  471. if (_participantPoints.containsKey(player.getObjectId()))
  472. {
  473. int[] reward = new int[2];
  474. Integer[] temp = _participantPoints.get(player.getObjectId());
  475. reward[0] = temp[0];
  476. reward[1] = 0;
  477. // badges for being online. if char was not online at least 10 mins
  478. // than he cant get rewards(also this will handle that player already get his/her rewards)
  479. if (temp[6] < 10)
  480. return reward;
  481. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  482. // badges for player Quests
  483. reward[1] += temp[2] * 7;
  484. // badges for player Kills
  485. if (temp[1] < 50)
  486. reward[1] += temp[1] * 0.1;
  487. else if (temp[1] < 120)
  488. reward[1] += (5 + (temp[1] - 50) / 14);
  489. else
  490. reward[1] += 10;
  491. // badges for territory npcs
  492. reward[1] += temp[3];
  493. // badges for territory catapults
  494. reward[1] += temp[4] * 2;
  495. // badges for territory Wards
  496. reward[1] += (temp[5] > 0 ? 5 : 0);
  497. // badges for territory quest done
  498. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  499. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  500. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  501. return reward;
  502. }
  503. return new int[]{0,0};
  504. }
  505. public void debugReward(L2PcInstance player)
  506. {
  507. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  508. if (_participantPoints.containsKey(player.getObjectId()))
  509. {
  510. Integer[] temp = _participantPoints.get(player.getObjectId());
  511. player.sendMessage("TerrId: " + temp[0]);
  512. player.sendMessage("PcKill: " + temp[1]);
  513. player.sendMessage("PcQuests: " + temp[2]);
  514. player.sendMessage("npcKill: " + temp[3]);
  515. player.sendMessage("CatatKill: " + temp[4]);
  516. player.sendMessage("WardKill: " + temp[5]);
  517. player.sendMessage("onlineTime: " + temp[6]);
  518. }
  519. else
  520. player.sendMessage("No points for you!");
  521. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  522. {
  523. player.sendMessage("Your Territory's jobs:");
  524. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  525. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  526. }
  527. }
  528. public void resetReward(L2PcInstance player)
  529. {
  530. if (_participantPoints.containsKey(player.getObjectId()))
  531. {
  532. _participantPoints.get(player.getObjectId())[6] = 0;
  533. }
  534. }
  535. // =========================================================
  536. // Method - Private
  537. public L2Npc spawnNPC(int npcId, Location loc)
  538. {
  539. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  540. if (template != null)
  541. {
  542. L2Spawn spawnDat;
  543. try
  544. {
  545. spawnDat = new L2Spawn(template);
  546. spawnDat.setAmount(1);
  547. spawnDat.setLocx(loc.getX());
  548. spawnDat.setLocy(loc.getY());
  549. spawnDat.setLocz(loc.getZ());
  550. spawnDat.setHeading(loc.getHeading());
  551. spawnDat.stopRespawn();
  552. return spawnDat.spawnOne(false);
  553. }
  554. catch (Exception e)
  555. {
  556. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  557. return null;
  558. }
  559. }
  560. else
  561. {
  562. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  563. return null;
  564. }
  565. }
  566. private void changeRegistration(int castleId, int objId, boolean delete)
  567. {
  568. Connection con = null;
  569. PreparedStatement statement = null;
  570. try
  571. {
  572. con = L2DatabaseFactory.getInstance().getConnection();
  573. if (delete)
  574. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  575. else
  576. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  577. statement.setInt(1, castleId);
  578. statement.setInt(2, objId);
  579. statement.execute();
  580. statement.close();
  581. }
  582. catch (Exception e)
  583. {
  584. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  585. }
  586. finally
  587. {
  588. L2DatabaseFactory.close(con);
  589. }
  590. }
  591. private void updateTerritoryData(Territory ter)
  592. {
  593. Connection con = null;
  594. PreparedStatement statement = null;
  595. try
  596. {
  597. con = L2DatabaseFactory.getInstance().getConnection();
  598. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  599. StringBuilder wardList = new StringBuilder();
  600. for (int i : ter.getOwnedWardIds())
  601. wardList.append(i + ";");
  602. statement.setString(1, wardList.toString());
  603. statement.setInt(2, ter.getTerritoryId());
  604. statement.execute();
  605. statement.close();
  606. }
  607. catch (Exception e)
  608. {
  609. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  610. }
  611. finally
  612. {
  613. L2DatabaseFactory.close(con);
  614. }
  615. }
  616. private final void load()
  617. {
  618. InputStream is = null;
  619. try
  620. {
  621. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  622. L2Properties territoryWarSettings = new L2Properties();
  623. territoryWarSettings.load(is);
  624. // Siege setting
  625. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  626. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  627. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  628. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  629. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  630. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  631. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  632. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  633. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  634. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  635. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  636. Connection con = null;
  637. try
  638. {
  639. con = L2DatabaseFactory.getInstance().getConnection();
  640. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  641. ResultSet rs = statement.executeQuery();
  642. while (rs.next())
  643. {
  644. int castleId = rs.getInt("castleId");
  645. int npcId = rs.getInt("npcId");
  646. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  647. int spawnType = rs.getInt("spawnType");
  648. if (!_territoryList.containsKey(castleId))
  649. _territoryList.put(castleId, new Territory(castleId));
  650. switch(spawnType)
  651. {
  652. case 0: // town npcs
  653. case 1: // fortress npcs
  654. case 2: // castle npcs
  655. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  656. break;
  657. case 3: // ward spawns
  658. _territoryList.get(castleId).addWardSpawnPlace(loc);
  659. break;
  660. default:
  661. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  662. }
  663. }
  664. rs.close();
  665. statement.close();
  666. }
  667. catch (Exception e)
  668. {
  669. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  670. }
  671. finally
  672. {
  673. L2DatabaseFactory.close(con);
  674. }
  675. try
  676. {
  677. con = L2DatabaseFactory.getInstance().getConnection();
  678. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  679. ResultSet rs = statement.executeQuery();
  680. while (rs.next())
  681. {
  682. int castleId = rs.getInt("castleId");
  683. int fortId = rs.getInt("fortId");
  684. String ownedWardIds = rs.getString("OwnedWardIds");
  685. Territory t = _territoryList.get(castleId);
  686. if (t != null)
  687. {
  688. t._fortId = fortId;
  689. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  690. {
  691. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  692. t.changeNPCsSpawn(0, true);
  693. }
  694. if (!ownedWardIds.isEmpty())
  695. {
  696. for(String wardId:ownedWardIds.split(";"))
  697. if (Integer.parseInt(wardId) > 0)
  698. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  699. }
  700. }
  701. }
  702. rs.close();
  703. statement.close();
  704. }
  705. catch (Exception e)
  706. {
  707. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  708. }
  709. finally
  710. {
  711. L2DatabaseFactory.close(con);
  712. }
  713. try
  714. {
  715. con = L2DatabaseFactory.getInstance().getConnection();
  716. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  717. ResultSet rs = statement.executeQuery();
  718. while (rs.next())
  719. {
  720. int castleId = rs.getInt("castleId");
  721. int registeredId = rs.getInt("registeredId");
  722. if (ClanTable.getInstance().getClan(registeredId) != null)
  723. {
  724. if (_registeredClans.get(castleId) == null)
  725. _registeredClans.put(castleId, new FastList<L2Clan>());
  726. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  727. }
  728. else
  729. {
  730. if (_registeredMercenaries.get(castleId) == null)
  731. _registeredMercenaries.put(castleId, new FastList<Integer>());
  732. _registeredMercenaries.get(castleId).add(registeredId);
  733. }
  734. }
  735. rs.close();
  736. statement.close();
  737. }
  738. catch (Exception e)
  739. {
  740. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  741. }
  742. finally
  743. {
  744. L2DatabaseFactory.close(con);
  745. }
  746. }
  747. catch (Exception e)
  748. {
  749. //_initialized = false;
  750. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  751. }
  752. finally
  753. {
  754. try
  755. {
  756. is.close();
  757. }
  758. catch (Exception e)
  759. {
  760. }
  761. }
  762. }
  763. private void startTerritoryWar()
  764. {
  765. if (_territoryList == null)
  766. {
  767. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  768. return;
  769. }
  770. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  771. for(Territory t : _territoryList.values())
  772. {
  773. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  774. if (castle != null)
  775. {
  776. if (castle.getOwnerId() > 0)
  777. activeTerritoryList.add(t);
  778. }
  779. else
  780. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  781. }
  782. if (activeTerritoryList.size() < 2)
  783. return;
  784. _isTWInProgress = true;
  785. if (!updatePlayerTWStateFlags(false))
  786. return;
  787. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  788. for(Territory t : activeTerritoryList)
  789. {
  790. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  791. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  792. // spawnControlTower(t.getCastleId()); // Spawn control tower
  793. if (castle != null)
  794. {
  795. t.changeNPCsSpawn(2, true);
  796. castle.spawnDoor(); // Spawn door
  797. castle.getZone().setSiegeInstance(this);
  798. castle.getZone().setIsActive(true);
  799. castle.getZone().updateZoneStatusForCharactersInside();
  800. }
  801. else
  802. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  803. if (fort != null)
  804. {
  805. t.changeNPCsSpawn(1, true);
  806. fort.resetDoors(); // Spawn door
  807. fort.getZone().setSiegeInstance(this);
  808. fort.getZone().setIsActive(true);
  809. fort.getZone().updateZoneStatusForCharactersInside();
  810. }
  811. else
  812. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  813. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  814. if (ward.getNpc() != null && t.getOwnerClan() != null)
  815. {
  816. if (!ward.getNpc().isVisible())
  817. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  818. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  819. }
  820. t.getQuestDone()[0] = 0; // killed npc
  821. t.getQuestDone()[1] = 0; // captured wards
  822. }
  823. _participantPoints.clear();
  824. if (RETURN_WARDS_WHEN_TW_STARTS)
  825. for(TerritoryWard ward : _territoryWards)
  826. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  827. {
  828. ward.unSpawnMe();
  829. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  830. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  831. }
  832. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  833. Announcements.getInstance().announceToAll(sm);
  834. }
  835. private void endTerritoryWar()
  836. {
  837. _isTWInProgress = false;
  838. if (_territoryList == null)
  839. {
  840. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  841. return;
  842. }
  843. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  844. for(Territory t : _territoryList.values())
  845. {
  846. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  847. if (castle != null)
  848. {
  849. if (castle.getOwnerId() > 0)
  850. activeTerritoryList.add(t);
  851. }
  852. else
  853. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  854. }
  855. if (activeTerritoryList.size() < 2)
  856. return;
  857. if (!updatePlayerTWStateFlags(true))
  858. return;
  859. if (_territoryWards != null)
  860. {
  861. for(TerritoryWard twWard : _territoryWards)
  862. twWard.unSpawnMe();
  863. _territoryWards.clear();
  864. }
  865. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  866. for(Territory t : activeTerritoryList)
  867. {
  868. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  869. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  870. if (castle != null)
  871. {
  872. castle.spawnDoor();
  873. t.changeNPCsSpawn(2, false);
  874. castle.getZone().setIsActive(false);
  875. castle.getZone().updateZoneStatusForCharactersInside();
  876. castle.getZone().setSiegeInstance(null);
  877. }
  878. else
  879. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  880. if (fort != null)
  881. {
  882. t.changeNPCsSpawn(1, false);
  883. fort.getZone().setIsActive(false);
  884. fort.getZone().updateZoneStatusForCharactersInside();
  885. fort.getZone().setSiegeInstance(null);
  886. }
  887. else
  888. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  889. if (t.getHQ() != null)
  890. t.getHQ().deleteMe();
  891. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  892. if (ward.getNpc() != null)
  893. {
  894. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  895. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  896. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  897. ward.getNpc().decayMe();
  898. }
  899. }
  900. for(L2SiegeFlagInstance flag : _clanFlags.values())
  901. flag.deleteMe();
  902. _clanFlags.clear();
  903. for(Integer castleId:_registeredClans.keySet())
  904. for(L2Clan clan:_registeredClans.get(castleId))
  905. changeRegistration(castleId, clan.getClanId(), true);
  906. for(Integer castleId:_registeredMercenaries.keySet())
  907. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  908. changeRegistration(castleId, pl_objId, true);
  909. // change next TW date
  910. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  911. Announcements.getInstance().announceToAll(sm);
  912. }
  913. private boolean updatePlayerTWStateFlags(boolean clear)
  914. {
  915. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  916. if (twQuest == null)
  917. {
  918. _log.warning("TerritoryWarManager: missing main Quest!");
  919. return false;
  920. }
  921. for(int castleId : _registeredClans.keySet())
  922. for(L2Clan clan : _registeredClans.get(castleId))
  923. for(L2PcInstance player : clan.getOnlineMembers(0))
  924. {
  925. if (player == null)
  926. continue;
  927. if (clear)
  928. {
  929. player.setSiegeState((byte) 0);
  930. if (!_isTWChannelOpen)
  931. player.setSiegeSide(0);
  932. }
  933. else
  934. {
  935. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  936. continue;
  937. if (_isTWInProgress)
  938. {
  939. player.setSiegeState((byte) 1);
  940. }
  941. player.setSiegeSide(80 + castleId);
  942. }
  943. player.broadcastUserInfo();
  944. }
  945. for(int castleId : _registeredMercenaries.keySet())
  946. for(int objId : _registeredMercenaries.get(castleId))
  947. {
  948. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  949. if (player == null)
  950. continue;
  951. if (clear)
  952. {
  953. player.setSiegeState((byte) 0);
  954. if (!_isTWChannelOpen)
  955. player.setSiegeSide(0);
  956. }
  957. else
  958. {
  959. if (_isTWInProgress)
  960. {
  961. player.setSiegeState((byte) 1);
  962. }
  963. player.setSiegeSide(80 + castleId);
  964. }
  965. player.broadcastUserInfo();
  966. }
  967. for(Territory terr : _territoryList.values())
  968. if (terr.getOwnerClan() != null)
  969. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  970. {
  971. if (player == null)
  972. continue;
  973. if (clear)
  974. {
  975. player.setSiegeState((byte) 0);
  976. if (!_isTWChannelOpen)
  977. player.setSiegeSide(0);
  978. }
  979. else
  980. {
  981. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  982. continue;
  983. if (_isTWInProgress)
  984. {
  985. player.setSiegeState((byte) 1);
  986. }
  987. player.setSiegeSide(80 + terr.getCastleId());
  988. }
  989. player.broadcastUserInfo();
  990. }
  991. twQuest.setOnEnterWorld(_isTWInProgress);
  992. return true;
  993. }
  994. private class RewardOnlineParticipants implements Runnable
  995. {
  996. public RewardOnlineParticipants()
  997. {
  998. }
  999. public void run()
  1000. {
  1001. if (isTWInProgress())
  1002. {
  1003. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  1004. if (player != null && player.getSiegeSide() > 0)
  1005. giveTWPoint(player, 1000, 6);
  1006. }
  1007. else
  1008. _scheduledRewardOnlineTask.cancel(false);
  1009. }
  1010. }
  1011. private class ScheduleStartTWTask implements Runnable
  1012. {
  1013. public ScheduleStartTWTask()
  1014. {
  1015. }
  1016. public void run()
  1017. {
  1018. _scheduledStartTWTask.cancel(false);
  1019. try
  1020. {
  1021. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1022. if (timeRemaining > 7200000)
  1023. {
  1024. _isRegistrationOver = false;
  1025. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1026. }
  1027. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1028. {
  1029. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1030. Announcements.getInstance().announceToAll(sm);
  1031. _isRegistrationOver = true;
  1032. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1033. }
  1034. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1035. {
  1036. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1037. Announcements.getInstance().announceToAll(sm);
  1038. _isTWChannelOpen = true;
  1039. _isRegistrationOver = true;
  1040. updatePlayerTWStateFlags(false);
  1041. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1042. }
  1043. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1044. {
  1045. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1046. Announcements.getInstance().announceToAll(sm);
  1047. _isTWChannelOpen = true;
  1048. _isRegistrationOver = true;
  1049. updatePlayerTWStateFlags(false);
  1050. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1051. }
  1052. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1053. {
  1054. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1055. Announcements.getInstance().announceToAll(sm);
  1056. _isTWChannelOpen = true;
  1057. _isRegistrationOver = true;
  1058. updatePlayerTWStateFlags(false);
  1059. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1060. }
  1061. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1062. {
  1063. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1064. Announcements.getInstance().announceToAll(sm);
  1065. _isTWChannelOpen = true;
  1066. _isRegistrationOver = true;
  1067. updatePlayerTWStateFlags(false);
  1068. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1069. }
  1070. else if ((timeRemaining + WARLENGTH) > 0)
  1071. {
  1072. _isTWChannelOpen = true;
  1073. _isRegistrationOver = true;
  1074. startTerritoryWar();
  1075. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1076. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1077. }
  1078. }
  1079. catch (Exception e)
  1080. {
  1081. _log.log(Level.SEVERE, "", e);
  1082. }
  1083. }
  1084. }
  1085. private class ScheduleEndTWTask implements Runnable
  1086. {
  1087. public ScheduleEndTWTask()
  1088. {
  1089. }
  1090. public void run()
  1091. {
  1092. try
  1093. {
  1094. _scheduledEndTWTask.cancel(false);
  1095. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1096. if (timeRemaining > 3600000)
  1097. {
  1098. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1099. sm.addNumber(2);
  1100. announceToParticipants(sm, 0, 0);
  1101. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1102. }
  1103. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1104. {
  1105. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1106. sm.addNumber(Math.round(timeRemaining / 60000));
  1107. announceToParticipants(sm, 0, 0);
  1108. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1109. }
  1110. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1111. {
  1112. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1113. sm.addNumber(Math.round(timeRemaining / 60000));
  1114. announceToParticipants(sm, 0, 0);
  1115. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1116. }
  1117. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1118. {
  1119. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1120. sm.addNumber(Math.round(timeRemaining / 60000));
  1121. announceToParticipants(sm, 0, 0);
  1122. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1123. }
  1124. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1125. {
  1126. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1127. sm.addNumber(Math.round(timeRemaining / 1000));
  1128. announceToParticipants(sm, 0, 0);
  1129. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1130. }
  1131. else
  1132. {
  1133. endTerritoryWar();
  1134. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1135. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1136. }
  1137. }
  1138. catch (Exception e)
  1139. {
  1140. _log.log(Level.SEVERE, "", e);
  1141. }
  1142. }
  1143. }
  1144. private class closeTerritoryChannelTask implements Runnable
  1145. {
  1146. public closeTerritoryChannelTask()
  1147. {
  1148. }
  1149. public void run()
  1150. {
  1151. _isTWChannelOpen = false;
  1152. _disguisedPlayers.clear();
  1153. updatePlayerTWStateFlags(true);
  1154. }
  1155. }
  1156. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1157. {
  1158. // broadcast to clan members
  1159. for(Territory ter : _territoryList.values())
  1160. if (ter.getOwnerClan() != null)
  1161. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1162. {
  1163. member.sendPacket(sm);
  1164. if (exp > 0 || sp > 0)
  1165. member.addExpAndSp(exp, sp);
  1166. }
  1167. for(FastList<L2Clan> list:_registeredClans.values())
  1168. for(L2Clan c:list)
  1169. for (L2PcInstance member : c.getOnlineMembers(0))
  1170. {
  1171. member.sendPacket(sm);
  1172. if (exp > 0 || sp > 0)
  1173. member.addExpAndSp(exp, sp);
  1174. }
  1175. // broadcast to mercenaries
  1176. for(FastList<Integer> list:_registeredMercenaries.values())
  1177. for(int objId:list)
  1178. {
  1179. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1180. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1181. {
  1182. player.sendPacket(sm);
  1183. if (exp > 0 || sp > 0)
  1184. player.addExpAndSp(exp, sp);
  1185. }
  1186. }
  1187. }
  1188. // =========================================================
  1189. // Property - Public
  1190. public static class TerritoryNPCSpawn
  1191. {
  1192. private Location _location;
  1193. private int _npcId;
  1194. private int _castleId;
  1195. private int _type;
  1196. private L2Npc _npc;
  1197. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1198. {
  1199. _castleId = castle_id;
  1200. _location = loc;
  1201. _npcId = npc_id;
  1202. _type = type;
  1203. _npc = npc;
  1204. }
  1205. public int getCastleId()
  1206. {
  1207. return _castleId;
  1208. }
  1209. public int getNpcId()
  1210. {
  1211. return _npcId;
  1212. }
  1213. public int getType()
  1214. {
  1215. return _type;
  1216. }
  1217. public void setNPC(L2Npc npc)
  1218. {
  1219. if (_npc != null)
  1220. _npc.deleteMe();
  1221. _npc = npc;
  1222. }
  1223. public L2Npc getNpc()
  1224. {
  1225. return _npc;
  1226. }
  1227. public Location getLocation()
  1228. {
  1229. return _location;
  1230. }
  1231. }
  1232. public class Territory
  1233. {
  1234. private final int _territoryId;
  1235. private final int _castleId; // territory Castle
  1236. private int _fortId; // territory Fortress
  1237. private L2Clan _ownerClan;
  1238. private FastList<TerritoryNPCSpawn> _spawnList;
  1239. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1240. private boolean _isInProgress = false;
  1241. private L2SiegeFlagInstance _territoryHQ = null;
  1242. private int[] _questDone;
  1243. public Territory(int castleId)
  1244. {
  1245. _castleId = castleId;
  1246. _territoryId = castleId + 80;
  1247. _spawnList = new FastList<TerritoryNPCSpawn>();
  1248. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1249. _questDone = new int[2];
  1250. }
  1251. private void addWardSpawnPlace(Location loc)
  1252. {
  1253. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1254. if (_territoryWardSpawnPlaces[i] == null)
  1255. {
  1256. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1257. return;
  1258. }
  1259. }
  1260. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1261. {
  1262. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1263. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1264. return _territoryWardSpawnPlaces[i];
  1265. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1266. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1267. if (_territoryWardSpawnPlaces[i] == null)
  1268. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1269. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1270. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1271. else
  1272. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1273. return null;
  1274. }
  1275. public FastList<TerritoryNPCSpawn> getSpawnList()
  1276. {
  1277. return _spawnList;
  1278. }
  1279. private void changeNPCsSpawn(int type, boolean isSpawn)
  1280. {
  1281. if (type < 0 || type > 3)
  1282. {
  1283. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1284. return;
  1285. }
  1286. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1287. {
  1288. if (twSpawn.getType() != type)
  1289. continue;
  1290. if (isSpawn)
  1291. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1292. else
  1293. {
  1294. L2Npc npc = twSpawn.getNpc();
  1295. if (npc != null && !npc.isDead())
  1296. npc.deleteMe();
  1297. twSpawn.setNPC(null);
  1298. }
  1299. }
  1300. }
  1301. private void removeWard(int wardId)
  1302. {
  1303. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1304. if (wardSpawn.getNpcId() == wardId)
  1305. {
  1306. wardSpawn.getNpc().deleteMe();
  1307. wardSpawn.setNPC(null);
  1308. wardSpawn._npcId = 0;
  1309. return;
  1310. }
  1311. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1312. }
  1313. public int getTerritoryId()
  1314. {
  1315. return _territoryId;
  1316. }
  1317. public int getCastleId()
  1318. {
  1319. return _castleId;
  1320. }
  1321. public int getFortId()
  1322. {
  1323. return _fortId;
  1324. }
  1325. public L2Clan getOwnerClan()
  1326. {
  1327. return _ownerClan;
  1328. }
  1329. public void setOwnerClan(L2Clan newOwner)
  1330. {
  1331. _ownerClan = newOwner;
  1332. }
  1333. public void setHQ(L2SiegeFlagInstance hq)
  1334. {
  1335. _territoryHQ = hq;
  1336. }
  1337. public L2SiegeFlagInstance getHQ()
  1338. {
  1339. return _territoryHQ;
  1340. }
  1341. public TerritoryNPCSpawn[] getOwnedWard()
  1342. {
  1343. return _territoryWardSpawnPlaces;
  1344. }
  1345. public int[] getQuestDone()
  1346. {
  1347. return _questDone;
  1348. }
  1349. public FastList<Integer> getOwnedWardIds()
  1350. {
  1351. FastList<Integer> ret = new FastList<Integer>();
  1352. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1353. if (wardSpawn.getNpcId() > 0)
  1354. ret.add(wardSpawn.getNpcId());
  1355. return ret;
  1356. }
  1357. public boolean getIsInProgress()
  1358. {
  1359. return _isInProgress;
  1360. }
  1361. public void setIsInProgress(boolean val)
  1362. {
  1363. _isInProgress = val;
  1364. }
  1365. }
  1366. @SuppressWarnings("synthetic-access")
  1367. private static class SingletonHolder
  1368. {
  1369. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1370. }
  1371. //TODO implement these
  1372. /* (non-Javadoc)
  1373. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1374. */
  1375. @Override
  1376. public void startSiege()
  1377. {
  1378. // TODO Auto-generated method stub
  1379. throw new UnsupportedOperationException();
  1380. }
  1381. /* (non-Javadoc)
  1382. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1383. */
  1384. @Override
  1385. public void endSiege()
  1386. {
  1387. // TODO Auto-generated method stub
  1388. throw new UnsupportedOperationException();
  1389. }
  1390. /* (non-Javadoc)
  1391. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1392. */
  1393. @Override
  1394. public L2SiegeClan getAttackerClan(int clanId)
  1395. {
  1396. throw new UnsupportedOperationException();
  1397. }
  1398. /* (non-Javadoc)
  1399. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1400. */
  1401. @Override
  1402. public L2SiegeClan getAttackerClan(L2Clan clan)
  1403. {
  1404. // TODO Auto-generated method stub
  1405. throw new UnsupportedOperationException();
  1406. }
  1407. /* (non-Javadoc)
  1408. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1409. */
  1410. @Override
  1411. public List<L2SiegeClan> getAttackerClans()
  1412. {
  1413. // TODO Auto-generated method stub
  1414. throw new UnsupportedOperationException();
  1415. }
  1416. /* (non-Javadoc)
  1417. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1418. */
  1419. @Override
  1420. public List<L2PcInstance> getAttackersInZone()
  1421. {
  1422. // TODO Auto-generated method stub
  1423. throw new UnsupportedOperationException();
  1424. }
  1425. /* (non-Javadoc)
  1426. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1427. */
  1428. @Override
  1429. public boolean checkIsAttacker(L2Clan clan)
  1430. {
  1431. // TODO Auto-generated method stub
  1432. throw new UnsupportedOperationException();
  1433. }
  1434. /* (non-Javadoc)
  1435. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1436. */
  1437. @Override
  1438. public L2SiegeClan getDefenderClan(int clanId)
  1439. {
  1440. // TODO Auto-generated method stub
  1441. throw new UnsupportedOperationException();
  1442. }
  1443. /* (non-Javadoc)
  1444. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1445. */
  1446. @Override
  1447. public L2SiegeClan getDefenderClan(L2Clan clan)
  1448. {
  1449. // TODO Auto-generated method stub
  1450. throw new UnsupportedOperationException();
  1451. }
  1452. /* (non-Javadoc)
  1453. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1454. */
  1455. @Override
  1456. public List<L2SiegeClan> getDefenderClans()
  1457. {
  1458. // TODO Auto-generated method stub
  1459. throw new UnsupportedOperationException();
  1460. }
  1461. /* (non-Javadoc)
  1462. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1463. */
  1464. @Override
  1465. public boolean checkIsDefender(L2Clan clan)
  1466. {
  1467. // TODO Auto-generated method stub
  1468. throw new UnsupportedOperationException();
  1469. }
  1470. /* (non-Javadoc)
  1471. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1472. */
  1473. @Override
  1474. public List<L2Npc> getFlag(L2Clan clan)
  1475. {
  1476. // TODO Auto-generated method stub
  1477. throw new UnsupportedOperationException();
  1478. }
  1479. /* (non-Javadoc)
  1480. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1481. */
  1482. @Override
  1483. public Calendar getSiegeDate()
  1484. {
  1485. // TODO Auto-generated method stub
  1486. throw new UnsupportedOperationException();
  1487. }
  1488. /* (non-Javadoc)
  1489. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1490. */
  1491. @Override
  1492. public boolean giveFame()
  1493. {
  1494. return true;
  1495. }
  1496. /* (non-Javadoc)
  1497. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1498. */
  1499. @Override
  1500. public int getFameFrequency()
  1501. {
  1502. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1503. }
  1504. /* (non-Javadoc)
  1505. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1506. */
  1507. @Override
  1508. public int getFameAmount()
  1509. {
  1510. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1511. }
  1512. }