TerritoryWarManager.java 47 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.Map;
  25. import java.util.concurrent.ScheduledFuture;
  26. import java.util.logging.Level;
  27. import java.util.logging.Logger;
  28. import com.l2jserver.Config;
  29. import com.l2jserver.L2DatabaseFactory;
  30. import com.l2jserver.gameserver.Announcements;
  31. import com.l2jserver.gameserver.ThreadPoolManager;
  32. import com.l2jserver.gameserver.datatables.ClanTable;
  33. import com.l2jserver.gameserver.datatables.NpcTable;
  34. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  35. import com.l2jserver.gameserver.model.L2Clan;
  36. import com.l2jserver.gameserver.model.L2Skill;
  37. import com.l2jserver.gameserver.model.L2Spawn;
  38. import com.l2jserver.gameserver.model.L2World;
  39. import com.l2jserver.gameserver.model.Location;
  40. import com.l2jserver.gameserver.model.TerritoryWard;
  41. import com.l2jserver.gameserver.model.actor.L2Npc;
  42. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  43. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  44. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  45. import com.l2jserver.gameserver.model.entity.Castle;
  46. import com.l2jserver.gameserver.model.entity.Fort;
  47. import com.l2jserver.gameserver.model.quest.Quest;
  48. import com.l2jserver.gameserver.network.SystemMessageId;
  49. import com.l2jserver.gameserver.network.serverpackets.CharInfo;
  50. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  51. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  52. import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
  53. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  54. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  55. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  56. import com.l2jserver.gameserver.util.Util;
  57. import com.l2jserver.util.L2Properties;
  58. import javolution.util.FastList;
  59. import javolution.util.FastMap;
  60. public class TerritoryWarManager
  61. {
  62. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  63. public static final TerritoryWarManager getInstance()
  64. {
  65. return SingletonHolder._instance;
  66. }
  67. // =========================================================
  68. // Data Field
  69. public static String qn = "TerritoryWarSuperClass";
  70. public static int DEFENDERMAXCLANS; // Max number of clans
  71. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  72. public static int CLANMINLEVEL;
  73. public static int PLAYERMINLEVEL;
  74. public static int MINTWBADGEFORNOBLESS;
  75. public static int MINTWBADGEFORSTRIDERS;
  76. public static int MINTWBADGEFORBIGSTRIDER;
  77. public static Long WARLENGTH;
  78. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  79. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  80. // Territory War settings
  81. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  82. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  83. private FastMap<Integer, Territory> _territoryList;
  84. private FastList<Integer> _disguisedPlayers;
  85. private FastList<TerritoryWard> _territoryWards;
  86. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  87. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  88. private Calendar _startTWDate = Calendar.getInstance();
  89. private boolean _isRegistrationOver = true;
  90. private boolean _isTWChannelOpen = false;
  91. private boolean _isTWInProgress = false;
  92. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  93. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  94. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  95. // =========================================================
  96. // Constructor
  97. private TerritoryWarManager()
  98. {
  99. _log.info("Initializing TerritoryWarManager");
  100. // init lists
  101. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  102. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  103. _territoryList = new FastMap<Integer, Territory>();
  104. _territoryWards = new FastList<TerritoryWard>();
  105. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  106. _disguisedPlayers = new FastList<Integer>();
  107. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  108. // Constant data
  109. TERRITORY_ITEM_IDS.put(81, 13757);
  110. TERRITORY_ITEM_IDS.put(82, 13758);
  111. TERRITORY_ITEM_IDS.put(83, 13759);
  112. TERRITORY_ITEM_IDS.put(84, 13760);
  113. TERRITORY_ITEM_IDS.put(85, 13761);
  114. TERRITORY_ITEM_IDS.put(86, 13762);
  115. TERRITORY_ITEM_IDS.put(87, 13763);
  116. TERRITORY_ITEM_IDS.put(88, 13764);
  117. TERRITORY_ITEM_IDS.put(89, 13765);
  118. // load data from database
  119. load();
  120. }
  121. // =========================================================
  122. // Method - Public
  123. public int getRegisteredTerritoryId(L2PcInstance player)
  124. {
  125. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  126. return 0;
  127. if (player.getClan() != null)
  128. {
  129. if (player.getClan().getHasCastle() > 0)
  130. return player.getClan().getHasCastle() + 80;
  131. for(int cId:_registeredClans.keySet())
  132. if (_registeredClans.get(cId).contains(player.getClan()))
  133. return cId + 80;
  134. }
  135. for(int cId:_registeredMercenaries.keySet())
  136. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  137. return cId + 80;
  138. return 0;
  139. }
  140. public boolean isAllyField(L2PcInstance player, int fieldId)
  141. {
  142. if (player == null || player.getSiegeSide() == 0)
  143. return false;
  144. else if ((player.getSiegeSide() - 80) == fieldId)
  145. return true;
  146. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  147. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  148. return true;
  149. return false;
  150. }
  151. /**
  152. * Return true if the clan is registered<BR><BR>
  153. * @param clan The L2Clan of the player
  154. */
  155. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  156. {
  157. if (clan == null)
  158. return false;
  159. else if (clan.getHasCastle() > 0)
  160. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  161. if (castleId == -1)
  162. {
  163. for(int cId:_registeredClans.keySet())
  164. if (_registeredClans.get(cId).contains(clan))
  165. return true;
  166. return false;
  167. }
  168. else
  169. return _registeredClans.get(castleId).contains(clan);
  170. }
  171. /**
  172. * Return true if the player is registered<BR><BR>
  173. * @param integer The objectId of the player
  174. */
  175. public final boolean checkIsRegistered(int castleId, int objId)
  176. {
  177. if (castleId == -1)
  178. {
  179. for(int cId:_registeredMercenaries.keySet())
  180. if (_registeredMercenaries.get(cId).contains(objId))
  181. return true;
  182. return false;
  183. }
  184. else
  185. return _registeredMercenaries.get(castleId).contains(objId);
  186. }
  187. public Territory getTerritory(int castleId)
  188. {
  189. return _territoryList.get(castleId);
  190. }
  191. public FastList<Territory> getAllTerritories()
  192. {
  193. FastList<Territory> ret = new FastList<Territory>();
  194. for (Territory t : _territoryList.values())
  195. if (t.getOwnerClan() != null)
  196. ret.add(t);
  197. return ret;
  198. }
  199. public Collection<L2Clan> getRegisteredClans(int castleId)
  200. {
  201. return _registeredClans.get(castleId);
  202. }
  203. public void addDisguisedPlayer(int playerObjId)
  204. {
  205. _disguisedPlayers.add(playerObjId);
  206. }
  207. public boolean isDisguised(int playerObjId)
  208. {
  209. return _disguisedPlayers.contains(playerObjId);
  210. }
  211. public Collection<Integer> getRegisteredMercenaries(int castleId)
  212. {
  213. return _registeredMercenaries.get(castleId);
  214. }
  215. public long getTWStartTimeInMillis()
  216. {
  217. return _startTWDate.getTimeInMillis();
  218. }
  219. public Calendar getTWStart()
  220. {
  221. return _startTWDate;
  222. }
  223. public void setTWStartTimeInMillis(long time)
  224. {
  225. _startTWDate.setTimeInMillis(time);
  226. if (_isTWInProgress)
  227. {
  228. if (_scheduledEndTWTask != null)
  229. _scheduledEndTWTask.cancel(false);
  230. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  231. }
  232. else
  233. {
  234. if (_scheduledStartTWTask != null)
  235. _scheduledStartTWTask.cancel(false);
  236. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  237. }
  238. }
  239. public boolean isTWChannelOpen()
  240. {
  241. return _isTWChannelOpen;
  242. }
  243. public void registerClan(int castleId, L2Clan clan)
  244. {
  245. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  246. return;
  247. else if (_registeredClans.get(castleId) == null)
  248. _registeredClans.put(castleId, new FastList<L2Clan>());
  249. _registeredClans.get(castleId).add(clan);
  250. changeRegistration(castleId, clan.getClanId(), false);
  251. }
  252. public void registerMerc(int castleId, L2PcInstance player)
  253. {
  254. if (player == null || player.getLevel() < PLAYERMINLEVEL
  255. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  256. return;
  257. else if (_registeredMercenaries.get(castleId) == null)
  258. _registeredMercenaries.put(castleId, new FastList<Integer>());
  259. _registeredMercenaries.get(castleId).add(player.getObjectId());
  260. changeRegistration(castleId, player.getObjectId(), false);
  261. }
  262. public void removeClan(int castleId, L2Clan clan)
  263. {
  264. if (clan == null)
  265. return;
  266. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  267. {
  268. _registeredClans.get(castleId).remove(clan);
  269. changeRegistration(castleId, clan.getClanId(), true);
  270. }
  271. }
  272. public void removeMerc(int castleId, L2PcInstance player)
  273. {
  274. if (player == null)
  275. return;
  276. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  277. {
  278. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  279. changeRegistration(castleId, player.getObjectId(), true);
  280. }
  281. }
  282. public boolean getIsRegistrationOver()
  283. {
  284. return _isRegistrationOver;
  285. }
  286. public boolean isTWInProgress()
  287. {
  288. return _isTWInProgress;
  289. }
  290. public void territoryCatapultDestroyed(int castleId)
  291. {
  292. if (_territoryList.get(castleId) != null)
  293. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  294. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  295. door.openMe();
  296. }
  297. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId)
  298. {
  299. L2Npc ret = null;
  300. if (_territoryList.get(newOwnerId) != null)
  301. {
  302. Territory terNew = _territoryList.get(newOwnerId);
  303. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  304. if (ward != null)
  305. {
  306. ward._npcId = territoryId;
  307. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  308. if (!isTWInProgress())
  309. ret.setIsInvul(true);
  310. ward.setNPC(ret);
  311. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  312. for(int wardId : terNew.getOwnedWardIds())
  313. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  314. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  315. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  316. if (!member.isInOlympiadMode())
  317. member.addSkill(sk, false);
  318. }
  319. if (_territoryList.containsKey(oldOwnerId))
  320. {
  321. Territory terOld = _territoryList.get(oldOwnerId);
  322. terOld.removeWard(territoryId);
  323. updateTerritoryData(terOld);
  324. updateTerritoryData(terNew);
  325. SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  326. sm.addString(terNew.getOwnerClan().getName());
  327. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  328. announceToParticipants(sm, 135000, 13500);
  329. if (terOld.getOwnerClan() != null)
  330. {
  331. if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
  332. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
  333. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  334. member.removeSkill(sk, false);
  335. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  336. for(int wardId : terOld.getOwnedWardIds())
  337. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  338. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  339. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  340. member.removeSkill(sk, false);
  341. }
  342. }
  343. }
  344. else
  345. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  346. return ret;
  347. }
  348. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  349. {
  350. if (clan.getHasCastle() > 0)
  351. return _territoryList.get(clan.getHasCastle()).getHQ();
  352. return null;
  353. }
  354. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  355. {
  356. if (_territoryList.containsKey(territoryId - 80))
  357. return _territoryList.get(territoryId - 80).getHQ();
  358. return null;
  359. }
  360. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  361. {
  362. if (clan.getHasCastle() > 0)
  363. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  364. }
  365. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  366. {
  367. _clanFlags.put(clan, flag);
  368. }
  369. public boolean isClanHasFlag(L2Clan clan)
  370. {
  371. return _clanFlags.containsKey(clan);
  372. }
  373. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  374. {
  375. if (_clanFlags.containsKey(clan))
  376. return _clanFlags.get(clan);
  377. return null;
  378. }
  379. public void removeClanFlag(L2Clan clan)
  380. {
  381. _clanFlags.remove(clan);
  382. }
  383. public FastList<TerritoryWard> getAllTerritoryWards()
  384. {
  385. return _territoryWards;
  386. }
  387. public TerritoryWard getTerritoryWardForOwner(int castleId)
  388. {
  389. for(TerritoryWard twWard : _territoryWards)
  390. if (twWard.getTerritoryId() == castleId)
  391. return twWard;
  392. return null;
  393. }
  394. public TerritoryWard getTerritoryWard(int territoryId)
  395. {
  396. for(TerritoryWard twWard : _territoryWards)
  397. if (twWard.getTerritoryId() == territoryId)
  398. return twWard;
  399. return null;
  400. }
  401. public TerritoryWard getTerritoryWard(L2PcInstance player)
  402. {
  403. for(TerritoryWard twWard : _territoryWards)
  404. if (twWard.playerId == player.getObjectId())
  405. return twWard;
  406. return null;
  407. }
  408. public void dropCombatFlag(L2PcInstance player, boolean isKilled)
  409. {
  410. for(TerritoryWard twWard : _territoryWards)
  411. if (twWard.playerId == player.getObjectId())
  412. {
  413. twWard.dropIt();
  414. if (isTWInProgress())
  415. twWard.spawnMe();
  416. if (isKilled)
  417. {
  418. SystemMessage sm = new SystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  419. sm.addString(twWard.itemInstance.getName().replaceAll(" Ward", ""));
  420. announceToParticipants(sm, 0, 0);
  421. }
  422. }
  423. }
  424. public void giveTWQuestPoint(L2PcInstance player)
  425. {
  426. if (!_participantPoints.containsKey(player.getObjectId()))
  427. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  428. _participantPoints.get(player.getObjectId())[2]++;
  429. }
  430. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  431. {
  432. if (victimSide == 0)
  433. return;
  434. if (killer.getParty() != null && type < 5)
  435. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  436. {
  437. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  438. continue;
  439. else if (!_participantPoints.containsKey(pl.getObjectId()))
  440. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  441. _participantPoints.get(pl.getObjectId())[type]++;
  442. }
  443. else
  444. {
  445. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  446. return;
  447. else if (!_participantPoints.containsKey(killer.getObjectId()))
  448. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  449. _participantPoints.get(killer.getObjectId())[type]++;
  450. }
  451. }
  452. public int[] calcReward(L2PcInstance player)
  453. {
  454. if (_participantPoints.containsKey(player.getObjectId()))
  455. {
  456. int[] reward = new int[2];
  457. Integer[] temp = _participantPoints.get(player.getObjectId());
  458. reward[0] = temp[0];
  459. reward[1] = 0;
  460. // badges for being online. if char was not online at least 10 mins
  461. // than he cant get rewards(also this will handle that player already get his/her rewards)
  462. if (temp[6] < 10)
  463. return reward;
  464. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  465. // badges for player Quests
  466. reward[1] += temp[2] * 7;
  467. // badges for player Kills
  468. if (temp[1] < 50)
  469. reward[1] += temp[1] * 0.1;
  470. else if (temp[1] < 120)
  471. reward[1] += (5 + (temp[1] - 50) / 14);
  472. else
  473. reward[1] += 10;
  474. // badges for territory npcs
  475. reward[1] += temp[3];
  476. // badges for territory catapults
  477. reward[1] += temp[4] * 2;
  478. // badges for territory Wards
  479. reward[1] += (temp[5] > 0 ? 5 : 0);
  480. // badges for territory quest done
  481. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  482. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  483. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  484. return reward;
  485. }
  486. return new int[]{0,0};
  487. }
  488. public void debugReward(L2PcInstance player)
  489. {
  490. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  491. if (_participantPoints.containsKey(player.getObjectId()))
  492. {
  493. Integer[] temp = _participantPoints.get(player.getObjectId());
  494. player.sendMessage("TerrId: " + temp[0]);
  495. player.sendMessage("PcKill: " + temp[1]);
  496. player.sendMessage("PcQuests: " + temp[2]);
  497. player.sendMessage("npcKill: " + temp[3]);
  498. player.sendMessage("CatatKill: " + temp[4]);
  499. player.sendMessage("WardKill: " + temp[5]);
  500. player.sendMessage("onlineTime: " + temp[6]);
  501. }
  502. else
  503. player.sendMessage("No points for you!");
  504. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  505. {
  506. player.sendMessage("Your Territory's jobs:");
  507. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  508. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  509. }
  510. }
  511. public void resetReward(L2PcInstance player)
  512. {
  513. if (_participantPoints.containsKey(player.getObjectId()))
  514. {
  515. _participantPoints.get(player.getObjectId())[6] = 0;
  516. }
  517. }
  518. // =========================================================
  519. // Method - Private
  520. private L2Npc spawnNPC(int npcId, Location loc)
  521. {
  522. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  523. if (template != null)
  524. {
  525. L2Spawn spawnDat;
  526. try
  527. {
  528. spawnDat = new L2Spawn(template);
  529. spawnDat.setAmount(1);
  530. spawnDat.setLocx(loc.getX());
  531. spawnDat.setLocy(loc.getY());
  532. spawnDat.setLocz(loc.getZ());
  533. spawnDat.setHeading(loc.getHeading());
  534. spawnDat.stopRespawn();
  535. return spawnDat.spawnOne(false);
  536. }
  537. catch (Exception e)
  538. {
  539. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  540. return null;
  541. }
  542. }
  543. else
  544. {
  545. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  546. return null;
  547. }
  548. }
  549. private void changeRegistration(int castleId, int objId, boolean delete)
  550. {
  551. Connection con = null;
  552. PreparedStatement statement = null;
  553. try
  554. {
  555. con = L2DatabaseFactory.getInstance().getConnection();
  556. if (delete)
  557. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  558. else
  559. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  560. statement.setInt(1, castleId);
  561. statement.setInt(2, objId);
  562. statement.execute();
  563. statement.close();
  564. }
  565. catch (Exception e)
  566. {
  567. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  568. }
  569. finally
  570. {
  571. L2DatabaseFactory.close(con);
  572. }
  573. }
  574. private void updateTerritoryData(Territory ter)
  575. {
  576. Connection con = null;
  577. PreparedStatement statement = null;
  578. try
  579. {
  580. con = L2DatabaseFactory.getInstance().getConnection();
  581. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  582. String wardList = "";
  583. for (int i : ter.getOwnedWardIds())
  584. wardList += (i + ";");
  585. statement.setString(1, wardList);
  586. statement.setInt(2, ter.getTerritoryId());
  587. statement.execute();
  588. statement.close();
  589. }
  590. catch (Exception e)
  591. {
  592. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  593. }
  594. finally
  595. {
  596. L2DatabaseFactory.close(con);
  597. }
  598. }
  599. private final void load()
  600. {
  601. InputStream is = null;
  602. try
  603. {
  604. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  605. L2Properties territoryWarSettings = new L2Properties();
  606. territoryWarSettings.load(is);
  607. // Siege setting
  608. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  609. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  610. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  611. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  612. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  613. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  614. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  615. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  616. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  617. Connection con = null;
  618. try
  619. {
  620. con = L2DatabaseFactory.getInstance().getConnection();
  621. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  622. ResultSet rs = statement.executeQuery();
  623. while (rs.next())
  624. {
  625. int castleId = rs.getInt("castleId");
  626. int npcId = rs.getInt("npcId");
  627. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  628. int spawnType = rs.getInt("spawnType");
  629. if (!_territoryList.containsKey(castleId))
  630. _territoryList.put(castleId, new Territory(castleId));
  631. switch(spawnType)
  632. {
  633. case 0: // town npcs
  634. case 1: // fortress npcs
  635. case 2: // castle npcs
  636. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  637. break;
  638. case 3: // ward spawns
  639. _territoryList.get(castleId).addWardSpawnPlace(loc);
  640. break;
  641. default:
  642. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  643. }
  644. }
  645. rs.close();
  646. statement.close();
  647. }
  648. catch (Exception e)
  649. {
  650. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  651. }
  652. finally
  653. {
  654. L2DatabaseFactory.close(con);
  655. }
  656. try
  657. {
  658. con = L2DatabaseFactory.getInstance().getConnection();
  659. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  660. ResultSet rs = statement.executeQuery();
  661. while (rs.next())
  662. {
  663. int castleId = rs.getInt("castleId");
  664. int fortId = rs.getInt("fortId");
  665. String ownedWardIds = rs.getString("OwnedWardIds");
  666. Territory t = _territoryList.get(castleId);
  667. if (t != null)
  668. {
  669. t._fortId = fortId;
  670. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  671. {
  672. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  673. t.changeNPCsSpawn(0, true);
  674. }
  675. if (!ownedWardIds.isEmpty())
  676. {
  677. for(String wardId:ownedWardIds.split(";"))
  678. if (Integer.parseInt(wardId) > 0)
  679. addTerritoryWard(Integer.parseInt(wardId), castleId, 0);
  680. }
  681. }
  682. }
  683. rs.close();
  684. statement.close();
  685. }
  686. catch (Exception e)
  687. {
  688. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  689. }
  690. finally
  691. {
  692. L2DatabaseFactory.close(con);
  693. }
  694. try
  695. {
  696. con = L2DatabaseFactory.getInstance().getConnection();
  697. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  698. ResultSet rs = statement.executeQuery();
  699. while (rs.next())
  700. {
  701. int castleId = rs.getInt("castleId");
  702. int registeredId = rs.getInt("registeredId");
  703. if (ClanTable.getInstance().getClan(registeredId) != null)
  704. {
  705. if (_registeredClans.get(castleId) == null)
  706. _registeredClans.put(castleId, new FastList<L2Clan>());
  707. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  708. }
  709. else
  710. {
  711. if (_registeredMercenaries.get(castleId) == null)
  712. _registeredMercenaries.put(castleId, new FastList<Integer>());
  713. _registeredMercenaries.get(castleId).add(registeredId);
  714. }
  715. }
  716. rs.close();
  717. statement.close();
  718. }
  719. catch (Exception e)
  720. {
  721. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  722. }
  723. finally
  724. {
  725. L2DatabaseFactory.close(con);
  726. }
  727. }
  728. catch (Exception e)
  729. {
  730. //_initialized = false;
  731. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  732. }
  733. finally
  734. {
  735. try
  736. {
  737. is.close();
  738. }
  739. catch (Exception e)
  740. {
  741. }
  742. }
  743. }
  744. private void startTerritoryWar()
  745. {
  746. if (_territoryList == null || _territoryList.size() < 2)
  747. {
  748. // change next TW date
  749. return;
  750. }
  751. _isTWInProgress = true;
  752. if (!updatePlayerTWStateFlags(false))
  753. return;
  754. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  755. for(Territory t : _territoryList.values())
  756. {
  757. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  758. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  759. // spawnControlTower(t.getCastleId()); // Spawn control tower
  760. if (castle != null)
  761. {
  762. t.changeNPCsSpawn(2, true);
  763. castle.spawnDoor(); // Spawn door
  764. castle.getZone().setIsActive(true);
  765. castle.getZone().updateZoneStatusForCharactersInside();
  766. }
  767. else
  768. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  769. if (fort != null)
  770. {
  771. t.changeNPCsSpawn(1, true);
  772. fort.resetDoors(); // Spawn door
  773. fort.getZone().setIsActive(true);
  774. fort.getZone().updateZoneStatusForCharactersInside();
  775. }
  776. else
  777. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  778. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  779. if (ward.getNpc() != null && t.getOwnerClan() != null)
  780. {
  781. ward.getNpc().setIsInvul(false);
  782. ward.getNpc().broadcastStatusUpdate();
  783. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  784. }
  785. t.getQuestDone()[0] = 0; // killed npc
  786. t.getQuestDone()[1] = 0; // captured wards
  787. }
  788. _participantPoints.clear();
  789. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  790. Announcements.getInstance().announceToAll(sm);
  791. }
  792. private void endTerritoryWar()
  793. {
  794. _isTWInProgress = false;
  795. if (_territoryList == null || _territoryList.size() < 2)
  796. {
  797. // change next TW date
  798. return;
  799. }
  800. if (!updatePlayerTWStateFlags(true))
  801. return;
  802. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  803. for(Territory t : _territoryList.values())
  804. {
  805. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  806. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  807. if (castle != null)
  808. {
  809. castle.spawnDoor();
  810. t.changeNPCsSpawn(2, false);
  811. castle.getZone().setIsActive(false);
  812. castle.getZone().updateZoneStatusForCharactersInside();
  813. }
  814. else
  815. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  816. if (fort != null)
  817. {
  818. t.changeNPCsSpawn(1, false);
  819. fort.getZone().setIsActive(false);
  820. fort.getZone().updateZoneStatusForCharactersInside();
  821. }
  822. else
  823. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  824. if (t.getHQ() != null)
  825. t.getHQ().deleteMe();
  826. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  827. if (ward.getNpc() != null)
  828. {
  829. if (ward.getNpc().isDecayed())
  830. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  831. ward.getNpc().setIsInvul(true);
  832. ward.getNpc().broadcastStatusUpdate();
  833. }
  834. }
  835. if (_territoryWards != null)
  836. {
  837. for(TerritoryWard twWard : _territoryWards)
  838. twWard.unSpawnMe();
  839. _territoryWards.clear();
  840. }
  841. for(L2SiegeFlagInstance flag : _clanFlags.values())
  842. flag.deleteMe();
  843. _clanFlags.clear();
  844. for(Integer castleId:_registeredClans.keySet())
  845. for(L2Clan clan:_registeredClans.get(castleId))
  846. changeRegistration(castleId, clan.getClanId(), true);
  847. for(Integer castleId:_registeredMercenaries.keySet())
  848. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  849. changeRegistration(castleId, pl_objId, true);
  850. // change next TW date
  851. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  852. Announcements.getInstance().announceToAll(sm);
  853. }
  854. private boolean updatePlayerTWStateFlags(boolean clear)
  855. {
  856. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  857. if (twQuest == null)
  858. {
  859. _log.warning("TerritoryWarManager: missing main Quest!");
  860. return false;
  861. }
  862. for(int castleId : _registeredClans.keySet())
  863. for(L2Clan clan : _registeredClans.get(castleId))
  864. for(L2PcInstance player : clan.getOnlineMembers(0))
  865. {
  866. if (player == null)
  867. continue;
  868. if (clear)
  869. {
  870. player.setSiegeState((byte) 0);
  871. if (!_isTWChannelOpen)
  872. player.setSiegeSide(0);
  873. }
  874. else
  875. {
  876. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  877. continue;
  878. if (_isTWInProgress)
  879. {
  880. player.setSiegeState((byte) 1);
  881. }
  882. player.setSiegeSide(80 + castleId);
  883. }
  884. player.sendPacket(new UserInfo(player));
  885. player.sendPacket(new ExBrExtraUserInfo(player));
  886. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  887. {
  888. try
  889. {
  890. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  891. if (player.getPet() != null)
  892. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  893. }
  894. catch (NullPointerException e)
  895. {
  896. }
  897. }
  898. }
  899. for(int castleId : _registeredMercenaries.keySet())
  900. for(int objId : _registeredMercenaries.get(castleId))
  901. {
  902. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  903. if (player == null)
  904. continue;
  905. if (clear)
  906. {
  907. player.setSiegeState((byte) 0);
  908. if (!_isTWChannelOpen)
  909. player.setSiegeSide(0);
  910. }
  911. else
  912. {
  913. if (_isTWInProgress)
  914. {
  915. player.setSiegeState((byte) 1);
  916. }
  917. player.setSiegeSide(80 + castleId);
  918. }
  919. player.sendPacket(new UserInfo(player));
  920. player.sendPacket(new ExBrExtraUserInfo(player));
  921. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  922. {
  923. try
  924. {
  925. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  926. if (player.getPet() != null)
  927. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  928. }
  929. catch (NullPointerException e)
  930. {
  931. }
  932. }
  933. }
  934. for(Territory terr : _territoryList.values())
  935. if (terr.getOwnerClan() != null)
  936. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  937. {
  938. if (player == null)
  939. continue;
  940. if (clear)
  941. {
  942. player.setSiegeState((byte) 0);
  943. if (!_isTWChannelOpen)
  944. player.setSiegeSide(0);
  945. }
  946. else
  947. {
  948. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  949. continue;
  950. if (_isTWInProgress)
  951. {
  952. player.setSiegeState((byte) 1);
  953. }
  954. player.setSiegeSide(80 + terr.getCastleId());
  955. }
  956. player.sendPacket(new UserInfo(player));
  957. player.sendPacket(new ExBrExtraUserInfo(player));
  958. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  959. {
  960. try
  961. {
  962. knownPlayer.sendPacket(new CharInfo(player));
  963. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  964. if (player.getPet() != null)
  965. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  966. }
  967. catch (NullPointerException e)
  968. {
  969. }
  970. }
  971. }
  972. twQuest.setOnEnterWorld(_isTWInProgress);
  973. return true;
  974. }
  975. private class RewardOnlineParticipants implements Runnable
  976. {
  977. public RewardOnlineParticipants()
  978. {
  979. }
  980. public void run()
  981. {
  982. if (isTWInProgress())
  983. {
  984. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  985. if (player.getSiegeSide() > 0)
  986. giveTWPoint(player, 1000, 6);
  987. }
  988. else
  989. _scheduledRewardOnlineTask.cancel(false);
  990. }
  991. }
  992. private class ScheduleStartTWTask implements Runnable
  993. {
  994. public ScheduleStartTWTask()
  995. {
  996. }
  997. public void run()
  998. {
  999. _scheduledStartTWTask.cancel(false);
  1000. try
  1001. {
  1002. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1003. if (timeRemaining > 7200000)
  1004. {
  1005. _isRegistrationOver = false;
  1006. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1007. }
  1008. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1009. {
  1010. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1011. Announcements.getInstance().announceToAll(sm);
  1012. _isRegistrationOver = true;
  1013. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1014. }
  1015. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1016. {
  1017. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1018. Announcements.getInstance().announceToAll(sm);
  1019. _isTWChannelOpen = true;
  1020. _isRegistrationOver = true;
  1021. updatePlayerTWStateFlags(false);
  1022. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1023. }
  1024. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1025. {
  1026. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1027. Announcements.getInstance().announceToAll(sm);
  1028. _isTWChannelOpen = true;
  1029. _isRegistrationOver = true;
  1030. updatePlayerTWStateFlags(false);
  1031. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1032. }
  1033. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1034. {
  1035. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1036. Announcements.getInstance().announceToAll(sm);
  1037. _isTWChannelOpen = true;
  1038. _isRegistrationOver = true;
  1039. updatePlayerTWStateFlags(false);
  1040. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1041. }
  1042. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1043. {
  1044. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1045. Announcements.getInstance().announceToAll(sm);
  1046. _isTWChannelOpen = true;
  1047. _isRegistrationOver = true;
  1048. updatePlayerTWStateFlags(false);
  1049. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1050. }
  1051. else
  1052. {
  1053. _isTWChannelOpen = true;
  1054. _isRegistrationOver = true;
  1055. startTerritoryWar();
  1056. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1057. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1058. }
  1059. }
  1060. catch (Exception e)
  1061. {
  1062. _log.log(Level.SEVERE, "", e);
  1063. }
  1064. }
  1065. }
  1066. private class ScheduleEndTWTask implements Runnable
  1067. {
  1068. public ScheduleEndTWTask()
  1069. {
  1070. }
  1071. public void run()
  1072. {
  1073. try
  1074. {
  1075. _scheduledEndTWTask.cancel(false);
  1076. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1077. if (timeRemaining > 3600000)
  1078. {
  1079. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1080. sm.addNumber(2);
  1081. announceToParticipants(sm, 0, 0);
  1082. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1083. }
  1084. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1085. {
  1086. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1087. sm.addNumber(Math.round(timeRemaining / 60000));
  1088. announceToParticipants(sm, 0, 0);
  1089. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1090. }
  1091. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1092. {
  1093. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1094. sm.addNumber(Math.round(timeRemaining / 60000));
  1095. announceToParticipants(sm, 0, 0);
  1096. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1097. }
  1098. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1099. {
  1100. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1101. sm.addNumber(Math.round(timeRemaining / 60000));
  1102. announceToParticipants(sm, 0, 0);
  1103. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1104. }
  1105. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1106. {
  1107. SystemMessage sm = new SystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1108. sm.addNumber(Math.round(timeRemaining / 1000));
  1109. announceToParticipants(sm, 0, 0);
  1110. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1111. }
  1112. else
  1113. {
  1114. endTerritoryWar();
  1115. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1116. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1117. }
  1118. }
  1119. catch (Exception e)
  1120. {
  1121. _log.log(Level.SEVERE, "", e);
  1122. }
  1123. }
  1124. }
  1125. private class closeTerritoryChannelTask implements Runnable
  1126. {
  1127. public closeTerritoryChannelTask()
  1128. {
  1129. }
  1130. public void run()
  1131. {
  1132. _isTWChannelOpen = false;
  1133. _disguisedPlayers.clear();
  1134. updatePlayerTWStateFlags(true);
  1135. }
  1136. }
  1137. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1138. {
  1139. // broadcast to clan members
  1140. for(Territory ter : _territoryList.values())
  1141. if (ter.getOwnerClan() != null)
  1142. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1143. {
  1144. member.sendPacket(sm);
  1145. if (exp > 0 || sp > 0)
  1146. member.addExpAndSp(exp, sp);
  1147. }
  1148. for(FastList<L2Clan> list:_registeredClans.values())
  1149. for(L2Clan c:list)
  1150. for (L2PcInstance member : c.getOnlineMembers(0))
  1151. {
  1152. member.sendPacket(sm);
  1153. if (exp > 0 || sp > 0)
  1154. member.addExpAndSp(exp, sp);
  1155. }
  1156. // broadcast to mercenaries
  1157. for(FastList<Integer> list:_registeredMercenaries.values())
  1158. for(int objId:list)
  1159. {
  1160. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1161. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1162. {
  1163. player.sendPacket(sm);
  1164. if (exp > 0 || sp > 0)
  1165. player.addExpAndSp(exp, sp);
  1166. }
  1167. }
  1168. }
  1169. // =========================================================
  1170. // Property - Public
  1171. public class TerritoryNPCSpawn
  1172. {
  1173. private Location _location;
  1174. private int _npcId;
  1175. private int _castleId;
  1176. private int _type;
  1177. private L2Npc _npc;
  1178. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1179. {
  1180. _castleId = castle_id;
  1181. _location = loc;
  1182. _npcId = npc_id;
  1183. _type = type;
  1184. _npc = npc;
  1185. }
  1186. public int getCastleId()
  1187. {
  1188. return _castleId;
  1189. }
  1190. public int getNpcId()
  1191. {
  1192. return _npcId;
  1193. }
  1194. public int getType()
  1195. {
  1196. return _type;
  1197. }
  1198. public void setNPC(L2Npc npc)
  1199. {
  1200. _npc = npc;
  1201. }
  1202. public L2Npc getNpc()
  1203. {
  1204. return _npc;
  1205. }
  1206. public Location getLocation()
  1207. {
  1208. return _location;
  1209. }
  1210. }
  1211. public class Territory
  1212. {
  1213. private final int _territoryId;
  1214. private final int _castleId; // territory Castle
  1215. private int _fortId; // territory Fortress
  1216. private L2Clan _ownerClan;
  1217. private FastList<TerritoryNPCSpawn> _spawnList;
  1218. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1219. private boolean _isInProgress = false;
  1220. private L2SiegeFlagInstance _territoryHQ = null;
  1221. private int[] _questDone;
  1222. public Territory(int castleId)
  1223. {
  1224. _castleId = castleId;
  1225. _territoryId = castleId + 80;
  1226. _spawnList = new FastList<TerritoryNPCSpawn>();
  1227. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1228. _questDone = new int[2];
  1229. }
  1230. private void addWardSpawnPlace(Location loc)
  1231. {
  1232. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1233. if (_territoryWardSpawnPlaces[i] == null)
  1234. {
  1235. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1236. return;
  1237. }
  1238. }
  1239. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1240. {
  1241. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1242. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1243. return _territoryWardSpawnPlaces[i];
  1244. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1245. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1246. if (_territoryWardSpawnPlaces[i] == null)
  1247. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1248. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1249. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1250. else
  1251. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1252. return null;
  1253. }
  1254. public FastList<TerritoryNPCSpawn> getSpawnList()
  1255. {
  1256. return _spawnList;
  1257. }
  1258. private void changeNPCsSpawn(int type, boolean isSpawn)
  1259. {
  1260. if (type < 0 || type > 3)
  1261. {
  1262. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1263. return;
  1264. }
  1265. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1266. {
  1267. if (twSpawn.getType() != type)
  1268. continue;
  1269. if (isSpawn)
  1270. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1271. else
  1272. {
  1273. L2Npc npc = twSpawn.getNpc();
  1274. if (npc != null && !npc.isDead())
  1275. npc.deleteMe();
  1276. twSpawn.setNPC(null);
  1277. }
  1278. }
  1279. }
  1280. private void removeWard(int wardId)
  1281. {
  1282. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1283. if (wardSpawn.getNpcId() == wardId)
  1284. {
  1285. wardSpawn.getNpc().deleteMe();
  1286. wardSpawn.setNPC(null);
  1287. wardSpawn._npcId = 0;
  1288. return;
  1289. }
  1290. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1291. }
  1292. public int getTerritoryId()
  1293. {
  1294. return _territoryId;
  1295. }
  1296. public int getCastleId()
  1297. {
  1298. return _castleId;
  1299. }
  1300. public int getFortId()
  1301. {
  1302. return _fortId;
  1303. }
  1304. public L2Clan getOwnerClan()
  1305. {
  1306. return _ownerClan;
  1307. }
  1308. public void setOwnerClan(L2Clan newOwner)
  1309. {
  1310. _ownerClan = newOwner;
  1311. }
  1312. public void setHQ(L2SiegeFlagInstance hq)
  1313. {
  1314. _territoryHQ = hq;
  1315. }
  1316. public L2SiegeFlagInstance getHQ()
  1317. {
  1318. return _territoryHQ;
  1319. }
  1320. public TerritoryNPCSpawn[] getOwnedWard()
  1321. {
  1322. return _territoryWardSpawnPlaces;
  1323. }
  1324. public int[] getQuestDone()
  1325. {
  1326. return _questDone;
  1327. }
  1328. public FastList<Integer> getOwnedWardIds()
  1329. {
  1330. FastList<Integer> ret = new FastList<Integer>();
  1331. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1332. if (wardSpawn.getNpcId() > 0)
  1333. ret.add(wardSpawn.getNpcId());
  1334. return ret;
  1335. }
  1336. public boolean getIsInProgress()
  1337. {
  1338. return _isInProgress;
  1339. }
  1340. public void setIsInProgress(boolean val)
  1341. {
  1342. _isInProgress = val;
  1343. }
  1344. }
  1345. @SuppressWarnings("synthetic-access")
  1346. private static class SingletonHolder
  1347. {
  1348. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1349. }
  1350. }