TerritoryWarManager.java 52 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.gameserver.Announcements;
  32. import com.l2jserver.gameserver.ThreadPoolManager;
  33. import com.l2jserver.gameserver.datatables.ClanTable;
  34. import com.l2jserver.gameserver.datatables.NpcTable;
  35. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  36. import com.l2jserver.gameserver.model.L2Clan;
  37. import com.l2jserver.gameserver.model.L2SiegeClan;
  38. import com.l2jserver.gameserver.model.L2Skill;
  39. import com.l2jserver.gameserver.model.L2Spawn;
  40. import com.l2jserver.gameserver.model.L2World;
  41. import com.l2jserver.gameserver.model.Location;
  42. import com.l2jserver.gameserver.model.TerritoryWard;
  43. import com.l2jserver.gameserver.model.actor.L2Npc;
  44. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  45. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  46. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  47. import com.l2jserver.gameserver.model.entity.Castle;
  48. import com.l2jserver.gameserver.model.entity.Fort;
  49. import com.l2jserver.gameserver.model.entity.Siegable;
  50. import com.l2jserver.gameserver.model.quest.Quest;
  51. import com.l2jserver.gameserver.network.SystemMessageId;
  52. import com.l2jserver.gameserver.network.serverpackets.CharInfo;
  53. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  54. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  55. import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
  56. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  57. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  58. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. import javolution.util.FastList;
  62. import javolution.util.FastMap;
  63. public class TerritoryWarManager implements Siegable
  64. {
  65. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  66. public static final TerritoryWarManager getInstance()
  67. {
  68. return SingletonHolder._instance;
  69. }
  70. // =========================================================
  71. // Data Field
  72. public static String qn = "TerritoryWarSuperClass";
  73. public static int DEFENDERMAXCLANS; // Max number of clans
  74. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  75. public static int CLANMINLEVEL;
  76. public static int PLAYERMINLEVEL;
  77. public static int MINTWBADGEFORNOBLESS;
  78. public static int MINTWBADGEFORSTRIDERS;
  79. public static int MINTWBADGEFORBIGSTRIDER;
  80. public static Long WARLENGTH;
  81. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  82. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  83. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  84. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  85. // Territory War settings
  86. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  87. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  88. private FastMap<Integer, Territory> _territoryList;
  89. private FastList<Integer> _disguisedPlayers;
  90. private FastList<TerritoryWard> _territoryWards;
  91. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  92. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  93. private Calendar _startTWDate = Calendar.getInstance();
  94. private boolean _isRegistrationOver = true;
  95. private boolean _isTWChannelOpen = false;
  96. private boolean _isTWInProgress = false;
  97. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  98. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  99. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  100. // =========================================================
  101. // Constructor
  102. private TerritoryWarManager()
  103. {
  104. _log.info("Initializing TerritoryWarManager");
  105. // init lists
  106. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  107. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  108. _territoryList = new FastMap<Integer, Territory>();
  109. _territoryWards = new FastList<TerritoryWard>();
  110. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  111. _disguisedPlayers = new FastList<Integer>();
  112. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  113. // Constant data
  114. TERRITORY_ITEM_IDS.put(81, 13757);
  115. TERRITORY_ITEM_IDS.put(82, 13758);
  116. TERRITORY_ITEM_IDS.put(83, 13759);
  117. TERRITORY_ITEM_IDS.put(84, 13760);
  118. TERRITORY_ITEM_IDS.put(85, 13761);
  119. TERRITORY_ITEM_IDS.put(86, 13762);
  120. TERRITORY_ITEM_IDS.put(87, 13763);
  121. TERRITORY_ITEM_IDS.put(88, 13764);
  122. TERRITORY_ITEM_IDS.put(89, 13765);
  123. // load data from database
  124. load();
  125. }
  126. // =========================================================
  127. // Method - Public
  128. public int getRegisteredTerritoryId(L2PcInstance player)
  129. {
  130. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  131. return 0;
  132. if (player.getClan() != null)
  133. {
  134. if (player.getClan().getHasCastle() > 0)
  135. return player.getClan().getHasCastle() + 80;
  136. for(int cId:_registeredClans.keySet())
  137. if (_registeredClans.get(cId).contains(player.getClan()))
  138. return cId + 80;
  139. }
  140. for(int cId:_registeredMercenaries.keySet())
  141. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  142. return cId + 80;
  143. return 0;
  144. }
  145. public boolean isAllyField(L2PcInstance player, int fieldId)
  146. {
  147. if (player == null || player.getSiegeSide() == 0)
  148. return false;
  149. else if ((player.getSiegeSide() - 80) == fieldId)
  150. return true;
  151. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  152. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  153. return true;
  154. return false;
  155. }
  156. /**
  157. * Return true if the clan is registered<BR><BR>
  158. * @param clan The L2Clan of the player
  159. */
  160. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  161. {
  162. if (clan == null)
  163. return false;
  164. else if (clan.getHasCastle() > 0)
  165. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  166. if (castleId == -1)
  167. {
  168. for(int cId:_registeredClans.keySet())
  169. if (_registeredClans.get(cId).contains(clan))
  170. return true;
  171. return false;
  172. }
  173. else
  174. return _registeredClans.get(castleId).contains(clan);
  175. }
  176. /**
  177. * Return true if the player is registered<BR><BR>
  178. * @param integer The objectId of the player
  179. */
  180. public final boolean checkIsRegistered(int castleId, int objId)
  181. {
  182. if (castleId == -1)
  183. {
  184. for(int cId:_registeredMercenaries.keySet())
  185. if (_registeredMercenaries.get(cId).contains(objId))
  186. return true;
  187. return false;
  188. }
  189. else
  190. return _registeredMercenaries.get(castleId).contains(objId);
  191. }
  192. public Territory getTerritory(int castleId)
  193. {
  194. return _territoryList.get(castleId);
  195. }
  196. public FastList<Territory> getAllTerritories()
  197. {
  198. FastList<Territory> ret = new FastList<Territory>();
  199. for (Territory t : _territoryList.values())
  200. if (t.getOwnerClan() != null)
  201. ret.add(t);
  202. return ret;
  203. }
  204. public Collection<L2Clan> getRegisteredClans(int castleId)
  205. {
  206. return _registeredClans.get(castleId);
  207. }
  208. public void addDisguisedPlayer(int playerObjId)
  209. {
  210. _disguisedPlayers.add(playerObjId);
  211. }
  212. public boolean isDisguised(int playerObjId)
  213. {
  214. return _disguisedPlayers.contains(playerObjId);
  215. }
  216. public Collection<Integer> getRegisteredMercenaries(int castleId)
  217. {
  218. return _registeredMercenaries.get(castleId);
  219. }
  220. public long getTWStartTimeInMillis()
  221. {
  222. return _startTWDate.getTimeInMillis();
  223. }
  224. public Calendar getTWStart()
  225. {
  226. return _startTWDate;
  227. }
  228. public void setTWStartTimeInMillis(long time)
  229. {
  230. _startTWDate.setTimeInMillis(time);
  231. if (_isTWInProgress)
  232. {
  233. if (_scheduledEndTWTask != null)
  234. _scheduledEndTWTask.cancel(false);
  235. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  236. }
  237. else
  238. {
  239. if (_scheduledStartTWTask != null)
  240. _scheduledStartTWTask.cancel(false);
  241. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  242. }
  243. }
  244. public boolean isTWChannelOpen()
  245. {
  246. return _isTWChannelOpen;
  247. }
  248. public void registerClan(int castleId, L2Clan clan)
  249. {
  250. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  251. return;
  252. else if (_registeredClans.get(castleId) == null)
  253. _registeredClans.put(castleId, new FastList<L2Clan>());
  254. _registeredClans.get(castleId).add(clan);
  255. changeRegistration(castleId, clan.getClanId(), false);
  256. }
  257. public void registerMerc(int castleId, L2PcInstance player)
  258. {
  259. if (player == null || player.getLevel() < PLAYERMINLEVEL
  260. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  261. return;
  262. else if (_registeredMercenaries.get(castleId) == null)
  263. _registeredMercenaries.put(castleId, new FastList<Integer>());
  264. _registeredMercenaries.get(castleId).add(player.getObjectId());
  265. changeRegistration(castleId, player.getObjectId(), false);
  266. }
  267. public void removeClan(int castleId, L2Clan clan)
  268. {
  269. if (clan == null)
  270. return;
  271. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  272. {
  273. _registeredClans.get(castleId).remove(clan);
  274. changeRegistration(castleId, clan.getClanId(), true);
  275. }
  276. }
  277. public void removeMerc(int castleId, L2PcInstance player)
  278. {
  279. if (player == null)
  280. return;
  281. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  282. {
  283. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  284. changeRegistration(castleId, player.getObjectId(), true);
  285. }
  286. }
  287. public boolean getIsRegistrationOver()
  288. {
  289. return _isRegistrationOver;
  290. }
  291. public boolean isTWInProgress()
  292. {
  293. return _isTWInProgress;
  294. }
  295. public void territoryCatapultDestroyed(int castleId)
  296. {
  297. if (_territoryList.get(castleId) != null)
  298. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  299. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  300. door.openMe();
  301. }
  302. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  303. {
  304. L2Npc ret = null;
  305. if (_territoryList.get(newOwnerId) != null)
  306. {
  307. Territory terNew = _territoryList.get(newOwnerId);
  308. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  309. if (ward != null)
  310. {
  311. ward._npcId = territoryId;
  312. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  313. ward.setNPC(ret);
  314. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  315. ret.decayMe();
  316. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  317. for(int wardId : terNew.getOwnedWardIds())
  318. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  319. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  320. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  321. if (!member.isInOlympiadMode())
  322. member.addSkill(sk, false);
  323. }
  324. if (_territoryList.containsKey(oldOwnerId))
  325. {
  326. Territory terOld = _territoryList.get(oldOwnerId);
  327. terOld.removeWard(territoryId);
  328. updateTerritoryData(terOld);
  329. updateTerritoryData(terNew);
  330. if (broadcastMessage)
  331. {
  332. SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  333. sm.addString(terNew.getOwnerClan().getName());
  334. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  335. announceToParticipants(sm, 135000, 13500);
  336. }
  337. if (terOld.getOwnerClan() != null)
  338. {
  339. if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
  340. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
  341. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  342. member.removeSkill(sk, false);
  343. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  344. for(int wardId : terOld.getOwnedWardIds())
  345. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  346. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  347. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  348. member.removeSkill(sk, false);
  349. }
  350. }
  351. }
  352. else
  353. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  354. return ret;
  355. }
  356. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  357. {
  358. if (clan.getHasCastle() > 0)
  359. return _territoryList.get(clan.getHasCastle()).getHQ();
  360. return null;
  361. }
  362. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  363. {
  364. if (_territoryList.containsKey(territoryId - 80))
  365. return _territoryList.get(territoryId - 80).getHQ();
  366. return null;
  367. }
  368. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  369. {
  370. if (clan.getHasCastle() > 0)
  371. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  372. }
  373. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  374. {
  375. _clanFlags.put(clan, flag);
  376. }
  377. public boolean isClanHasFlag(L2Clan clan)
  378. {
  379. return _clanFlags.containsKey(clan);
  380. }
  381. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  382. {
  383. if (_clanFlags.containsKey(clan))
  384. return _clanFlags.get(clan);
  385. return null;
  386. }
  387. public void removeClanFlag(L2Clan clan)
  388. {
  389. _clanFlags.remove(clan);
  390. }
  391. public FastList<TerritoryWard> getAllTerritoryWards()
  392. {
  393. return _territoryWards;
  394. }
  395. public TerritoryWard getTerritoryWardForOwner(int castleId)
  396. {
  397. for(TerritoryWard twWard : _territoryWards)
  398. if (twWard.getTerritoryId() == castleId)
  399. return twWard;
  400. return null;
  401. }
  402. public TerritoryWard getTerritoryWard(int territoryId)
  403. {
  404. for(TerritoryWard twWard : _territoryWards)
  405. if (twWard.getTerritoryId() == territoryId)
  406. return twWard;
  407. return null;
  408. }
  409. public TerritoryWard getTerritoryWard(L2PcInstance player)
  410. {
  411. for(TerritoryWard twWard : _territoryWards)
  412. if (twWard.playerId == player.getObjectId())
  413. return twWard;
  414. return null;
  415. }
  416. public void dropCombatFlag(L2PcInstance player, boolean isKilled)
  417. {
  418. for(TerritoryWard twWard : _territoryWards)
  419. if (twWard.playerId == player.getObjectId())
  420. {
  421. twWard.dropIt();
  422. if (isTWInProgress())
  423. {
  424. if (isKilled)
  425. twWard.spawnMe();
  426. else
  427. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  428. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  429. {
  430. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  431. twWard.unSpawnMe();
  432. twWard.setNpc(wardSpawn.getNpc());
  433. }
  434. }
  435. if (isKilled)
  436. {
  437. SystemMessage sm = new SystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  438. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  439. announceToParticipants(sm, 0, 0);
  440. }
  441. }
  442. }
  443. public void giveTWQuestPoint(L2PcInstance player)
  444. {
  445. if (!_participantPoints.containsKey(player.getObjectId()))
  446. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  447. _participantPoints.get(player.getObjectId())[2]++;
  448. }
  449. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  450. {
  451. if (victimSide == 0)
  452. return;
  453. if (killer.getParty() != null && type < 5)
  454. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  455. {
  456. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  457. continue;
  458. else if (!_participantPoints.containsKey(pl.getObjectId()))
  459. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  460. _participantPoints.get(pl.getObjectId())[type]++;
  461. }
  462. else
  463. {
  464. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  465. return;
  466. else if (!_participantPoints.containsKey(killer.getObjectId()))
  467. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  468. _participantPoints.get(killer.getObjectId())[type]++;
  469. }
  470. }
  471. public int[] calcReward(L2PcInstance player)
  472. {
  473. if (_participantPoints.containsKey(player.getObjectId()))
  474. {
  475. int[] reward = new int[2];
  476. Integer[] temp = _participantPoints.get(player.getObjectId());
  477. reward[0] = temp[0];
  478. reward[1] = 0;
  479. // badges for being online. if char was not online at least 10 mins
  480. // than he cant get rewards(also this will handle that player already get his/her rewards)
  481. if (temp[6] < 10)
  482. return reward;
  483. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  484. // badges for player Quests
  485. reward[1] += temp[2] * 7;
  486. // badges for player Kills
  487. if (temp[1] < 50)
  488. reward[1] += temp[1] * 0.1;
  489. else if (temp[1] < 120)
  490. reward[1] += (5 + (temp[1] - 50) / 14);
  491. else
  492. reward[1] += 10;
  493. // badges for territory npcs
  494. reward[1] += temp[3];
  495. // badges for territory catapults
  496. reward[1] += temp[4] * 2;
  497. // badges for territory Wards
  498. reward[1] += (temp[5] > 0 ? 5 : 0);
  499. // badges for territory quest done
  500. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  501. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  502. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  503. return reward;
  504. }
  505. return new int[]{0,0};
  506. }
  507. public void debugReward(L2PcInstance player)
  508. {
  509. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  510. if (_participantPoints.containsKey(player.getObjectId()))
  511. {
  512. Integer[] temp = _participantPoints.get(player.getObjectId());
  513. player.sendMessage("TerrId: " + temp[0]);
  514. player.sendMessage("PcKill: " + temp[1]);
  515. player.sendMessage("PcQuests: " + temp[2]);
  516. player.sendMessage("npcKill: " + temp[3]);
  517. player.sendMessage("CatatKill: " + temp[4]);
  518. player.sendMessage("WardKill: " + temp[5]);
  519. player.sendMessage("onlineTime: " + temp[6]);
  520. }
  521. else
  522. player.sendMessage("No points for you!");
  523. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  524. {
  525. player.sendMessage("Your Territory's jobs:");
  526. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  527. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  528. }
  529. }
  530. public void resetReward(L2PcInstance player)
  531. {
  532. if (_participantPoints.containsKey(player.getObjectId()))
  533. {
  534. _participantPoints.get(player.getObjectId())[6] = 0;
  535. }
  536. }
  537. // =========================================================
  538. // Method - Private
  539. public L2Npc spawnNPC(int npcId, Location loc)
  540. {
  541. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  542. if (template != null)
  543. {
  544. L2Spawn spawnDat;
  545. try
  546. {
  547. spawnDat = new L2Spawn(template);
  548. spawnDat.setAmount(1);
  549. spawnDat.setLocx(loc.getX());
  550. spawnDat.setLocy(loc.getY());
  551. spawnDat.setLocz(loc.getZ());
  552. spawnDat.setHeading(loc.getHeading());
  553. spawnDat.stopRespawn();
  554. return spawnDat.spawnOne(false);
  555. }
  556. catch (Exception e)
  557. {
  558. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  559. return null;
  560. }
  561. }
  562. else
  563. {
  564. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  565. return null;
  566. }
  567. }
  568. private void changeRegistration(int castleId, int objId, boolean delete)
  569. {
  570. Connection con = null;
  571. PreparedStatement statement = null;
  572. try
  573. {
  574. con = L2DatabaseFactory.getInstance().getConnection();
  575. if (delete)
  576. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  577. else
  578. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  579. statement.setInt(1, castleId);
  580. statement.setInt(2, objId);
  581. statement.execute();
  582. statement.close();
  583. }
  584. catch (Exception e)
  585. {
  586. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  587. }
  588. finally
  589. {
  590. L2DatabaseFactory.close(con);
  591. }
  592. }
  593. private void updateTerritoryData(Territory ter)
  594. {
  595. Connection con = null;
  596. PreparedStatement statement = null;
  597. try
  598. {
  599. con = L2DatabaseFactory.getInstance().getConnection();
  600. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  601. String wardList = "";
  602. for (int i : ter.getOwnedWardIds())
  603. wardList += (i + ";");
  604. statement.setString(1, wardList);
  605. statement.setInt(2, ter.getTerritoryId());
  606. statement.execute();
  607. statement.close();
  608. }
  609. catch (Exception e)
  610. {
  611. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  612. }
  613. finally
  614. {
  615. L2DatabaseFactory.close(con);
  616. }
  617. }
  618. private final void load()
  619. {
  620. InputStream is = null;
  621. try
  622. {
  623. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  624. L2Properties territoryWarSettings = new L2Properties();
  625. territoryWarSettings.load(is);
  626. // Siege setting
  627. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  628. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  629. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  630. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  631. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  632. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  633. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  634. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  635. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  636. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  637. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  638. Connection con = null;
  639. try
  640. {
  641. con = L2DatabaseFactory.getInstance().getConnection();
  642. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  643. ResultSet rs = statement.executeQuery();
  644. while (rs.next())
  645. {
  646. int castleId = rs.getInt("castleId");
  647. int npcId = rs.getInt("npcId");
  648. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  649. int spawnType = rs.getInt("spawnType");
  650. if (!_territoryList.containsKey(castleId))
  651. _territoryList.put(castleId, new Territory(castleId));
  652. switch(spawnType)
  653. {
  654. case 0: // town npcs
  655. case 1: // fortress npcs
  656. case 2: // castle npcs
  657. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  658. break;
  659. case 3: // ward spawns
  660. _territoryList.get(castleId).addWardSpawnPlace(loc);
  661. break;
  662. default:
  663. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  664. }
  665. }
  666. rs.close();
  667. statement.close();
  668. }
  669. catch (Exception e)
  670. {
  671. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  672. }
  673. finally
  674. {
  675. L2DatabaseFactory.close(con);
  676. }
  677. try
  678. {
  679. con = L2DatabaseFactory.getInstance().getConnection();
  680. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  681. ResultSet rs = statement.executeQuery();
  682. while (rs.next())
  683. {
  684. int castleId = rs.getInt("castleId");
  685. int fortId = rs.getInt("fortId");
  686. String ownedWardIds = rs.getString("OwnedWardIds");
  687. Territory t = _territoryList.get(castleId);
  688. if (t != null)
  689. {
  690. t._fortId = fortId;
  691. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  692. {
  693. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  694. t.changeNPCsSpawn(0, true);
  695. }
  696. if (!ownedWardIds.isEmpty())
  697. {
  698. for(String wardId:ownedWardIds.split(";"))
  699. if (Integer.parseInt(wardId) > 0)
  700. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  701. }
  702. }
  703. }
  704. rs.close();
  705. statement.close();
  706. }
  707. catch (Exception e)
  708. {
  709. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  710. }
  711. finally
  712. {
  713. L2DatabaseFactory.close(con);
  714. }
  715. try
  716. {
  717. con = L2DatabaseFactory.getInstance().getConnection();
  718. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  719. ResultSet rs = statement.executeQuery();
  720. while (rs.next())
  721. {
  722. int castleId = rs.getInt("castleId");
  723. int registeredId = rs.getInt("registeredId");
  724. if (ClanTable.getInstance().getClan(registeredId) != null)
  725. {
  726. if (_registeredClans.get(castleId) == null)
  727. _registeredClans.put(castleId, new FastList<L2Clan>());
  728. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  729. }
  730. else
  731. {
  732. if (_registeredMercenaries.get(castleId) == null)
  733. _registeredMercenaries.put(castleId, new FastList<Integer>());
  734. _registeredMercenaries.get(castleId).add(registeredId);
  735. }
  736. }
  737. rs.close();
  738. statement.close();
  739. }
  740. catch (Exception e)
  741. {
  742. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  743. }
  744. finally
  745. {
  746. L2DatabaseFactory.close(con);
  747. }
  748. }
  749. catch (Exception e)
  750. {
  751. //_initialized = false;
  752. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  753. }
  754. finally
  755. {
  756. try
  757. {
  758. is.close();
  759. }
  760. catch (Exception e)
  761. {
  762. }
  763. }
  764. }
  765. private void startTerritoryWar()
  766. {
  767. if (_territoryList == null || _territoryList.size() < 2)
  768. {
  769. // change next TW date
  770. return;
  771. }
  772. _isTWInProgress = true;
  773. if (!updatePlayerTWStateFlags(false))
  774. return;
  775. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  776. for(Territory t : _territoryList.values())
  777. {
  778. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  779. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  780. // spawnControlTower(t.getCastleId()); // Spawn control tower
  781. if (castle != null)
  782. {
  783. t.changeNPCsSpawn(2, true);
  784. castle.spawnDoor(); // Spawn door
  785. castle.getZone().setSiegeInstance(this);
  786. castle.getZone().setIsActive(true);
  787. castle.getZone().updateZoneStatusForCharactersInside();
  788. }
  789. else
  790. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  791. if (fort != null)
  792. {
  793. t.changeNPCsSpawn(1, true);
  794. fort.resetDoors(); // Spawn door
  795. fort.getZone().setSiegeInstance(this);
  796. fort.getZone().setIsActive(true);
  797. fort.getZone().updateZoneStatusForCharactersInside();
  798. }
  799. else
  800. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  801. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  802. if (ward.getNpc() != null && t.getOwnerClan() != null)
  803. {
  804. if (!ward.getNpc().isVisible())
  805. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  806. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  807. }
  808. t.getQuestDone()[0] = 0; // killed npc
  809. t.getQuestDone()[1] = 0; // captured wards
  810. }
  811. _participantPoints.clear();
  812. if (RETURN_WARDS_WHEN_TW_STARTS)
  813. for(TerritoryWard ward : _territoryWards)
  814. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  815. {
  816. ward.unSpawnMe();
  817. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  818. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  819. }
  820. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  821. Announcements.getInstance().announceToAll(sm);
  822. }
  823. private void endTerritoryWar()
  824. {
  825. _isTWInProgress = false;
  826. if (_territoryList == null || _territoryList.size() < 2)
  827. {
  828. // change next TW date
  829. return;
  830. }
  831. if (!updatePlayerTWStateFlags(true))
  832. return;
  833. if (_territoryWards != null)
  834. {
  835. for(TerritoryWard twWard : _territoryWards)
  836. twWard.unSpawnMe();
  837. _territoryWards.clear();
  838. }
  839. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  840. for(Territory t : _territoryList.values())
  841. {
  842. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  843. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  844. if (castle != null)
  845. {
  846. castle.spawnDoor();
  847. t.changeNPCsSpawn(2, false);
  848. castle.getZone().setIsActive(false);
  849. castle.getZone().updateZoneStatusForCharactersInside();
  850. castle.getZone().setSiegeInstance(null);
  851. }
  852. else
  853. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  854. if (fort != null)
  855. {
  856. t.changeNPCsSpawn(1, false);
  857. fort.getZone().setIsActive(false);
  858. fort.getZone().updateZoneStatusForCharactersInside();
  859. fort.getZone().setSiegeInstance(null);
  860. }
  861. else
  862. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  863. if (t.getHQ() != null)
  864. t.getHQ().deleteMe();
  865. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  866. if (ward.getNpc() != null)
  867. {
  868. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  869. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  870. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  871. ward.getNpc().decayMe();
  872. }
  873. }
  874. for(L2SiegeFlagInstance flag : _clanFlags.values())
  875. flag.deleteMe();
  876. _clanFlags.clear();
  877. for(Integer castleId:_registeredClans.keySet())
  878. for(L2Clan clan:_registeredClans.get(castleId))
  879. changeRegistration(castleId, clan.getClanId(), true);
  880. for(Integer castleId:_registeredMercenaries.keySet())
  881. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  882. changeRegistration(castleId, pl_objId, true);
  883. // change next TW date
  884. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  885. Announcements.getInstance().announceToAll(sm);
  886. }
  887. private boolean updatePlayerTWStateFlags(boolean clear)
  888. {
  889. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  890. if (twQuest == null)
  891. {
  892. _log.warning("TerritoryWarManager: missing main Quest!");
  893. return false;
  894. }
  895. for(int castleId : _registeredClans.keySet())
  896. for(L2Clan clan : _registeredClans.get(castleId))
  897. for(L2PcInstance player : clan.getOnlineMembers(0))
  898. {
  899. if (player == null)
  900. continue;
  901. if (clear)
  902. {
  903. player.setSiegeState((byte) 0);
  904. if (!_isTWChannelOpen)
  905. player.setSiegeSide(0);
  906. }
  907. else
  908. {
  909. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  910. continue;
  911. if (_isTWInProgress)
  912. {
  913. player.setSiegeState((byte) 1);
  914. }
  915. player.setSiegeSide(80 + castleId);
  916. }
  917. player.sendPacket(new UserInfo(player));
  918. player.sendPacket(new ExBrExtraUserInfo(player));
  919. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  920. {
  921. if (knownPlayer == null)
  922. continue;
  923. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  924. if (player.getPet() != null)
  925. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  926. }
  927. }
  928. for(int castleId : _registeredMercenaries.keySet())
  929. for(int objId : _registeredMercenaries.get(castleId))
  930. {
  931. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  932. if (player == null)
  933. continue;
  934. if (clear)
  935. {
  936. player.setSiegeState((byte) 0);
  937. if (!_isTWChannelOpen)
  938. player.setSiegeSide(0);
  939. }
  940. else
  941. {
  942. if (_isTWInProgress)
  943. {
  944. player.setSiegeState((byte) 1);
  945. }
  946. player.setSiegeSide(80 + castleId);
  947. }
  948. player.sendPacket(new UserInfo(player));
  949. player.sendPacket(new ExBrExtraUserInfo(player));
  950. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  951. {
  952. if (knownPlayer == null)
  953. continue;
  954. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  955. if (player.getPet() != null)
  956. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  957. }
  958. }
  959. for(Territory terr : _territoryList.values())
  960. if (terr.getOwnerClan() != null)
  961. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  962. {
  963. if (player == null)
  964. continue;
  965. if (clear)
  966. {
  967. player.setSiegeState((byte) 0);
  968. if (!_isTWChannelOpen)
  969. player.setSiegeSide(0);
  970. }
  971. else
  972. {
  973. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  974. continue;
  975. if (_isTWInProgress)
  976. {
  977. player.setSiegeState((byte) 1);
  978. }
  979. player.setSiegeSide(80 + terr.getCastleId());
  980. }
  981. player.sendPacket(new UserInfo(player));
  982. player.sendPacket(new ExBrExtraUserInfo(player));
  983. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  984. {
  985. if (knownPlayer == null)
  986. continue;
  987. knownPlayer.sendPacket(new CharInfo(player));
  988. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  989. if (player.getPet() != null)
  990. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  991. }
  992. }
  993. twQuest.setOnEnterWorld(_isTWInProgress);
  994. return true;
  995. }
  996. private class RewardOnlineParticipants implements Runnable
  997. {
  998. public RewardOnlineParticipants()
  999. {
  1000. }
  1001. public void run()
  1002. {
  1003. if (isTWInProgress())
  1004. {
  1005. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  1006. if (player.getSiegeSide() > 0)
  1007. giveTWPoint(player, 1000, 6);
  1008. }
  1009. else
  1010. _scheduledRewardOnlineTask.cancel(false);
  1011. }
  1012. }
  1013. private class ScheduleStartTWTask implements Runnable
  1014. {
  1015. public ScheduleStartTWTask()
  1016. {
  1017. }
  1018. public void run()
  1019. {
  1020. _scheduledStartTWTask.cancel(false);
  1021. try
  1022. {
  1023. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1024. if (timeRemaining > 7200000)
  1025. {
  1026. _isRegistrationOver = false;
  1027. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1028. }
  1029. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1030. {
  1031. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1032. Announcements.getInstance().announceToAll(sm);
  1033. _isRegistrationOver = true;
  1034. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1035. }
  1036. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1037. {
  1038. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1039. Announcements.getInstance().announceToAll(sm);
  1040. _isTWChannelOpen = true;
  1041. _isRegistrationOver = true;
  1042. updatePlayerTWStateFlags(false);
  1043. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1044. }
  1045. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1046. {
  1047. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1048. Announcements.getInstance().announceToAll(sm);
  1049. _isTWChannelOpen = true;
  1050. _isRegistrationOver = true;
  1051. updatePlayerTWStateFlags(false);
  1052. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1053. }
  1054. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1055. {
  1056. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1057. Announcements.getInstance().announceToAll(sm);
  1058. _isTWChannelOpen = true;
  1059. _isRegistrationOver = true;
  1060. updatePlayerTWStateFlags(false);
  1061. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1062. }
  1063. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1064. {
  1065. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1066. Announcements.getInstance().announceToAll(sm);
  1067. _isTWChannelOpen = true;
  1068. _isRegistrationOver = true;
  1069. updatePlayerTWStateFlags(false);
  1070. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1071. }
  1072. else if ((timeRemaining + WARLENGTH) > 0)
  1073. {
  1074. _isTWChannelOpen = true;
  1075. _isRegistrationOver = true;
  1076. startTerritoryWar();
  1077. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1078. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1079. }
  1080. }
  1081. catch (Exception e)
  1082. {
  1083. _log.log(Level.SEVERE, "", e);
  1084. }
  1085. }
  1086. }
  1087. private class ScheduleEndTWTask implements Runnable
  1088. {
  1089. public ScheduleEndTWTask()
  1090. {
  1091. }
  1092. public void run()
  1093. {
  1094. try
  1095. {
  1096. _scheduledEndTWTask.cancel(false);
  1097. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1098. if (timeRemaining > 3600000)
  1099. {
  1100. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1101. sm.addNumber(2);
  1102. announceToParticipants(sm, 0, 0);
  1103. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1104. }
  1105. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1106. {
  1107. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1108. sm.addNumber(Math.round(timeRemaining / 60000));
  1109. announceToParticipants(sm, 0, 0);
  1110. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1111. }
  1112. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1113. {
  1114. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1115. sm.addNumber(Math.round(timeRemaining / 60000));
  1116. announceToParticipants(sm, 0, 0);
  1117. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1118. }
  1119. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1120. {
  1121. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1122. sm.addNumber(Math.round(timeRemaining / 60000));
  1123. announceToParticipants(sm, 0, 0);
  1124. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1125. }
  1126. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1127. {
  1128. SystemMessage sm = new SystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1129. sm.addNumber(Math.round(timeRemaining / 1000));
  1130. announceToParticipants(sm, 0, 0);
  1131. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1132. }
  1133. else
  1134. {
  1135. endTerritoryWar();
  1136. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1137. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1138. }
  1139. }
  1140. catch (Exception e)
  1141. {
  1142. _log.log(Level.SEVERE, "", e);
  1143. }
  1144. }
  1145. }
  1146. private class closeTerritoryChannelTask implements Runnable
  1147. {
  1148. public closeTerritoryChannelTask()
  1149. {
  1150. }
  1151. public void run()
  1152. {
  1153. _isTWChannelOpen = false;
  1154. _disguisedPlayers.clear();
  1155. updatePlayerTWStateFlags(true);
  1156. }
  1157. }
  1158. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1159. {
  1160. // broadcast to clan members
  1161. for(Territory ter : _territoryList.values())
  1162. if (ter.getOwnerClan() != null)
  1163. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1164. {
  1165. member.sendPacket(sm);
  1166. if (exp > 0 || sp > 0)
  1167. member.addExpAndSp(exp, sp);
  1168. }
  1169. for(FastList<L2Clan> list:_registeredClans.values())
  1170. for(L2Clan c:list)
  1171. for (L2PcInstance member : c.getOnlineMembers(0))
  1172. {
  1173. member.sendPacket(sm);
  1174. if (exp > 0 || sp > 0)
  1175. member.addExpAndSp(exp, sp);
  1176. }
  1177. // broadcast to mercenaries
  1178. for(FastList<Integer> list:_registeredMercenaries.values())
  1179. for(int objId:list)
  1180. {
  1181. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1182. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1183. {
  1184. player.sendPacket(sm);
  1185. if (exp > 0 || sp > 0)
  1186. player.addExpAndSp(exp, sp);
  1187. }
  1188. }
  1189. }
  1190. // =========================================================
  1191. // Property - Public
  1192. public class TerritoryNPCSpawn
  1193. {
  1194. private Location _location;
  1195. private int _npcId;
  1196. private int _castleId;
  1197. private int _type;
  1198. private L2Npc _npc;
  1199. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1200. {
  1201. _castleId = castle_id;
  1202. _location = loc;
  1203. _npcId = npc_id;
  1204. _type = type;
  1205. _npc = npc;
  1206. }
  1207. public int getCastleId()
  1208. {
  1209. return _castleId;
  1210. }
  1211. public int getNpcId()
  1212. {
  1213. return _npcId;
  1214. }
  1215. public int getType()
  1216. {
  1217. return _type;
  1218. }
  1219. public void setNPC(L2Npc npc)
  1220. {
  1221. if (_npc != null)
  1222. _npc.deleteMe();
  1223. _npc = npc;
  1224. }
  1225. public L2Npc getNpc()
  1226. {
  1227. return _npc;
  1228. }
  1229. public Location getLocation()
  1230. {
  1231. return _location;
  1232. }
  1233. }
  1234. public class Territory
  1235. {
  1236. private final int _territoryId;
  1237. private final int _castleId; // territory Castle
  1238. private int _fortId; // territory Fortress
  1239. private L2Clan _ownerClan;
  1240. private FastList<TerritoryNPCSpawn> _spawnList;
  1241. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1242. private boolean _isInProgress = false;
  1243. private L2SiegeFlagInstance _territoryHQ = null;
  1244. private int[] _questDone;
  1245. public Territory(int castleId)
  1246. {
  1247. _castleId = castleId;
  1248. _territoryId = castleId + 80;
  1249. _spawnList = new FastList<TerritoryNPCSpawn>();
  1250. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1251. _questDone = new int[2];
  1252. }
  1253. private void addWardSpawnPlace(Location loc)
  1254. {
  1255. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1256. if (_territoryWardSpawnPlaces[i] == null)
  1257. {
  1258. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1259. return;
  1260. }
  1261. }
  1262. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1263. {
  1264. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1265. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1266. return _territoryWardSpawnPlaces[i];
  1267. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1268. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1269. if (_territoryWardSpawnPlaces[i] == null)
  1270. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1271. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1272. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1273. else
  1274. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1275. return null;
  1276. }
  1277. public FastList<TerritoryNPCSpawn> getSpawnList()
  1278. {
  1279. return _spawnList;
  1280. }
  1281. private void changeNPCsSpawn(int type, boolean isSpawn)
  1282. {
  1283. if (type < 0 || type > 3)
  1284. {
  1285. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1286. return;
  1287. }
  1288. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1289. {
  1290. if (twSpawn.getType() != type)
  1291. continue;
  1292. if (isSpawn)
  1293. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1294. else
  1295. {
  1296. L2Npc npc = twSpawn.getNpc();
  1297. if (npc != null && !npc.isDead())
  1298. npc.deleteMe();
  1299. twSpawn.setNPC(null);
  1300. }
  1301. }
  1302. }
  1303. private void removeWard(int wardId)
  1304. {
  1305. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1306. if (wardSpawn.getNpcId() == wardId)
  1307. {
  1308. wardSpawn.getNpc().deleteMe();
  1309. wardSpawn.setNPC(null);
  1310. wardSpawn._npcId = 0;
  1311. return;
  1312. }
  1313. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1314. }
  1315. public int getTerritoryId()
  1316. {
  1317. return _territoryId;
  1318. }
  1319. public int getCastleId()
  1320. {
  1321. return _castleId;
  1322. }
  1323. public int getFortId()
  1324. {
  1325. return _fortId;
  1326. }
  1327. public L2Clan getOwnerClan()
  1328. {
  1329. return _ownerClan;
  1330. }
  1331. public void setOwnerClan(L2Clan newOwner)
  1332. {
  1333. _ownerClan = newOwner;
  1334. }
  1335. public void setHQ(L2SiegeFlagInstance hq)
  1336. {
  1337. _territoryHQ = hq;
  1338. }
  1339. public L2SiegeFlagInstance getHQ()
  1340. {
  1341. return _territoryHQ;
  1342. }
  1343. public TerritoryNPCSpawn[] getOwnedWard()
  1344. {
  1345. return _territoryWardSpawnPlaces;
  1346. }
  1347. public int[] getQuestDone()
  1348. {
  1349. return _questDone;
  1350. }
  1351. public FastList<Integer> getOwnedWardIds()
  1352. {
  1353. FastList<Integer> ret = new FastList<Integer>();
  1354. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1355. if (wardSpawn.getNpcId() > 0)
  1356. ret.add(wardSpawn.getNpcId());
  1357. return ret;
  1358. }
  1359. public boolean getIsInProgress()
  1360. {
  1361. return _isInProgress;
  1362. }
  1363. public void setIsInProgress(boolean val)
  1364. {
  1365. _isInProgress = val;
  1366. }
  1367. }
  1368. @SuppressWarnings("synthetic-access")
  1369. private static class SingletonHolder
  1370. {
  1371. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1372. }
  1373. //TODO implement these
  1374. /* (non-Javadoc)
  1375. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1376. */
  1377. @Override
  1378. public void startSiege()
  1379. {
  1380. // TODO Auto-generated method stub
  1381. throw new UnsupportedOperationException();
  1382. }
  1383. /* (non-Javadoc)
  1384. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1385. */
  1386. @Override
  1387. public void endSiege()
  1388. {
  1389. // TODO Auto-generated method stub
  1390. throw new UnsupportedOperationException();
  1391. }
  1392. /* (non-Javadoc)
  1393. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1394. */
  1395. @Override
  1396. public L2SiegeClan getAttackerClan(int clanId)
  1397. {
  1398. throw new UnsupportedOperationException();
  1399. }
  1400. /* (non-Javadoc)
  1401. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1402. */
  1403. @Override
  1404. public L2SiegeClan getAttackerClan(L2Clan clan)
  1405. {
  1406. // TODO Auto-generated method stub
  1407. throw new UnsupportedOperationException();
  1408. }
  1409. /* (non-Javadoc)
  1410. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1411. */
  1412. @Override
  1413. public List<L2SiegeClan> getAttackerClans()
  1414. {
  1415. // TODO Auto-generated method stub
  1416. throw new UnsupportedOperationException();
  1417. }
  1418. /* (non-Javadoc)
  1419. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1420. */
  1421. @Override
  1422. public List<L2PcInstance> getAttackersInZone()
  1423. {
  1424. // TODO Auto-generated method stub
  1425. throw new UnsupportedOperationException();
  1426. }
  1427. /* (non-Javadoc)
  1428. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1429. */
  1430. @Override
  1431. public boolean checkIsAttacker(L2Clan clan)
  1432. {
  1433. // TODO Auto-generated method stub
  1434. throw new UnsupportedOperationException();
  1435. }
  1436. /* (non-Javadoc)
  1437. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1438. */
  1439. @Override
  1440. public L2SiegeClan getDefenderClan(int clanId)
  1441. {
  1442. // TODO Auto-generated method stub
  1443. throw new UnsupportedOperationException();
  1444. }
  1445. /* (non-Javadoc)
  1446. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1447. */
  1448. @Override
  1449. public L2SiegeClan getDefenderClan(L2Clan clan)
  1450. {
  1451. // TODO Auto-generated method stub
  1452. throw new UnsupportedOperationException();
  1453. }
  1454. /* (non-Javadoc)
  1455. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1456. */
  1457. @Override
  1458. public List<L2SiegeClan> getDefenderClans()
  1459. {
  1460. // TODO Auto-generated method stub
  1461. throw new UnsupportedOperationException();
  1462. }
  1463. /* (non-Javadoc)
  1464. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1465. */
  1466. @Override
  1467. public boolean checkIsDefender(L2Clan clan)
  1468. {
  1469. // TODO Auto-generated method stub
  1470. throw new UnsupportedOperationException();
  1471. }
  1472. /* (non-Javadoc)
  1473. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1474. */
  1475. @Override
  1476. public List<L2Npc> getFlag(L2Clan clan)
  1477. {
  1478. // TODO Auto-generated method stub
  1479. throw new UnsupportedOperationException();
  1480. }
  1481. /* (non-Javadoc)
  1482. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1483. */
  1484. @Override
  1485. public Calendar getSiegeDate()
  1486. {
  1487. // TODO Auto-generated method stub
  1488. throw new UnsupportedOperationException();
  1489. }
  1490. /* (non-Javadoc)
  1491. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1492. */
  1493. @Override
  1494. public boolean giveFame()
  1495. {
  1496. return true;
  1497. }
  1498. /* (non-Javadoc)
  1499. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1500. */
  1501. @Override
  1502. public int getFameFrequency()
  1503. {
  1504. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1505. }
  1506. /* (non-Javadoc)
  1507. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1508. */
  1509. @Override
  1510. public int getFameAmount()
  1511. {
  1512. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1513. }
  1514. }