RequestReplyStartPledgeWar.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import com.l2jserver.gameserver.datatables.ClanTable;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.network.SystemMessageId;
  19. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  20. /**
  21. * This class ...
  22. *
  23. * @version $Revision: 1.4.2.1.2.3 $ $Date: 2005/03/27 15:29:30 $
  24. */
  25. public final class RequestReplyStartPledgeWar extends L2GameClientPacket
  26. {
  27. private static final String _C__4e_REQUESTREPLYSTARTPLEDGEWAR = "[C] 4e RequestReplyStartPledgeWar";
  28. //private static Logger _log = Logger.getLogger(RequestReplyStartPledgeWar.class.getName());
  29. private int _answer;
  30. @Override
  31. protected void readImpl()
  32. {
  33. @SuppressWarnings("unused") String _reqName = readS();
  34. _answer = readD();
  35. }
  36. @Override
  37. protected void runImpl()
  38. {
  39. L2PcInstance activeChar = getClient().getActiveChar();
  40. if (activeChar == null)
  41. return;
  42. L2PcInstance requestor = activeChar.getActiveRequester();
  43. if (requestor == null)
  44. return;
  45. if (_answer == 1)
  46. {
  47. ClanTable.getInstance().storeclanswars(requestor.getClanId(), activeChar.getClanId());
  48. }
  49. else
  50. {
  51. requestor.sendPacket(new SystemMessage(SystemMessageId.WAR_PROCLAMATION_HAS_BEEN_REFUSED));
  52. }
  53. activeChar.setActiveRequester(null);
  54. requestor.onTransactionResponse();
  55. }
  56. /* (non-Javadoc)
  57. * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
  58. */
  59. @Override
  60. public String getType()
  61. {
  62. return _C__4e_REQUESTREPLYSTARTPLEDGEWAR;
  63. }
  64. }