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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.gameserver.model.L2CommandChannel;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * format: (ch) d
- * @author -Wooden-
- *
- */
- public final class RequestExAcceptJoinMPCC extends L2GameClientPacket
- {
- private static final String _C__D0_0E_REQUESTEXASKJOINMPCC = "[C] D0:0E RequestExAcceptJoinMPCC";
- private int _response;
- /**
- * @param buf
- * @param client
- */
- @Override
- protected void readImpl()
- {
- _response = readD();
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#runImpl()
- */
- @Override
- protected void runImpl()
- {
- L2PcInstance player = getClient().getActiveChar();
- if(player != null)
- {
- L2PcInstance requestor = player.getActiveRequester();
- SystemMessage sm;
- if (requestor == null)
- return;
- if (_response == 1)
- {
- boolean newCc = false;
- if(!requestor.getParty().isInCommandChannel())
- {
- new L2CommandChannel(requestor); // Create new CC
- sm = new SystemMessage(SystemMessageId.COMMAND_CHANNEL_FORMED);
- requestor.sendPacket(sm);
- newCc = true;
- }
- requestor.getParty().getCommandChannel().addParty(player.getParty());
- if (!newCc)
- {
- sm = new SystemMessage(SystemMessageId.JOINED_COMMAND_CHANNEL);
- player.sendPacket(sm);
- }
- }
- else
- {
- requestor.sendMessage("The player declined to join your Command Channel.");
- }
- player.setActiveRequester(null);
- requestor.onTransactionResponse();
- }
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__D0_0E_REQUESTEXASKJOINMPCC;
- }
- }
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