Instance.java 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696
  1. package com.l2jserver.gameserver.model.entity;
  2. import gnu.trove.TIntHashSet;
  3. import gnu.trove.TIntProcedure;
  4. import java.io.File;
  5. import java.io.IOException;
  6. import java.util.ArrayList;
  7. import java.util.concurrent.ScheduledFuture;
  8. import java.util.logging.Level;
  9. import java.util.logging.Logger;
  10. import javax.xml.parsers.DocumentBuilderFactory;
  11. import javolution.util.FastList;
  12. import org.w3c.dom.Document;
  13. import org.w3c.dom.Node;
  14. import com.l2jserver.Config;
  15. import com.l2jserver.gameserver.Announcements;
  16. import com.l2jserver.gameserver.ThreadPoolManager;
  17. import com.l2jserver.gameserver.datatables.DoorTable;
  18. import com.l2jserver.gameserver.datatables.NpcTable;
  19. import com.l2jserver.gameserver.idfactory.IdFactory;
  20. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  21. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  22. import com.l2jserver.gameserver.model.L2Spawn;
  23. import com.l2jserver.gameserver.model.L2World;
  24. import com.l2jserver.gameserver.model.L2WorldRegion;
  25. import com.l2jserver.gameserver.model.actor.L2Attackable;
  26. import com.l2jserver.gameserver.model.actor.L2Npc;
  27. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  28. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  29. import com.l2jserver.gameserver.network.SystemMessageId;
  30. import com.l2jserver.gameserver.network.clientpackets.Say2;
  31. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  32. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  33. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  34. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  35. /**
  36. * @author evill33t, GodKratos
  37. *
  38. */
  39. public class Instance
  40. {
  41. private final static Logger _log = Logger.getLogger(Instance.class.getName());
  42. private int _id;
  43. private String _name;
  44. private TIntHashSet _players = new TIntHashSet();
  45. private final EjectPlayerProcedure _ejectProc;
  46. private FastList<L2Npc> _npcs = new FastList<L2Npc>().shared();
  47. private ArrayList<L2DoorInstance> _doors = null;
  48. private int[] _spawnLoc = new int[3];
  49. private boolean _allowSummon = true;
  50. private long _emptyDestroyTime = -1;
  51. private long _lastLeft = -1;
  52. private long _instanceStartTime = -1;
  53. private long _instanceEndTime = -1;
  54. private boolean _isPvPInstance = false;
  55. private boolean _showTimer = false;
  56. private boolean _isTimerIncrease = true;
  57. private String _timerText = "";
  58. protected ScheduledFuture<?> _CheckTimeUpTask = null;
  59. public Instance(int id)
  60. {
  61. _id = id;
  62. _ejectProc = new EjectPlayerProcedure();
  63. _instanceStartTime = System.currentTimeMillis();
  64. }
  65. /**
  66. * Returns the ID of this instance.
  67. */
  68. public int getId()
  69. {
  70. return _id;
  71. }
  72. /**
  73. * Returns the name of this instance
  74. */
  75. public String getName()
  76. {
  77. return _name;
  78. }
  79. public void setName(String name)
  80. {
  81. _name = name;
  82. }
  83. /**
  84. * Returns whether summon friend type skills are allowed for this instance
  85. */
  86. public boolean isSummonAllowed()
  87. {
  88. return _allowSummon;
  89. }
  90. /**
  91. * Sets the status for the instance for summon friend type skills
  92. */
  93. public void setAllowSummon(boolean b)
  94. {
  95. _allowSummon = b;
  96. }
  97. /*
  98. * Returns true if entire instance is PvP zone
  99. */
  100. public boolean isPvPInstance()
  101. {
  102. return _isPvPInstance;
  103. }
  104. /*
  105. * Sets PvP zone status of the instance
  106. */
  107. public void setPvPInstance(boolean b)
  108. {
  109. _isPvPInstance = b;
  110. }
  111. /**
  112. * Set the instance duration task
  113. * @param duration in milliseconds
  114. */
  115. public void setDuration(int duration)
  116. {
  117. if (_CheckTimeUpTask != null)
  118. _CheckTimeUpTask.cancel(true);
  119. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(duration), 500);
  120. _instanceEndTime = System.currentTimeMillis() + duration + 500;
  121. }
  122. /**
  123. * Set time before empty instance will be removed
  124. * @param time in milliseconds
  125. */
  126. public void setEmptyDestroyTime(long time)
  127. {
  128. _emptyDestroyTime = time;
  129. }
  130. /**
  131. * Checks if the player exists within this instance
  132. * @param objectId
  133. * @return true if player exists in instance
  134. */
  135. public boolean containsPlayer(int objectId)
  136. {
  137. return _players.contains(objectId);
  138. }
  139. /**
  140. * Adds the specified player to the instance
  141. * @param objectId Players object ID
  142. */
  143. public void addPlayer(int objectId)
  144. {
  145. synchronized(_players)
  146. {
  147. _players.add(objectId);
  148. }
  149. }
  150. /**
  151. * Removes the specified player from the instance list
  152. * @param objectId Players object ID
  153. */
  154. public void removePlayer(int objectId)
  155. {
  156. synchronized(_players)
  157. {
  158. _players.remove(objectId);
  159. }
  160. if (_players.isEmpty() && _emptyDestroyTime >= 0)
  161. {
  162. _lastLeft = System.currentTimeMillis();
  163. setDuration((int) (_instanceEndTime - System.currentTimeMillis() - 500));
  164. }
  165. }
  166. /**
  167. * Removes the player from the instance by setting InstanceId to 0 and teleporting to nearest town.
  168. * @param objectId
  169. */
  170. public void ejectPlayer(int objectId)
  171. {
  172. L2PcInstance player = L2World.getInstance().getPlayer(objectId);
  173. if (player != null && player.getInstanceId() == this.getId())
  174. {
  175. player.setInstanceId(0);
  176. player.sendMessage("You were removed from the instance");
  177. if (getSpawnLoc()[0] != 0 && getSpawnLoc()[1] != 0 && getSpawnLoc()[2] != 0)
  178. player.teleToLocation(getSpawnLoc()[0], getSpawnLoc()[1], getSpawnLoc()[2]);
  179. else
  180. player.teleToLocation(MapRegionManager.TeleportWhereType.Town);
  181. }
  182. }
  183. public void addNpc(L2Npc npc)
  184. {
  185. _npcs.add(npc);
  186. }
  187. public void removeNpc(L2Npc npc)
  188. {
  189. if (npc.getSpawn() != null)
  190. npc.getSpawn().stopRespawn();
  191. //npc.deleteMe();
  192. _npcs.remove(npc);
  193. }
  194. /**
  195. * Adds a door into the instance
  196. * @param doorId - from doors.csv
  197. * @param open - initial state of the door
  198. */
  199. private void addDoor(int doorId, boolean open)
  200. {
  201. if (_doors == null)
  202. _doors = new ArrayList<L2DoorInstance>(2);
  203. for (L2DoorInstance door: _doors)
  204. {
  205. if (door.getDoorId() == doorId)
  206. {
  207. _log.warning("Door ID " + doorId + " already exists in instance " + this.getId());
  208. return;
  209. }
  210. }
  211. L2DoorInstance temp = DoorTable.getInstance().getDoor(doorId);
  212. L2DoorInstance newdoor = new L2DoorInstance(IdFactory.getInstance().getNextId(), temp.getTemplate(), temp.getDoorId(), temp.getName(), temp.isUnlockable());
  213. newdoor.setInstanceId(getId());
  214. newdoor.setRange(temp.getXMin(), temp.getYMin(), temp.getZMin(), temp.getXMax(), temp.getYMax(), temp.getZMax());
  215. try
  216. {
  217. newdoor.setMapRegion(MapRegionManager.getInstance().getMapRegionLocId(temp));
  218. }
  219. catch (Exception e)
  220. {
  221. _log.severe("Error in door data, ID:" + temp.getDoorId());
  222. }
  223. newdoor.getStatus().setCurrentHpMp(newdoor.getMaxHp(), newdoor.getMaxMp());
  224. newdoor.setOpen(open);
  225. newdoor.getPosition().setXYZInvisible(temp.getX(), temp.getY(), temp.getZ());
  226. newdoor.spawnMe(newdoor.getX(), newdoor.getY(), newdoor.getZ());
  227. newdoor.setEmitter(temp.getEmitter());
  228. newdoor.setTargetable(temp.getTargetable());
  229. newdoor.setMeshIndex(temp.getMeshIndex());
  230. _doors.add(newdoor);
  231. }
  232. public TIntHashSet getPlayers()
  233. {
  234. return _players;
  235. }
  236. public FastList<L2Npc> getNpcs()
  237. {
  238. return _npcs;
  239. }
  240. public ArrayList<L2DoorInstance> getDoors()
  241. {
  242. return _doors;
  243. }
  244. public L2DoorInstance getDoor(int id)
  245. {
  246. for (L2DoorInstance temp: getDoors())
  247. {
  248. if (temp.getDoorId() == id)
  249. return temp;
  250. }
  251. return null;
  252. }
  253. public long getInstanceEndTime()
  254. {
  255. return _instanceEndTime;
  256. }
  257. public long getInstanceStartTime()
  258. {
  259. return _instanceStartTime;
  260. }
  261. public boolean isShowTimer()
  262. {
  263. return _showTimer;
  264. }
  265. public boolean isTimerIncrease()
  266. {
  267. return _isTimerIncrease;
  268. }
  269. public String getTimerText()
  270. {
  271. return _timerText;
  272. }
  273. /**
  274. * Returns the spawn location for this instance to be used when leaving the instance
  275. * @return int[3]
  276. */
  277. public int[] getSpawnLoc()
  278. {
  279. return _spawnLoc;
  280. }
  281. /**
  282. * Sets the spawn location for this instance to be used when leaving the instance
  283. */
  284. public void setSpawnLoc(int[] loc)
  285. {
  286. if (loc == null || loc.length < 3)
  287. return;
  288. System.arraycopy(loc, 0, _spawnLoc, 0, 3);
  289. }
  290. public void removePlayers()
  291. {
  292. _players.forEach(_ejectProc);
  293. synchronized (_players)
  294. {
  295. _players.clear();
  296. }
  297. }
  298. public void removeNpcs()
  299. {
  300. for (L2Npc mob : _npcs)
  301. {
  302. if (mob != null)
  303. {
  304. if (mob.getSpawn() != null)
  305. mob.getSpawn().stopRespawn();
  306. mob.deleteMe();
  307. }
  308. }
  309. _npcs.clear();
  310. }
  311. public void removeDoors()
  312. {
  313. if (_doors == null)
  314. return;
  315. for (L2DoorInstance door: _doors)
  316. {
  317. if (door != null)
  318. {
  319. L2WorldRegion region = door.getWorldRegion();
  320. door.decayMe();
  321. if (region != null)
  322. region.removeVisibleObject(door);
  323. door.getKnownList().removeAllKnownObjects();
  324. L2World.getInstance().removeObject(door);
  325. }
  326. }
  327. _doors.clear();
  328. _doors = null;
  329. }
  330. public void loadInstanceTemplate(String filename)
  331. {
  332. Document doc = null;
  333. File xml = new File(Config.DATAPACK_ROOT, "data/instances/" + filename);
  334. try
  335. {
  336. DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
  337. factory.setValidating(false);
  338. factory.setIgnoringComments(true);
  339. doc = factory.newDocumentBuilder().parse(xml);
  340. for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
  341. {
  342. if ("instance".equalsIgnoreCase(n.getNodeName()))
  343. {
  344. parseInstance(n);
  345. }
  346. }
  347. }
  348. catch (IOException e)
  349. {
  350. _log.log(Level.WARNING, "Instance: can not find " + xml.getAbsolutePath() + " ! " + e.getMessage(), e);
  351. }
  352. catch (Exception e)
  353. {
  354. _log.log(Level.WARNING, "Instance: error while loading " + xml.getAbsolutePath() + " ! " + e.getMessage(), e);
  355. }
  356. }
  357. private void parseInstance(Node n) throws Exception
  358. {
  359. L2Spawn spawnDat;
  360. L2NpcTemplate npcTemplate;
  361. String name = null;
  362. name = n.getAttributes().getNamedItem("name").getNodeValue();
  363. setName(name);
  364. Node a;
  365. Node first = n.getFirstChild();
  366. for (n = first; n != null; n = n.getNextSibling())
  367. {
  368. if ("activityTime".equalsIgnoreCase(n.getNodeName()))
  369. {
  370. a = n.getAttributes().getNamedItem("val");
  371. if (a != null)
  372. {
  373. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(Integer.parseInt(a.getNodeValue()) * 60000), 15000);
  374. _instanceEndTime = System.currentTimeMillis() + Long.parseLong(a.getNodeValue()) * 60000 + 15000;
  375. }
  376. }
  377. /* else if ("timeDelay".equalsIgnoreCase(n.getNodeName()))
  378. {
  379. a = n.getAttributes().getNamedItem("val");
  380. if (a != null)
  381. instance.setTimeDelay(Integer.parseInt(a.getNodeValue()));
  382. }*/
  383. else if ("allowSummon".equalsIgnoreCase(n.getNodeName()))
  384. {
  385. a = n.getAttributes().getNamedItem("val");
  386. if (a != null)
  387. setAllowSummon(Boolean.parseBoolean(a.getNodeValue()));
  388. }
  389. else if ("emptyDestroyTime".equalsIgnoreCase(n.getNodeName()))
  390. {
  391. a = n.getAttributes().getNamedItem("val");
  392. if (a != null)
  393. _emptyDestroyTime = Long.parseLong(a.getNodeValue()) * 1000;
  394. }
  395. else if ("showTimer".equalsIgnoreCase(n.getNodeName()))
  396. {
  397. a = n.getAttributes().getNamedItem("val");
  398. if (a != null)
  399. _showTimer = Boolean.parseBoolean(a.getNodeValue());
  400. a = n.getAttributes().getNamedItem("increase");
  401. if (a != null)
  402. _isTimerIncrease = Boolean.parseBoolean(a.getNodeValue());
  403. a = n.getAttributes().getNamedItem("text");
  404. if (a != null)
  405. _timerText = a.getNodeValue();
  406. }
  407. else if ("PvPInstance".equalsIgnoreCase(n.getNodeName()))
  408. {
  409. a = n.getAttributes().getNamedItem("val");
  410. if (a != null)
  411. setPvPInstance(Boolean.parseBoolean(a.getNodeValue()));
  412. }
  413. else if ("doorlist".equalsIgnoreCase(n.getNodeName()))
  414. {
  415. for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
  416. {
  417. int doorId = 0;
  418. boolean doorState = false;
  419. if ("door".equalsIgnoreCase(d.getNodeName()))
  420. {
  421. doorId = Integer.parseInt(d.getAttributes().getNamedItem("doorId").getNodeValue());
  422. if (d.getAttributes().getNamedItem("open") != null)
  423. doorState = Boolean.parseBoolean(d.getAttributes().getNamedItem("open").getNodeValue());
  424. addDoor(doorId, doorState);
  425. }
  426. }
  427. }
  428. else if ("spawnlist".equalsIgnoreCase(n.getNodeName()))
  429. {
  430. for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
  431. {
  432. int npcId = 0, x = 0, y = 0, z = 0, respawn = 0, heading = 0, delay = -1;
  433. if ("spawn".equalsIgnoreCase(d.getNodeName()))
  434. {
  435. npcId = Integer.parseInt(d.getAttributes().getNamedItem("npcId").getNodeValue());
  436. x = Integer.parseInt(d.getAttributes().getNamedItem("x").getNodeValue());
  437. y = Integer.parseInt(d.getAttributes().getNamedItem("y").getNodeValue());
  438. z = Integer.parseInt(d.getAttributes().getNamedItem("z").getNodeValue());
  439. heading = Integer.parseInt(d.getAttributes().getNamedItem("heading").getNodeValue());
  440. respawn = Integer.parseInt(d.getAttributes().getNamedItem("respawn").getNodeValue());
  441. if (d.getAttributes().getNamedItem("onKillDelay") != null)
  442. delay = Integer.parseInt(d.getAttributes().getNamedItem("onKillDelay").getNodeValue());
  443. npcTemplate = NpcTable.getInstance().getTemplate(npcId);
  444. if (npcTemplate != null)
  445. {
  446. spawnDat = new L2Spawn(npcTemplate);
  447. spawnDat.setLocx(x);
  448. spawnDat.setLocy(y);
  449. spawnDat.setLocz(z);
  450. spawnDat.setAmount(1);
  451. spawnDat.setHeading(heading);
  452. spawnDat.setRespawnDelay(respawn);
  453. if (respawn == 0)
  454. spawnDat.stopRespawn();
  455. else
  456. spawnDat.startRespawn();
  457. spawnDat.setInstanceId(getId());
  458. L2Npc spawned = spawnDat.doSpawn();
  459. if (delay >= 0 && spawned instanceof L2Attackable)
  460. ((L2Attackable)spawned).setOnKillDelay(delay);
  461. }
  462. else
  463. {
  464. _log.warning("Instance: Data missing in NPC table for ID: " + npcId + " in Instance " + getId());
  465. }
  466. }
  467. }
  468. }
  469. else if ("spawnpoint".equalsIgnoreCase(n.getNodeName()))
  470. {
  471. try
  472. {
  473. _spawnLoc[0] = Integer.parseInt(n.getAttributes().getNamedItem("spawnX").getNodeValue());
  474. _spawnLoc[1] = Integer.parseInt(n.getAttributes().getNamedItem("spawnY").getNodeValue());
  475. _spawnLoc[2] = Integer.parseInt(n.getAttributes().getNamedItem("spawnZ").getNodeValue());
  476. }
  477. catch (Exception e)
  478. {
  479. _log.log(Level.WARNING, "Error parsing instance xml: " + e.getMessage(), e);
  480. _spawnLoc = new int[3];
  481. }
  482. }
  483. }
  484. if (Config.DEBUG)
  485. _log.info(name + " Instance Template for Instance " + getId() + " loaded");
  486. }
  487. protected void doCheckTimeUp(int remaining)
  488. {
  489. CreatureSay cs = null;
  490. int timeLeft;
  491. int interval;
  492. if (_players.isEmpty() && _emptyDestroyTime == 0)
  493. {
  494. remaining = 0;
  495. interval = 500;
  496. }
  497. else if (_players.isEmpty() && _emptyDestroyTime > 0)
  498. {
  499. Long emptyTimeLeft = _lastLeft + _emptyDestroyTime - System.currentTimeMillis();
  500. if (emptyTimeLeft <= 0)
  501. {
  502. interval = 0;
  503. remaining = 0;
  504. }
  505. else if (remaining > 300000 && emptyTimeLeft > 300000)
  506. {
  507. interval = 300000;
  508. remaining = remaining - 300000;
  509. }
  510. else if (remaining > 60000 && emptyTimeLeft > 60000)
  511. {
  512. interval = 60000;
  513. remaining = remaining - 60000;
  514. }
  515. else if (remaining > 30000 && emptyTimeLeft > 30000)
  516. {
  517. interval = 30000;
  518. remaining = remaining - 30000;
  519. }
  520. else
  521. {
  522. interval = 10000;
  523. remaining = remaining - 10000;
  524. }
  525. }
  526. else if (remaining > 300000)
  527. {
  528. timeLeft = remaining / 60000;
  529. interval = 300000;
  530. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DUNGEON_EXPIRES_IN_S1_MINUTES);
  531. sm.addString(Integer.toString(timeLeft));
  532. Announcements.getInstance().announceToInstance(sm, getId());
  533. remaining = remaining - 300000;
  534. }
  535. else if (remaining > 60000)
  536. {
  537. timeLeft = remaining / 60000;
  538. interval = 60000;
  539. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DUNGEON_EXPIRES_IN_S1_MINUTES);
  540. sm.addString(Integer.toString(timeLeft));
  541. Announcements.getInstance().announceToInstance(sm, getId());
  542. remaining = remaining - 60000;
  543. }
  544. else if (remaining > 30000)
  545. {
  546. timeLeft = remaining / 1000;
  547. interval = 30000;
  548. cs = new CreatureSay(0, Say2.ALLIANCE, "Notice", timeLeft + " seconds left.");
  549. remaining = remaining - 30000;
  550. }
  551. else
  552. {
  553. timeLeft = remaining / 1000;
  554. interval = 10000;
  555. cs = new CreatureSay(0, Say2.ALLIANCE, "Notice", timeLeft + " seconds left.");
  556. remaining = remaining - 10000;
  557. }
  558. if (cs != null)
  559. _players.forEach(new SendPacketToPlayerProcedure(cs));
  560. cancelTimer();
  561. if (remaining >= 10000)
  562. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new CheckTimeUp(remaining), interval);
  563. else
  564. _CheckTimeUpTask = ThreadPoolManager.getInstance().scheduleGeneral(new TimeUp(), interval);
  565. }
  566. public void cancelTimer()
  567. {
  568. if (_CheckTimeUpTask != null)
  569. _CheckTimeUpTask.cancel(true);
  570. }
  571. public class CheckTimeUp implements Runnable
  572. {
  573. private int _remaining;
  574. public CheckTimeUp(int remaining)
  575. {
  576. _remaining = remaining;
  577. }
  578. public void run()
  579. {
  580. doCheckTimeUp(_remaining);
  581. }
  582. }
  583. public class TimeUp implements Runnable
  584. {
  585. public void run()
  586. {
  587. InstanceManager.getInstance().destroyInstance(getId());
  588. }
  589. }
  590. private final class EjectPlayerProcedure implements TIntProcedure
  591. {
  592. EjectPlayerProcedure()
  593. {
  594. }
  595. @Override
  596. public final boolean execute(final int objId)
  597. {
  598. ejectPlayer(objId);
  599. return true;
  600. }
  601. }
  602. private final class SendPacketToPlayerProcedure implements TIntProcedure
  603. {
  604. private final L2GameServerPacket _packet;
  605. SendPacketToPlayerProcedure(final L2GameServerPacket packet)
  606. {
  607. _packet = packet;
  608. }
  609. @Override
  610. public final boolean execute(final int objId)
  611. {
  612. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  613. if (player.getInstanceId() == getId())
  614. {
  615. player.sendPacket(_packet);
  616. }
  617. return true;
  618. }
  619. }
  620. }