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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.handler;
- import java.util.Map;
- import javolution.util.FastMap;
- import com.l2jserver.gameserver.model.L2Skill.SkillTargetType;
- /**
- * @author UnAfraid
- */
- public class TargetHandler
- {
- private final Map<Enum<SkillTargetType>, ISkillTargetTypeHandler> _datatable;
-
- public static TargetHandler getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private TargetHandler()
- {
- _datatable = new FastMap<Enum<SkillTargetType>, ISkillTargetTypeHandler>();
- }
-
- public void registerSkillTargetType(ISkillTargetTypeHandler handler)
- {
- _datatable.put(handler.getTargetType(), handler);
- }
-
- public ISkillTargetTypeHandler getSkillTarget(Enum<SkillTargetType> skillTargetType)
- {
- return _datatable.get(skillTargetType);
- }
-
- public int size()
- {
- return _datatable.size();
- }
-
- @SuppressWarnings("synthetic-access")
- private static class SingletonHolder
- {
- protected static final TargetHandler _instance = new TargetHandler();
- }
- }
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