GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharSummonTable;
  40. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  41. import com.l2jserver.gameserver.datatables.ClanTable;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EventDroplist;
  46. import com.l2jserver.gameserver.datatables.ExperienceTable;
  47. import com.l2jserver.gameserver.datatables.FishTable;
  48. import com.l2jserver.gameserver.datatables.GMSkillTable;
  49. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  50. import com.l2jserver.gameserver.datatables.HennaTable;
  51. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  52. import com.l2jserver.gameserver.datatables.HerbDropTable;
  53. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  54. import com.l2jserver.gameserver.datatables.ItemTable;
  55. import com.l2jserver.gameserver.datatables.LevelUpData;
  56. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  57. import com.l2jserver.gameserver.datatables.MultiSell;
  58. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  59. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  60. import com.l2jserver.gameserver.datatables.NpcTable;
  61. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  62. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  63. import com.l2jserver.gameserver.datatables.PetDataTable;
  64. import com.l2jserver.gameserver.datatables.SkillTable;
  65. import com.l2jserver.gameserver.datatables.SkillTreesData;
  66. import com.l2jserver.gameserver.datatables.SpawnTable;
  67. import com.l2jserver.gameserver.datatables.StaticObjects;
  68. import com.l2jserver.gameserver.datatables.SummonItemsData;
  69. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  70. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  71. import com.l2jserver.gameserver.datatables.UITable;
  72. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  73. import com.l2jserver.gameserver.handler.EffectHandler;
  74. import com.l2jserver.gameserver.idfactory.IdFactory;
  75. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  76. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  77. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  78. import com.l2jserver.gameserver.instancemanager.BoatManager;
  79. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  80. import com.l2jserver.gameserver.instancemanager.CastleManager;
  81. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  82. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  83. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  84. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  85. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  86. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  87. import com.l2jserver.gameserver.instancemanager.FortManager;
  88. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  89. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  90. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  91. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  92. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  93. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  94. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  95. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  96. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  97. import com.l2jserver.gameserver.instancemanager.MailManager;
  98. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  99. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  100. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  101. import com.l2jserver.gameserver.instancemanager.QuestManager;
  102. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  103. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  104. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  105. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  106. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  107. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  108. import com.l2jserver.gameserver.model.AutoChatHandler;
  109. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  110. import com.l2jserver.gameserver.model.L2Manor;
  111. import com.l2jserver.gameserver.model.L2World;
  112. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  113. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  114. import com.l2jserver.gameserver.model.entity.Hero;
  115. import com.l2jserver.gameserver.model.entity.TvTManager;
  116. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  117. import com.l2jserver.gameserver.network.L2GameClient;
  118. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  119. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  120. import com.l2jserver.gameserver.pathfinding.PathFinding;
  121. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  122. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  123. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  124. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  125. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  126. import com.l2jserver.gameserver.taskmanager.TaskManager;
  127. import com.l2jserver.status.Status;
  128. import com.l2jserver.util.DeadLockDetector;
  129. import com.l2jserver.util.IPv4Filter;
  130. /**
  131. * This class ...
  132. *
  133. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  134. */
  135. public class GameServer
  136. {
  137. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  138. private final SelectorThread<L2GameClient> _selectorThread;
  139. private final L2GamePacketHandler _gamePacketHandler;
  140. private final DeadLockDetector _deadDetectThread;
  141. private final IdFactory _idFactory;
  142. public static GameServer gameServer;
  143. private final LoginServerThread _loginThread;
  144. private static Status _statusServer;
  145. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  146. public long getUsedMemoryMB()
  147. {
  148. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  149. }
  150. public SelectorThread<L2GameClient> getSelectorThread()
  151. {
  152. return _selectorThread;
  153. }
  154. public L2GamePacketHandler getL2GamePacketHandler()
  155. {
  156. return _gamePacketHandler;
  157. }
  158. public DeadLockDetector getDeadLockDetectorThread()
  159. {
  160. return _deadDetectThread;
  161. }
  162. public GameServer() throws Exception
  163. {
  164. long serverLoadStart = System.currentTimeMillis();
  165. gameServer = this;
  166. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  167. if (Config.SERVER_VERSION != null)
  168. {
  169. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  170. }
  171. if (Config.DATAPACK_VERSION != null)
  172. {
  173. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  174. }
  175. _idFactory = IdFactory.getInstance();
  176. if (!_idFactory.isInitialized())
  177. {
  178. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  179. throw new Exception("Could not initialize the ID factory");
  180. }
  181. ThreadPoolManager.getInstance();
  182. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  183. new File("log/game").mkdirs();
  184. // load script engines
  185. printSection("Engines");
  186. L2ScriptEngineManager.getInstance();
  187. printSection("World");
  188. // start game time control early
  189. GameTimeController.getInstance();
  190. InstanceManager.getInstance();
  191. L2World.getInstance();
  192. MapRegionManager.getInstance();
  193. Announcements.getInstance();
  194. GlobalVariablesManager.getInstance();
  195. printSection("Skills");
  196. EffectHandler.getInstance().executeScript();
  197. EnchantGroupsTable.getInstance();
  198. SkillTable.getInstance();
  199. SkillTreesData.getInstance();
  200. NobleSkillTable.getInstance();
  201. GMSkillTable.getInstance();
  202. HeroSkillTable.getInstance();
  203. SummonSkillsTable.getInstance();
  204. printSection("Items");
  205. ItemTable.getInstance();
  206. SummonItemsData.getInstance();
  207. EnchantHPBonusData.getInstance();
  208. MerchantPriceConfigTable.getInstance().loadInstances();
  209. TradeController.getInstance();
  210. MultiSell.getInstance();
  211. RecipeController.getInstance();
  212. ArmorSetsTable.getInstance();
  213. FishTable.getInstance();
  214. printSection("Characters");
  215. ExperienceTable.getInstance();
  216. CharTemplateTable.getInstance();
  217. CharNameTable.getInstance();
  218. LevelUpData.getInstance();
  219. AccessLevels.getInstance();
  220. AdminCommandAccessRights.getInstance();
  221. GmListTable.getInstance();
  222. RaidBossPointsManager.getInstance();
  223. PetDataTable.getInstance();
  224. CharSummonTable.getInstance().init();
  225. printSection("Clans");
  226. ClanTable.getInstance();
  227. CHSiegeManager.getInstance();
  228. ClanHallManager.getInstance();
  229. AuctionManager.getInstance();
  230. printSection("Geodata");
  231. GeoData.getInstance();
  232. if (Config.GEODATA == 2)
  233. PathFinding.getInstance();
  234. printSection("NPCs");
  235. HerbDropTable.getInstance();
  236. NpcTable.getInstance();
  237. NpcWalkerRoutesTable.getInstance();
  238. ZoneManager.getInstance();
  239. DoorTable.getInstance();
  240. StaticObjects.getInstance();
  241. ItemAuctionManager.getInstance();
  242. CastleManager.getInstance().loadInstances();
  243. FortManager.getInstance().loadInstances();
  244. NpcBufferTable.getInstance();
  245. SpawnTable.getInstance();
  246. RaidBossSpawnManager.getInstance();
  247. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  248. GrandBossManager.getInstance().initZones();
  249. FourSepulchersManager.getInstance().init();
  250. DimensionalRiftManager.getInstance();
  251. EventDroplist.getInstance();
  252. printSection("Siege");
  253. SiegeManager.getInstance().getSieges();
  254. FortSiegeManager.getInstance();
  255. TerritoryWarManager.getInstance();
  256. CastleManorManager.getInstance();
  257. MercTicketManager.getInstance();
  258. L2Manor.getInstance();
  259. printSection("Olympiad");
  260. Olympiad.getInstance();
  261. Hero.getInstance();
  262. // Call to load caches
  263. printSection("Cache");
  264. HtmCache.getInstance();
  265. CrestCache.getInstance();
  266. TeleportLocationTable.getInstance();
  267. UITable.getInstance();
  268. PartyMatchWaitingList.getInstance();
  269. PartyMatchRoomList.getInstance();
  270. PetitionManager.getInstance();
  271. HennaTable.getInstance();
  272. HennaTreeTable.getInstance();
  273. HelperBuffTable.getInstance();
  274. AugmentationData.getInstance();
  275. CursedWeaponsManager.getInstance();
  276. printSection("Scripts");
  277. QuestManager.getInstance();
  278. TransformationManager.getInstance();
  279. BoatManager.getInstance();
  280. AirShipManager.getInstance();
  281. GraciaSeedsManager.getInstance();
  282. try
  283. {
  284. _log.info("Loading Server Scripts");
  285. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  286. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  287. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  288. }
  289. catch (IOException ioe)
  290. {
  291. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  292. }
  293. try
  294. {
  295. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  296. if (compiledScriptCache == null)
  297. {
  298. _log.info("Compiled Scripts Cache is disabled.");
  299. }
  300. else
  301. {
  302. compiledScriptCache.purge();
  303. if (compiledScriptCache.isModified())
  304. {
  305. compiledScriptCache.save();
  306. _log.info("Compiled Scripts Cache was saved.");
  307. }
  308. else
  309. {
  310. _log.info("Compiled Scripts Cache is up-to-date.");
  311. }
  312. }
  313. }
  314. catch (IOException e)
  315. {
  316. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  317. }
  318. QuestManager.getInstance().report();
  319. TransformationManager.getInstance().report();
  320. if (Config.SAVE_DROPPED_ITEM)
  321. ItemsOnGroundManager.getInstance();
  322. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  323. ItemsAutoDestroy.getInstance();
  324. MonsterRace.getInstance();
  325. SevenSigns.getInstance().spawnSevenSignsNPC();
  326. SevenSignsFestival.getInstance();
  327. AutoSpawnHandler.getInstance();
  328. AutoChatHandler.getInstance();
  329. FaenorScriptEngine.getInstance();
  330. // Init of a cursed weapon manager
  331. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  332. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  333. if (Config.L2JMOD_ALLOW_WEDDING)
  334. CoupleManager.getInstance();
  335. TaskManager.getInstance();
  336. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  337. MerchantPriceConfigTable.getInstance().updateReferences();
  338. CastleManager.getInstance().activateInstances();
  339. FortManager.getInstance().activateInstances();
  340. HellboundManager.getInstance();
  341. if (Config.ALLOW_MAIL)
  342. MailManager.getInstance();
  343. if (Config.ACCEPT_GEOEDITOR_CONN)
  344. GeoEditorListener.getInstance();
  345. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  346. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  347. TvTManager.getInstance();
  348. KnownListUpdateTaskManager.getInstance();
  349. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  350. OfflineTradersTable.restoreOfflineTraders();
  351. if (Config.DEADLOCK_DETECTOR)
  352. {
  353. _deadDetectThread = new DeadLockDetector();
  354. _deadDetectThread.setDaemon(true);
  355. _deadDetectThread.start();
  356. }
  357. else
  358. _deadDetectThread = null;
  359. System.gc();
  360. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  361. // the current allocation pool, freeMemory the unused memory in the
  362. // allocation pool
  363. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  364. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  365. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  366. Toolkit.getDefaultToolkit().beep();
  367. _loginThread = LoginServerThread.getInstance();
  368. _loginThread.start();
  369. CommunityServerThread.initialize();
  370. final SelectorConfig sc = new SelectorConfig();
  371. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  372. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  373. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  374. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  375. _gamePacketHandler = new L2GamePacketHandler();
  376. _selectorThread = new SelectorThread<L2GameClient>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  377. InetAddress bindAddress = null;
  378. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  379. {
  380. try
  381. {
  382. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  383. }
  384. catch (UnknownHostException e1)
  385. {
  386. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  387. }
  388. }
  389. try
  390. {
  391. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  392. }
  393. catch (IOException e)
  394. {
  395. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  396. System.exit(1);
  397. }
  398. _selectorThread.start();
  399. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  400. long serverLoadEnd = System.currentTimeMillis();
  401. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  402. AutoAnnounceTaskManager.getInstance();
  403. }
  404. public static void main(String[] args) throws Exception
  405. {
  406. Server.serverMode = Server.MODE_GAMESERVER;
  407. // Local Constants
  408. final String LOG_FOLDER = "log"; // Name of folder for log file
  409. final String LOG_NAME = "./log.cfg"; // Name of log file
  410. /*** Main ***/
  411. // Create log folder
  412. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  413. logFolder.mkdir();
  414. // Create input stream for log file -- or store file data into memory
  415. InputStream is = new FileInputStream(new File(LOG_NAME));
  416. LogManager.getLogManager().readConfiguration(is);
  417. is.close();
  418. // Initialize config
  419. Config.load();
  420. printSection("Database");
  421. L2DatabaseFactory.getInstance();
  422. gameServer = new GameServer();
  423. if (Config.IS_TELNET_ENABLED)
  424. {
  425. _statusServer = new Status(Server.serverMode);
  426. _statusServer.start();
  427. }
  428. else
  429. {
  430. _log.info("Telnet server is currently disabled.");
  431. }
  432. }
  433. public static void printSection(String s)
  434. {
  435. s = "=[ " + s + " ]";
  436. while (s.length() < 78)
  437. s = "-" + s;
  438. _log.info(s);
  439. }
  440. }