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DuelManager.java 5.4 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.instancemanager;
  20. import java.util.List;
  21. import javolution.util.FastList;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.entity.Duel;
  24. import com.l2jserver.gameserver.model.skills.Skill;
  25. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  26. public final class DuelManager
  27. {
  28. private final List<Duel> _duels;
  29. private int _currentDuelId = 0x90;
  30. protected DuelManager()
  31. {
  32. _duels = new FastList<>();
  33. }
  34. private int getNextDuelId()
  35. {
  36. // In case someone wants to run the server forever :)
  37. if (++_currentDuelId >= 2147483640)
  38. {
  39. _currentDuelId = 1;
  40. }
  41. return _currentDuelId;
  42. }
  43. public Duel getDuel(int duelId)
  44. {
  45. for (Duel duel : _duels)
  46. {
  47. if (duel.getId() == duelId)
  48. {
  49. return duel;
  50. }
  51. }
  52. return null;
  53. }
  54. public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel)
  55. {
  56. if ((playerA == null) || (playerB == null))
  57. {
  58. return;
  59. }
  60. // return if a player has PvPFlag
  61. String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
  62. if (partyDuel == 1)
  63. {
  64. boolean playerInPvP = false;
  65. for (L2PcInstance temp : playerA.getParty().getMembers())
  66. {
  67. if (temp.getPvpFlag() != 0)
  68. {
  69. playerInPvP = true;
  70. break;
  71. }
  72. }
  73. if (!playerInPvP)
  74. {
  75. for (L2PcInstance temp : playerB.getParty().getMembers())
  76. {
  77. if (temp.getPvpFlag() != 0)
  78. {
  79. playerInPvP = true;
  80. break;
  81. }
  82. }
  83. }
  84. // A player has PvP flag
  85. if (playerInPvP)
  86. {
  87. for (L2PcInstance temp : playerA.getParty().getMembers())
  88. {
  89. temp.sendMessage(engagedInPvP);
  90. }
  91. for (L2PcInstance temp : playerB.getParty().getMembers())
  92. {
  93. temp.sendMessage(engagedInPvP);
  94. }
  95. return;
  96. }
  97. }
  98. else
  99. {
  100. if ((playerA.getPvpFlag() != 0) || (playerB.getPvpFlag() != 0))
  101. {
  102. playerA.sendMessage(engagedInPvP);
  103. playerB.sendMessage(engagedInPvP);
  104. return;
  105. }
  106. }
  107. final Duel duel = new Duel(playerA, playerB, partyDuel, getNextDuelId());
  108. _duels.add(duel);
  109. }
  110. public void removeDuel(Duel duel)
  111. {
  112. _duels.remove(duel);
  113. }
  114. public void doSurrender(L2PcInstance player)
  115. {
  116. if ((player == null) || !player.isInDuel())
  117. {
  118. return;
  119. }
  120. final Duel duel = getDuel(player.getDuelId());
  121. duel.doSurrender(player);
  122. }
  123. /**
  124. * Updates player states.
  125. * @param player - the dying player
  126. */
  127. public void onPlayerDefeat(L2PcInstance player)
  128. {
  129. if ((player == null) || !player.isInDuel())
  130. {
  131. return;
  132. }
  133. final Duel duel = getDuel(player.getDuelId());
  134. if (duel != null)
  135. {
  136. duel.onPlayerDefeat(player);
  137. }
  138. }
  139. /**
  140. * Registers a buff which will be removed if the duel ends
  141. * @param player
  142. * @param buff
  143. */
  144. public void onBuff(L2PcInstance player, Skill buff)
  145. {
  146. if ((player == null) || !player.isInDuel() || (buff == null))
  147. {
  148. return;
  149. }
  150. final Duel duel = getDuel(player.getDuelId());
  151. if (duel != null)
  152. {
  153. duel.onBuff(player, buff);
  154. }
  155. }
  156. /**
  157. * Removes player from duel.
  158. * @param player - the removed player
  159. */
  160. public void onRemoveFromParty(L2PcInstance player)
  161. {
  162. if ((player == null) || !player.isInDuel())
  163. {
  164. return;
  165. }
  166. final Duel duel = getDuel(player.getDuelId());
  167. if (duel != null)
  168. {
  169. duel.onRemoveFromParty(player);
  170. }
  171. }
  172. /**
  173. * Broadcasts a packet to the team opposing the given player.
  174. * @param player
  175. * @param packet
  176. */
  177. public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
  178. {
  179. if ((player == null) || !player.isInDuel())
  180. {
  181. return;
  182. }
  183. final Duel duel = getDuel(player.getDuelId());
  184. if (duel == null)
  185. {
  186. return;
  187. }
  188. if ((duel.getPlayerA() == null) || (duel.getPlayerB() == null))
  189. {
  190. return;
  191. }
  192. if (duel.getPlayerA() == player)
  193. {
  194. duel.broadcastToTeam2(packet);
  195. }
  196. else if (duel.getPlayerB() == player)
  197. {
  198. duel.broadcastToTeam1(packet);
  199. }
  200. else if (duel.isPartyDuel())
  201. {
  202. if ((duel.getPlayerA().getParty() != null) && duel.getPlayerA().getParty().getMembers().contains(player))
  203. {
  204. duel.broadcastToTeam2(packet);
  205. }
  206. else if ((duel.getPlayerB().getParty() != null) && duel.getPlayerB().getParty().getMembers().contains(player))
  207. {
  208. duel.broadcastToTeam1(packet);
  209. }
  210. }
  211. }
  212. public static final DuelManager getInstance()
  213. {
  214. return SingletonHolder._instance;
  215. }
  216. private static class SingletonHolder
  217. {
  218. protected static final DuelManager _instance = new DuelManager();
  219. }
  220. }