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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.engines;
- import java.io.File;
- import java.util.ArrayList;
- import java.util.List;
- import java.util.Map;
- import java.util.NoSuchElementException;
- import java.util.StringTokenizer;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import javax.xml.parsers.DocumentBuilderFactory;
- import javolution.util.FastMap;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.datatables.ItemTable;
- import com.l2jserver.gameserver.model.ChanceCondition;
- import com.l2jserver.gameserver.model.L2Object.InstanceType;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.base.PlayerState;
- import com.l2jserver.gameserver.model.base.Race;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.conditions.ConditionChangeWeapon;
- import com.l2jserver.gameserver.model.conditions.ConditionForceBuff;
- import com.l2jserver.gameserver.model.conditions.ConditionGameChance;
- import com.l2jserver.gameserver.model.conditions.ConditionGameTime;
- import com.l2jserver.gameserver.model.conditions.ConditionGameTime.CheckGameTime;
- import com.l2jserver.gameserver.model.conditions.ConditionLogicAnd;
- import com.l2jserver.gameserver.model.conditions.ConditionLogicNot;
- import com.l2jserver.gameserver.model.conditions.ConditionLogicOr;
- import com.l2jserver.gameserver.model.conditions.ConditionMinDistance;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveEffectId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveSkillId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerAgathionId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSweep;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerCharges;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerClassIdRestriction;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerCloakStatus;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerCp;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerFlyMounted;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerGrade;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasCastle;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasClanHall;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasFort;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasPet;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerHp;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerInsideZoneId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerInstanceId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerInvSize;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsClanLeader;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsHero;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerLandingZone;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevel;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevelRange;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerMp;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerPkCount;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerPledgeClass;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerRace;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerRangeFromNpc;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerServitorNpcId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerSex;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerSiegeSide;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerSouls;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerState;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerSubclass;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerTransformationId;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerTvTEvent;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerVehicleMounted;
- import com.l2jserver.gameserver.model.conditions.ConditionPlayerWeight;
- import com.l2jserver.gameserver.model.conditions.ConditionSiegeZone;
- import com.l2jserver.gameserver.model.conditions.ConditionSkillStats;
- import com.l2jserver.gameserver.model.conditions.ConditionSlotItemId;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetAbnormal;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveEffectId;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveSkillId;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetAggro;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetClassIdRestriction;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetInvSize;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetLevel;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcId;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcType;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetPlayable;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetRace;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetRaceId;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetUsesWeaponKind;
- import com.l2jserver.gameserver.model.conditions.ConditionTargetWeight;
- import com.l2jserver.gameserver.model.conditions.ConditionUsingItemType;
- import com.l2jserver.gameserver.model.conditions.ConditionUsingSkill;
- import com.l2jserver.gameserver.model.conditions.ConditionWithSkill;
- import com.l2jserver.gameserver.model.effects.AbnormalEffect;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.items.L2Item;
- import com.l2jserver.gameserver.model.items.type.L2ArmorType;
- import com.l2jserver.gameserver.model.items.type.L2WeaponType;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate;
- import com.l2jserver.gameserver.model.skills.funcs.Lambda;
- import com.l2jserver.gameserver.model.skills.funcs.LambdaCalc;
- import com.l2jserver.gameserver.model.skills.funcs.LambdaConst;
- import com.l2jserver.gameserver.model.skills.funcs.LambdaStats;
- import com.l2jserver.gameserver.model.stats.Env;
- import com.l2jserver.gameserver.model.stats.Stats;
- /**
- * @author mkizub
- */
- public abstract class DocumentBase
- {
- protected final Logger _log = Logger.getLogger(getClass().getName());
-
- private final File _file;
- protected Map<String, String[]> _tables;
-
- protected DocumentBase(File pFile)
- {
- _file = pFile;
- _tables = new FastMap<String, String[]>();
- }
-
- public Document parse()
- {
- Document doc;
- try
- {
- DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
- factory.setValidating(false);
- factory.setIgnoringComments(true);
- doc = factory.newDocumentBuilder().parse(_file);
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Error loading file " + _file, e);
- return null;
- }
- try
- {
- parseDocument(doc);
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Error in file " + _file, e);
- return null;
- }
- return doc;
- }
-
- protected abstract void parseDocument(Document doc);
-
- protected abstract StatsSet getStatsSet();
-
- protected abstract String getTableValue(String name);
-
- protected abstract String getTableValue(String name, int idx);
-
- protected void resetTable()
- {
- _tables = new FastMap<String, String[]>();
- }
-
- protected void setTable(String name, String[] table)
- {
- _tables.put(name, table);
- }
-
- protected void parseTemplate(Node n, Object template)
- {
- Condition condition = null;
- n = n.getFirstChild();
- if (n == null) return;
- if ("cond".equalsIgnoreCase(n.getNodeName()))
- {
- condition = parseCondition(n.getFirstChild(), template);
- Node msg = n.getAttributes().getNamedItem("msg");
- Node msgId = n.getAttributes().getNamedItem("msgId");
- if (condition != null && msg != null)
- condition.setMessage(msg.getNodeValue());
- else if (condition != null && msgId != null)
- {
- condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
- Node addName = n.getAttributes().getNamedItem("addName");
- if (addName != null && Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)
- condition.addName();
- }
- n = n.getNextSibling();
- }
- for (; n != null; n = n.getNextSibling())
- {
- if ("add".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Add", condition);
- else if ("sub".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Sub", condition);
- else if ("mul".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Mul", condition);
- else if ("basemul".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "BaseMul", condition);
- else if ("div".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Div", condition);
- else if ("set".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Set", condition);
- else if ("enchant".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Enchant", condition);
- else if ("enchanthp".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "EnchantHp", condition);
- //else if ("skill".equalsIgnoreCase(n.getNodeName())) attachSkill(n, template, condition);
- else if ("effect".equalsIgnoreCase(n.getNodeName()))
- {
- if (template instanceof EffectTemplate) throw new RuntimeException("Nested effects");
- attachEffect(n, template, condition);
- }
- }
- }
-
- protected void attachFunc(Node n, Object template, String name, Condition attachCond)
- {
- Stats stat = Stats.valueOfXml(n.getAttributes().getNamedItem("stat").getNodeValue());
- String order = n.getAttributes().getNamedItem("order").getNodeValue();
- Lambda lambda = getLambda(n, template);
- int ord = Integer.decode(getValue(order, template));
- Condition applayCond = parseCondition(n.getFirstChild(), template);
- FuncTemplate ft = new FuncTemplate(attachCond, applayCond, name, stat, ord, lambda);
- if (template instanceof L2Item) ((L2Item) template).attach(ft);
- else if (template instanceof L2Skill) ((L2Skill) template).attach(ft);
- else if (template instanceof EffectTemplate) ((EffectTemplate) template).attach(ft);
- }
-
- protected void attachLambdaFunc(Node n, Object template, LambdaCalc calc)
- {
- String name = n.getNodeName();
- final StringBuilder sb = new StringBuilder(name);
- sb.setCharAt(0, Character.toUpperCase(name.charAt(0)));
- name = sb.toString();
- Lambda lambda = getLambda(n, template);
- FuncTemplate ft = new FuncTemplate(null, null, name, null, calc.funcs.length, lambda);
- calc.addFunc(ft.getFunc(new Env(), calc));
- }
-
- protected void attachEffect(Node n, Object template, Condition attachCond)
- {
- NamedNodeMap attrs = n.getAttributes();
- String name = getValue(attrs.getNamedItem("name").getNodeValue().intern(), template);
-
- /**
- * Keep this values as default ones, DP needs it
- */
- int abnormalTime = 1;
- int count = 1;
-
- if (attrs.getNamedItem("count") != null)
- {
- count = Integer.decode(getValue(attrs.getNamedItem("count").getNodeValue(), template));
- }
-
- if (attrs.getNamedItem("abnormalTime") != null)
- {
- abnormalTime = Integer.decode(getValue(attrs.getNamedItem("abnormalTime").getNodeValue(),template));
- if (Config.ENABLE_MODIFY_SKILL_DURATION)
- {
- if (Config.SKILL_DURATION_LIST.containsKey(((L2Skill) template).getId()))
- {
- if (((L2Skill) template).getLevel() < 100)
- abnormalTime = Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId());
- else if ((((L2Skill) template).getLevel() >= 100) && (((L2Skill) template).getLevel() < 140))
- abnormalTime += Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId());
- else if (((L2Skill) template).getLevel() > 140)
- abnormalTime = Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId());
- if (Config.DEBUG)
- _log.info("*** Skill " + ((L2Skill) template).getName() + " (" + ((L2Skill) template).getLevel() + ") changed duration to " + abnormalTime + " seconds.");
- }
- }
- }
-
- boolean passiveEffect = false;
- if (attrs.getNamedItem("passive") != null)
- {
- if (Integer.decode(getValue(attrs.getNamedItem("passive").getNodeValue(),template)) == 1)
- passiveEffect = true;
- }
-
- boolean self = false;
- if (attrs.getNamedItem("self") != null)
- {
- if (Integer.decode(getValue(attrs.getNamedItem("self").getNodeValue(),template)) == 1)
- self = true;
- }
- boolean icon = true;
- if (attrs.getNamedItem("noicon") !=null)
- {
- if (Integer.decode(getValue(attrs.getNamedItem("noicon").getNodeValue(),template)) == 1)
- icon = false;
- }
- Lambda lambda = getLambda(n, template);
- Condition applayCond = parseCondition(n.getFirstChild(), template);
- AbnormalEffect abnormalVisualEffect = AbnormalEffect.NULL;
- if (attrs.getNamedItem("abnormalVisualEffect") != null)
- {
- String abn = attrs.getNamedItem("abnormalVisualEffect").getNodeValue();
- abnormalVisualEffect = AbnormalEffect.getByName(abn);
- }
- AbnormalEffect[] special = null;
- if (attrs.getNamedItem("special") != null)
- {
- final String[] specials = attrs.getNamedItem("special").getNodeValue().split(",");
- special = new AbnormalEffect[specials.length];
- for (int s = 0; s < specials.length; s++)
- {
- special[s] = AbnormalEffect.getByName(specials[s]);
- }
- }
- AbnormalEffect event = AbnormalEffect.NULL;
- if (attrs.getNamedItem("event") != null)
- {
- String spc = attrs.getNamedItem("event").getNodeValue();
- event = AbnormalEffect.getByName(spc);
- }
- byte abnormalLvl = 0;
- String abnormalType = "none";
- if (attrs.getNamedItem("abnormalType") != null)
- {
- abnormalType = attrs.getNamedItem("abnormalType").getNodeValue();
- }
- if (attrs.getNamedItem("abnormalLvl") != null)
- {
- abnormalLvl = Byte.parseByte(getValue(attrs.getNamedItem("abnormalLvl").getNodeValue(), template));
- }
-
- double effectPower = -1;
- if (attrs.getNamedItem("effectPower") != null)
- effectPower = Double.parseDouble( getValue(attrs.getNamedItem("effectPower").getNodeValue(), template));
-
- L2SkillType type = null;
- if (attrs.getNamedItem("effectType") != null)
- {
- String typeName = getValue(attrs.getNamedItem("effectType").getNodeValue(), template);
-
- try
- {
- type = Enum.valueOf(L2SkillType.class, typeName);
- }
- catch (Exception e)
- {
- throw new IllegalArgumentException("Not skilltype found for: "+typeName);
- }
- }
-
- EffectTemplate lt;
-
- final boolean isChanceSkillTrigger = name.equals("ChanceSkillTrigger");
- int trigId = 0;
- if (attrs.getNamedItem("triggeredId") != null)
- trigId = Integer.parseInt(getValue(attrs.getNamedItem("triggeredId").getNodeValue(), template));
- else if (isChanceSkillTrigger)
- throw new NoSuchElementException(name + " requires triggerId");
-
- int trigLvl = 1;
- if (attrs.getNamedItem("triggeredLevel") != null)
- trigLvl = Integer.parseInt(getValue(attrs.getNamedItem("triggeredLevel").getNodeValue(), template));
-
- String chanceCond = null;
- if (attrs.getNamedItem("chanceType") != null)
- chanceCond = getValue(attrs.getNamedItem("chanceType").getNodeValue(), template);
- else if (isChanceSkillTrigger)
- throw new NoSuchElementException(name + " requires chanceType");
-
- int activationChance = -1;
- if (attrs.getNamedItem("activationChance") != null)
- activationChance = Integer.parseInt(getValue(attrs.getNamedItem("activationChance").getNodeValue(), template));
- int activationMinDamage = -1;
- if (attrs.getNamedItem("activationMinDamage") != null)
- activationMinDamage = Integer.parseInt(getValue(attrs.getNamedItem("activationMinDamage").getNodeValue(), template));
- String activationElements = null;
- if (attrs.getNamedItem("activationElements") != null)
- activationElements = getValue(attrs.getNamedItem("activationElements").getNodeValue(), template);
- String activationSkills = null;
- if (attrs.getNamedItem("activationSkills") != null)
- activationSkills = getValue(attrs.getNamedItem("activationSkills").getNodeValue(), template);
- boolean pvpOnly = false;
- if (attrs.getNamedItem("pvpChanceOnly") != null)
- pvpOnly = Boolean.parseBoolean(getValue(attrs.getNamedItem("pvpChanceOnly").getNodeValue(), template));
-
- ChanceCondition chance = ChanceCondition.parse(chanceCond, activationChance, activationMinDamage, activationElements, activationSkills, pvpOnly);
-
- if (chance == null && isChanceSkillTrigger)
- throw new NoSuchElementException("Invalid chance condition: " + chanceCond + " "
- + activationChance);
-
- lt = new EffectTemplate(attachCond, applayCond, name, lambda, count, abnormalTime, abnormalVisualEffect, special, event, abnormalType, abnormalLvl, icon, effectPower, type, trigId, trigLvl, chance, passiveEffect);
- parseTemplate(n, lt);
- if (template instanceof L2Item)
- ((L2Item) template).attach(lt);
- else if (template instanceof L2Skill)
- {
- if (self)
- ((L2Skill) template).attachSelf(lt);
- else if (passiveEffect)
- ((L2Skill) template).attachPassive(lt);
- else
- ((L2Skill) template).attach(lt);
- }
- }
-
- protected Condition parseCondition(Node n, Object template)
- {
- while (n != null && n.getNodeType() != Node.ELEMENT_NODE)
- n = n.getNextSibling();
- if (n == null) return null;
- if ("and".equalsIgnoreCase(n.getNodeName())) return parseLogicAnd(n, template);
- if ("or".equalsIgnoreCase(n.getNodeName())) return parseLogicOr(n, template);
- if ("not".equalsIgnoreCase(n.getNodeName())) return parseLogicNot(n, template);
- if ("player".equalsIgnoreCase(n.getNodeName())) return parsePlayerCondition(n, template);
- if ("target".equalsIgnoreCase(n.getNodeName())) return parseTargetCondition(n, template);
- if ("skill".equalsIgnoreCase(n.getNodeName())) return parseSkillCondition(n);
- if ("using".equalsIgnoreCase(n.getNodeName())) return parseUsingCondition(n);
- if ("game".equalsIgnoreCase(n.getNodeName())) return parseGameCondition(n);
- return null;
- }
-
- protected Condition parseLogicAnd(Node n, Object template)
- {
- ConditionLogicAnd cond = new ConditionLogicAnd();
- for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if (n.getNodeType() == Node.ELEMENT_NODE) cond.add(parseCondition(n, template));
- }
- if (cond.conditions == null || cond.conditions.length == 0)
- _log.severe("Empty <and> condition in " + _file);
- return cond;
- }
-
- protected Condition parseLogicOr(Node n, Object template)
- {
- ConditionLogicOr cond = new ConditionLogicOr();
- for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if (n.getNodeType() == Node.ELEMENT_NODE) cond.add(parseCondition(n, template));
- }
- if (cond.conditions == null || cond.conditions.length == 0)
- _log.severe("Empty <or> condition in " + _file);
- return cond;
- }
-
- protected Condition parseLogicNot(Node n, Object template)
- {
- for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if (n.getNodeType() == Node.ELEMENT_NODE)
- {
- return new ConditionLogicNot(parseCondition(n, template));
- }
- }
- _log.severe("Empty <not> condition in " + _file);
- return null;
- }
-
- protected Condition parsePlayerCondition(Node n, Object template)
- {
- Condition cond = null;
- byte[] forces = new byte[2];
- NamedNodeMap attrs = n.getAttributes();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- Node a = attrs.item(i);
- if ("races".equalsIgnoreCase(a.getNodeName()))
- {
- final String[] racesVal = a.getNodeValue().split(",");
- final Race[] races = new Race[racesVal.length];
- for (int r = 0; r < racesVal.length; r++)
- {
- if (racesVal[r] != null)
- {
- races[r] = Race.valueOf(racesVal[r]);
- }
- }
- cond = joinAnd(cond, new ConditionPlayerRace(races));
- }
- else if ("level".equalsIgnoreCase(a.getNodeName()))
- {
- int lvl = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerLevel(lvl));
- }
- else if ("levelRange".equalsIgnoreCase(a.getNodeName()))
- {
- String[] range = getValue(a.getNodeValue(), template).split(";");
- if (range.length == 2)
- {
- int[] lvlRange = new int[2];
- lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]);
- lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]);
- cond = joinAnd(cond, new ConditionPlayerLevelRange(lvlRange));
- }
- }
- else if ("resting".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RESTING, val));
- }
- else if ("flying".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FLYING, val));
- }
- else if ("moving".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.MOVING, val));
- }
- else if ("running".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RUNNING, val));
- }
- else if ("standing".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.STANDING, val));
- }
- else if ("behind".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.BEHIND, val));
- }
- else if ("front".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FRONT, val));
- }
- else if ("chaotic".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.CHAOTIC, val));
- }
- else if ("olympiad".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerState(PlayerState.OLYMPIAD, val));
- }
- else if ("ishero".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerIsHero(val));
- }
- else if ("transformationId".equalsIgnoreCase(a.getNodeName()))
- {
- int id = Integer.parseInt(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerTransformationId(id));
- }
- else if ("hp".equalsIgnoreCase(a.getNodeName()))
- {
- int hp = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerHp(hp));
- }
- else if ("mp".equalsIgnoreCase(a.getNodeName()))
- {
- int hp = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerMp(hp));
- }
- else if ("cp".equalsIgnoreCase(a.getNodeName()))
- {
- int cp = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerCp(cp));
- }
- else if ("grade".equalsIgnoreCase(a.getNodeName()))
- {
- int expIndex = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerGrade(expIndex));
- }
- else if ("pkCount".equalsIgnoreCase(a.getNodeName()))
- {
- int expIndex = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerPkCount(expIndex));
- }
- else if ("siegezone".equalsIgnoreCase(a.getNodeName()))
- {
- int value = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionSiegeZone(value, true));
- }
- else if ("siegeside".equalsIgnoreCase(a.getNodeName()))
- {
- int value = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerSiegeSide(value));
- }
- else if ("battle_force".equalsIgnoreCase(a.getNodeName()))
- {
- forces[0] = Byte.decode(getValue(a.getNodeValue(), null));
- }
- else if ("spell_force".equalsIgnoreCase(a.getNodeName()))
- {
- forces[1] = Byte.decode(getValue(a.getNodeValue(), null));
- }
- else if ("charges".equalsIgnoreCase(a.getNodeName()))
- {
- int value = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerCharges(value));
- }
- else if ("souls".equalsIgnoreCase(a.getNodeName()))
- {
- int value = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerSouls(value));
- }
- else if ("weight".equalsIgnoreCase(a.getNodeName()))
- {
- int weight = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerWeight(weight));
- }
- else if ("invSize".equalsIgnoreCase(a.getNodeName()))
- {
- int size = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerInvSize(size));
- }
- else if ("isClanLeader".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerIsClanLeader(val));
- }
- else if ("onTvTEvent".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerTvTEvent(val));
- }
- else if ("pledgeClass".equalsIgnoreCase(a.getNodeName()))
- {
- int pledgeClass = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerPledgeClass(pledgeClass));
- }
- else if ("clanHall".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerHasClanHall(array));
- }
- else if ("fort".equalsIgnoreCase(a.getNodeName()))
- {
- int fort = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerHasFort(fort));
- }
- else if ("castle".equalsIgnoreCase(a.getNodeName()))
- {
- int castle = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerHasCastle(castle));
- }
- else if ("sex".equalsIgnoreCase(a.getNodeName()))
- {
- int sex = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionPlayerSex(sex));
- }
- else if ("flyMounted".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerFlyMounted(val));
- }
- else if ("vehicleMounted".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerVehicleMounted(val));
- }
- else if ("landingZone".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerLandingZone(val));
- }
- else if ("active_effect_id".equalsIgnoreCase(a.getNodeName()))
- {
- int effect_id = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id));
- }
- else if ("active_effect_id_lvl".equalsIgnoreCase(a.getNodeName()))
- {
- String val = getValue(a.getNodeValue(), template);
- int effect_id = Integer.decode(getValue(val.split(",")[0], template));
- int effect_lvl = Integer.decode(getValue(val.split(",")[1], template));
- cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id, effect_lvl));
- }
- else if ("active_skill_id".equalsIgnoreCase(a.getNodeName()))
- {
- int skill_id = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id));
- }
- else if ("active_skill_id_lvl".equalsIgnoreCase(a.getNodeName()))
- {
- String val = getValue(a.getNodeValue(), template);
- int skill_id = Integer.decode(getValue(val.split(",")[0], template));
- int skill_lvl = Integer.decode(getValue(val.split(",")[1], template));
- cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id, skill_lvl));
- }
- else if ("class_id_restriction".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerClassIdRestriction(array));
- }
- else if ("subclass".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerSubclass(val));
- }
- else if ("instanceId".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerInstanceId(array));
- }
- else if ("agathionId".equalsIgnoreCase(a.getNodeName()))
- {
- int agathionId = Integer.decode(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerAgathionId(agathionId));
- }
- else if ("cloakStatus".equalsIgnoreCase(a.getNodeName()))
- {
- int val = Integer.parseInt(a.getNodeValue());
- cond = joinAnd(cond, new ConditionPlayerCloakStatus(val));
- }
- else if ("hasPet".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerHasPet(array));
- }
- else if ("servitorNpcId".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerServitorNpcId(array));
- }
- else if ("npcIdRadius".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- int npcId = 0;
- int radius = 0;
- if (st.countTokens() > 1)
- {
- npcId = Integer.decode(getValue(st.nextToken().trim(), null));
- radius = Integer.decode(getValue(st.nextToken().trim(), null));
- }
- cond = joinAnd(cond, new ConditionPlayerRangeFromNpc(npcId, radius));
- }
- else if ("canSweep".equalsIgnoreCase(a.getNodeName()))
- {
- cond = joinAnd(cond, new ConditionPlayerCanSweep(Boolean.parseBoolean(a.getNodeValue())));
- }
- else if ("insideZoneId".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionPlayerInsideZoneId(array));
- }
- }
-
- if (forces[0] + forces[1] > 0)
- cond = joinAnd(cond, new ConditionForceBuff(forces));
-
- if (cond == null) _log.severe("Unrecognized <player> condition in " + _file);
- return cond;
- }
-
- protected Condition parseTargetCondition(Node n, Object template)
- {
- Condition cond = null;
- NamedNodeMap attrs = n.getAttributes();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- Node a = attrs.item(i);
- if ("aggro".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionTargetAggro(val));
- }
- else if ("siegezone".equalsIgnoreCase(a.getNodeName()))
- {
- int value = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionSiegeZone(value, false));
- }
- else if ("level".equalsIgnoreCase(a.getNodeName()))
- {
- int lvl = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionTargetLevel(lvl));
- }
- else if ("playable".equalsIgnoreCase(a.getNodeName()))
- {
- cond = joinAnd(cond, new ConditionTargetPlayable());
- }
- else if ("class_id_restriction".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionTargetClassIdRestriction(array));
- }
- else if ("active_effect_id".equalsIgnoreCase(a.getNodeName()))
- {
- int effect_id = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id));
- }
- else if ("active_effect_id_lvl".equalsIgnoreCase(a.getNodeName()))
- {
- String val = getValue(a.getNodeValue(), template);
- int effect_id = Integer.decode(getValue(val.split(",")[0], template));
- int effect_lvl = Integer.decode(getValue(val.split(",")[1], template));
- cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id, effect_lvl));
- }
- else if ("active_skill_id".equalsIgnoreCase(a.getNodeName()))
- {
- int skill_id = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id));
- }
- else if ("active_skill_id_lvl".equalsIgnoreCase(a.getNodeName()))
- {
- String val = getValue(a.getNodeValue(), template);
- int skill_id = Integer.decode(getValue(val.split(",")[0], template));
- int skill_lvl = Integer.decode(getValue(val.split(",")[1], template));
- cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id, skill_lvl));
- }
- else if ("abnormal".equalsIgnoreCase(a.getNodeName()))
- {
- int abnormalId = Integer.decode(getValue(a.getNodeValue(), template));
- cond = joinAnd(cond, new ConditionTargetAbnormal(abnormalId));
- }
- else if("mindistance".equalsIgnoreCase(a.getNodeName()))
- {
- int distance = Integer.decode(getValue(a.getNodeValue(),null));
- cond = joinAnd(cond, new ConditionMinDistance(distance*distance));
- }
- // used for npc race
- else if ("race_id".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionTargetRaceId(array));
- }
- // used for pc race
- else if ("races".equalsIgnoreCase(a.getNodeName()))
- {
- final String[] racesVal = a.getNodeValue().split(",");
- final Race[] races = new Race[racesVal.length];
- for (int r = 0; r < racesVal.length; r++)
- {
- if (racesVal[r] != null)
- {
- races[r] = Race.valueOf(racesVal[r]);
- }
- }
- cond = joinAnd(cond, new ConditionTargetRace(races));
- }
- else if ("using".equalsIgnoreCase(a.getNodeName()))
- {
- int mask = 0;
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- for (L2WeaponType wt : L2WeaponType.values())
- {
- if (wt.toString().equals(item))
- {
- mask |= wt.mask();
- break;
- }
- }
- for (L2ArmorType at : L2ArmorType.values())
- {
- if (at.toString().equals(item))
- {
- mask |= at.mask();
- break;
- }
- }
- }
- cond = joinAnd(cond, new ConditionTargetUsesWeaponKind(mask));
- }
- else if ("npcId".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- ArrayList<Integer> array = new ArrayList<Integer>(st.countTokens());
- while (st.hasMoreTokens())
- {
- String item = st.nextToken().trim();
- array.add(Integer.decode(getValue(item, null)));
- }
- cond = joinAnd(cond, new ConditionTargetNpcId(array));
- }
- else if ("npcType".equalsIgnoreCase(a.getNodeName()))
- {
- String values = getValue(a.getNodeValue(), template).trim();
- String[] valuesSplit = values.split(",");
-
- InstanceType[] types = new InstanceType[valuesSplit.length];
- InstanceType type;
-
- for (int j = 0; j < valuesSplit.length; j++)
- {
- type = Enum.valueOf(InstanceType.class, valuesSplit[j]);
- if (type == null)
- throw new IllegalArgumentException("Instance type not recognized: "+valuesSplit[j]);
- types[j] = type;
- }
-
- cond = joinAnd(cond, new ConditionTargetNpcType(types));
- }
- else if ("weight".equalsIgnoreCase(a.getNodeName()))
- {
- int weight = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionTargetWeight(weight));
- }
- else if ("invSize".equalsIgnoreCase(a.getNodeName()))
- {
- int size = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionTargetInvSize(size));
- }
- }
- if (cond == null) _log.severe("Unrecognized <target> condition in " + _file);
- return cond;
- }
-
- protected Condition parseSkillCondition(Node n)
- {
- NamedNodeMap attrs = n.getAttributes();
- Stats stat = Stats.valueOfXml(attrs.getNamedItem("stat").getNodeValue());
- return new ConditionSkillStats(stat);
- }
-
- protected Condition parseUsingCondition(Node n)
- {
- Condition cond = null;
- NamedNodeMap attrs = n.getAttributes();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- Node a = attrs.item(i);
- if ("kind".equalsIgnoreCase(a.getNodeName()))
- {
- int mask = 0;
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
- while (st.hasMoreTokens())
- {
- int old = mask;
- String item = st.nextToken().trim();
- if (ItemTable._weaponTypes.containsKey(item))
- mask |= ItemTable._weaponTypes.get(item).mask();
-
- if (ItemTable._armorTypes.containsKey(item))
- mask |= ItemTable._armorTypes.get(item).mask();
-
- if (old == mask)
- _log.info("[parseUsingCondition=\"kind\"] Unknown item type name: "+item);
- }
- cond = joinAnd(cond, new ConditionUsingItemType(mask));
- }
- else if ("skill".equalsIgnoreCase(a.getNodeName()))
- {
- int id = Integer.parseInt(a.getNodeValue());
- cond = joinAnd(cond, new ConditionUsingSkill(id));
- }
- else if ("slotitem".equalsIgnoreCase(a.getNodeName()))
- {
- StringTokenizer st = new StringTokenizer(a.getNodeValue(), ";");
- int id = Integer.parseInt(st.nextToken().trim());
- int slot = Integer.parseInt(st.nextToken().trim());
- int enchant = 0;
- if (st.hasMoreTokens()) enchant = Integer.parseInt(st.nextToken().trim());
- cond = joinAnd(cond, new ConditionSlotItemId(slot, id, enchant));
- }
- else if ("weaponChange".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionChangeWeapon(val));
- }
- }
- if (cond == null) _log.severe("Unrecognized <using> condition in " + _file);
- return cond;
- }
-
- protected Condition parseGameCondition(Node n)
- {
- Condition cond = null;
- NamedNodeMap attrs = n.getAttributes();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- Node a = attrs.item(i);
- if ("skill".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionWithSkill(val));
- }
- if ("night".equalsIgnoreCase(a.getNodeName()))
- {
- boolean val = Boolean.parseBoolean(a.getNodeValue());
- cond = joinAnd(cond, new ConditionGameTime(CheckGameTime.NIGHT, val));
- }
- if ("chance".equalsIgnoreCase(a.getNodeName()))
- {
- int val = Integer.decode(getValue(a.getNodeValue(), null));
- cond = joinAnd(cond, new ConditionGameChance(val));
- }
- }
- if (cond == null) _log.severe("Unrecognized <game> condition in " + _file);
- return cond;
- }
-
- protected void parseTable(Node n)
- {
- NamedNodeMap attrs = n.getAttributes();
- String name = attrs.getNamedItem("name").getNodeValue();
- if (name.charAt(0) != '#') throw new IllegalArgumentException("Table name must start with #");
- StringTokenizer data = new StringTokenizer(n.getFirstChild().getNodeValue());
- List<String> array = new ArrayList<String>(data.countTokens());
- while (data.hasMoreTokens())
- array.add(data.nextToken());
- setTable(name, array.toArray(new String[array.size()]));
- }
-
- protected void parseBeanSet(Node n, StatsSet set, Integer level)
- {
- String name = n.getAttributes().getNamedItem("name").getNodeValue().trim();
- String value = n.getAttributes().getNamedItem("val").getNodeValue().trim();
- char ch = value.length() == 0 ? ' ' : value.charAt(0);
- if (ch == '#' || ch == '-' || Character.isDigit(ch))
- set.set(name, String.valueOf(getValue(value, level)));
- else
- set.set(name, value);
- }
-
- protected void setExtractableSkillData(StatsSet set, String value)
- {
- set.set("capsuled_items_skill", value);
- }
-
- protected Lambda getLambda(Node n, Object template)
- {
- Node nval = n.getAttributes().getNamedItem("val");
- if (nval != null)
- {
- String val = nval.getNodeValue();
- if (val.charAt(0) == '#')
- { // table by level
- return new LambdaConst(Double.parseDouble(getTableValue(val)));
- }
- else if (val.charAt(0) == '$')
- {
- if (val.equalsIgnoreCase("$player_level"))
- return new LambdaStats(LambdaStats.StatsType.PLAYER_LEVEL);
- if (val.equalsIgnoreCase("$target_level"))
- return new LambdaStats(LambdaStats.StatsType.TARGET_LEVEL);
- if (val.equalsIgnoreCase("$player_max_hp"))
- return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_HP);
- if (val.equalsIgnoreCase("$player_max_mp"))
- return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_MP);
- // try to find value out of item fields
- StatsSet set = getStatsSet();
- String field = set.getString(val.substring(1));
- if (field != null)
- {
- return new LambdaConst(Double.parseDouble(getValue(field, template)));
- }
- // failed
- throw new IllegalArgumentException("Unknown value " + val);
- }
- else
- {
- return new LambdaConst(Double.parseDouble(val));
- }
- }
- LambdaCalc calc = new LambdaCalc();
- n = n.getFirstChild();
- while (n != null && n.getNodeType() != Node.ELEMENT_NODE)
- n = n.getNextSibling();
- if (n == null || !"val".equals(n.getNodeName()))
- throw new IllegalArgumentException("Value not specified");
-
- for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if (n.getNodeType() != Node.ELEMENT_NODE) continue;
- attachLambdaFunc(n, template, calc);
- }
- return calc;
- }
-
- protected String getValue(String value, Object template)
- {
- // is it a table?
- if (value.charAt(0) == '#')
- {
- if (template instanceof L2Skill) return getTableValue(value);
- else if (template instanceof Integer) return getTableValue(value, ((Integer) template).intValue());
- else throw new IllegalStateException();
- }
- return value;
- }
-
- protected Condition joinAnd(Condition cond, Condition c)
- {
- if (cond == null) return c;
- if (cond instanceof ConditionLogicAnd)
- {
- ((ConditionLogicAnd) cond).add(c);
- return cond;
- }
- ConditionLogicAnd and = new ConditionLogicAnd();
- and.add(cond);
- and.add(c);
- return and;
- }
- }
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