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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.util;
- import java.util.Iterator;
- import java.util.TreeMap;
- import java.util.concurrent.locks.Lock;
- import java.util.concurrent.locks.ReentrantReadWriteLock;
- import com.l2jserver.gameserver.model.L2Object;
- /**
- * @author dishkols
- * @param <T>
- */
- public class WorldObjectTree<T extends L2Object> extends L2ObjectMap<T>
- {
- private final TreeMap<Integer, T> _objectMap = new TreeMap<>();
- private final ReentrantReadWriteLock _rwl = new ReentrantReadWriteLock();
- private final Lock _r = _rwl.readLock();
- private final Lock _w = _rwl.writeLock();
-
- @Override
- public int size()
- {
- _r.lock();
- try
- {
- return _objectMap.size();
- }
- finally
- {
- _r.unlock();
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#isEmpty()
- */
- @Override
- public boolean isEmpty()
- {
- _r.lock();
- try
- {
- return _objectMap.isEmpty();
- }
- finally
- {
- _r.unlock();
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#clear()
- */
- @Override
- public void clear()
- {
- _w.lock();
- try
- {
- _objectMap.clear();
- }
- finally
- {
- _w.unlock();
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#put(L2Object)
- */
- @Override
- public void put(T obj)
- {
- if (obj != null)
- {
- _w.lock();
- try
- {
- _objectMap.put(obj.getObjectId(), obj);
- }
- finally
- {
- _w.unlock();
- }
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#remove(L2Object)
- */
- @Override
- public void remove(T obj)
- {
- if (obj != null)
- {
- _w.lock();
- try
- {
- _objectMap.remove(obj.getObjectId());
- }
- finally
- {
- _w.unlock();
- }
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#get(int)
- */
- @Override
- public T get(int id)
- {
- _r.lock();
- try
- {
- return _objectMap.get(id);
- }
- finally
- {
- _r.unlock();
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#contains(L2Object)
- */
- @Override
- public boolean contains(T obj)
- {
- if (obj == null)
- {
- return false;
- }
- _r.lock();
- try
- {
- return _objectMap.containsValue(obj);
- }
- finally
- {
- _r.unlock();
- }
- }
-
- /**
- * @see com.l2jserver.gameserver.util.L2ObjectMap#iterator()
- */
- @Override
- public Iterator<T> iterator()
- {
- _r.lock();
- try
- {
- return _objectMap.values().iterator();
- }
- finally
- {
- _r.unlock();
- }
- }
- }
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