GameServer.java 19 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharSummonTable;
  40. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  41. import com.l2jserver.gameserver.datatables.ClanTable;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EventDroplist;
  46. import com.l2jserver.gameserver.datatables.ExperienceTable;
  47. import com.l2jserver.gameserver.datatables.FishTable;
  48. import com.l2jserver.gameserver.datatables.GMSkillTable;
  49. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  50. import com.l2jserver.gameserver.datatables.HennaTable;
  51. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  52. import com.l2jserver.gameserver.datatables.HerbDropTable;
  53. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  54. import com.l2jserver.gameserver.datatables.ItemTable;
  55. import com.l2jserver.gameserver.datatables.LevelUpData;
  56. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  57. import com.l2jserver.gameserver.datatables.MultiSell;
  58. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  59. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  60. import com.l2jserver.gameserver.datatables.NpcTable;
  61. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  62. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  63. import com.l2jserver.gameserver.datatables.PetDataTable;
  64. import com.l2jserver.gameserver.datatables.SkillTable;
  65. import com.l2jserver.gameserver.datatables.SkillTreesData;
  66. import com.l2jserver.gameserver.datatables.SpawnTable;
  67. import com.l2jserver.gameserver.datatables.StaticObjects;
  68. import com.l2jserver.gameserver.datatables.SummonItemsData;
  69. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  70. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  71. import com.l2jserver.gameserver.datatables.UITable;
  72. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  73. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  74. import com.l2jserver.gameserver.handler.ChatHandler;
  75. import com.l2jserver.gameserver.handler.EffectHandler;
  76. import com.l2jserver.gameserver.handler.ItemHandler;
  77. import com.l2jserver.gameserver.handler.SkillHandler;
  78. import com.l2jserver.gameserver.handler.TargetHandler;
  79. import com.l2jserver.gameserver.handler.UserCommandHandler;
  80. import com.l2jserver.gameserver.handler.VoicedCommandHandler;
  81. import com.l2jserver.gameserver.idfactory.IdFactory;
  82. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  83. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  84. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  85. import com.l2jserver.gameserver.instancemanager.BoatManager;
  86. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  87. import com.l2jserver.gameserver.instancemanager.CastleManager;
  88. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  89. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  90. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  91. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  92. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  93. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  94. import com.l2jserver.gameserver.instancemanager.FortManager;
  95. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  96. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  97. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  98. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  99. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  100. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  101. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  102. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  103. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  104. import com.l2jserver.gameserver.instancemanager.MailManager;
  105. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  106. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  107. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  108. import com.l2jserver.gameserver.instancemanager.QuestManager;
  109. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  110. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  111. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  112. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  113. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  114. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  115. import com.l2jserver.gameserver.model.AutoChatHandler;
  116. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  117. import com.l2jserver.gameserver.model.L2Manor;
  118. import com.l2jserver.gameserver.model.L2World;
  119. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  120. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  121. import com.l2jserver.gameserver.model.entity.Hero;
  122. import com.l2jserver.gameserver.model.entity.TvTManager;
  123. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  124. import com.l2jserver.gameserver.network.L2GameClient;
  125. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  126. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  127. import com.l2jserver.gameserver.pathfinding.PathFinding;
  128. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  129. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  130. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  131. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  132. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  133. import com.l2jserver.gameserver.taskmanager.TaskManager;
  134. import com.l2jserver.status.Status;
  135. import com.l2jserver.util.DeadLockDetector;
  136. import com.l2jserver.util.IPv4Filter;
  137. /**
  138. * This class ...
  139. *
  140. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  141. */
  142. public class GameServer
  143. {
  144. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  145. private final SelectorThread<L2GameClient> _selectorThread;
  146. private final L2GamePacketHandler _gamePacketHandler;
  147. private final DeadLockDetector _deadDetectThread;
  148. private final IdFactory _idFactory;
  149. public static GameServer gameServer;
  150. private final LoginServerThread _loginThread;
  151. private static Status _statusServer;
  152. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  153. public long getUsedMemoryMB()
  154. {
  155. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  156. }
  157. public SelectorThread<L2GameClient> getSelectorThread()
  158. {
  159. return _selectorThread;
  160. }
  161. public L2GamePacketHandler getL2GamePacketHandler()
  162. {
  163. return _gamePacketHandler;
  164. }
  165. public DeadLockDetector getDeadLockDetectorThread()
  166. {
  167. return _deadDetectThread;
  168. }
  169. public GameServer() throws Exception
  170. {
  171. long serverLoadStart = System.currentTimeMillis();
  172. gameServer = this;
  173. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  174. if (Config.SERVER_VERSION != null)
  175. {
  176. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  177. }
  178. if (Config.DATAPACK_VERSION != null)
  179. {
  180. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  181. }
  182. _idFactory = IdFactory.getInstance();
  183. if (!_idFactory.isInitialized())
  184. {
  185. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  186. throw new Exception("Could not initialize the ID factory");
  187. }
  188. ThreadPoolManager.getInstance();
  189. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  190. new File("log/game").mkdirs();
  191. // load script engines
  192. printSection("Engines");
  193. L2ScriptEngineManager.getInstance();
  194. printSection("World");
  195. // start game time control early
  196. GameTimeController.getInstance();
  197. InstanceManager.getInstance();
  198. L2World.getInstance();
  199. MapRegionManager.getInstance();
  200. Announcements.getInstance();
  201. GlobalVariablesManager.getInstance();
  202. printSection("Skills");
  203. TargetHandler.getInstance().executeScript();
  204. EffectHandler.getInstance().executeScript();
  205. EnchantGroupsTable.getInstance();
  206. SkillTable.getInstance();
  207. SkillTreesData.getInstance();
  208. NobleSkillTable.getInstance();
  209. GMSkillTable.getInstance();
  210. HeroSkillTable.getInstance();
  211. SummonSkillsTable.getInstance();
  212. printSection("Items");
  213. ItemTable.getInstance();
  214. SummonItemsData.getInstance();
  215. EnchantHPBonusData.getInstance();
  216. MerchantPriceConfigTable.getInstance().loadInstances();
  217. TradeController.getInstance();
  218. MultiSell.getInstance();
  219. RecipeController.getInstance();
  220. ArmorSetsTable.getInstance();
  221. FishTable.getInstance();
  222. printSection("Characters");
  223. ExperienceTable.getInstance();
  224. CharTemplateTable.getInstance();
  225. CharNameTable.getInstance();
  226. LevelUpData.getInstance();
  227. AccessLevels.getInstance();
  228. AdminCommandAccessRights.getInstance();
  229. GmListTable.getInstance();
  230. RaidBossPointsManager.getInstance();
  231. PetDataTable.getInstance();
  232. CharSummonTable.getInstance().init();
  233. printSection("Clans");
  234. ClanTable.getInstance();
  235. CHSiegeManager.getInstance();
  236. ClanHallManager.getInstance();
  237. AuctionManager.getInstance();
  238. printSection("Geodata");
  239. GeoData.getInstance();
  240. if (Config.GEODATA == 2)
  241. PathFinding.getInstance();
  242. printSection("NPCs");
  243. HerbDropTable.getInstance();
  244. NpcTable.getInstance();
  245. NpcWalkerRoutesTable.getInstance();
  246. ZoneManager.getInstance();
  247. DoorTable.getInstance();
  248. StaticObjects.getInstance();
  249. ItemAuctionManager.getInstance();
  250. CastleManager.getInstance().loadInstances();
  251. FortManager.getInstance().loadInstances();
  252. NpcBufferTable.getInstance();
  253. SpawnTable.getInstance();
  254. RaidBossSpawnManager.getInstance();
  255. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  256. GrandBossManager.getInstance().initZones();
  257. FourSepulchersManager.getInstance().init();
  258. DimensionalRiftManager.getInstance();
  259. EventDroplist.getInstance();
  260. printSection("Siege");
  261. SiegeManager.getInstance().getSieges();
  262. FortSiegeManager.getInstance();
  263. TerritoryWarManager.getInstance();
  264. CastleManorManager.getInstance();
  265. MercTicketManager.getInstance();
  266. L2Manor.getInstance();
  267. printSection("Olympiad");
  268. Olympiad.getInstance();
  269. Hero.getInstance();
  270. // Call to load caches
  271. printSection("Cache");
  272. HtmCache.getInstance();
  273. CrestCache.getInstance();
  274. TeleportLocationTable.getInstance();
  275. UITable.getInstance();
  276. PartyMatchWaitingList.getInstance();
  277. PartyMatchRoomList.getInstance();
  278. PetitionManager.getInstance();
  279. HennaTable.getInstance();
  280. HennaTreeTable.getInstance();
  281. HelperBuffTable.getInstance();
  282. AugmentationData.getInstance();
  283. CursedWeaponsManager.getInstance();
  284. printSection("Scripts");
  285. QuestManager.getInstance();
  286. TransformationManager.getInstance();
  287. BoatManager.getInstance();
  288. AirShipManager.getInstance();
  289. GraciaSeedsManager.getInstance();
  290. try
  291. {
  292. _log.info("Loading Server Scripts");
  293. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  294. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  295. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  296. }
  297. catch (IOException ioe)
  298. {
  299. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  300. }
  301. try
  302. {
  303. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  304. if (compiledScriptCache == null)
  305. {
  306. _log.info("Compiled Scripts Cache is disabled.");
  307. }
  308. else
  309. {
  310. compiledScriptCache.purge();
  311. if (compiledScriptCache.isModified())
  312. {
  313. compiledScriptCache.save();
  314. _log.info("Compiled Scripts Cache was saved.");
  315. }
  316. else
  317. {
  318. _log.info("Compiled Scripts Cache is up-to-date.");
  319. }
  320. }
  321. }
  322. catch (IOException e)
  323. {
  324. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  325. }
  326. QuestManager.getInstance().report();
  327. TransformationManager.getInstance().report();
  328. if (Config.SAVE_DROPPED_ITEM)
  329. ItemsOnGroundManager.getInstance();
  330. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  331. ItemsAutoDestroy.getInstance();
  332. MonsterRace.getInstance();
  333. SevenSigns.getInstance().spawnSevenSignsNPC();
  334. SevenSignsFestival.getInstance();
  335. AutoSpawnHandler.getInstance();
  336. AutoChatHandler.getInstance();
  337. FaenorScriptEngine.getInstance();
  338. // Init of a cursed weapon manager
  339. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  340. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  341. AdminCommandHandler.getInstance();
  342. ChatHandler.getInstance();
  343. ItemHandler.getInstance();
  344. SkillHandler.getInstance();
  345. UserCommandHandler.getInstance();
  346. VoicedCommandHandler.getInstance();
  347. if (Config.L2JMOD_ALLOW_WEDDING)
  348. CoupleManager.getInstance();
  349. TaskManager.getInstance();
  350. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  351. MerchantPriceConfigTable.getInstance().updateReferences();
  352. CastleManager.getInstance().activateInstances();
  353. FortManager.getInstance().activateInstances();
  354. HellboundManager.getInstance();
  355. if (Config.ALLOW_MAIL)
  356. MailManager.getInstance();
  357. if (Config.ACCEPT_GEOEDITOR_CONN)
  358. GeoEditorListener.getInstance();
  359. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  360. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  361. TvTManager.getInstance();
  362. KnownListUpdateTaskManager.getInstance();
  363. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  364. OfflineTradersTable.restoreOfflineTraders();
  365. if (Config.DEADLOCK_DETECTOR)
  366. {
  367. _deadDetectThread = new DeadLockDetector();
  368. _deadDetectThread.setDaemon(true);
  369. _deadDetectThread.start();
  370. }
  371. else
  372. _deadDetectThread = null;
  373. System.gc();
  374. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  375. // the current allocation pool, freeMemory the unused memory in the
  376. // allocation pool
  377. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  378. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  379. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  380. Toolkit.getDefaultToolkit().beep();
  381. _loginThread = LoginServerThread.getInstance();
  382. _loginThread.start();
  383. CommunityServerThread.initialize();
  384. final SelectorConfig sc = new SelectorConfig();
  385. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  386. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  387. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  388. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  389. _gamePacketHandler = new L2GamePacketHandler();
  390. _selectorThread = new SelectorThread<L2GameClient>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  391. InetAddress bindAddress = null;
  392. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  393. {
  394. try
  395. {
  396. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  397. }
  398. catch (UnknownHostException e1)
  399. {
  400. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  401. }
  402. }
  403. try
  404. {
  405. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  406. }
  407. catch (IOException e)
  408. {
  409. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  410. System.exit(1);
  411. }
  412. _selectorThread.start();
  413. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  414. long serverLoadEnd = System.currentTimeMillis();
  415. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  416. AutoAnnounceTaskManager.getInstance();
  417. }
  418. public static void main(String[] args) throws Exception
  419. {
  420. Server.serverMode = Server.MODE_GAMESERVER;
  421. // Local Constants
  422. final String LOG_FOLDER = "log"; // Name of folder for log file
  423. final String LOG_NAME = "./log.cfg"; // Name of log file
  424. /*** Main ***/
  425. // Create log folder
  426. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  427. logFolder.mkdir();
  428. // Create input stream for log file -- or store file data into memory
  429. InputStream is = new FileInputStream(new File(LOG_NAME));
  430. LogManager.getLogManager().readConfiguration(is);
  431. is.close();
  432. // Initialize config
  433. Config.load();
  434. printSection("Database");
  435. L2DatabaseFactory.getInstance();
  436. gameServer = new GameServer();
  437. if (Config.IS_TELNET_ENABLED)
  438. {
  439. _statusServer = new Status(Server.serverMode);
  440. _statusServer.start();
  441. }
  442. else
  443. {
  444. _log.info("Telnet server is currently disabled.");
  445. }
  446. }
  447. public static void printSection(String s)
  448. {
  449. s = "=[ " + s + " ]";
  450. while (s.length() < 78)
  451. s = "-" + s;
  452. _log.info(s);
  453. }
  454. }