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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import java.sql.Connection;
- import java.sql.PreparedStatement;
- import java.sql.ResultSet;
- import java.sql.SQLException;
- import java.util.Map.Entry;
- import java.util.concurrent.atomic.AtomicBoolean;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import com.l2jserver.L2DatabaseFactory;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * @author UnAfraid
- */
- public class PlayerVariables extends StatsSet
- {
- private static final Logger _log = Logger.getLogger(PlayerVariables.class.getName());
-
- // SQL Queries.
- private static final String SELECT_QUERY = "SELECT * FROM character_variables WHERE charId = ?";
- private static final String DELETE_QUERY = "DELETE FROM character_variables WHERE charId = ?";
- private static final String INSERT_QUERY = "INSERT INTO character_variables (charId, var, val) VALUES (?, ?, ?)";
-
- private final int _objectId;
- private final AtomicBoolean _hasChanges = new AtomicBoolean(false);
-
- public PlayerVariables(int objectId)
- {
- _objectId = objectId;
- load();
- }
-
- private void load()
- {
- // Restore previous variables.
- try (Connection con = L2DatabaseFactory.getInstance().getConnection();
- PreparedStatement st = con.prepareStatement(SELECT_QUERY))
- {
- st.setInt(1, _objectId);
- try (ResultSet rset = st.executeQuery())
- {
- while (rset.next())
- {
- super.set(rset.getString("var"), rset.getString("val"));
- }
- }
- }
- catch (SQLException e)
- {
- _log.log(Level.WARNING, getClass().getSimpleName() + ": Couldn't restore variables for: " + getPlayer(), e);
- }
- }
-
- public void store()
- {
- // No changes, nothing to store.
- if (!_hasChanges.get())
- {
- return;
- }
-
- try (Connection con = L2DatabaseFactory.getInstance().getConnection())
- {
- // Clear previous entries.
- try (PreparedStatement st = con.prepareStatement(DELETE_QUERY))
- {
- st.setInt(1, _objectId);
- st.execute();
- }
-
- // Insert all variables.
- try (PreparedStatement st = con.prepareStatement(INSERT_QUERY))
- {
- st.setInt(1, _objectId);
- for (Entry<String, Object> entry : getSet().entrySet())
- {
- st.setString(2, entry.getKey());
- st.setObject(3, entry.getValue());
- st.execute();
- }
- }
- }
- catch (SQLException e)
- {
- _log.log(Level.WARNING, getClass().getSimpleName() + ": Couldn't update variables for: " + getPlayer(), e);
- }
- finally
- {
- _hasChanges.compareAndSet(true, false);
- }
- }
-
- /**
- * Overriding following methods to prevent from doing useless database operations if there is no changes since player's login.
- */
-
- @Override
- public void set(String name, boolean value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- @Override
- public void set(String name, double value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- @Override
- public void set(String name, Enum<?> value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- @Override
- public void set(String name, int value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- @Override
- public void set(String name, long value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- @Override
- public void set(String name, String value)
- {
- _hasChanges.compareAndSet(false, true);
- super.set(name, value);
- }
-
- public L2PcInstance getPlayer()
- {
- return L2World.getInstance().getPlayer(_objectId);
- }
- }
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