123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- *
- * @author Luca Baldi
- */
- public final class RelationChanged extends L2GameServerPacket
- {
- public static final int RELATION_PARTY1 = 0x00001; // party member
- public static final int RELATION_PARTY2 = 0x00002; // party member
- public static final int RELATION_PARTY3 = 0x00004; // party member
- public static final int RELATION_PARTY4 = 0x00008; // party member (for information, see L2PcInstance.getRelation())
- public static final int RELATION_PARTYLEADER = 0x00010; // true if is party leader
- public static final int RELATION_HAS_PARTY = 0x00020; // true if is in party
- public static final int RELATION_CLAN_MEMBER = 0x00040; // true if is in clan
- public static final int RELATION_LEADER = 0x00080; // true if is clan leader
- public static final int RELATION_CLAN_MATE = 0x00100; // true if is in same clan
- public static final int RELATION_INSIEGE = 0x00200; // true if in siege
- public static final int RELATION_ATTACKER = 0x00400; // true when attacker
- public static final int RELATION_ALLY = 0x00800; // blue siege icon, cannot have if red
- public static final int RELATION_ENEMY = 0x01000; // true when red icon, doesn't matter with blue
- public static final int RELATION_1SIDED_WAR = 0x08000; // single fist
- public static final int RELATION_MUTUAL_WAR = 0x04000; // double fist
- public static final int RELATION_ALLY_MEMBER = 0x10000; // clan is in alliance
- public static final int RELATION_TERRITORY_WAR= 0x80000; // show Territory War icon
- private static final String _S__CE_RELATIONCHANGED = "[S] ce RelationChanged";
- private int _objId, _relation, _autoAttackable, _karma, _pvpFlag;
- public RelationChanged(L2Playable activeChar, int relation, boolean autoattackable)
- {
- _objId = activeChar.getObjectId();
- _relation = relation;
- _autoAttackable = autoattackable ? 1 : 0;
- if (activeChar instanceof L2PcInstance)
- {
- _karma = ((L2PcInstance)activeChar).getKarma();
- _pvpFlag = ((L2PcInstance)activeChar).getPvpFlag();
- _invisible = ((L2PcInstance)activeChar).getAppearance().getInvisible();
- }
- else if (activeChar instanceof L2Summon)
- {
- _karma = ((L2Summon)activeChar).getOwner().getKarma();
- _pvpFlag = ((L2Summon)activeChar).getOwner().getPvpFlag();
- _invisible = ((L2Summon)activeChar).getOwner().getAppearance().getInvisible();
- }
- }
- /**
- * @see com.l2jserver.util.network.BaseSendablePacket.ServerBasePacket#writeImpl()
- */
- @Override
- protected final void writeImpl()
- {
- writeC(0xce);
- writeD(1); // CT24 unknown
- writeD(_objId);
- writeD(_relation);
- writeD(_autoAttackable);
- writeD(_karma);
- writeD(_pvpFlag);
- }
- /**
- * @see com.l2jserver.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__CE_RELATIONCHANGED;
- }
- }
|