1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.List;
- import com.l2jserver.util.Point3D;
- /**
- * Format: (ch) d[ddddd]
- *
- * @author -Wooden-
- */
- public class ExCursedWeaponLocation extends L2GameServerPacket
- {
- private static final String _S__FE_46_EXCURSEDWEAPONLOCATION = "[S] FE:47 ExCursedWeaponLocation";
- private List<CursedWeaponInfo> _cursedWeaponInfo;
- public ExCursedWeaponLocation(List<CursedWeaponInfo> cursedWeaponInfo)
- {
- _cursedWeaponInfo = cursedWeaponInfo;
- }
- /**
- * @see com.l2jserver.util.network.BaseSendablePacket.ServerBasePacket#writeImpl()
- */
- @Override
- protected void writeImpl()
- {
- writeC(0xfe);
- writeH(0x47);
- if(!_cursedWeaponInfo.isEmpty())
- {
- writeD(_cursedWeaponInfo.size());
- for(CursedWeaponInfo w : _cursedWeaponInfo)
- {
- writeD(w.id);
- writeD(w.activated);
- writeD(w.pos.getX());
- writeD(w.pos.getY());
- writeD(w.pos.getZ());
- }
- }
- else
- {
- writeD(0);
- writeD(0);
- }
- }
- /**
- * @see com.l2jserver.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__FE_46_EXCURSEDWEAPONLOCATION;
- }
- public static class CursedWeaponInfo
- {
- public Point3D pos;
- public int id;
- public int activated; //0 - not activated ? 1 - activated
- public CursedWeaponInfo(Point3D p, int ID, int status)
- {
- pos = p;
- id = ID;
- activated = status;
- }
- }
- }
|