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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.loginserverpackets;
- import com.l2jserver.util.network.BaseRecievePacket;
- /**
- * @author -Wooden-
- *
- */
- public class PlayerAuthResponse extends BaseRecievePacket
- {
- private String _account;
- private boolean _authed;
- /**
- * @param decrypt
- */
- public PlayerAuthResponse(byte[] decrypt)
- {
- super(decrypt);
- _account = readS();
- _authed = (readC() == 0 ? false : true);
- }
- /**
- * @return Returns the account.
- */
- public String getAccount()
- {
- return _account;
- }
- /**
- * @return Returns the authed state.
- */
- public boolean isAuthed()
- {
- return _authed;
- }
- }
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