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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.data.xml.impl;
- import java.util.Collection;
- import java.util.HashMap;
- import java.util.Map;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;
- import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
- import com.l2jserver.util.data.xml.IXmlReader;
- /**
- * This class loads and holds all static object data.
- * @author UnAfraid
- */
- public final class StaticObjectData implements IXmlReader
- {
- private final Map<Integer, L2StaticObjectInstance> _staticObjects = new HashMap<>();
-
- /**
- * Instantiates a new static objects.
- */
- protected StaticObjectData()
- {
- load();
- }
-
- @Override
- public void load()
- {
- _staticObjects.clear();
- parseDatapackFile("data/staticObjects.xml");
- LOGGER.info("{}: Loaded {} static object templates.", getClass().getSimpleName(), _staticObjects.size());
- }
-
- @Override
- public void parseDocument(Document doc)
- {
- for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("object".equalsIgnoreCase(d.getNodeName()))
- {
- final NamedNodeMap attrs = d.getAttributes();
- final StatsSet set = new StatsSet();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- final Node att = attrs.item(i);
- set.set(att.getNodeName(), att.getNodeValue());
- }
- addObject(set);
- }
- }
- }
- }
- }
-
- /**
- * Initialize an static object based on the stats set and add it to the map.
- * @param set the stats set to add.
- */
- private void addObject(StatsSet set)
- {
- L2StaticObjectInstance obj = new L2StaticObjectInstance(new L2CharTemplate(new StatsSet()), set.getInt("id"));
- obj.setType(set.getInt("type", 0));
- obj.setName(set.getString("name"));
- obj.setMap(set.getString("texture", "none"), set.getInt("map_x", 0), set.getInt("map_y", 0));
- obj.spawnMe(set.getInt("x"), set.getInt("y"), set.getInt("z"));
- _staticObjects.put(obj.getObjectId(), obj);
- }
-
- /**
- * Gets the static objects.
- * @return a collection of static objects.
- */
- public Collection<L2StaticObjectInstance> getStaticObjects()
- {
- return _staticObjects.values();
- }
-
- /**
- * Gets the single instance of StaticObjects.
- * @return single instance of StaticObjects
- */
- public static StaticObjectData getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private static class SingletonHolder
- {
- protected static final StaticObjectData _instance = new StaticObjectData();
- }
- }
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