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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.clientpackets;
- import java.sql.PreparedStatement;
- import java.sql.ResultSet;
- import java.util.logging.Logger;
- import net.sf.l2j.Config;
- import net.sf.l2j.L2DatabaseFactory;
- import net.sf.l2j.gameserver.Olympiad;
- import net.sf.l2j.gameserver.SevenSignsFestival;
- import net.sf.l2j.gameserver.communitybbs.Manager.RegionBBSManager;
- import net.sf.l2j.gameserver.datatables.SkillTable;
- import net.sf.l2j.gameserver.model.L2Party;
- import net.sf.l2j.gameserver.model.L2World;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.model.entity.TvTEvent;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.serverpackets.ActionFailed;
- import net.sf.l2j.gameserver.serverpackets.FriendList;
- import net.sf.l2j.gameserver.serverpackets.SystemMessage;
- import net.sf.l2j.gameserver.taskmanager.AttackStanceTaskManager;
- /**
- * This class ...
- *
- * @version $Revision: 1.9.4.3 $ $Date: 2005/03/27 15:29:30 $
- */
- public final class Logout extends L2GameClientPacket
- {
- private static final String _C__09_LOGOUT = "[C] 09 Logout";
- private static Logger _log = Logger.getLogger(Logout.class.getName());
- @Override
- protected void readImpl()
- {
- }
- @Override
- protected void runImpl()
- {
- // Dont allow leaving if player is fighting
- L2PcInstance player = getClient().getActiveChar();
- if (player == null)
- return;
- player.getInventory().updateDatabase();
- if(AttackStanceTaskManager.getInstance().getAttackStanceTask(player))
- {
- if (Config.DEBUG) _log.fine("Player " + player.getName() + " tried to logout while fighting");
- player.sendPacket(new SystemMessage(SystemMessageId.CANT_LOGOUT_WHILE_FIGHTING));
- player.sendPacket(new ActionFailed());
- return;
- }
- if(player.atEvent) {
- player.sendPacket(SystemMessage.sendString("A superior power doesn't allow you to leave the event"));
- return;
- }
- if (player.isInOlympiadMode() || Olympiad.getInstance().isRegistered(player))
- {
- player.sendMessage("You cant logout in olympiad mode");
- return;
- }
- // Prevent player from logging out if they are a festival participant
- // and it is in progress, otherwise notify party members that the player
- // is not longer a participant.
- if (player.isFestivalParticipant()) {
- if (SevenSignsFestival.getInstance().isFestivalInitialized())
- {
- player.sendMessage("You cannot log out while you are a participant in a festival.");
- return;
- }
- L2Party playerParty = player.getParty();
- if (playerParty != null)
- player.getParty().broadcastToPartyMembers(SystemMessage.sendString(player.getName() + " has been removed from the upcoming festival."));
- }
- if (player.isFlying())
- {
- player.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
- }
- TvTEvent.onLogout(player);
- RegionBBSManager.getInstance().changeCommunityBoard();
- player.deleteMe();
- notifyFriends(player);
- }
- private void notifyFriends(L2PcInstance cha)
- {
- java.sql.Connection con = null;
- try {
- con = L2DatabaseFactory.getInstance().getConnection();
- PreparedStatement statement;
- statement = con.prepareStatement("SELECT friend_name FROM character_friends WHERE char_id=?");
- statement.setInt(1, cha.getObjectId());
- ResultSet rset = statement.executeQuery();
- L2PcInstance friend;
- String friendName;
- while (rset.next())
- {
- friendName = rset.getString("friend_name");
- friend = L2World.getInstance().getPlayer(friendName);
- if (friend != null) //friend logged in.
- {
- friend.sendPacket(new FriendList(friend));
- }
- }
- rset.close();
- statement.close();
- }
- catch (Exception e) {
- _log.warning("could not restore friend data:"+e);
- }
- finally {
- try {con.close();} catch (Exception e){}
- }
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__09_LOGOUT;
- }
- }
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