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AccessLevel.java
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7062ba969d
Additional Cleaning of AccessLevel System. Requires [DP4665]
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%!s(int64=17) %!d(string=hai) anos |
AccessLevels.java
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52ba4a6ebd
Cleaning up some imports, and removing some un-needed Strings declared in a few classes....
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%!s(int64=17) %!d(string=hai) anos |
AdminCommandAccessRight.java
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7062ba969d
Additional Cleaning of AccessLevel System. Requires [DP4665]
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%!s(int64=17) %!d(string=hai) anos |
AdminCommandAccessRights.java
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52ba4a6ebd
Cleaning up some imports, and removing some un-needed Strings declared in a few classes....
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%!s(int64=17) %!d(string=hai) anos |
ArmorSetsTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
AugmentationData.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
CharNameTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
CharTemplateTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
ClanTable.java
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e3f919c04f
Clan data has been reworked by poltomb so that it no longer uses the clan leaders name for anything, from now on it uses the clan leaders object Id.
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%!s(int64=17) %!d(string=hai) anos |
CrownTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
DoorTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
EventDroplist.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
ExtractableItemsData.java
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f71ca57705
Some datapack path corrections (tnx DETH), party herbs distributions fix and wyverns fee (kerberos).
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%!s(int64=17) %!d(string=hai) anos |
FishTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
HelperBuffTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
HennaTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
HennaTreeTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
HeroSkillTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
ItemTable.java
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e437dff79e
Pet Manager Update - tnx pompinis -> Requires [DP4726]
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%!s(int64=17) %!d(string=hai) anos |
LevelUpData.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
MapRegionTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
MerchantPriceConfigTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
NobleSkillTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
NpcBufferTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
NpcTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
NpcWalkerRoutesTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
PetNameTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
SkillSpellbookTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
SkillTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
SkillTreeTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
SpawnTable.java
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5eef9c6ce1
Correcting a minor issue with the //spawn command, thanks Poltomb
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%!s(int64=17) %!d(string=hai) anos |
StaticObjects.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
SummonItemsData.java
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f71ca57705
Some datapack path corrections (tnx DETH), party herbs distributions fix and wyverns fee (kerberos).
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%!s(int64=17) %!d(string=hai) anos |
TeleportLocationTable.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
ZoneData.java
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d3f1b163a8
Fixing peace zone attack stuff (MRT, Floran Village, Primeval Isle)
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%!s(int64=17) %!d(string=hai) anos |