Ahmed 52ba4a6ebd Cleaning up some imports, and removing some un-needed Strings declared in a few classes.... %!s(int64=17) %!d(string=hai) anos
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AccessLevel.java 7062ba969d Additional Cleaning of AccessLevel System. Requires [DP4665] %!s(int64=17) %!d(string=hai) anos
AccessLevels.java 52ba4a6ebd Cleaning up some imports, and removing some un-needed Strings declared in a few classes.... %!s(int64=17) %!d(string=hai) anos
AdminCommandAccessRight.java 7062ba969d Additional Cleaning of AccessLevel System. Requires [DP4665] %!s(int64=17) %!d(string=hai) anos
AdminCommandAccessRights.java 52ba4a6ebd Cleaning up some imports, and removing some un-needed Strings declared in a few classes.... %!s(int64=17) %!d(string=hai) anos
ArmorSetsTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
AugmentationData.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
CharNameTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
CharTemplateTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ClanTable.java e3f919c04f Clan data has been reworked by poltomb so that it no longer uses the clan leaders name for anything, from now on it uses the clan leaders object Id. %!s(int64=17) %!d(string=hai) anos
CrownTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
DoorTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
EventDroplist.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ExtractableItemsData.java f71ca57705 Some datapack path corrections (tnx DETH), party herbs distributions fix and wyverns fee (kerberos). %!s(int64=17) %!d(string=hai) anos
FishTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
HelperBuffTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
HennaTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
HennaTreeTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
HeroSkillTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ItemTable.java e437dff79e Pet Manager Update - tnx pompinis -> Requires [DP4726] %!s(int64=17) %!d(string=hai) anos
LevelUpData.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
MapRegionTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
MerchantPriceConfigTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
NobleSkillTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
NpcBufferTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
NpcTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
NpcWalkerRoutesTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
PetNameTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
SkillSpellbookTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
SkillTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
SkillTreeTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
SpawnTable.java 5eef9c6ce1 Correcting a minor issue with the //spawn command, thanks Poltomb %!s(int64=17) %!d(string=hai) anos
StaticObjects.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
SummonItemsData.java f71ca57705 Some datapack path corrections (tnx DETH), party herbs distributions fix and wyverns fee (kerberos). %!s(int64=17) %!d(string=hai) anos
TeleportLocationTable.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ZoneData.java d3f1b163a8 Fixing peace zone attack stuff (MRT, Floran Village, Primeval Isle) %!s(int64=17) %!d(string=hai) anos