GameServer.java 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.net.InetAddress;
  21. import java.net.UnknownHostException;
  22. import java.util.Calendar;
  23. import java.util.logging.Level;
  24. import java.util.logging.LogManager;
  25. import java.util.logging.Logger;
  26. import net.sf.l2j.Config;
  27. import net.sf.l2j.L2DatabaseFactory;
  28. import net.sf.l2j.Server;
  29. import net.sf.l2j.gameserver.cache.CrestCache;
  30. import net.sf.l2j.gameserver.cache.HtmCache;
  31. import net.sf.l2j.gameserver.communitybbs.Manager.ForumsBBSManager;
  32. import net.sf.l2j.gameserver.datatables.AccessLevels;
  33. import net.sf.l2j.gameserver.datatables.AdminCommandAccessRights;
  34. import net.sf.l2j.gameserver.datatables.ArmorSetsTable;
  35. import net.sf.l2j.gameserver.datatables.AugmentationData;
  36. import net.sf.l2j.gameserver.datatables.CharNameTable;
  37. import net.sf.l2j.gameserver.datatables.CharTemplateTable;
  38. import net.sf.l2j.gameserver.datatables.ClanTable;
  39. import net.sf.l2j.gameserver.datatables.DoorTable;
  40. import net.sf.l2j.gameserver.datatables.EventDroplist;
  41. import net.sf.l2j.gameserver.datatables.ExtractableItemsData;
  42. import net.sf.l2j.gameserver.datatables.FishTable;
  43. import net.sf.l2j.gameserver.datatables.HelperBuffTable;
  44. import net.sf.l2j.gameserver.datatables.HennaTable;
  45. import net.sf.l2j.gameserver.datatables.HennaTreeTable;
  46. import net.sf.l2j.gameserver.datatables.HeroSkillTable;
  47. import net.sf.l2j.gameserver.datatables.ItemTable;
  48. import net.sf.l2j.gameserver.datatables.LevelUpData;
  49. import net.sf.l2j.gameserver.datatables.MapRegionTable;
  50. import net.sf.l2j.gameserver.datatables.MerchantPriceConfigTable;
  51. import net.sf.l2j.gameserver.datatables.NobleSkillTable;
  52. import net.sf.l2j.gameserver.datatables.NpcBufferTable;
  53. import net.sf.l2j.gameserver.datatables.NpcTable;
  54. import net.sf.l2j.gameserver.datatables.NpcWalkerRoutesTable;
  55. import net.sf.l2j.gameserver.datatables.SkillSpellbookTable;
  56. import net.sf.l2j.gameserver.datatables.SkillTable;
  57. import net.sf.l2j.gameserver.datatables.SkillTreeTable;
  58. import net.sf.l2j.gameserver.datatables.SpawnTable;
  59. import net.sf.l2j.gameserver.datatables.StaticObjects;
  60. import net.sf.l2j.gameserver.datatables.SummonItemsData;
  61. import net.sf.l2j.gameserver.datatables.TeleportLocationTable;
  62. import net.sf.l2j.gameserver.datatables.ZoneData;
  63. import net.sf.l2j.gameserver.geoeditorcon.GeoEditorListener;
  64. import net.sf.l2j.gameserver.handler.AdminCommandHandler;
  65. import net.sf.l2j.gameserver.handler.ChatHandler;
  66. import net.sf.l2j.gameserver.handler.ItemHandler;
  67. import net.sf.l2j.gameserver.handler.SkillHandler;
  68. import net.sf.l2j.gameserver.handler.UserCommandHandler;
  69. import net.sf.l2j.gameserver.handler.VoicedCommandHandler;
  70. import net.sf.l2j.gameserver.idfactory.IdFactory;
  71. import net.sf.l2j.gameserver.instancemanager.AuctionManager;
  72. import net.sf.l2j.gameserver.instancemanager.BoatManager;
  73. import net.sf.l2j.gameserver.instancemanager.CastleManager;
  74. import net.sf.l2j.gameserver.instancemanager.CastleManorManager;
  75. import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
  76. import net.sf.l2j.gameserver.instancemanager.CoupleManager;
  77. import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager;
  78. import net.sf.l2j.gameserver.instancemanager.DayNightSpawnManager;
  79. import net.sf.l2j.gameserver.instancemanager.DimensionalRiftManager;
  80. import net.sf.l2j.gameserver.instancemanager.FortManager;
  81. import net.sf.l2j.gameserver.instancemanager.FortSiegeManager;
  82. import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
  83. import net.sf.l2j.gameserver.instancemanager.ItemsOnGroundManager;
  84. import net.sf.l2j.gameserver.instancemanager.MercTicketManager;
  85. import net.sf.l2j.gameserver.instancemanager.PetitionManager;
  86. import net.sf.l2j.gameserver.instancemanager.QuestManager;
  87. import net.sf.l2j.gameserver.instancemanager.RaidBossSpawnManager;
  88. import net.sf.l2j.gameserver.instancemanager.SiegeManager;
  89. import net.sf.l2j.gameserver.instancemanager.TransformationManager;
  90. import net.sf.l2j.gameserver.model.AutoChatHandler;
  91. import net.sf.l2j.gameserver.model.AutoSpawnHandler;
  92. import net.sf.l2j.gameserver.model.L2Manor;
  93. import net.sf.l2j.gameserver.model.L2PetDataTable;
  94. import net.sf.l2j.gameserver.model.L2World;
  95. import net.sf.l2j.gameserver.model.entity.Hero;
  96. import net.sf.l2j.gameserver.model.entity.TvTManager;
  97. import net.sf.l2j.gameserver.network.L2GameClient;
  98. import net.sf.l2j.gameserver.network.L2GamePacketHandler;
  99. import net.sf.l2j.gameserver.pathfinding.geonodes.GeoPathFinding;
  100. import net.sf.l2j.gameserver.script.faenor.FaenorScriptEngine;
  101. import net.sf.l2j.gameserver.scripting.L2ScriptEngineManager;
  102. import net.sf.l2j.gameserver.taskmanager.KnownListUpdateTaskManager;
  103. import net.sf.l2j.gameserver.taskmanager.TaskManager;
  104. import net.sf.l2j.gameserver.util.DynamicExtension;
  105. import net.sf.l2j.gameserver.util.FloodProtector;
  106. import net.sf.l2j.status.Status;
  107. import org.mmocore.network.SelectorConfig;
  108. import org.mmocore.network.SelectorThread;
  109. /**
  110. * This class ...
  111. *
  112. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  113. */
  114. public class GameServer
  115. {
  116. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  117. private final SelectorThread<L2GameClient> _selectorThread;
  118. private final SkillTable _skillTable;
  119. private final ItemTable _itemTable;
  120. private final NpcTable _npcTable;
  121. private final HennaTable _hennaTable;
  122. private final IdFactory _idFactory;
  123. public static GameServer gameServer;
  124. private static ClanHallManager _cHManager;
  125. private final Shutdown _shutdownHandler;
  126. private final DoorTable _doorTable;
  127. private final SevenSigns _sevenSignsEngine;
  128. private final AutoChatHandler _autoChatHandler;
  129. private final AutoSpawnHandler _autoSpawnHandler;
  130. private LoginServerThread _loginThread;
  131. private final HelperBuffTable _helperBuffTable;
  132. private static Status _statusServer;
  133. @SuppressWarnings("unused")
  134. private final ThreadPoolManager _threadpools;
  135. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  136. public long getUsedMemoryMB()
  137. {
  138. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory())/1048576; // 1024 * 1024 = 1048576;
  139. }
  140. public SelectorThread<L2GameClient> getSelectorThread()
  141. {
  142. return _selectorThread;
  143. }
  144. public ClanHallManager getCHManager(){
  145. return _cHManager;
  146. }
  147. public GameServer() throws Exception
  148. {
  149. gameServer = this;
  150. _log.finest("used mem:" + getUsedMemoryMB()+"MB" );
  151. if (Config.SERVER_VERSION != null)
  152. {
  153. _log.info("L2J Server Version: "+Config.SERVER_VERSION);
  154. }
  155. if (Config.DATAPACK_VERSION != null)
  156. {
  157. _log.info("L2J Datapack Version: "+Config.DATAPACK_VERSION);
  158. }
  159. _idFactory = IdFactory.getInstance();
  160. if (!_idFactory.isInitialized())
  161. {
  162. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  163. throw new Exception("Could not initialize the ID factory");
  164. }
  165. _threadpools = ThreadPoolManager.getInstance();
  166. new File(Config.DATAPACK_ROOT, "data/clans").mkdirs();
  167. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  168. // load script engines
  169. L2ScriptEngineManager.getInstance();
  170. // start game time control early
  171. GameTimeController.getInstance();
  172. // keep the references of Singletons to prevent garbage collection
  173. CharNameTable.getInstance();
  174. _itemTable = ItemTable.getInstance();
  175. if (!_itemTable.isInitialized())
  176. {
  177. _log.severe("Could not find the extraced files. Please Check Your Data.");
  178. throw new Exception("Could not initialize the item table");
  179. }
  180. ExtractableItemsData.getInstance();
  181. SummonItemsData.getInstance();
  182. MerchantPriceConfigTable.getInstance();
  183. TradeController.getInstance();
  184. _skillTable = SkillTable.getInstance();
  185. if (!_skillTable.isInitialized())
  186. {
  187. _log.severe("Could not find the extraced files. Please Check Your Data.");
  188. throw new Exception("Could not initialize the skill table");
  189. }
  190. // L2EMU_ADD by Rayan. L2J - BigBro
  191. if(Config.ALLOW_NPC_WALKERS)
  192. NpcWalkerRoutesTable.getInstance().load();
  193. NpcBufferTable.getInstance();
  194. RecipeController.getInstance();
  195. SkillTreeTable.getInstance();
  196. ArmorSetsTable.getInstance();
  197. FishTable.getInstance();
  198. SkillSpellbookTable.getInstance();
  199. CharTemplateTable.getInstance();
  200. NobleSkillTable.getInstance();
  201. HeroSkillTable.getInstance();
  202. //Call to load caches
  203. HtmCache.getInstance();
  204. CrestCache.getInstance();
  205. ClanTable.getInstance();
  206. _npcTable = NpcTable.getInstance();
  207. if (!_npcTable.isInitialized())
  208. {
  209. _log.severe("Could not find the extraced files. Please Check Your Data.");
  210. throw new Exception("Could not initialize the npc table");
  211. }
  212. _hennaTable = HennaTable.getInstance();
  213. if (!_hennaTable.isInitialized())
  214. {
  215. throw new Exception("Could not initialize the Henna Table");
  216. }
  217. HennaTreeTable.getInstance();
  218. if (!_hennaTable.isInitialized())
  219. {
  220. throw new Exception("Could not initialize the Henna Tree Table");
  221. }
  222. _helperBuffTable = HelperBuffTable.getInstance();
  223. if (!_helperBuffTable.isInitialized())
  224. {
  225. throw new Exception("Could not initialize the Helper Buff Table");
  226. }
  227. GeoData.getInstance();
  228. if (Config.GEODATA == 2)
  229. GeoPathFinding.getInstance();
  230. // Load clan hall data before zone data
  231. _cHManager = ClanHallManager.getInstance();
  232. CastleManager.getInstance();
  233. SiegeManager.getInstance();
  234. FortManager.getInstance();
  235. FortSiegeManager.getInstance();
  236. TeleportLocationTable.getInstance();
  237. LevelUpData.getInstance();
  238. L2World.getInstance();
  239. ZoneData.getInstance();
  240. SpawnTable.getInstance();
  241. RaidBossSpawnManager.getInstance();
  242. DayNightSpawnManager.getInstance().notifyChangeMode();
  243. GrandBossManager.getInstance();
  244. DimensionalRiftManager.getInstance();
  245. Announcements.getInstance();
  246. MapRegionTable.getInstance();
  247. EventDroplist.getInstance();
  248. /** Load Manor data */
  249. L2Manor.getInstance();
  250. /** Load Manager */
  251. AuctionManager.getInstance();
  252. BoatManager.getInstance();
  253. CastleManorManager.getInstance();
  254. MercTicketManager.getInstance();
  255. //PartyCommandManager.getInstance();
  256. PetitionManager.getInstance();
  257. QuestManager.getInstance();
  258. TransformationManager.getInstance();
  259. try
  260. {
  261. _log.info("Loading Server Scripts");
  262. File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
  263. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  264. }
  265. catch (IOException ioe)
  266. {
  267. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  268. }
  269. QuestManager.getInstance().report();
  270. TransformationManager.getInstance().report();
  271. AugmentationData.getInstance();
  272. if (Config.SAVE_DROPPED_ITEM)
  273. ItemsOnGroundManager.getInstance();
  274. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  275. ItemsAutoDestroy.getInstance();
  276. MonsterRace.getInstance();
  277. _doorTable = DoorTable.getInstance();
  278. _doorTable.parseData();
  279. StaticObjects.getInstance();
  280. _sevenSignsEngine = SevenSigns.getInstance();
  281. SevenSignsFestival.getInstance();
  282. _autoSpawnHandler = AutoSpawnHandler.getInstance();
  283. _autoChatHandler = AutoChatHandler.getInstance();
  284. // Spawn the Orators/Preachers if in the Seal Validation period.
  285. _sevenSignsEngine.spawnSevenSignsNPC();
  286. Olympiad.getInstance();
  287. Hero.getInstance();
  288. FaenorScriptEngine.getInstance();
  289. // Init of a cursed weapon manager
  290. CursedWeaponsManager.getInstance();
  291. _log.config("AutoChatHandler: Loaded " + _autoChatHandler.size() + " handlers in total.");
  292. _log.config("AutoSpawnHandler: Loaded " + _autoSpawnHandler.size() + " handlers in total.");
  293. AdminCommandHandler.getInstance();
  294. ChatHandler.getInstance();
  295. ItemHandler.getInstance();
  296. SkillHandler.getInstance();
  297. UserCommandHandler.getInstance();
  298. VoicedCommandHandler.getInstance();
  299. AccessLevels.getInstance();
  300. AdminCommandAccessRights.getInstance();
  301. if(Config.L2JMOD_ALLOW_WEDDING)
  302. CoupleManager.getInstance();
  303. TaskManager.getInstance();
  304. GmListTable.getInstance();
  305. // read pet stats from db
  306. L2PetDataTable.getInstance().loadPetsData();
  307. Universe.getInstance();
  308. if (Config.ACCEPT_GEOEDITOR_CONN)
  309. GeoEditorListener.getInstance();
  310. _shutdownHandler = Shutdown.getInstance();
  311. Runtime.getRuntime().addShutdownHook(_shutdownHandler);
  312. try
  313. {
  314. _doorTable.getDoor(24190001).openMe();
  315. _doorTable.getDoor(24190002).openMe();
  316. _doorTable.getDoor(24190003).openMe();
  317. _doorTable.getDoor(24190004).openMe();
  318. _doorTable.getDoor(23180001).openMe();
  319. _doorTable.getDoor(23180002).openMe();
  320. _doorTable.getDoor(23180003).openMe();
  321. _doorTable.getDoor(23180004).openMe();
  322. _doorTable.getDoor(23180005).openMe();
  323. _doorTable.getDoor(23180006).openMe();
  324. _doorTable.checkAutoOpen();
  325. }
  326. catch (NullPointerException e)
  327. {
  328. _log.warning("There is errors in your Door.csv file. Update door.csv");
  329. if (Config.DEBUG)
  330. e.printStackTrace();
  331. }
  332. ForumsBBSManager.getInstance();
  333. _log.config("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  334. // initialize the dynamic extension loader
  335. try
  336. {
  337. DynamicExtension.getInstance();
  338. }
  339. catch (Exception ex)
  340. {
  341. _log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
  342. }
  343. FloodProtector.getInstance();
  344. TvTManager.getInstance();
  345. KnownListUpdateTaskManager.getInstance();
  346. System.gc();
  347. // maxMemory is the upper limit the jvm can use, totalMemory the size of the current allocation pool, freeMemory the unused memory in the allocation pool
  348. long freeMem = (Runtime.getRuntime().maxMemory()-Runtime.getRuntime().totalMemory()+Runtime.getRuntime().freeMemory()) / 1048576; // 1024 * 1024 = 1048576;
  349. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  350. _log.info("GameServer Started, free memory "+freeMem+" Mb of "+totalMem+" Mb");
  351. _loginThread = LoginServerThread.getInstance();
  352. _loginThread.start();
  353. L2GamePacketHandler gph = new L2GamePacketHandler();
  354. SelectorConfig<L2GameClient> sc = new SelectorConfig<L2GameClient>(null, null, gph, gph);
  355. sc.setMaxSendPerPass(12);
  356. sc.setSelectorSleepTime(20);
  357. _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, null);
  358. InetAddress bindAddress = null;
  359. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  360. {
  361. try
  362. {
  363. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  364. }
  365. catch (UnknownHostException e1)
  366. {
  367. _log.severe("WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: "+e1.getMessage());
  368. if (Config.DEVELOPER)
  369. {
  370. e1.printStackTrace();
  371. }
  372. }
  373. }
  374. try
  375. {
  376. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  377. }
  378. catch (IOException e)
  379. {
  380. _log.severe("FATAL: Failed to open server socket. Reason: "+e.getMessage());
  381. if (Config.DEVELOPER)
  382. {
  383. e.printStackTrace();
  384. }
  385. System.exit(1);
  386. }
  387. _selectorThread.start();
  388. _log.config("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  389. }
  390. public static void main(String[] args) throws Exception
  391. {
  392. Server.serverMode = Server.MODE_GAMESERVER;
  393. // Local Constants
  394. final String LOG_FOLDER = "log"; // Name of folder for log file
  395. final String LOG_NAME = "./log.cfg"; // Name of log file
  396. /*** Main ***/
  397. // Create log folder
  398. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  399. logFolder.mkdir();
  400. // Create input stream for log file -- or store file data into memory
  401. InputStream is = new FileInputStream(new File(LOG_NAME));
  402. LogManager.getLogManager().readConfiguration(is);
  403. is.close();
  404. // Initialize config
  405. Config.load();
  406. L2DatabaseFactory.getInstance();
  407. gameServer = new GameServer();
  408. if ( Config.IS_TELNET_ENABLED ) {
  409. _statusServer = new Status(Server.serverMode);
  410. _statusServer.start();
  411. }
  412. else {
  413. _log.info("Telnet server is currently disabled.");
  414. }
  415. }
  416. }