1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import com.l2jserver.gameserver.model.actor.L2Character;
- /**
- * This class ...
- *
- * @version $Revision: 1.1.4.1 $ $Date: 2005/03/27 15:29:33 $
- */
- public final class Location
- {
- private int _x;
- private int _y;
- private int _z;
- private int _heading;
-
-
- public Location(int x, int y, int z)
- {
- _x = x;
- _y = y;
- _z = z;
- }
-
- public Location(L2Object obj)
- {
- _x = obj.getX();
- _y = obj.getY();
- _z = obj.getZ();
- }
-
- public Location(L2Character obj)
- {
- _x = obj.getX();
- _y = obj.getY();
- _z = obj.getZ();
- _heading = obj.getHeading();
- }
-
-
- public Location(int x, int y, int z, int heading)
- {
- _x = x;
- _y = y;
- _z = z;
- _heading = heading;
- }
-
- public int getX()
- {
- return _x;
- }
-
- public int getY()
- {
- return _y;
- }
-
- public int getZ()
- {
- return _z;
- }
-
- public int getHeading()
- {
- return _heading;
- }
- }
|