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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import gnu.trove.map.hash.TIntObjectHashMap;
- import java.util.ArrayList;
- import java.util.List;
- import com.l2jserver.gameserver.datatables.SkillTable;
- /**
- * Class hold information about basic pet stats which are same on each level
- * @author JIV
- *
- */
- public class L2PetData
- {
- private TIntObjectHashMap<L2PetLevelData> _levelStats = new TIntObjectHashMap<L2PetLevelData>();
- private List<L2PetSkillLearn> _skills = new ArrayList<L2PetSkillLearn>();
-
- private int _load = 20000;
- private int _hungry_limit = 1;
- private int _minlvl = Byte.MAX_VALUE;
- private int[] _food = {};
-
- public void addNewStat(L2PetLevelData data, int level)
- {
- if (_minlvl > level)
- _minlvl = level;
- _levelStats.put(level, data);
- }
-
- public L2PetLevelData getPetLevelData(int petLevel)
- {
- return _levelStats.get(petLevel);
- }
-
- public int getLoad()
- {
- return _load;
- }
-
- public int getHungry_limit()
- {
- return _hungry_limit;
- }
-
- public int getMinLevel()
- {
- return _minlvl;
- }
-
- public int[] getFood()
- {
- return _food;
- }
-
- public void set_load(int _load)
- {
- this._load = _load;
- }
- public void set_hungry_limit(int _hungry_limit)
- {
- this._hungry_limit = _hungry_limit;
- }
- public void set_food(int[] _food)
- {
- this._food = _food;
- }
-
- //SKILS
-
- public void addNewSkill(int id, int lvl, int petLvl)
- {
- _skills.add(new L2PetSkillLearn(id, lvl, petLvl));
- }
-
- public int getAvailableLevel(int skillId, int petLvl)
- {
- int lvl = 0;
- for (L2PetSkillLearn temp : _skills)
- {
- if (temp.getId() != skillId)
- continue;
- if (temp.getLevel() == 0)
- {
- if (petLvl < 70)
- {
- lvl = (petLvl / 10);
- if (lvl <= 0)
- lvl = 1;
- }
- else
- lvl = (7 + ((petLvl - 70) / 5));
-
- // formula usable for skill that have 10 or more skill levels
- int maxLvl = SkillTable.getInstance().getMaxLevel(temp.getId());
- if (lvl > maxLvl)
- lvl = maxLvl;
- break;
- }
- else if (temp.getMinLevel() <= petLvl)
- {
- if (temp.getLevel() > lvl)
- lvl = temp.getLevel();
- }
- }
- return lvl;
- }
-
- public List<L2PetSkillLearn> getAvailableSkills()
- {
- return _skills;
- }
-
- public static final class L2PetSkillLearn
- {
- private final int _id;
- private final int _level;
- private final int _minLevel;
-
- public L2PetSkillLearn(int id, int lvl, int minLvl)
- {
- _id = id;
- _level = lvl;
- _minLevel = minLvl;
- }
-
- public int getId()
- {
- return _id;
- }
-
- public int getLevel()
- {
- return _level;
- }
-
- public int getMinLevel()
- {
- return _minLevel;
- }
- }
- }
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