L2CommandChannel.java 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model;
  16. import java.util.List;
  17. import javolution.util.FastList;
  18. import com.l2jserver.Config;
  19. import com.l2jserver.gameserver.model.actor.L2Character;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.network.SystemMessageId;
  22. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  23. import com.l2jserver.gameserver.network.serverpackets.ExCloseMPCC;
  24. import com.l2jserver.gameserver.network.serverpackets.ExMPCCPartyInfoUpdate;
  25. import com.l2jserver.gameserver.network.serverpackets.ExOpenMPCC;
  26. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  27. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  28. /**
  29. *
  30. * @author chris_00
  31. */
  32. public class L2CommandChannel
  33. {
  34. private final List<L2Party> _partys;
  35. private L2PcInstance _commandLeader = null;
  36. private int _channelLvl;
  37. /**
  38. * Creates a New Command Channel and Add the Leaders party to the CC
  39. *
  40. * @param leader
  41. */
  42. public L2CommandChannel(L2PcInstance leader)
  43. {
  44. _commandLeader = leader;
  45. _partys = new FastList<L2Party>();
  46. _partys.add(leader.getParty());
  47. _channelLvl = leader.getParty().getLevel();
  48. leader.getParty().setCommandChannel(this);
  49. leader.getParty().broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.COMMAND_CHANNEL_FORMED));
  50. leader.getParty().broadcastToPartyMembers(new ExOpenMPCC());
  51. }
  52. /**
  53. * Adds a Party to the Command Channel
  54. * @param party
  55. */
  56. public void addParty(L2Party party)
  57. {
  58. if (party == null)
  59. return;
  60. // Update the CCinfo for existing players
  61. this.broadcastToChannelMembers(new ExMPCCPartyInfoUpdate(party, 1));
  62. _partys.add(party);
  63. if (party.getLevel() > _channelLvl)
  64. _channelLvl = party.getLevel();
  65. party.setCommandChannel(this);
  66. party.broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.JOINED_COMMAND_CHANNEL));
  67. party.broadcastToPartyMembers(new ExOpenMPCC());
  68. }
  69. /**
  70. * Removes a Party from the Command Channel
  71. * @param party
  72. */
  73. public void removeParty(L2Party party)
  74. {
  75. if (party == null)
  76. return;
  77. _partys.remove(party);
  78. _channelLvl = 0;
  79. for (L2Party pty : _partys)
  80. {
  81. if (pty.getLevel() > _channelLvl)
  82. _channelLvl = pty.getLevel();
  83. }
  84. party.setCommandChannel(null);
  85. party.broadcastToPartyMembers(new ExCloseMPCC());
  86. if(_partys.size() < 2)
  87. {
  88. broadcastToChannelMembers(SystemMessage.getSystemMessage(SystemMessageId.COMMAND_CHANNEL_DISBANDED));
  89. disbandChannel();
  90. }
  91. else
  92. {
  93. // Update the CCinfo for existing players
  94. this.broadcastToChannelMembers(new ExMPCCPartyInfoUpdate(party, 0));
  95. }
  96. }
  97. /**
  98. * disbands the whole Command Channel
  99. */
  100. public void disbandChannel()
  101. {
  102. if (_partys != null)
  103. {
  104. for (L2Party party : _partys)
  105. {
  106. if(party != null)
  107. removeParty(party);
  108. }
  109. }
  110. _partys.clear();
  111. }
  112. /**
  113. * @return overall membercount of the Command Channel
  114. */
  115. public int getMemberCount()
  116. {
  117. int count = 0;
  118. for (L2Party party : _partys)
  119. {
  120. if(party != null)
  121. count += party.getMemberCount();
  122. }
  123. return count;
  124. }
  125. /**
  126. * Broadcast packet to every channel member
  127. * @param gsp
  128. */
  129. public void broadcastToChannelMembers(L2GameServerPacket gsp)
  130. {
  131. if (_partys != null && !_partys.isEmpty())
  132. {
  133. for (L2Party party : _partys)
  134. {
  135. if(party != null)
  136. party.broadcastToPartyMembers(gsp);
  137. }
  138. }
  139. }
  140. public void broadcastCSToChannelMembers(CreatureSay gsp, L2PcInstance broadcaster)
  141. {
  142. if (_partys != null && !_partys.isEmpty())
  143. {
  144. for (L2Party party : _partys)
  145. {
  146. if(party != null)
  147. party.broadcastCSToPartyMembers(gsp, broadcaster);
  148. }
  149. }
  150. }
  151. /**
  152. * @return list of Parties in Command Channel
  153. */
  154. public List<L2Party> getPartys()
  155. {
  156. return _partys;
  157. }
  158. /**
  159. * @return list of all Members in Command Channel
  160. */
  161. public List<L2PcInstance> getMembers()
  162. {
  163. List<L2PcInstance> members = new FastList<L2PcInstance>();
  164. for (L2Party party : getPartys())
  165. {
  166. members.addAll(party.getPartyMembers());
  167. }
  168. return members;
  169. }
  170. /**
  171. *
  172. * @return Level of CC
  173. */
  174. public int getLevel() { return _channelLvl; }
  175. /**
  176. * @param leader the leader of the Command Channel
  177. */
  178. public void setChannelLeader(L2PcInstance leader)
  179. {
  180. _commandLeader = leader;
  181. }
  182. /**
  183. * @return the leader of the Command Channel
  184. */
  185. public L2PcInstance getChannelLeader()
  186. {
  187. return _commandLeader;
  188. }
  189. /**
  190. *
  191. *
  192. * @param obj
  193. * @return true if proper condition for RaidWar
  194. */
  195. public boolean meetRaidWarCondition(L2Object obj)
  196. {
  197. if (!(obj instanceof L2Character && ((L2Character)obj).isRaid()))
  198. return false;
  199. return (getMemberCount() >= Config.LOOT_RAIDS_PRIVILEGE_CC_SIZE);
  200. }
  201. }