EffectRoot.java 1.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.effects;
  16. import net.sf.l2j.gameserver.model.L2Effect;
  17. import net.sf.l2j.gameserver.skills.Env;
  18. import net.sf.l2j.gameserver.templates.effects.EffectTemplate;
  19. import net.sf.l2j.gameserver.templates.skills.L2EffectType;
  20. /**
  21. * @author mkizub
  22. *
  23. * TODO To change the template for this generated type comment go to
  24. * Window - Preferences - Java - Code Style - Code Templates
  25. */
  26. public class EffectRoot extends L2Effect
  27. {
  28. public EffectRoot(Env env, EffectTemplate template)
  29. {
  30. super(env, template);
  31. }
  32. /**
  33. *
  34. * @see net.sf.l2j.gameserver.model.L2Effect#getEffectType()
  35. */
  36. @Override
  37. public L2EffectType getEffectType()
  38. {
  39. return L2EffectType.ROOT;
  40. }
  41. /**
  42. *
  43. * @see net.sf.l2j.gameserver.model.L2Effect#onStart()
  44. */
  45. @Override
  46. public boolean onStart()
  47. {
  48. getEffected().startRooted();
  49. return true;
  50. }
  51. /**
  52. *
  53. * @see net.sf.l2j.gameserver.model.L2Effect#onExit()
  54. */
  55. @Override
  56. public void onExit()
  57. {
  58. getEffected().stopRooting(this);
  59. }
  60. /**
  61. *
  62. * @see net.sf.l2j.gameserver.model.L2Effect#onActionTime()
  63. */
  64. @Override
  65. public boolean onActionTime()
  66. {
  67. // just stop this effect
  68. return false;
  69. }
  70. }