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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.skills.effects;
- import net.sf.l2j.gameserver.ai.CtrlIntention;
- import net.sf.l2j.gameserver.model.L2Effect;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
- import net.sf.l2j.gameserver.skills.Env;
- import net.sf.l2j.gameserver.templates.effects.EffectTemplate;
- import net.sf.l2j.gameserver.templates.skills.L2EffectType;
- public class EffectRelax extends L2Effect
- {
- public EffectRelax(Env env, EffectTemplate template)
- {
- super(env, template);
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.model.L2Effect#getEffectType()
- */
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.RELAXING;
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.model.L2Effect#onStart()
- */
- @Override
- public boolean onStart()
- {
-
- if (getEffected() instanceof L2PcInstance)
- {
- setRelax(true);
- ((L2PcInstance) getEffected()).sitDown();
- }
- else
- getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_REST);
- return super.onStart();
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.model.L2Effect#onExit()
- */
- @Override
- public void onExit()
- {
- setRelax(false);
- super.onExit();
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.model.L2Effect#onActionTime()
- */
- @Override
- public boolean onActionTime()
- {
- boolean retval = true;
- if (getEffected().isDead())
- retval = false;
-
- if (getEffected() instanceof L2PcInstance)
- {
- if (!((L2PcInstance) getEffected()).isSitting())
- retval = false;
- }
-
- if (getEffected().getCurrentHp() + 1 > getEffected().getMaxHp())
- {
- if (getSkill().isToggle())
- {
- getEffected().sendMessage("Fully rested. Effect of "
- + getSkill().getName() + " has been removed.");
- retval = false;
- }
- }
-
- double manaDam = calc();
-
- if (manaDam > getEffected().getCurrentMp())
- {
- if (getSkill().isToggle())
- {
- SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
- getEffected().sendPacket(sm);
- // if (getEffected() instanceof L2PcInstance)
- // ((L2PcInstance)getEffected()).standUp();
- retval = false;
- }
- }
-
- if (!retval)
- setRelax(retval);
- else
- getEffected().reduceCurrentMp(manaDam);
-
- return retval;
- }
-
- /**
- *
- * @param val
- */
- private void setRelax(boolean val)
- {
- if (getEffected() instanceof L2PcInstance)
- ((L2PcInstance) getEffected()).setRelax(val);
- }
- }
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