EffectGrow.java 2.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.effects;
  16. import net.sf.l2j.gameserver.model.L2Effect;
  17. import net.sf.l2j.gameserver.model.actor.L2Character;
  18. import net.sf.l2j.gameserver.model.actor.L2Npc;
  19. import net.sf.l2j.gameserver.skills.Env;
  20. import net.sf.l2j.gameserver.templates.effects.EffectTemplate;
  21. import net.sf.l2j.gameserver.templates.skills.L2EffectType;
  22. public class EffectGrow extends L2Effect
  23. {
  24. public EffectGrow(Env env, EffectTemplate template)
  25. {
  26. super(env, template);
  27. }
  28. /**
  29. *
  30. * @see net.sf.l2j.gameserver.model.L2Effect#getEffectType()
  31. */
  32. @Override
  33. public L2EffectType getEffectType()
  34. {
  35. return L2EffectType.BUFF;
  36. }
  37. /**
  38. *
  39. * @see net.sf.l2j.gameserver.model.L2Effect#onStart()
  40. */
  41. @Override
  42. public boolean onStart()
  43. {
  44. if (getEffected() instanceof L2Npc)
  45. {
  46. L2Npc npc = (L2Npc) getEffected();
  47. //TODO: Uncomment line when fix for mobs falling underground is found
  48. //npc.setCollisionHeight((int) (npc.getCollisionHeight() * 1.24));
  49. npc.setCollisionRadius((int) (npc.getCollisionRadius() * 1.19));
  50. getEffected().startAbnormalEffect(L2Character.ABNORMAL_EFFECT_GROW);
  51. return true;
  52. }
  53. return false;
  54. }
  55. /**
  56. *
  57. * @see net.sf.l2j.gameserver.model.L2Effect#onActionTime()
  58. */
  59. @Override
  60. public boolean onActionTime()
  61. {
  62. return false;
  63. }
  64. /**
  65. *
  66. * @see net.sf.l2j.gameserver.model.L2Effect#onExit()
  67. */
  68. @Override
  69. public void onExit()
  70. {
  71. if (getEffected() instanceof L2Npc)
  72. {
  73. L2Npc npc = (L2Npc) getEffected();
  74. //TODO: Uncomment line when fix for mobs falling underground is found
  75. //npc.setCollisionHeight(npc.getTemplate().collisionHeight);
  76. npc.setCollisionRadius(npc.getTemplate().collisionRadius);
  77. getEffected().stopAbnormalEffect(L2Character.ABNORMAL_EFFECT_GROW);
  78. }
  79. }
  80. }