GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharSummonTable;
  40. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  41. import com.l2jserver.gameserver.datatables.ClanTable;
  42. import com.l2jserver.gameserver.datatables.ClassListData;
  43. import com.l2jserver.gameserver.datatables.DoorTable;
  44. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  45. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  46. import com.l2jserver.gameserver.datatables.EnchantItemTable;
  47. import com.l2jserver.gameserver.datatables.EventDroplist;
  48. import com.l2jserver.gameserver.datatables.ExperienceTable;
  49. import com.l2jserver.gameserver.datatables.FishTable;
  50. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  51. import com.l2jserver.gameserver.datatables.HennaData;
  52. import com.l2jserver.gameserver.datatables.HerbDropTable;
  53. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  54. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  55. import com.l2jserver.gameserver.datatables.ItemTable;
  56. import com.l2jserver.gameserver.datatables.LevelUpData;
  57. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  58. import com.l2jserver.gameserver.datatables.MultiSell;
  59. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  60. import com.l2jserver.gameserver.datatables.NpcTable;
  61. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  62. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  63. import com.l2jserver.gameserver.datatables.PetDataTable;
  64. import com.l2jserver.gameserver.datatables.SkillTable;
  65. import com.l2jserver.gameserver.datatables.SkillTreesData;
  66. import com.l2jserver.gameserver.datatables.SpawnTable;
  67. import com.l2jserver.gameserver.datatables.StaticObjects;
  68. import com.l2jserver.gameserver.datatables.SummonItemsData;
  69. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  70. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  71. import com.l2jserver.gameserver.datatables.UITable;
  72. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  73. import com.l2jserver.gameserver.handler.EffectHandler;
  74. import com.l2jserver.gameserver.idfactory.IdFactory;
  75. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  76. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  77. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  78. import com.l2jserver.gameserver.instancemanager.BoatManager;
  79. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  80. import com.l2jserver.gameserver.instancemanager.CastleManager;
  81. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  82. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  83. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  84. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  85. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  86. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  87. import com.l2jserver.gameserver.instancemanager.FortManager;
  88. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  89. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  90. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  91. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  92. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  93. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  94. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  95. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  96. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  97. import com.l2jserver.gameserver.instancemanager.MailManager;
  98. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  99. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  100. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  101. import com.l2jserver.gameserver.instancemanager.QuestManager;
  102. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  103. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  104. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  105. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  106. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  107. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  108. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  109. import com.l2jserver.gameserver.model.AutoChatHandler;
  110. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  111. import com.l2jserver.gameserver.model.L2Manor;
  112. import com.l2jserver.gameserver.model.L2World;
  113. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  114. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  115. import com.l2jserver.gameserver.model.entity.Hero;
  116. import com.l2jserver.gameserver.model.entity.TvTManager;
  117. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  118. import com.l2jserver.gameserver.network.L2GameClient;
  119. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  120. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  121. import com.l2jserver.gameserver.pathfinding.PathFinding;
  122. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  123. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  124. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  125. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  126. import com.l2jserver.gameserver.taskmanager.TaskManager;
  127. import com.l2jserver.status.Status;
  128. import com.l2jserver.util.DeadLockDetector;
  129. import com.l2jserver.util.IPv4Filter;
  130. /**
  131. * This class ...
  132. *
  133. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  134. */
  135. public class GameServer
  136. {
  137. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  138. private final SelectorThread<L2GameClient> _selectorThread;
  139. private final L2GamePacketHandler _gamePacketHandler;
  140. private final DeadLockDetector _deadDetectThread;
  141. private final IdFactory _idFactory;
  142. public static GameServer gameServer;
  143. private final LoginServerThread _loginThread;
  144. private static Status _statusServer;
  145. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  146. public long getUsedMemoryMB()
  147. {
  148. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  149. }
  150. public SelectorThread<L2GameClient> getSelectorThread()
  151. {
  152. return _selectorThread;
  153. }
  154. public L2GamePacketHandler getL2GamePacketHandler()
  155. {
  156. return _gamePacketHandler;
  157. }
  158. public DeadLockDetector getDeadLockDetectorThread()
  159. {
  160. return _deadDetectThread;
  161. }
  162. public GameServer() throws Exception
  163. {
  164. long serverLoadStart = System.currentTimeMillis();
  165. gameServer = this;
  166. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  167. if (Config.SERVER_VERSION != null)
  168. {
  169. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  170. }
  171. if (Config.DATAPACK_VERSION != null)
  172. {
  173. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  174. }
  175. _idFactory = IdFactory.getInstance();
  176. if (!_idFactory.isInitialized())
  177. {
  178. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  179. throw new Exception("Could not initialize the ID factory");
  180. }
  181. ThreadPoolManager.getInstance();
  182. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  183. new File("log/game").mkdirs();
  184. // load script engines
  185. printSection("Engines");
  186. L2ScriptEngineManager.getInstance();
  187. printSection("World");
  188. // start game time control early
  189. GameTimeController.getInstance();
  190. InstanceManager.getInstance();
  191. L2World.getInstance();
  192. MapRegionManager.getInstance();
  193. Announcements.getInstance();
  194. GlobalVariablesManager.getInstance();
  195. printSection("Skills");
  196. EffectHandler.getInstance().executeScript();
  197. EnchantGroupsTable.getInstance();
  198. SkillTreesData.getInstance();
  199. SkillTable.getInstance();
  200. SummonSkillsTable.getInstance();
  201. printSection("Items");
  202. ItemTable.getInstance();
  203. EnchantItemTable.getInstance();
  204. SummonItemsData.getInstance();
  205. EnchantHPBonusData.getInstance();
  206. MerchantPriceConfigTable.getInstance().loadInstances();
  207. TradeController.getInstance();
  208. MultiSell.getInstance();
  209. RecipeController.getInstance();
  210. ArmorSetsTable.getInstance();
  211. FishTable.getInstance();
  212. HennaData.getInstance();
  213. printSection("Characters");
  214. ClassListData.getInstance();
  215. InitialEquipmentData.getInstance();
  216. ExperienceTable.getInstance();
  217. HitConditionBonus.getInstance();
  218. CharTemplateTable.getInstance();
  219. CharNameTable.getInstance();
  220. LevelUpData.getInstance();
  221. AccessLevels.getInstance();
  222. AdminCommandAccessRights.getInstance();
  223. GmListTable.getInstance();
  224. RaidBossPointsManager.getInstance();
  225. PetDataTable.getInstance();
  226. CharSummonTable.getInstance().init();
  227. printSection("Clans");
  228. ClanTable.getInstance();
  229. CHSiegeManager.getInstance();
  230. ClanHallManager.getInstance();
  231. AuctionManager.getInstance();
  232. printSection("Geodata");
  233. GeoData.getInstance();
  234. if (Config.GEODATA == 2)
  235. PathFinding.getInstance();
  236. printSection("NPCs");
  237. HerbDropTable.getInstance();
  238. NpcTable.getInstance();
  239. NpcWalkerRoutesTable.getInstance();
  240. WalkingManager.getInstance();
  241. ZoneManager.getInstance();
  242. DoorTable.getInstance();
  243. StaticObjects.getInstance();
  244. ItemAuctionManager.getInstance();
  245. CastleManager.getInstance().loadInstances();
  246. FortManager.getInstance().loadInstances();
  247. NpcBufferTable.getInstance();
  248. SpawnTable.getInstance();
  249. HellboundManager.getInstance();
  250. RaidBossSpawnManager.getInstance();
  251. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  252. GrandBossManager.getInstance().initZones();
  253. FourSepulchersManager.getInstance().init();
  254. DimensionalRiftManager.getInstance();
  255. EventDroplist.getInstance();
  256. printSection("Siege");
  257. SiegeManager.getInstance().getSieges();
  258. FortSiegeManager.getInstance();
  259. TerritoryWarManager.getInstance();
  260. CastleManorManager.getInstance();
  261. MercTicketManager.getInstance();
  262. L2Manor.getInstance();
  263. printSection("Olympiad");
  264. Olympiad.getInstance();
  265. Hero.getInstance();
  266. // Call to load caches
  267. printSection("Cache");
  268. HtmCache.getInstance();
  269. CrestCache.getInstance();
  270. TeleportLocationTable.getInstance();
  271. UITable.getInstance();
  272. PartyMatchWaitingList.getInstance();
  273. PartyMatchRoomList.getInstance();
  274. PetitionManager.getInstance();
  275. HelperBuffTable.getInstance();
  276. AugmentationData.getInstance();
  277. CursedWeaponsManager.getInstance();
  278. printSection("Scripts");
  279. QuestManager.getInstance();
  280. TransformationManager.getInstance();
  281. BoatManager.getInstance();
  282. AirShipManager.getInstance();
  283. GraciaSeedsManager.getInstance();
  284. try
  285. {
  286. _log.info("Loading Server Scripts");
  287. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  288. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  289. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  290. }
  291. catch (IOException ioe)
  292. {
  293. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  294. }
  295. QuestManager.getInstance().report();
  296. TransformationManager.getInstance().report();
  297. if (Config.SAVE_DROPPED_ITEM)
  298. ItemsOnGroundManager.getInstance();
  299. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  300. ItemsAutoDestroy.getInstance();
  301. MonsterRace.getInstance();
  302. SevenSigns.getInstance().spawnSevenSignsNPC();
  303. SevenSignsFestival.getInstance();
  304. AutoSpawnHandler.getInstance();
  305. AutoChatHandler.getInstance();
  306. FaenorScriptEngine.getInstance();
  307. // Init of a cursed weapon manager
  308. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  309. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  310. if (Config.L2JMOD_ALLOW_WEDDING)
  311. CoupleManager.getInstance();
  312. TaskManager.getInstance();
  313. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  314. MerchantPriceConfigTable.getInstance().updateReferences();
  315. CastleManager.getInstance().activateInstances();
  316. FortManager.getInstance().activateInstances();
  317. if (Config.ALLOW_MAIL)
  318. MailManager.getInstance();
  319. if (Config.ACCEPT_GEOEDITOR_CONN)
  320. GeoEditorListener.getInstance();
  321. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  322. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  323. TvTManager.getInstance();
  324. KnownListUpdateTaskManager.getInstance();
  325. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  326. OfflineTradersTable.restoreOfflineTraders();
  327. if (Config.DEADLOCK_DETECTOR)
  328. {
  329. _deadDetectThread = new DeadLockDetector();
  330. _deadDetectThread.setDaemon(true);
  331. _deadDetectThread.start();
  332. }
  333. else
  334. _deadDetectThread = null;
  335. System.gc();
  336. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  337. // the current allocation pool, freeMemory the unused memory in the
  338. // allocation pool
  339. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  340. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  341. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  342. Toolkit.getDefaultToolkit().beep();
  343. _loginThread = LoginServerThread.getInstance();
  344. _loginThread.start();
  345. CommunityServerThread.initialize();
  346. final SelectorConfig sc = new SelectorConfig();
  347. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  348. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  349. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  350. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  351. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  352. _gamePacketHandler = new L2GamePacketHandler();
  353. _selectorThread = new SelectorThread<L2GameClient>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  354. InetAddress bindAddress = null;
  355. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  356. {
  357. try
  358. {
  359. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  360. }
  361. catch (UnknownHostException e1)
  362. {
  363. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  364. }
  365. }
  366. try
  367. {
  368. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  369. }
  370. catch (IOException e)
  371. {
  372. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  373. System.exit(1);
  374. }
  375. _selectorThread.start();
  376. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  377. long serverLoadEnd = System.currentTimeMillis();
  378. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  379. AutoAnnounceTaskManager.getInstance();
  380. }
  381. public static void main(String[] args) throws Exception
  382. {
  383. Server.serverMode = Server.MODE_GAMESERVER;
  384. // Local Constants
  385. final String LOG_FOLDER = "log"; // Name of folder for log file
  386. final String LOG_NAME = "./log.cfg"; // Name of log file
  387. /*** Main ***/
  388. // Create log folder
  389. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  390. logFolder.mkdir();
  391. // Create input stream for log file -- or store file data into memory
  392. InputStream is = new FileInputStream(new File(LOG_NAME));
  393. LogManager.getLogManager().readConfiguration(is);
  394. is.close();
  395. // Initialize config
  396. Config.load();
  397. printSection("Database");
  398. L2DatabaseFactory.getInstance();
  399. gameServer = new GameServer();
  400. if (Config.IS_TELNET_ENABLED)
  401. {
  402. _statusServer = new Status(Server.serverMode);
  403. _statusServer.start();
  404. }
  405. else
  406. {
  407. _log.info("Telnet server is currently disabled.");
  408. }
  409. }
  410. public static void printSection(String s)
  411. {
  412. s = "=[ " + s + " ]";
  413. while (s.length() < 78)
  414. s = "-" + s;
  415. _log.info(s);
  416. }
  417. }