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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.clientpackets;
- import net.sf.l2j.gameserver.TaskPriority;
- import net.sf.l2j.gameserver.ai.CtrlIntention;
- import net.sf.l2j.gameserver.instancemanager.BoatManager;
- import net.sf.l2j.gameserver.model.L2CharPosition;
- import net.sf.l2j.gameserver.model.actor.instance.L2BoatInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.serverpackets.ActionFailed;
- import net.sf.l2j.gameserver.templates.L2WeaponType;
- import net.sf.l2j.util.Point3D;
- public final class RequestMoveToLocationInVehicle extends L2GameClientPacket
- {
- private final Point3D _pos = new Point3D(0,0,0);
- private final Point3D _origin_pos = new Point3D(0,0,0);
- private int _boatId;
- public TaskPriority getPriority() { return TaskPriority.PR_HIGH; }
- /**
- * @param buf
- * @param client
- */
- @Override
- protected void readImpl()
- {
- int _x, _y, _z;
- _boatId = readD(); //objectId of boat
- _x = readD();
- _y = readD();
- _z = readD();
- _pos.setXYZ(_x, _y, _z);
- _x = readD();
- _y = readD();
- _z = readD();
- _origin_pos.setXYZ(_x, _y, _z);
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#runImpl()
- */
- @Override
- protected
- void runImpl()
- {
- L2PcInstance activeChar = getClient().getActiveChar();
- if (activeChar == null)
- return;
- else if (activeChar.isAttackingNow() && activeChar.getActiveWeaponItem() != null && (activeChar.getActiveWeaponItem().getItemType() == L2WeaponType.BOW))
- {
- activeChar.sendPacket(ActionFailed.STATIC_PACKET);
- }
- else
- {
- L2BoatInstance boat = BoatManager.getInstance().getBoat(_boatId);
- if (boat == null) return;
- activeChar.setBoat(boat);
- activeChar.setInBoat(true);
- activeChar.setInBoatPosition(_pos);
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO_IN_A_BOAT, new L2CharPosition(_pos.getX(),_pos.getY(), _pos.getZ(), 0), new L2CharPosition(_origin_pos.getX(),_origin_pos.getY(),_origin_pos.getZ(), 0));
- }
- }
- /**
- * @return
- */
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- // TODO Auto-generated method stub
- return null;
- }
- }
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