StartRotation.java 1.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.serverpackets;
  16. import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
  17. public final class StartRotation extends L2GameServerPacket
  18. {
  19. private static final String _S__77_BEGINROTATION = "[S] 7a BeginRotation";
  20. private int _charObjId;
  21. private int _degree;
  22. private int _side;
  23. public StartRotation(L2PcInstance player, int degree, int side)
  24. {
  25. _charObjId = player.getObjectId();
  26. _degree = degree;
  27. _side = side;
  28. }
  29. @Override
  30. protected final void writeImpl()
  31. {
  32. writeC(0x7a);
  33. writeD(_charObjId);
  34. writeD(_degree);
  35. writeD(_side);
  36. }
  37. /* (non-Javadoc)
  38. * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
  39. */
  40. @Override
  41. public String getType()
  42. {
  43. return _S__77_BEGINROTATION;
  44. }
  45. }