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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.clientpackets;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.serverpackets.ExPrivateStoreSetWholeMsg;
- /**
- *
- * @author KenM
- */
- public class SetPrivateStoreWholeMsg extends L2GameClientPacket
- {
- private String _msg;
-
- /**
- * @see net.sf.l2j.gameserver.clientpackets.L2GameClientPacket#getType()
- */
- @Override
- public String getType()
- {
- return "[C] D0:4D SetPrivateStoreWholeMsg";
- }
- /**
- * @see net.sf.l2j.gameserver.clientpackets.L2GameClientPacket#readImpl()
- */
- @Override
- protected void readImpl()
- {
- _msg = readS();
- }
- /**
- * @see net.sf.l2j.gameserver.clientpackets.L2GameClientPacket#runImpl()
- */
- @Override
- protected void runImpl()
- {
- L2PcInstance player = getClient().getActiveChar();
- if (player == null || player.getSellList() == null) return;
- player.getSellList().setTitle(_msg);
- sendPacket(new ExPrivateStoreSetWholeMsg(player));
- }
-
- }
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