SetPrivateStoreMsgBuy.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.clientpackets;
  16. import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
  17. import net.sf.l2j.gameserver.serverpackets.PrivateStoreMsgBuy;
  18. /**
  19. * This class ...
  20. *
  21. * @version $Revision: 1.2.4.2 $ $Date: 2005/03/27 15:29:30 $
  22. */
  23. public final class SetPrivateStoreMsgBuy extends L2GameClientPacket
  24. {
  25. private static final String _C__94_SETPRIVATESTOREMSGBUY = "[C] 94 SetPrivateStoreMsgBuy";
  26. //private static Logger _log = Logger.getLogger(SetPrivateStoreMsgBuy.class.getName());
  27. private String _storeMsg;
  28. @Override
  29. protected void readImpl()
  30. {
  31. _storeMsg = readS();
  32. }
  33. @Override
  34. protected void runImpl()
  35. {
  36. L2PcInstance player = getClient().getActiveChar();
  37. if (player == null || player.getBuyList() == null) return;
  38. player.getBuyList().setTitle(_storeMsg);
  39. player.sendPacket(new PrivateStoreMsgBuy(player));
  40. }
  41. /* (non-Javadoc)
  42. * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
  43. */
  44. @Override
  45. public String getType()
  46. {
  47. return _C__94_SETPRIVATESTOREMSGBUY;
  48. }
  49. }