2
0

DoorTable.java 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.datatables;
  16. import java.util.ArrayList;
  17. import java.util.Collection;
  18. import java.util.HashMap;
  19. import java.util.HashSet;
  20. import java.util.List;
  21. import java.util.Map;
  22. import java.util.Set;
  23. import org.w3c.dom.NamedNodeMap;
  24. import org.w3c.dom.Node;
  25. import com.l2jserver.gameserver.engines.DocumentParser;
  26. import com.l2jserver.gameserver.idfactory.IdFactory;
  27. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  28. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  29. import com.l2jserver.gameserver.model.StatsSet;
  30. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  31. import com.l2jserver.gameserver.model.actor.templates.L2DoorTemplate;
  32. import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
  33. public class DoorTable extends DocumentParser
  34. {
  35. private final Map<Integer, L2DoorInstance> _doors = new HashMap<>();
  36. private static final Map<String, Set<Integer>> _groups = new HashMap<>();
  37. private final Map<Integer, List<L2DoorInstance>> _regions = new HashMap<>();
  38. protected DoorTable()
  39. {
  40. load();
  41. }
  42. @Override
  43. public void load()
  44. {
  45. _doors.clear();
  46. _groups.clear();
  47. _regions.clear();
  48. parseDatapackFile("data/doors.xml");
  49. }
  50. @Override
  51. protected void parseDocument()
  52. {
  53. NamedNodeMap attrs;
  54. Node att;
  55. StatsSet set;
  56. for (Node a = getCurrentDocument().getFirstChild(); a != null; a = a.getNextSibling())
  57. {
  58. if ("list".equalsIgnoreCase(a.getNodeName()))
  59. {
  60. for (Node b = a.getFirstChild(); b != null; b = b.getNextSibling())
  61. {
  62. if ("door".equalsIgnoreCase(b.getNodeName()))
  63. {
  64. attrs = b.getAttributes();
  65. set = new StatsSet();
  66. set.set("baseHpMax", 1); // Avoid doors without HP value created dead due to default value 0 in L2CharTemplate
  67. for (int i = 0; i < attrs.getLength(); i++)
  68. {
  69. att = attrs.item(i);
  70. set.set(att.getNodeName(), att.getNodeValue());
  71. }
  72. makeDoor(set);
  73. }
  74. }
  75. }
  76. }
  77. _log.info("DoorTable: Loaded " + _doors.size() + " Door Templates for " + _regions.size() + " regions.");
  78. }
  79. public void insertCollisionData(StatsSet set)
  80. {
  81. int posX, posY, nodeX, nodeY, height;
  82. height = set.getInteger("height");
  83. String[] pos = set.getString("node1").split(",");
  84. nodeX = Integer.parseInt(pos[0]);
  85. nodeY = Integer.parseInt(pos[1]);
  86. pos = set.getString("node2").split(",");
  87. posX = Integer.parseInt(pos[0]);
  88. posY = Integer.parseInt(pos[1]);
  89. int collisionRadius; // (max) radius for movement checks
  90. collisionRadius = Math.min(Math.abs(nodeX - posX), Math.abs(nodeY - posY));
  91. if (collisionRadius < 20)
  92. {
  93. collisionRadius = 20;
  94. }
  95. set.set("collision_radius", collisionRadius);
  96. set.set("collision_height", height);
  97. }
  98. /**
  99. * @param set
  100. */
  101. private void makeDoor(StatsSet set)
  102. {
  103. insertCollisionData(set);
  104. L2DoorTemplate template = new L2DoorTemplate(set);
  105. L2DoorInstance door = new L2DoorInstance(IdFactory.getInstance().getNextId(), template, set);
  106. door.setCurrentHp(door.getMaxHp());
  107. door.spawnMe(template.posX, template.posY, template.posZ);
  108. putDoor(door, MapRegionManager.getInstance().getMapRegionLocId(door));
  109. }
  110. public L2DoorTemplate getDoorTemplate(int doorId)
  111. {
  112. return _doors.get(doorId).getTemplate();
  113. }
  114. public L2DoorInstance getDoor(int doorId)
  115. {
  116. return _doors.get(doorId);
  117. }
  118. public void putDoor(L2DoorInstance door, int region)
  119. {
  120. _doors.put(door.getDoorId(), door);
  121. if (!_regions.containsKey(region))
  122. {
  123. _regions.put(region, new ArrayList<L2DoorInstance>());
  124. }
  125. _regions.get(region).add(door);
  126. }
  127. public static void addDoorGroup(String groupName, int doorId)
  128. {
  129. Set<Integer> set = _groups.get(groupName);
  130. if (set == null)
  131. {
  132. set = new HashSet<>();
  133. _groups.put(groupName, set);
  134. }
  135. set.add(doorId);
  136. }
  137. public static Set<Integer> getDoorsByGroup(String groupName)
  138. {
  139. return _groups.get(groupName);
  140. }
  141. public Collection<L2DoorInstance> getDoors()
  142. {
  143. return _doors.values();
  144. }
  145. public boolean checkIfDoorsBetween(AbstractNodeLoc start, AbstractNodeLoc end, int instanceId)
  146. {
  147. return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ(), instanceId);
  148. }
  149. public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz, int instanceId)
  150. {
  151. return checkIfDoorsBetween(x, y, z, tx, ty, tz, instanceId, false);
  152. }
  153. /**
  154. * GodKratos: TODO: remove GeoData checks from door table and convert door nodes to Geo zones
  155. * @param x
  156. * @param y
  157. * @param z
  158. * @param tx
  159. * @param ty
  160. * @param tz
  161. * @param instanceId
  162. * @param doubleFaceCheck
  163. * @return {@code boolean}
  164. */
  165. public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean doubleFaceCheck)
  166. {
  167. Collection<L2DoorInstance> allDoors;
  168. if ((instanceId > 0) && (InstanceManager.getInstance().getInstance(instanceId) != null))
  169. {
  170. allDoors = InstanceManager.getInstance().getInstance(instanceId).getDoors();
  171. }
  172. else
  173. {
  174. allDoors = _regions.get(MapRegionManager.getInstance().getMapRegionLocId(x, y));
  175. }
  176. if (allDoors == null)
  177. {
  178. return false;
  179. }
  180. for (L2DoorInstance doorInst : allDoors)
  181. {
  182. // check dead and open
  183. if (doorInst.isDead() || doorInst.getOpen() || !doorInst.checkCollision() || (doorInst.getX(0) == 0))
  184. {
  185. continue;
  186. }
  187. boolean intersectFace = false;
  188. for (int i = 0; i < 4; i++)
  189. {
  190. int j = (i + 1) < 4 ? i + 1 : 0;
  191. // lower part of the multiplier fraction, if it is 0 we avoid an error and also know that the lines are parallel
  192. int denominator = ((ty - y) * (doorInst.getX(i) - doorInst.getX(j))) - ((tx - x) * (doorInst.getY(i) - doorInst.getY(j)));
  193. if (denominator == 0)
  194. {
  195. continue;
  196. }
  197. // multipliers to the equations of the lines. If they are lower than 0 or bigger than 1, we know that segments don't intersect
  198. float multiplier1 = (float) (((doorInst.getX(j) - doorInst.getX(i)) * (y - doorInst.getY(i))) - ((doorInst.getY(j) - doorInst.getY(i)) * (x - doorInst.getX(i)))) / denominator;
  199. float multiplier2 = (float) (((tx - x) * (y - doorInst.getY(i))) - ((ty - y) * (x - doorInst.getX(i)))) / denominator;
  200. if ((multiplier1 >= 0) && (multiplier1 <= 1) && (multiplier2 >= 0) && (multiplier2 <= 1))
  201. {
  202. int intersectZ = Math.round(z + (multiplier1 * (tz - z)));
  203. // now checking if the resulting point is between door's min and max z
  204. if ((intersectZ > doorInst.getZMin()) && (intersectZ < doorInst.getZMax()))
  205. {
  206. if (!doubleFaceCheck || intersectFace)
  207. {
  208. return true;
  209. }
  210. intersectFace = true;
  211. }
  212. }
  213. }
  214. }
  215. return false;
  216. }
  217. public static DoorTable getInstance()
  218. {
  219. return SingletonHolder._instance;
  220. }
  221. private static class SingletonHolder
  222. {
  223. protected static final DoorTable _instance = new DoorTable();
  224. }
  225. }