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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- /**
- * Class explanation:<br>
- * For item counting or checking purposes. When you don't want to modify inventory<br>
- * class contains itemId, quantity, ownerId, referencePrice, but not objectId<br>
- * is stored, this will be only "list" of items with it's owner
- */
- public final class TempItem
- {
- private int _itemId;
- private int _quantity;
- private int _referencePrice;
- private String _itemName;
-
- /**
- * @param item
- * @param quantity of that item
- */
- public TempItem(L2ItemInstance item, int quantity)
- {
- super();
- _itemId = item.getItemId();
- _quantity = quantity;
- _itemName = item.getItem().getName();
- _referencePrice = item.getReferencePrice();
- }
-
- /**
- * @return the quantity.
- */
- public int getQuantity()
- {
- return _quantity;
- }
-
- /**
- * @param quantity The quantity to set.
- */
- public void setQuantity(int quantity)
- {
- _quantity = quantity;
- }
-
- public int getReferencePrice()
- {
- return _referencePrice;
- }
-
- /**
- * @return the itemId.
- */
- public int getItemId()
- {
- return _itemId;
- }
-
- /**
- * @return the itemName.
- */
- public String getItemName()
- {
- return _itemName;
- }
- }
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