TerritoryWarManager.java 50 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2SkillLearn;
  42. import com.l2jserver.gameserver.model.L2Spawn;
  43. import com.l2jserver.gameserver.model.L2World;
  44. import com.l2jserver.gameserver.model.Location;
  45. import com.l2jserver.gameserver.model.TerritoryWard;
  46. import com.l2jserver.gameserver.model.actor.L2Npc;
  47. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  48. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  50. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.model.skills.L2Skill;
  56. import com.l2jserver.gameserver.network.SystemMessageId;
  57. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  58. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. public static String qn = "TerritoryWarSuperClass";
  69. public static int DEFENDERMAXCLANS; // Max number of clans
  70. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  71. public static int CLANMINLEVEL;
  72. public static int PLAYERMINLEVEL;
  73. public static int MINTWBADGEFORNOBLESS;
  74. public static int MINTWBADGEFORSTRIDERS;
  75. public static int MINTWBADGEFORBIGSTRIDER;
  76. public static Long WARLENGTH;
  77. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  78. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  79. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  80. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  81. // Territory War settings
  82. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  83. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  84. private FastMap<Integer, Territory> _territoryList;
  85. protected FastList<Integer> _disguisedPlayers;
  86. private FastList<TerritoryWard> _territoryWards;
  87. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  88. private Map<Integer,Integer[]> _participantPoints = new FastMap<>();
  89. protected Calendar _startTWDate = Calendar.getInstance();
  90. protected boolean _isRegistrationOver = true;
  91. protected boolean _isTWChannelOpen = false;
  92. private boolean _isTWInProgress = false;
  93. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  94. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  95. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  96. protected TerritoryWarManager()
  97. {
  98. // init lists
  99. _registeredClans = new FastMap<>();
  100. _registeredMercenaries = new FastMap<>();
  101. _territoryList = new FastMap<>();
  102. _territoryWards = new FastList<>();
  103. _clanFlags = new FastMap<>();
  104. _disguisedPlayers = new FastList<>();
  105. TERRITORY_ITEM_IDS = new FastMap<>();
  106. // Constant data
  107. TERRITORY_ITEM_IDS.put(81, 13757);
  108. TERRITORY_ITEM_IDS.put(82, 13758);
  109. TERRITORY_ITEM_IDS.put(83, 13759);
  110. TERRITORY_ITEM_IDS.put(84, 13760);
  111. TERRITORY_ITEM_IDS.put(85, 13761);
  112. TERRITORY_ITEM_IDS.put(86, 13762);
  113. TERRITORY_ITEM_IDS.put(87, 13763);
  114. TERRITORY_ITEM_IDS.put(88, 13764);
  115. TERRITORY_ITEM_IDS.put(89, 13765);
  116. // load data from database
  117. load();
  118. }
  119. public int getRegisteredTerritoryId(L2PcInstance player)
  120. {
  121. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  122. return 0;
  123. if (player.getClan() != null)
  124. {
  125. if (player.getClan().getCastleId() > 0)
  126. return player.getClan().getCastleId() + 80;
  127. for(int cId:_registeredClans.keySet())
  128. if (_registeredClans.get(cId).contains(player.getClan()))
  129. return cId + 80;
  130. }
  131. for(int cId:_registeredMercenaries.keySet())
  132. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  133. return cId + 80;
  134. return 0;
  135. }
  136. public boolean isAllyField(L2PcInstance player, int fieldId)
  137. {
  138. if (player == null || player.getSiegeSide() == 0)
  139. return false;
  140. else if ((player.getSiegeSide() - 80) == fieldId)
  141. return true;
  142. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  143. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  144. return true;
  145. return false;
  146. }
  147. /**
  148. * @param castleId
  149. * @param clan The L2Clan of the player
  150. * @return true if the clan is registered
  151. */
  152. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  153. {
  154. if (clan == null)
  155. return false;
  156. if (clan.getCastleId() > 0)
  157. return (castleId == -1 ? true : (clan.getCastleId() == castleId));
  158. if (castleId == -1)
  159. {
  160. for(int cId:_registeredClans.keySet())
  161. if (_registeredClans.get(cId).contains(clan))
  162. return true;
  163. return false;
  164. }
  165. return _registeredClans.get(castleId).contains(clan);
  166. }
  167. /**
  168. * @param castleId
  169. * @param objId
  170. * @return true if the player is registered
  171. */
  172. public final boolean checkIsRegistered(int castleId, int objId)
  173. {
  174. if (castleId == -1)
  175. {
  176. for(int cId:_registeredMercenaries.keySet())
  177. if (_registeredMercenaries.get(cId).contains(objId))
  178. return true;
  179. return false;
  180. }
  181. return _registeredMercenaries.get(castleId).contains(objId);
  182. }
  183. public Territory getTerritory(int castleId)
  184. {
  185. return _territoryList.get(castleId);
  186. }
  187. public FastList<Territory> getAllTerritories()
  188. {
  189. FastList<Territory> ret = new FastList<>();
  190. for (Territory t : _territoryList.values())
  191. if (t.getOwnerClan() != null)
  192. ret.add(t);
  193. return ret;
  194. }
  195. public Collection<L2Clan> getRegisteredClans(int castleId)
  196. {
  197. return _registeredClans.get(castleId);
  198. }
  199. public void addDisguisedPlayer(int playerObjId)
  200. {
  201. _disguisedPlayers.add(playerObjId);
  202. }
  203. public boolean isDisguised(int playerObjId)
  204. {
  205. return _disguisedPlayers.contains(playerObjId);
  206. }
  207. public Collection<Integer> getRegisteredMercenaries(int castleId)
  208. {
  209. return _registeredMercenaries.get(castleId);
  210. }
  211. public long getTWStartTimeInMillis()
  212. {
  213. return _startTWDate.getTimeInMillis();
  214. }
  215. public Calendar getTWStart()
  216. {
  217. return _startTWDate;
  218. }
  219. public void setTWStartTimeInMillis(long time)
  220. {
  221. _startTWDate.setTimeInMillis(time);
  222. if (_isTWInProgress)
  223. {
  224. if (_scheduledEndTWTask != null)
  225. _scheduledEndTWTask.cancel(false);
  226. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  227. }
  228. else
  229. {
  230. if (_scheduledStartTWTask != null)
  231. _scheduledStartTWTask.cancel(false);
  232. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  233. }
  234. }
  235. public boolean isTWChannelOpen()
  236. {
  237. return _isTWChannelOpen;
  238. }
  239. public void registerClan(int castleId, L2Clan clan)
  240. {
  241. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  242. return;
  243. else if (_registeredClans.get(castleId) == null)
  244. _registeredClans.put(castleId, new FastList<L2Clan>());
  245. _registeredClans.get(castleId).add(clan);
  246. changeRegistration(castleId, clan.getClanId(), false);
  247. }
  248. public void registerMerc(int castleId, L2PcInstance player)
  249. {
  250. if (player == null || player.getLevel() < PLAYERMINLEVEL
  251. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  252. return;
  253. else if (_registeredMercenaries.get(castleId) == null)
  254. _registeredMercenaries.put(castleId, new FastList<Integer>());
  255. _registeredMercenaries.get(castleId).add(player.getObjectId());
  256. changeRegistration(castleId, player.getObjectId(), false);
  257. }
  258. public void removeClan(int castleId, L2Clan clan)
  259. {
  260. if (clan == null)
  261. return;
  262. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  263. {
  264. _registeredClans.get(castleId).remove(clan);
  265. changeRegistration(castleId, clan.getClanId(), true);
  266. }
  267. }
  268. public void removeMerc(int castleId, L2PcInstance player)
  269. {
  270. if (player == null)
  271. return;
  272. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  273. {
  274. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  275. changeRegistration(castleId, player.getObjectId(), true);
  276. }
  277. }
  278. public boolean getIsRegistrationOver()
  279. {
  280. return _isRegistrationOver;
  281. }
  282. public boolean isTWInProgress()
  283. {
  284. return _isTWInProgress;
  285. }
  286. public void territoryCatapultDestroyed(int castleId)
  287. {
  288. if (_territoryList.get(castleId) != null)
  289. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  290. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  291. door.openMe();
  292. }
  293. @SuppressWarnings("null")
  294. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  295. {
  296. L2Npc ret = null;
  297. if (_territoryList.get(newOwnerId) != null)
  298. {
  299. Territory terNew = _territoryList.get(newOwnerId);
  300. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  301. if (ward != null)
  302. {
  303. ward._npcId = territoryId;
  304. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  305. ward.setNPC(ret);
  306. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  307. ret.decayMe();
  308. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  309. {
  310. for(int wardId : terNew.getOwnedWardIds())
  311. {
  312. final List<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  313. for (L2SkillLearn s : residentialSkills)
  314. {
  315. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  316. if (sk != null)
  317. {
  318. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  319. {
  320. if (!member.isInOlympiadMode())
  321. {
  322. member.addSkill(sk, false);
  323. }
  324. }
  325. }
  326. }
  327. }
  328. }
  329. }
  330. if (_territoryList.containsKey(oldOwnerId))
  331. {
  332. Territory terOld = _territoryList.get(oldOwnerId);
  333. terOld.removeWard(territoryId);
  334. updateTerritoryData(terOld);
  335. updateTerritoryData(terNew);
  336. if (broadcastMessage)
  337. {
  338. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  339. sm.addString(terNew.getOwnerClan().getName());
  340. // TODO: Unhardcode using territory Id.
  341. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  342. announceToParticipants(sm, 135000, 13500);
  343. }
  344. if (terOld.getOwnerClan() != null)
  345. {
  346. final List<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  347. for (L2SkillLearn s : territorySkills)
  348. {
  349. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  350. if (sk != null)
  351. {
  352. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  353. {
  354. member.removeSkill(sk, false);
  355. }
  356. }
  357. }
  358. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  359. {
  360. for(int wardId : terOld.getOwnedWardIds())
  361. {
  362. final List<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  363. for (L2SkillLearn s : wardSkills)
  364. {
  365. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  366. if (sk != null)
  367. {
  368. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  369. {
  370. member.removeSkill(sk, false);
  371. }
  372. }
  373. }
  374. }
  375. }
  376. }
  377. }
  378. }
  379. else
  380. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  381. return ret;
  382. }
  383. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  384. {
  385. if (clan.getCastleId() > 0)
  386. return _territoryList.get(clan.getCastleId()).getHQ();
  387. return null;
  388. }
  389. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  390. {
  391. if (_territoryList.containsKey(territoryId - 80))
  392. return _territoryList.get(territoryId - 80).getHQ();
  393. return null;
  394. }
  395. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  396. {
  397. if (clan.getCastleId() > 0)
  398. _territoryList.get(clan.getCastleId()).setHQ(hq);
  399. }
  400. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  401. {
  402. _clanFlags.put(clan, flag);
  403. }
  404. public boolean isClanHasFlag(L2Clan clan)
  405. {
  406. return _clanFlags.containsKey(clan);
  407. }
  408. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  409. {
  410. if (_clanFlags.containsKey(clan))
  411. return _clanFlags.get(clan);
  412. return null;
  413. }
  414. public void removeClanFlag(L2Clan clan)
  415. {
  416. _clanFlags.remove(clan);
  417. }
  418. public List<TerritoryWard> getAllTerritoryWards()
  419. {
  420. return _territoryWards;
  421. }
  422. public TerritoryWard getTerritoryWardForOwner(int castleId)
  423. {
  424. for(TerritoryWard twWard : _territoryWards)
  425. if (twWard.getTerritoryId() == castleId)
  426. return twWard;
  427. return null;
  428. }
  429. public TerritoryWard getTerritoryWard(int territoryId)
  430. {
  431. for(TerritoryWard twWard : _territoryWards)
  432. if (twWard.getTerritoryId() == territoryId)
  433. return twWard;
  434. return null;
  435. }
  436. public TerritoryWard getTerritoryWard(L2PcInstance player)
  437. {
  438. for(TerritoryWard twWard : _territoryWards)
  439. if (twWard.playerId == player.getObjectId())
  440. return twWard;
  441. return null;
  442. }
  443. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  444. {
  445. for(TerritoryWard twWard : _territoryWards)
  446. if (twWard.playerId == player.getObjectId())
  447. {
  448. twWard.dropIt();
  449. if (isTWInProgress())
  450. {
  451. if (isKilled)
  452. twWard.spawnMe();
  453. else if (isSpawnBack)
  454. twWard.spawnBack();
  455. else
  456. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  457. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  458. {
  459. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  460. twWard.unSpawnMe();
  461. twWard.setNpc(wardSpawn.getNpc());
  462. }
  463. }
  464. if (isKilled)
  465. {
  466. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  467. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  468. announceToParticipants(sm, 0, 0);
  469. }
  470. }
  471. }
  472. public void giveTWQuestPoint(L2PcInstance player)
  473. {
  474. if (!_participantPoints.containsKey(player.getObjectId()))
  475. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  476. _participantPoints.get(player.getObjectId())[2]++;
  477. }
  478. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  479. {
  480. if (victimSide == 0)
  481. return;
  482. if (killer.getParty() != null && type < 5)
  483. for(L2PcInstance pl : killer.getParty().getMembers())
  484. {
  485. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  486. continue;
  487. else if (!_participantPoints.containsKey(pl.getObjectId()))
  488. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  489. _participantPoints.get(pl.getObjectId())[type]++;
  490. }
  491. else
  492. {
  493. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  494. return;
  495. else if (!_participantPoints.containsKey(killer.getObjectId()))
  496. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  497. _participantPoints.get(killer.getObjectId())[type]++;
  498. }
  499. }
  500. public int[] calcReward(L2PcInstance player)
  501. {
  502. if (_participantPoints.containsKey(player.getObjectId()))
  503. {
  504. int[] reward = new int[2];
  505. Integer[] temp = _participantPoints.get(player.getObjectId());
  506. reward[0] = temp[0];
  507. reward[1] = 0;
  508. // badges for being online. if char was not online at least 10 mins
  509. // than he cant get rewards(also this will handle that player already get his/her rewards)
  510. if (temp[6] < 10)
  511. return reward;
  512. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  513. // badges for player Quests
  514. reward[1] += temp[2] * 7;
  515. // badges for player Kills
  516. if (temp[1] < 50)
  517. reward[1] += temp[1] * 0.1;
  518. else if (temp[1] < 120)
  519. reward[1] += (5 + (temp[1] - 50) / 14);
  520. else
  521. reward[1] += 10;
  522. // badges for territory npcs
  523. reward[1] += temp[3];
  524. // badges for territory catapults
  525. reward[1] += temp[4] * 2;
  526. // badges for territory Wards
  527. reward[1] += (temp[5] > 0 ? 5 : 0);
  528. // badges for territory quest done
  529. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  530. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  531. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  532. return reward;
  533. }
  534. return new int[]{0,0};
  535. }
  536. public void debugReward(L2PcInstance player)
  537. {
  538. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  539. if (_participantPoints.containsKey(player.getObjectId()))
  540. {
  541. Integer[] temp = _participantPoints.get(player.getObjectId());
  542. player.sendMessage("TerrId: " + temp[0]);
  543. player.sendMessage("PcKill: " + temp[1]);
  544. player.sendMessage("PcQuests: " + temp[2]);
  545. player.sendMessage("npcKill: " + temp[3]);
  546. player.sendMessage("CatatKill: " + temp[4]);
  547. player.sendMessage("WardKill: " + temp[5]);
  548. player.sendMessage("onlineTime: " + temp[6]);
  549. }
  550. else
  551. player.sendMessage("No points for you!");
  552. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  553. {
  554. player.sendMessage("Your Territory's jobs:");
  555. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  556. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  557. }
  558. }
  559. public void resetReward(L2PcInstance player)
  560. {
  561. if (_participantPoints.containsKey(player.getObjectId()))
  562. {
  563. _participantPoints.get(player.getObjectId())[6] = 0;
  564. }
  565. }
  566. public L2Npc spawnNPC(int npcId, Location loc)
  567. {
  568. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  569. if (template != null)
  570. {
  571. L2Spawn spawnDat;
  572. try
  573. {
  574. spawnDat = new L2Spawn(template);
  575. spawnDat.setAmount(1);
  576. spawnDat.setLocx(loc.getX());
  577. spawnDat.setLocy(loc.getY());
  578. spawnDat.setLocz(loc.getZ());
  579. spawnDat.setHeading(loc.getHeading());
  580. spawnDat.stopRespawn();
  581. return spawnDat.spawnOne(false);
  582. }
  583. catch (Exception e)
  584. {
  585. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  586. }
  587. }
  588. else
  589. {
  590. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  591. }
  592. return null;
  593. }
  594. private void changeRegistration(int castleId, int objId, boolean delete)
  595. {
  596. Connection con = null;
  597. try
  598. {
  599. con = L2DatabaseFactory.getInstance().getConnection();
  600. PreparedStatement statement;
  601. if (delete)
  602. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  603. else
  604. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  605. statement.setInt(1, castleId);
  606. statement.setInt(2, objId);
  607. statement.execute();
  608. statement.close();
  609. }
  610. catch (Exception e)
  611. {
  612. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  613. }
  614. finally
  615. {
  616. L2DatabaseFactory.close(con);
  617. }
  618. }
  619. private void updateTerritoryData(Territory ter)
  620. {
  621. Connection con = null;
  622. try
  623. {
  624. con = L2DatabaseFactory.getInstance().getConnection();
  625. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  626. StringBuilder wardList = new StringBuilder();
  627. for (int i : ter.getOwnedWardIds())
  628. wardList.append(i + ";");
  629. statement.setString(1, wardList.toString());
  630. statement.setInt(2, ter.getTerritoryId());
  631. statement.execute();
  632. statement.close();
  633. }
  634. catch (Exception e)
  635. {
  636. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  637. }
  638. finally
  639. {
  640. L2DatabaseFactory.close(con);
  641. }
  642. }
  643. private final void load()
  644. {
  645. try (InputStream is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE)))
  646. {
  647. L2Properties territoryWarSettings = new L2Properties();
  648. territoryWarSettings.load(is);
  649. // Siege setting
  650. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  651. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  652. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  653. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  654. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  655. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  656. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  657. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  658. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  659. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  660. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  661. Connection con = null;
  662. try
  663. {
  664. con = L2DatabaseFactory.getInstance().getConnection();
  665. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  666. ResultSet rs = statement.executeQuery();
  667. while (rs.next())
  668. {
  669. int castleId = rs.getInt("castleId");
  670. int npcId = rs.getInt("npcId");
  671. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  672. int spawnType = rs.getInt("spawnType");
  673. if (!_territoryList.containsKey(castleId))
  674. _territoryList.put(castleId, new Territory(castleId));
  675. switch(spawnType)
  676. {
  677. case 0: // town npcs
  678. case 1: // fortress npcs
  679. case 2: // castle npcs
  680. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  681. break;
  682. case 3: // ward spawns
  683. _territoryList.get(castleId).addWardSpawnPlace(loc);
  684. break;
  685. default:
  686. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  687. }
  688. }
  689. rs.close();
  690. statement.close();
  691. }
  692. catch (Exception e)
  693. {
  694. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  695. }
  696. finally
  697. {
  698. L2DatabaseFactory.close(con);
  699. }
  700. try
  701. {
  702. con = L2DatabaseFactory.getInstance().getConnection();
  703. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  704. ResultSet rs = statement.executeQuery();
  705. while (rs.next())
  706. {
  707. int castleId = rs.getInt("castleId");
  708. int fortId = rs.getInt("fortId");
  709. String ownedWardIds = rs.getString("OwnedWardIds");
  710. Territory t = _territoryList.get(castleId);
  711. if (t != null)
  712. {
  713. t._fortId = fortId;
  714. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  715. {
  716. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  717. t.changeNPCsSpawn(0, true);
  718. }
  719. if (!ownedWardIds.isEmpty())
  720. {
  721. for(String wardId:ownedWardIds.split(";"))
  722. if (Integer.parseInt(wardId) > 0)
  723. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  724. }
  725. }
  726. }
  727. rs.close();
  728. statement.close();
  729. }
  730. catch (Exception e)
  731. {
  732. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  733. }
  734. finally
  735. {
  736. L2DatabaseFactory.close(con);
  737. }
  738. try
  739. {
  740. con = L2DatabaseFactory.getInstance().getConnection();
  741. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  742. ResultSet rs = statement.executeQuery();
  743. while (rs.next())
  744. {
  745. int castleId = rs.getInt("castleId");
  746. int registeredId = rs.getInt("registeredId");
  747. if (ClanTable.getInstance().getClan(registeredId) != null)
  748. {
  749. if (_registeredClans.get(castleId) == null)
  750. _registeredClans.put(castleId, new FastList<L2Clan>());
  751. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  752. }
  753. else
  754. {
  755. if (_registeredMercenaries.get(castleId) == null)
  756. _registeredMercenaries.put(castleId, new FastList<Integer>());
  757. _registeredMercenaries.get(castleId).add(registeredId);
  758. }
  759. }
  760. rs.close();
  761. statement.close();
  762. }
  763. catch (Exception e)
  764. {
  765. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  766. }
  767. finally
  768. {
  769. L2DatabaseFactory.close(con);
  770. }
  771. }
  772. catch (Exception e)
  773. {
  774. //_initialized = false;
  775. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  776. }
  777. }
  778. protected void startTerritoryWar()
  779. {
  780. if (_territoryList == null)
  781. {
  782. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  783. return;
  784. }
  785. FastList<Territory> activeTerritoryList = new FastList<>();
  786. for(Territory t : _territoryList.values())
  787. {
  788. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  789. if (castle != null)
  790. {
  791. if (castle.getOwnerId() > 0)
  792. activeTerritoryList.add(t);
  793. }
  794. else
  795. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  796. }
  797. if (activeTerritoryList.size() < 2)
  798. return;
  799. _isTWInProgress = true;
  800. if (!updatePlayerTWStateFlags(false))
  801. return;
  802. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  803. for(Territory t : activeTerritoryList)
  804. {
  805. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  806. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  807. // spawnControlTower(t.getCastleId()); // Spawn control tower
  808. if (castle != null)
  809. {
  810. t.changeNPCsSpawn(2, true);
  811. castle.spawnDoor(); // Spawn door
  812. castle.getZone().setSiegeInstance(this);
  813. castle.getZone().setIsActive(true);
  814. castle.getZone().updateZoneStatusForCharactersInside();
  815. }
  816. else
  817. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  818. if (fort != null)
  819. {
  820. t.changeNPCsSpawn(1, true);
  821. fort.resetDoors(); // Spawn door
  822. fort.getZone().setSiegeInstance(this);
  823. fort.getZone().setIsActive(true);
  824. fort.getZone().updateZoneStatusForCharactersInside();
  825. }
  826. else
  827. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  828. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  829. if (ward.getNpc() != null && t.getOwnerClan() != null)
  830. {
  831. if (!ward.getNpc().isVisible())
  832. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  833. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  834. }
  835. t.getQuestDone()[0] = 0; // killed npc
  836. t.getQuestDone()[1] = 0; // captured wards
  837. }
  838. _participantPoints.clear();
  839. if (RETURN_WARDS_WHEN_TW_STARTS)
  840. for(TerritoryWard ward : _territoryWards)
  841. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  842. {
  843. ward.unSpawnMe();
  844. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  845. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  846. }
  847. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  848. Announcements.getInstance().announceToAll(sm);
  849. }
  850. protected void endTerritoryWar()
  851. {
  852. _isTWInProgress = false;
  853. if (_territoryList == null)
  854. {
  855. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  856. return;
  857. }
  858. FastList<Territory> activeTerritoryList = new FastList<>();
  859. for(Territory t : _territoryList.values())
  860. {
  861. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  862. if (castle != null)
  863. {
  864. if (castle.getOwnerId() > 0)
  865. activeTerritoryList.add(t);
  866. }
  867. else
  868. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  869. }
  870. if (activeTerritoryList.size() < 2)
  871. return;
  872. if (!updatePlayerTWStateFlags(true))
  873. return;
  874. if (_territoryWards != null)
  875. {
  876. for(TerritoryWard twWard : _territoryWards)
  877. twWard.unSpawnMe();
  878. _territoryWards.clear();
  879. }
  880. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  881. for(Territory t : activeTerritoryList)
  882. {
  883. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  884. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  885. if (castle != null)
  886. {
  887. castle.spawnDoor();
  888. t.changeNPCsSpawn(2, false);
  889. castle.getZone().setIsActive(false);
  890. castle.getZone().updateZoneStatusForCharactersInside();
  891. castle.getZone().setSiegeInstance(null);
  892. }
  893. else
  894. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  895. if (fort != null)
  896. {
  897. t.changeNPCsSpawn(1, false);
  898. fort.getZone().setIsActive(false);
  899. fort.getZone().updateZoneStatusForCharactersInside();
  900. fort.getZone().setSiegeInstance(null);
  901. }
  902. else
  903. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  904. if (t.getHQ() != null)
  905. t.getHQ().deleteMe();
  906. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  907. if (ward.getNpc() != null)
  908. {
  909. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  910. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  911. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  912. ward.getNpc().decayMe();
  913. }
  914. }
  915. for(L2SiegeFlagInstance flag : _clanFlags.values())
  916. flag.deleteMe();
  917. _clanFlags.clear();
  918. for(Integer castleId:_registeredClans.keySet())
  919. for(L2Clan clan:_registeredClans.get(castleId))
  920. changeRegistration(castleId, clan.getClanId(), true);
  921. for(Integer castleId:_registeredMercenaries.keySet())
  922. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  923. changeRegistration(castleId, pl_objId, true);
  924. // change next TW date
  925. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  926. Announcements.getInstance().announceToAll(sm);
  927. }
  928. protected boolean updatePlayerTWStateFlags(boolean clear)
  929. {
  930. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  931. if (twQuest == null)
  932. {
  933. _log.warning("TerritoryWarManager: missing main Quest!");
  934. return false;
  935. }
  936. for(int castleId : _registeredClans.keySet())
  937. for(L2Clan clan : _registeredClans.get(castleId))
  938. for(L2PcInstance player : clan.getOnlineMembers(0))
  939. {
  940. if (player == null)
  941. continue;
  942. if (clear)
  943. {
  944. player.setSiegeState((byte) 0);
  945. if (!_isTWChannelOpen)
  946. player.setSiegeSide(0);
  947. }
  948. else
  949. {
  950. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  951. continue;
  952. if (_isTWInProgress)
  953. {
  954. player.setSiegeState((byte) 1);
  955. }
  956. player.setSiegeSide(80 + castleId);
  957. }
  958. player.broadcastUserInfo();
  959. }
  960. for(int castleId : _registeredMercenaries.keySet())
  961. for(int objId : _registeredMercenaries.get(castleId))
  962. {
  963. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  964. if (player == null)
  965. continue;
  966. if (clear)
  967. {
  968. player.setSiegeState((byte) 0);
  969. if (!_isTWChannelOpen)
  970. player.setSiegeSide(0);
  971. }
  972. else
  973. {
  974. if (_isTWInProgress)
  975. {
  976. player.setSiegeState((byte) 1);
  977. }
  978. player.setSiegeSide(80 + castleId);
  979. }
  980. player.broadcastUserInfo();
  981. }
  982. for(Territory terr : _territoryList.values())
  983. if (terr.getOwnerClan() != null)
  984. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  985. {
  986. if (player == null)
  987. continue;
  988. if (clear)
  989. {
  990. player.setSiegeState((byte) 0);
  991. if (!_isTWChannelOpen)
  992. player.setSiegeSide(0);
  993. }
  994. else
  995. {
  996. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  997. continue;
  998. if (_isTWInProgress)
  999. {
  1000. player.setSiegeState((byte) 1);
  1001. }
  1002. player.setSiegeSide(80 + terr.getCastleId());
  1003. }
  1004. player.broadcastUserInfo();
  1005. }
  1006. twQuest.setOnEnterWorld(_isTWInProgress);
  1007. return true;
  1008. }
  1009. protected class RewardOnlineParticipants implements Runnable
  1010. {
  1011. @Override
  1012. public void run()
  1013. {
  1014. if (isTWInProgress())
  1015. {
  1016. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1017. if (player != null && player.getSiegeSide() > 0)
  1018. giveTWPoint(player, 1000, 6);
  1019. }
  1020. else
  1021. _scheduledRewardOnlineTask.cancel(false);
  1022. }
  1023. }
  1024. protected class ScheduleStartTWTask implements Runnable
  1025. {
  1026. private final Logger _log = Logger.getLogger(ScheduleStartTWTask.class.getName());
  1027. @Override
  1028. public void run()
  1029. {
  1030. _scheduledStartTWTask.cancel(false);
  1031. try
  1032. {
  1033. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1034. if (timeRemaining > 7200000)
  1035. {
  1036. _isRegistrationOver = false;
  1037. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1038. }
  1039. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1040. {
  1041. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1042. Announcements.getInstance().announceToAll(sm);
  1043. _isRegistrationOver = true;
  1044. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1045. }
  1046. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1047. {
  1048. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1049. Announcements.getInstance().announceToAll(sm);
  1050. _isTWChannelOpen = true;
  1051. _isRegistrationOver = true;
  1052. updatePlayerTWStateFlags(false);
  1053. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1054. }
  1055. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1056. {
  1057. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1058. Announcements.getInstance().announceToAll(sm);
  1059. _isTWChannelOpen = true;
  1060. _isRegistrationOver = true;
  1061. updatePlayerTWStateFlags(false);
  1062. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1063. }
  1064. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1065. {
  1066. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1067. Announcements.getInstance().announceToAll(sm);
  1068. _isTWChannelOpen = true;
  1069. _isRegistrationOver = true;
  1070. updatePlayerTWStateFlags(false);
  1071. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1072. }
  1073. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1074. {
  1075. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1076. Announcements.getInstance().announceToAll(sm);
  1077. _isTWChannelOpen = true;
  1078. _isRegistrationOver = true;
  1079. updatePlayerTWStateFlags(false);
  1080. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1081. }
  1082. else if ((timeRemaining + WARLENGTH) > 0)
  1083. {
  1084. _isTWChannelOpen = true;
  1085. _isRegistrationOver = true;
  1086. startTerritoryWar();
  1087. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1088. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1089. }
  1090. }
  1091. catch (Exception e)
  1092. {
  1093. _log.log(Level.SEVERE, "", e);
  1094. }
  1095. }
  1096. }
  1097. private class ScheduleEndTWTask implements Runnable
  1098. {
  1099. private final Logger _log = Logger.getLogger(ScheduleEndTWTask.class.getName());
  1100. protected ScheduleEndTWTask()
  1101. {
  1102. }
  1103. @Override
  1104. public void run()
  1105. {
  1106. try
  1107. {
  1108. _scheduledEndTWTask.cancel(false);
  1109. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1110. if (timeRemaining > 3600000)
  1111. {
  1112. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1113. sm.addNumber(2);
  1114. announceToParticipants(sm, 0, 0);
  1115. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1116. }
  1117. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1118. {
  1119. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1120. sm.addNumber((int) (timeRemaining / 60000));
  1121. announceToParticipants(sm, 0, 0);
  1122. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1123. }
  1124. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1125. {
  1126. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1127. sm.addNumber((int) (timeRemaining / 60000));
  1128. announceToParticipants(sm, 0, 0);
  1129. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1130. }
  1131. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1132. {
  1133. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1134. sm.addNumber((int) (timeRemaining / 60000));
  1135. announceToParticipants(sm, 0, 0);
  1136. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1137. }
  1138. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1139. {
  1140. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1141. sm.addNumber((int) (timeRemaining / 1000));
  1142. announceToParticipants(sm, 0, 0);
  1143. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1144. }
  1145. else
  1146. {
  1147. endTerritoryWar();
  1148. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1149. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1150. }
  1151. }
  1152. catch (Exception e)
  1153. {
  1154. _log.log(Level.SEVERE, "", e);
  1155. }
  1156. }
  1157. }
  1158. private class closeTerritoryChannelTask implements Runnable
  1159. {
  1160. public closeTerritoryChannelTask()
  1161. {
  1162. }
  1163. @Override
  1164. public void run()
  1165. {
  1166. _isTWChannelOpen = false;
  1167. _disguisedPlayers.clear();
  1168. updatePlayerTWStateFlags(true);
  1169. }
  1170. }
  1171. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1172. {
  1173. // broadcast to clan members
  1174. for(Territory ter : _territoryList.values())
  1175. if (ter.getOwnerClan() != null)
  1176. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1177. {
  1178. member.sendPacket(sm);
  1179. if (exp > 0 || sp > 0)
  1180. member.addExpAndSp(exp, sp);
  1181. }
  1182. for(FastList<L2Clan> list:_registeredClans.values())
  1183. for(L2Clan c:list)
  1184. for (L2PcInstance member : c.getOnlineMembers(0))
  1185. {
  1186. member.sendPacket(sm);
  1187. if (exp > 0 || sp > 0)
  1188. member.addExpAndSp(exp, sp);
  1189. }
  1190. // broadcast to mercenaries
  1191. for(FastList<Integer> list:_registeredMercenaries.values())
  1192. for(int objId:list)
  1193. {
  1194. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1195. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1196. {
  1197. player.sendPacket(sm);
  1198. if (exp > 0 || sp > 0)
  1199. player.addExpAndSp(exp, sp);
  1200. }
  1201. }
  1202. }
  1203. public static class TerritoryNPCSpawn
  1204. {
  1205. private Location _location;
  1206. protected int _npcId;
  1207. private int _castleId;
  1208. private int _type;
  1209. private L2Npc _npc;
  1210. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1211. {
  1212. _castleId = castle_id;
  1213. _location = loc;
  1214. _npcId = npc_id;
  1215. _type = type;
  1216. _npc = npc;
  1217. }
  1218. public int getCastleId()
  1219. {
  1220. return _castleId;
  1221. }
  1222. public int getNpcId()
  1223. {
  1224. return _npcId;
  1225. }
  1226. public int getType()
  1227. {
  1228. return _type;
  1229. }
  1230. public void setNPC(L2Npc npc)
  1231. {
  1232. if (_npc != null)
  1233. _npc.deleteMe();
  1234. _npc = npc;
  1235. }
  1236. public L2Npc getNpc()
  1237. {
  1238. return _npc;
  1239. }
  1240. public Location getLocation()
  1241. {
  1242. return _location;
  1243. }
  1244. }
  1245. public class Territory
  1246. {
  1247. private final Logger _log = Logger.getLogger(Territory.class.getName());
  1248. private final int _territoryId;
  1249. private final int _castleId; // territory Castle
  1250. protected int _fortId; // territory Fortress
  1251. private L2Clan _ownerClan;
  1252. private FastList<TerritoryNPCSpawn> _spawnList;
  1253. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1254. private boolean _isInProgress = false;
  1255. private L2SiegeFlagInstance _territoryHQ = null;
  1256. private int[] _questDone;
  1257. public Territory(int castleId)
  1258. {
  1259. _castleId = castleId;
  1260. _territoryId = castleId + 80;
  1261. _spawnList = new FastList<>();
  1262. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1263. _questDone = new int[2];
  1264. }
  1265. protected void addWardSpawnPlace(Location loc)
  1266. {
  1267. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1268. if (_territoryWardSpawnPlaces[i] == null)
  1269. {
  1270. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1271. return;
  1272. }
  1273. }
  1274. protected TerritoryNPCSpawn getFreeWardSpawnPlace()
  1275. {
  1276. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1277. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1278. return _territoryWardSpawnPlaces[i];
  1279. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1280. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1281. if (_territoryWardSpawnPlaces[i] == null)
  1282. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1283. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1284. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1285. else
  1286. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1287. return null;
  1288. }
  1289. public FastList<TerritoryNPCSpawn> getSpawnList()
  1290. {
  1291. return _spawnList;
  1292. }
  1293. protected void changeNPCsSpawn(int type, boolean isSpawn)
  1294. {
  1295. if (type < 0 || type > 3)
  1296. {
  1297. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1298. return;
  1299. }
  1300. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1301. {
  1302. if (twSpawn.getType() != type)
  1303. continue;
  1304. if (isSpawn)
  1305. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1306. else
  1307. {
  1308. L2Npc npc = twSpawn.getNpc();
  1309. if (npc != null && !npc.isDead())
  1310. npc.deleteMe();
  1311. twSpawn.setNPC(null);
  1312. }
  1313. }
  1314. }
  1315. protected void removeWard(int wardId)
  1316. {
  1317. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1318. if (wardSpawn.getNpcId() == wardId)
  1319. {
  1320. wardSpawn.getNpc().deleteMe();
  1321. wardSpawn.setNPC(null);
  1322. wardSpawn._npcId = 0;
  1323. return;
  1324. }
  1325. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1326. }
  1327. public int getTerritoryId()
  1328. {
  1329. return _territoryId;
  1330. }
  1331. public int getCastleId()
  1332. {
  1333. return _castleId;
  1334. }
  1335. public int getFortId()
  1336. {
  1337. return _fortId;
  1338. }
  1339. public L2Clan getOwnerClan()
  1340. {
  1341. return _ownerClan;
  1342. }
  1343. public void setOwnerClan(L2Clan newOwner)
  1344. {
  1345. _ownerClan = newOwner;
  1346. }
  1347. public void setHQ(L2SiegeFlagInstance hq)
  1348. {
  1349. _territoryHQ = hq;
  1350. }
  1351. public L2SiegeFlagInstance getHQ()
  1352. {
  1353. return _territoryHQ;
  1354. }
  1355. public TerritoryNPCSpawn[] getOwnedWard()
  1356. {
  1357. return _territoryWardSpawnPlaces;
  1358. }
  1359. public int[] getQuestDone()
  1360. {
  1361. return _questDone;
  1362. }
  1363. public FastList<Integer> getOwnedWardIds()
  1364. {
  1365. FastList<Integer> ret = new FastList<>();
  1366. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1367. if (wardSpawn.getNpcId() > 0)
  1368. ret.add(wardSpawn.getNpcId());
  1369. return ret;
  1370. }
  1371. public boolean getIsInProgress()
  1372. {
  1373. return _isInProgress;
  1374. }
  1375. public void setIsInProgress(boolean val)
  1376. {
  1377. _isInProgress = val;
  1378. }
  1379. }
  1380. private static class SingletonHolder
  1381. {
  1382. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1383. }
  1384. @Override
  1385. public void startSiege()
  1386. {
  1387. // TODO Auto-generated method stub
  1388. throw new UnsupportedOperationException();
  1389. }
  1390. @Override
  1391. public void endSiege()
  1392. {
  1393. // TODO Auto-generated method stub
  1394. throw new UnsupportedOperationException();
  1395. }
  1396. @Override
  1397. public L2SiegeClan getAttackerClan(int clanId)
  1398. {
  1399. throw new UnsupportedOperationException();
  1400. }
  1401. @Override
  1402. public L2SiegeClan getAttackerClan(L2Clan clan)
  1403. {
  1404. // TODO Auto-generated method stub
  1405. throw new UnsupportedOperationException();
  1406. }
  1407. @Override
  1408. public List<L2SiegeClan> getAttackerClans()
  1409. {
  1410. // TODO Auto-generated method stub
  1411. throw new UnsupportedOperationException();
  1412. }
  1413. @Override
  1414. public List<L2PcInstance> getAttackersInZone()
  1415. {
  1416. // TODO Auto-generated method stub
  1417. throw new UnsupportedOperationException();
  1418. }
  1419. @Override
  1420. public boolean checkIsAttacker(L2Clan clan)
  1421. {
  1422. // TODO Auto-generated method stub
  1423. throw new UnsupportedOperationException();
  1424. }
  1425. @Override
  1426. public L2SiegeClan getDefenderClan(int clanId)
  1427. {
  1428. // TODO Auto-generated method stub
  1429. throw new UnsupportedOperationException();
  1430. }
  1431. @Override
  1432. public L2SiegeClan getDefenderClan(L2Clan clan)
  1433. {
  1434. // TODO Auto-generated method stub
  1435. throw new UnsupportedOperationException();
  1436. }
  1437. @Override
  1438. public List<L2SiegeClan> getDefenderClans()
  1439. {
  1440. // TODO Auto-generated method stub
  1441. throw new UnsupportedOperationException();
  1442. }
  1443. @Override
  1444. public boolean checkIsDefender(L2Clan clan)
  1445. {
  1446. // TODO Auto-generated method stub
  1447. throw new UnsupportedOperationException();
  1448. }
  1449. @Override
  1450. public List<L2Npc> getFlag(L2Clan clan)
  1451. {
  1452. // TODO Auto-generated method stub
  1453. throw new UnsupportedOperationException();
  1454. }
  1455. @Override
  1456. public Calendar getSiegeDate()
  1457. {
  1458. // TODO Auto-generated method stub
  1459. throw new UnsupportedOperationException();
  1460. }
  1461. @Override
  1462. public boolean giveFame()
  1463. {
  1464. return true;
  1465. }
  1466. @Override
  1467. public int getFameFrequency()
  1468. {
  1469. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1470. }
  1471. @Override
  1472. public int getFameAmount()
  1473. {
  1474. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1475. }
  1476. @Override
  1477. public void updateSiege()
  1478. {
  1479. }
  1480. }