DuelManager.java 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import javolution.util.FastList;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.entity.Duel;
  20. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  21. public class DuelManager
  22. {
  23. public static final DuelManager getInstance()
  24. {
  25. return SingletonHolder._instance;
  26. }
  27. private FastList<Duel> _duels;
  28. private int _currentDuelId = 0x90;
  29. protected DuelManager()
  30. {
  31. _duels = new FastList<>();
  32. }
  33. private int getNextDuelId()
  34. {
  35. // In case someone wants to run the server forever :)
  36. if (++_currentDuelId >= 2147483640)
  37. _currentDuelId = 1;
  38. return _currentDuelId;
  39. }
  40. public Duel getDuel(int duelId)
  41. {
  42. for (FastList.Node<Duel> e = _duels.head(), end = _duels.tail(); (e = e.getNext()) != end;)
  43. {
  44. if (e.getValue().getId() == duelId)
  45. return e.getValue();
  46. }
  47. return null;
  48. }
  49. public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel)
  50. {
  51. if (playerA == null || playerB == null)
  52. return;
  53. // return if a player has PvPFlag
  54. String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
  55. if (partyDuel == 1)
  56. {
  57. boolean playerInPvP = false;
  58. for (L2PcInstance temp : playerA.getParty().getMembers())
  59. {
  60. if (temp.getPvpFlag() != 0)
  61. {
  62. playerInPvP = true;
  63. break;
  64. }
  65. }
  66. if (!playerInPvP)
  67. {
  68. for (L2PcInstance temp : playerB.getParty().getMembers())
  69. {
  70. if (temp.getPvpFlag() != 0)
  71. {
  72. playerInPvP = true;
  73. break;
  74. }
  75. }
  76. }
  77. // A player has PvP flag
  78. if (playerInPvP)
  79. {
  80. for (L2PcInstance temp : playerA.getParty().getMembers())
  81. {
  82. temp.sendMessage(engagedInPvP);
  83. }
  84. for (L2PcInstance temp : playerB.getParty().getMembers())
  85. {
  86. temp.sendMessage(engagedInPvP);
  87. }
  88. return;
  89. }
  90. }
  91. else
  92. {
  93. if (playerA.getPvpFlag() != 0 || playerB.getPvpFlag() != 0)
  94. {
  95. playerA.sendMessage(engagedInPvP);
  96. playerB.sendMessage(engagedInPvP);
  97. return;
  98. }
  99. }
  100. Duel duel = new Duel(playerA, playerB, partyDuel, getNextDuelId());
  101. _duels.add(duel);
  102. }
  103. public void removeDuel(Duel duel)
  104. {
  105. _duels.remove(duel);
  106. }
  107. public void doSurrender(L2PcInstance player)
  108. {
  109. if (player == null || !player.isInDuel())
  110. return;
  111. Duel duel = getDuel(player.getDuelId());
  112. duel.doSurrender(player);
  113. }
  114. /**
  115. * Updates player states.
  116. * @param player - the dying player
  117. */
  118. public void onPlayerDefeat(L2PcInstance player)
  119. {
  120. if (player == null || !player.isInDuel())
  121. return;
  122. Duel duel = getDuel(player.getDuelId());
  123. if (duel != null)
  124. duel.onPlayerDefeat(player);
  125. }
  126. /**
  127. * Registers a buff which will be removed if the duel ends
  128. * @param player
  129. * @param buff
  130. */
  131. public void onBuff(L2PcInstance player, L2Effect buff)
  132. {
  133. if (player == null || !player.isInDuel() || buff == null)
  134. return;
  135. Duel duel = getDuel(player.getDuelId());
  136. if (duel != null)
  137. duel.onBuff(player, buff);
  138. }
  139. /**
  140. * Removes player from duel.
  141. * @param player - the removed player
  142. */
  143. public void onRemoveFromParty(L2PcInstance player)
  144. {
  145. if (player == null || !player.isInDuel())
  146. return;
  147. Duel duel = getDuel(player.getDuelId());
  148. if (duel != null)
  149. duel.onRemoveFromParty(player);
  150. }
  151. /**
  152. * Broadcasts a packet to the team opposing the given player.
  153. * @param player
  154. * @param packet
  155. */
  156. public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
  157. {
  158. if (player == null || !player.isInDuel())
  159. return;
  160. Duel duel = getDuel(player.getDuelId());
  161. if (duel == null)
  162. return;
  163. if (duel.getPlayerA() == null || duel.getPlayerB() == null)
  164. return;
  165. if (duel.getPlayerA() == player)
  166. {
  167. duel.broadcastToTeam2(packet);
  168. }
  169. else if (duel.getPlayerB() == player)
  170. {
  171. duel.broadcastToTeam1(packet);
  172. }
  173. else if (duel.isPartyDuel())
  174. {
  175. if (duel.getPlayerA().getParty() != null && duel.getPlayerA().getParty().getMembers().contains(player))
  176. {
  177. duel.broadcastToTeam2(packet);
  178. }
  179. else if (duel.getPlayerB().getParty() != null && duel.getPlayerB().getParty().getMembers().contains(player))
  180. {
  181. duel.broadcastToTeam1(packet);
  182. }
  183. }
  184. }
  185. private static class SingletonHolder
  186. {
  187. protected static final DuelManager _instance = new DuelManager();
  188. }
  189. }