ITelnetHandler.java 1.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.handler;
  16. import java.io.PrintWriter;
  17. import java.net.Socket;
  18. import java.util.logging.Logger;
  19. /**
  20. * @author UnAfraid
  21. */
  22. public interface ITelnetHandler
  23. {
  24. public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName());
  25. /**
  26. * this is the worker method that is called when someone uses an bypass command
  27. * @param command
  28. * @param _print
  29. * @param _cSocket
  30. * @param __uptime
  31. * @return success
  32. */
  33. public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime);
  34. /**
  35. * this method is called at initialization to register all bypasses automatically
  36. * @return all known bypasses
  37. */
  38. public String[] getCommandList();
  39. }