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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.handler;
- import java.io.PrintWriter;
- import java.net.Socket;
- import java.util.logging.Logger;
- /**
- * @author UnAfraid
- */
- public interface ITelnetHandler
- {
- public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName());
-
- /**
- * this is the worker method that is called when someone uses an bypass command
- * @param command
- * @param _print
- * @param _cSocket
- * @param __uptime
- * @return success
- */
- public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime);
-
- /**
- * this method is called at initialization to register all bypasses automatically
- * @return all known bypasses
- */
- public String[] getCommandList();
- }
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