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rates.properties 3.2 KB

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  1. # ---------------------------------------------------------------------------
  2. # Rate Settings
  3. # ---------------------------------------------------------------------------
  4. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  5. # Warning:
  6. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  7. # ---------------------------------------------------------------------------
  8. # Standard Settings (Retail value = 1)
  9. # ---------------------------------------------------------------------------
  10. # Experience multiplier
  11. RateXp = 1
  12. # Skill points multiplier
  13. RateSp = 1
  14. # Experience multiplier (Party)
  15. RatePartyXp = 1
  16. # Skill points multiplier (Party)
  17. RatePartySp = 1
  18. # Adena drop rate
  19. RateDropAdena = 1
  20. RateConsumableCost = 1
  21. RateDropItems = 1
  22. RateRaidDropItems = 1
  23. RateDropSpoil = 1
  24. RateDropManor = 1
  25. RateExtractFish = 1
  26. RateQuestsReward = 1
  27. RateKarmaExpLost = 1
  28. RateSiegeGuardsPrice = 1
  29. # Warning: Many quests need to be rewritten
  30. # for this setting to work properly.
  31. RateDropQuest = 1
  32. # ---------------------------------------------------------------------------
  33. # Player Drops (values are set in PERCENTS)
  34. # ---------------------------------------------------------------------------
  35. PlayerDropLimit = 0
  36. # in %
  37. PlayerRateDrop = 0
  38. # in %
  39. PlayerRateDropItem = 0
  40. # in %
  41. PlayerRateDropEquip = 0
  42. # in %
  43. PlayerRateDropEquipWeapon = 0
  44. # ---------------------------------------------------------------------------
  45. # Player XP % lost on death.
  46. # ---------------------------------------------------------------------------
  47. # Must be defined an interval per each % following this:
  48. # [limit1m,limit1M]-val1;[limit2m,limit2M]-val2;...
  49. # For undefined intervals, default value is 1.0 .
  50. # Example (Default settings):
  51. # 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
  52. # This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),
  53. # 2.5 to 76, 2.0 to 77 and 1.5 to 78
  54. # XP loss is affected by clan luck in core
  55. PlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
  56. # Default: 10
  57. KarmaDropLimit = 10
  58. # Default: 40
  59. KarmaRateDrop = 40
  60. # Default: 50
  61. KarmaRateDropItem = 50
  62. # Default: 40
  63. KarmaRateDropEquip = 40
  64. # Default: 10
  65. KarmaRateDropEquipWeapon = 10
  66. # ---------------------------------------------------------------------------
  67. # Pets (Default value = 1)
  68. # ---------------------------------------------------------------------------
  69. PetXpRate = 1
  70. PetFoodRate = 1
  71. SinEaterXpRate = 1
  72. # ---------------------------------------------------------------------------
  73. # Herbs
  74. # ---------------------------------------------------------------------------
  75. # Herb of Power, Herb of Magic, Herb of Attack Speed, Herb of Casting Speed, Herb of Critical Attack, Herb of Speed
  76. # Default: 15
  77. RateCommonHerbs = 15
  78. # Herb of Life, Herb of Mana
  79. # Default: 10
  80. RateHpMpHerbs = 10
  81. # Greater herb of Life, Greater Herb of Mana
  82. # Default: 4
  83. RateGreaterHerbs = 4
  84. # Superior Herb of Life, Superior Herb of Mana
  85. # Default: 0.8
  86. RateSuperiorHerbs = 0.8
  87. # Herb of Warrior, Herb of Mystic, Herb of Recovery
  88. # Default: 0.2
  89. RateSpecialHerbs = 0.2