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- /*
- * Copyright (C) 2004-2014 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.datatables;
- import java.util.HashMap;
- import java.util.Map;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.gameserver.engines.DocumentParser;
- import com.l2jserver.gameserver.model.L2ArmorSet;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- /**
- * @author godson, Luno, UnAfraid
- */
- public final class ArmorSetsData extends DocumentParser
- {
- private static final Map<Integer, L2ArmorSet> _armorSets = new HashMap<>();
-
- /**
- * Instantiates a new armor sets data.
- */
- protected ArmorSetsData()
- {
- load();
- }
-
- @Override
- public void load()
- {
- _armorSets.clear();
- parseDatapackDirectory("data/stats/armorsets", false);
- _log.info(getClass().getSimpleName() + ": Loaded " + _armorSets.size() + " Armor sets.");
- }
-
- @Override
- protected void parseDocument()
- {
- NamedNodeMap attrs;
- L2ArmorSet set;
- for (Node n = getCurrentDocument().getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("set".equalsIgnoreCase(d.getNodeName()))
- {
- set = new L2ArmorSet();
- for (Node a = d.getFirstChild(); a != null; a = a.getNextSibling())
- {
- attrs = a.getAttributes();
- switch (a.getNodeName())
- {
- case "chest":
- {
- set.addChest(parseInteger(attrs, "id"));
- break;
- }
- case "feet":
- {
- set.addFeet(parseInteger(attrs, "id"));
- break;
- }
- case "gloves":
- {
- set.addGloves(parseInteger(attrs, "id"));
- break;
- }
- case "head":
- {
- set.addHead(parseInteger(attrs, "id"));
- break;
- }
- case "legs":
- {
- set.addLegs(parseInteger(attrs, "id"));
- break;
- }
- case "shield":
- {
- set.addShield(parseInteger(attrs, "id"));
- break;
- }
- case "skill":
- {
- int skillId = parseInteger(attrs, "id");
- int skillLevel = parseInteger(attrs, "level");
- set.addSkill(new SkillHolder(skillId, skillLevel));
- break;
- }
- case "shield_skill":
- {
- int skillId = parseInteger(attrs, "id");
- int skillLevel = parseInteger(attrs, "level");
- set.addShieldSkill(new SkillHolder(skillId, skillLevel));
- break;
- }
- case "enchant6skill":
- {
- int skillId = parseInteger(attrs, "id");
- int skillLevel = parseInteger(attrs, "level");
- set.addEnchant6Skill(new SkillHolder(skillId, skillLevel));
- break;
- }
- case "con":
- {
- set.addCon(parseInteger(attrs, "val"));
- break;
- }
- case "dex":
- {
- set.addDex(parseInteger(attrs, "val"));
- break;
- }
- case "str":
- {
- set.addStr(parseInteger(attrs, "val"));
- break;
- }
- case "men":
- {
- set.addMen(parseInteger(attrs, "val"));
- break;
- }
- case "wit":
- {
- set.addWit(parseInteger(attrs, "val"));
- break;
- }
- case "int":
- {
- set.addInt(parseInteger(attrs, "val"));
- break;
- }
- }
- }
- _armorSets.put(set.getChestId(), set);
- }
- }
- }
- }
- }
-
- /**
- * Checks if is armor set.
- * @param chestId the chest Id to verify.
- * @return {@code true} if the chest Id belongs to a registered armor set, {@code false} otherwise.
- */
- public boolean isArmorSet(int chestId)
- {
- return _armorSets.containsKey(chestId);
- }
-
- /**
- * Gets the sets the.
- * @param chestId the chest Id identifying the armor set.
- * @return the armor set associated to the give chest Id.
- */
- public L2ArmorSet getSet(int chestId)
- {
- return _armorSets.get(chestId);
- }
-
- /**
- * Gets the single instance of ArmorSetsData.
- * @return single instance of ArmorSetsData
- */
- public static ArmorSetsData getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private static class SingletonHolder
- {
- protected static final ArmorSetsData _instance = new ArmorSetsData();
- }
- }
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