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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.Location;
- public class ValidateLocation extends L2GameServerPacket
- {
- private final int _charObjId;
- private final Location _loc;
-
- public ValidateLocation(L2Object obj)
- {
- _charObjId = obj.getObjectId();
- _loc = obj.getLocation();
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x79);
- writeD(_charObjId);
- writeLoc(_loc);
- writeD(_loc.getHeading());
- }
- }
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